August 1997
- New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features Jon A. Lambert
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features Jon A. Lambert
 - New Topic: Butthead features Matt Chatterley
 - New Topic: Butthead features Jon A. Lambert
 - New Topic: Butthead features Matt Chatterley
 - New Topic: Butthead features clawrenc@cup.hp.com
 - New Topic: Butthead features Matt Chatterley
 - New Topic: Butthead features clawrenc@cup.hp.com
 - New Topic: Butthead features Matt Chatterley
 - New Topic: Butthead features clawrenc@cup.hp.com
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features clawrenc@cup.hp.com
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features clawrenc@cup.hp.com
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features clawrenc@cup.hp.com
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features Koster, Raph
 - New Topic: Butthead features Jeff Kesselman
 
- New Topic: Butthead features Jon A. Lambert
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features Jon A. Lambert
 
- New Topic: Butthead features Martin Keegan
 - New Topic: Butthead features clawrenc@cup.hp.com
 
- New Topic: Butthead features Richard Woolcock
 - New Topic: Butthead features Martin Keegan
 - New Topic: Butthead features coder@ibm.net
 
- New Topic: Butthead features Matt Chatterley
 
- New Topic: Butthead features Brandon Cline
 - New Topic: Butthead features Matt Chatterley
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features Matt Chatterley
 
- New Topic: Butthead features Koster, Raph
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features Matt Chatterley
 
- New Topic: Butthead features clawrenc@cup.hp.com
 - New Topic: Butthead features clawrenc@cup.hp.com
 - New Topic: Butthead features Martin Keegan
 - New Topic: Butthead features Jeff Kesselman
 - New Topic: Butthead features Adam Wiggins
 
- New Topic: Butthead features clawrenc@cup.hp.com
 
- PirateMUD and CSL Niklas Elmqvist
 - PirateMUD and CSL Chris Gray
 - PirateMUD and CSL Koster, Raph
 - PirateMUD and CSL clawrenc@cup.hp.com
 - PirateMUD and CSL Jon A. Lambert
 - PirateMUD and CSL clawrenc@cup.hp.com
 
- PirateMUD and CSL clawrenc@cup.hp.com
 
- Sparse Arrays and co-ordinate based worlds Michael Hohensee
 - Sparse Arrays and co-ordinate based worlds Cynbe ru Taren
 - Sparse Arrays and co-ordinate based worlds Michael Hohensee
 
- Sparse Arrays and co-ordinate based worlds Shawn Halpenny
 - Sparse Arrays and co-ordinate based worlds clawrenc@cup.hp.com
 
- Graphic MUDS/perspectives Koster, Raph
 - Ultima Online/Generalized AI Koster, Raph
 - Reputation, was butthead features Koster, Raph
 - Reputation, was butthead features Jeff Kesselman
 - Reputation, was butthead features Koster, Kristen
 - Reputation, was butthead features Jeff Kesselman
 - Reputation, was butthead features Adam Wiggins
 
- Graphic MUDS/perspectives Jeff Kesselman
 - Generalized AI Resend Koster, Raph
 - Generalized AI Resend clawrenc@cup.hp.com
 
- Interview with Richard Bartle clawrenc@cup.hp.com
 - Generalized AI last try! Koster, Raph
 - Spellcaster, or Waving Hands clawrenc@cup.hp.com
 - Spellcaster, or Waving Hands Chris Gray
 - Spellcaster, or Waving Hands Michael Hohensee
 - Spellcaster, or Waving Hands clawrenc@cup.hp.com
 - Spellcaster, or Waving Hands Michael Hohensee
 - Spellcaster, or Waving Hands clawrenc@cup.hp.com
 - Spellcaster, or Waving Hands Jon Leonard
 - Spellcaster, or Waving Hands clawrenc@cup.hp.com
 - Spellcaster, or Waving Hands Jeff Kesselman
 - Spellcaster, or Waving Hands Chris Gray
 
- Spellcaster, or Waving Hands Michael Hohensee
 - Spellcaster, or Waving Hands clawrenc@cup.hp.com
 
- Spellcaster, or Waving Hands Cynbe ru Taren
 - Spellcaster, or Waving Hands clawrenc@cup.hp.com
 - Spellcaster, or Waving Hands Richard Woolcock
 - Spellcaster, or Waving Hands clawrenc@cup.hp.com
 
- Spellcaster, or Waving Hands Nathan Yospe
 
- Mud Languages Greg Munt
 - MUD languages Chris Gray
 - MUD languages clawrenc@cup.hp.com
 
- Mud Languages Chris Gray
 - Mud Languages Nathan Yospe
 - Mud Languages Chris Gray
 
- Mud Languages Greg Munt
 - Mud Languages Captain Burrito
 - Mud Languages Miroslav Silovic
 - Mud Languages Cynbe ru Taren
 - Mud Languages Jeff Kesselman
 
- Mud Languages Chris Gray
 - Mud Languages clawrenc@cup.hp.com
 
- Mud Languages coder@ibm.net
 - Mud Languages Jeff Kesselman
 - Mud Languages clawrenc@cup.hp.com
 
- sorry, cut off, was PirateMUD and CSL Koster, Raph
 - Introduction Dan Armstrong
 - Introduction clawrenc@cup.hp.com
 - Introduction John G.
 - Introduction clawrenc@cup.hp.com
 
- Introduction Dan Armstrong
 - Introduction clawrenc@cup.hp.com
 - Introduction Michael Hohensee
 
- Mud Languages (Introesque) ##Make Nylander
 - Mud Languages (Introesque) ##Make Nylander
 - Mud Languages (Introesque) Nathan Yospe
 
- Quad-trees/Oct-trees Michael Hohensee
 - Quad-trees/Oct-trees Dan Armstrong
 
- node-based 3D coord systems Nathan Yospe
 - Signing off... Brandon Van Every
 - The 'Socialiser' problem Greg Munt
 - The 'Socialiser' problem Nathan Yospe
 - The 'Socialiser' problem Greg Munt
 - The 'Socialiser' problem Nathan Yospe
 - The 'Socialiser' problem Greg Munt
 - The 'Socialiser' problem Nathan Yospe
 
- The 'Socialiser' problem Matt Chatterley
 - The 'Socialiser' problem Chris Gray
 
- The 'Socialiser' problem Jeff Kesselman
 - The 'Socialiser' problem Miroslav Silovic
 - The 'Socialiser' problem Martin Keegan
 - The 'Socialiser' problem Matt Chatterley
 - The 'Socialiser' problem clawrenc@cup.hp.com
 
- Release out! Chris Gray
 - Dots in a name? Martin Keegan
 - Dots in a name? Chris Gray
 - Dots in a name? Matt Chatterley
 - Dots in a name? Martin Keegan
 - Dots in a name? Matt Chatterley
 
- Dots in a name? clawrenc@cup.hp.com
 
- Languages: "strong" vs "weak" Chris Gray
 - porting question Chris Gray
 - New to this mailing list Richard Woolcock
 - New to this mailing list Chris Gray
 - New to this mailing list Matt Chatterley
 - New to this mailing list Richard Woolcock
 - New to this mailing list Chris Gray
 
- New to this mailing list Marian Griffith
 - New to this mailing list Martin Keegan
 - New to this mailing list Caliban Tiresias Darklock
 - New to this mailing list Jeff Kesselman
 - New to this mailing list Caliban Tiresias Darklock
 - New to this mailing list Jon A. Lambert
 - New to this mailing list Jeff Kesselman
 - New to this mailing list Jon A. Lambert
 
- NPC Ecologies [was 'New to this mailing list'] Greg Munt
 - DemonScape clawrenc@cup.hp.com
 - Evolution of The Mud Tree Greg Munt
 - OT: Invite Batzing? clawrenc@cup.hp.com
 - New Topic: ButtheadS and Jurisprudance Jeff Kesselman
 - New Topic: ButtheadS and Jurisprudance clawrenc@cup.hp.com
 - New Topic: ButtheadS and Jurisprudance Jeff Kesselman
 - New Topic: ButtheadS and Jurisprudance clawrenc@cup.hp.com
 
- Finding Space Michael Hohensee
 - Finding Space Shawn Halpenny
 - Finding Space Nathan Yospe
 
- Finding Space Chris Gray
 - Finding Space Ned Lovely
 - Finding Space Ned Lovely
 - Finding Space Chris Gray
 
- Finding Space Nathan Yospe
 - Finding Space Michael Hohensee
 
- Finding Space clawrenc@cup.hp.com
 
- OT: test Odysseus Laertes
 - Fuzion - RPG game system Jon Lambert
 - Character evolution Richard Woolcock
 - Character evolution Dan Shiovitz
 - Character evolution Matt Chatterley
 - Character evolution Richard Woolcock
 - Character evolution Matt Chatterley
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Matt Chatterley
 - Character evolution clawrenc@cup.hp.com
 
- Character evolution Adam Wiggins
 
- Character evolution Caliban Tiresias Darklock
 - Character evolution Richard Woolcock
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Caliban Tiresias Darklock
 
- Character evolution clawrenc@cup.hp.com
 
- Character evolution Matt Chatterley
 - Character evolution Caliban Tiresias Darklock
 - Character evolution Matt Chatterley
 - Character evolution Richard Woolcock
 - Character evolution Caliban Tiresias Darklock
 
- Character evolution Adam Wiggins
 - Character evolution Brandon J. Rickman
 - Character evolution Marian Griffith
 - Character evolution Jeff Kesselman
 - Character evolution Matt Chatterley
 
- Character evolution clawrenc@cup.hp.com
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Jeff Kesselman
 - Character evolution Matt Chatterley
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Jeff Kesselman
 - Character evolution Koster, Raph
 - Character evolution Jeff Kesselman
 
- Character evolution Jon A. Lambert
 - Character evolution coder@ibm.net
 - Character evolution Jon A. Lambert
 - Character evolution clawrenc@cup.hp.com
 - Character evolution S001GMU@nova.wright.edu
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Adam Wiggins
 
- Character evolution Jon A. Lambert
 
- Character evolution Matt Chatterley
 
- Character evolution Marian Griffith
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Jon A. Lambert
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Caliban Tiresias Darklock
 - Character evolution Jon A. Lambert
 
- Character evolution coder@ibm.net
 
- Character evolution Brandon J. Rickman
 - Character evolution Richard Woolcock
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Ola Fosheim Grøstad
 - Character evolution Jon A. Lambert
 
- Character evolution clawrenc@cup.hp.com
 - Character evolution Jon A. Lambert
 - Character evolution coder@ibm.net
 
- Character evolution Jon A. Lambert
 - Character evolution Jon A. Lambert
 - Character evolution Jeff Kesselman
 - Character evolution Jeff Kesselman
 - Character evolution Jeff Kesselman
 
- OT: test Jon A. Lambert
 - Fuzion Jon A. Lambert
 - (subject missing) Maddog Worlds
 - Fuzion - Game System Jon A. Lambert
 - Fuzion - Game System Frank Crowell
 - Fuzion - Game System Jeff Kesselman
 - Fuzion - Game System Jeff Kesselman
 - Fuzion - Game System Jon A. Lambert
 - Fuzion - Game System Jeff Kesselman
 
- legal mumbo jumbo Jeff Kesselman
 - Bladder Control Jeff Kesselman
 - Bladder Control Caliban Tiresias Darklock
 
- Collision Detection Cynbe ru Taren
 - Looking for books... Greg Munt
 - Looking for books... Jeff Kesselman
 - Looking for books... Cynbe ru Taren
 - Looking for books... Caliban Tiresias Darklock
 - Looking for books... Jeff Kesselman
 - Looking for books... Caliban Tiresias Darklock
 - Looking for books... Jeff Kesselman
 
- Looking for books... clawrenc@cup.hp.com
 
- Looking for books... clawrenc@cup.hp.com
 - Looking for books... coder@ibm.net
 
- Looking for books... Ola Fosheim Grøstad
 - Looking for books... coder@ibm.net
 
- Looking for books... Jon A. Lambert
 - Looking for books... clawrenc@cup.hp.com
 
- Re: Caliban Tiresias Darklock
 - Character evolution Jon A. Lambert
 - Character evolution Marian Griffith
 - Character evolution Nathan Yospe
 - Character evolution Jon A. Lambert
 
- Character evolution Jeff Kesselman
 - Character evolution Jeff Kesselman
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Jeff Kesselman
 - Character evolution coder@ibm.net
 - Character evolution Jeff Kesselman
 
- Character evolution Jon A. Lambert
 - Character evolution Jeff Kesselman
 - Character evolution Jon A. Lambert
 - Character evolution Jeff Kesselman
 
- Character evolution clawrenc@cup.hp.com
 - Character evolution Jeff Kesselman
 - Character evolution coder@ibm.net
 - Character evolution Jeff Kesselman
 
- Character evolution Felix A. Croes
 - Character evolution Jeff Kesselman
 - Character evolution Marian Griffith
 - Character evolution Jeff Kesselman
 - Character evolution Adam Wiggins
 - Character evolution Jeff Kesselman
 - Character evolution Adam Wiggins
 - Character evolution Jeff Kesselman
 - Character evolution Adam Wiggins
 - Character evolution Chris Gray
 - Character evolution Caliban Tiresias Darklock
 - Character evolution ##Make Nylander
 - Character evolution Brandon J. Rickman
 - Character evolution Chris Gray
 
- Character evolution Nathan Yospe
 - Character evolution Jeff Kesselman
 - Character evolution Maddy
 
- Character evolution clawrenc@cup.hp.com
 
- Character evolution Marian Griffith
 
- Character evolution Marian Griffith
 
- Character evolution Matt Chatterley
 
- Character evolution Ned Lovely
 - Character evolution coder@ibm.net
 
- Character evolution clawrenc@cup.hp.com
 - Character evolution Travis Casey
 - Character evolution Jeff Kesselman
 - Character evolution Chris Gray
 - Character evolution coder@ibm.net
 
- Character evolution coder@ibm.net
 - Character evolution Travis Casey
 - Character evolution Jeff Kesselman
 - Character evolution clawrenc@cup.hp.com
 - Character evolution Travis Casey
 - Character evolution clawrenc@cup.hp.com
 
- Character evolution The Eternal City
 - Character evolution clawrenc@cup.hp.com
 - Character evolution The Eternal City
 - Character evolution Jon A. Lambert
 
- Character evolution Jeff Kesselman
 - Character evolution Brian Price
 - Character evolution Travis Casey
 - Character evolution Jeff Kesselman
 - Character evolution Nathan Yospe
 - Character evolution clawrenc@cup.hp.com
 
- Character evolution Shawn Halpenny
 - Character evolution Jeff Kesselman
 - Character evolution clawrenc@cup.hp.com
 
- Character evolution Adam Wiggins
 
- Alignment Jon A. Lambert
 - Alignment Richard Woolcock
 - Alignment Jeff Kesselman
 - Alignment Jeff Kesselman
 - Alignment Jon A. Lambert
 
- Alignment Caliban Tiresias Darklock
 - Alignment Ling
 - Alignment Hans-Henrik Staerfeldt
 - Alignment adam@treyarch.com
 
- Alignment Spin
 
- DESIGN: R-Trees (fwd) Greg Munt
 - DESIGN: R-Trees (fwd) clawrenc@cup.hp.com
 
- Alignment & Introductions lapsos
 - Alignment & Introductions Travis Casey
 - Alignment & Introductions Matt Chatterley
 
- Alignment & Introductions clawrenc@cup.hp.com
 
- Foods (was Character evolution) Marian Griffith
 - Foods (was Character evolution) Matt Chatterley
 - Foods (was Character evolution) clawrenc@cup.hp.com
 - Foods (was Character evolution) Matt Chatterley
 
- Comments on MUDs from Shadists clawrenc@cup.hp.com
 - Inebriation Jon A. Lambert
 - Language design Greg Munt
 - Language design Jeff Kesselman
 - Language design Chris Gray
 - Language design clawrenc@cup.hp.com
 - Language design Chris Gray
 
- {rape] lets drop it Jeff Kesselman
 - {rape] lets drop it Alex Oren
 - {rape] lets drop it Caliban Tiresias Darklock
 
- Invitations coder@ibm.net
 - Invitations coder@ibm.net
 
- Poisons (was Foods) Koster, Kristen
 - Poisons (was Foods) Travis Casey
 - Poisons (was Foods) Matt Chatterley
 
- Poisons (was Foods) Jon A. Lambert
 
- META: Attributions and Eudora clawrenc@cup.hp.com
 - META: Attributions and Eudora Jon A. Lambert
 
- Free DB list coder@ibm.net
 - New topic: AI and NPCs Caliban Tiresias Darklock
 - New topic: AI and NPCs Travis Casey
 - New topic: AI and NPCs Jeff Kesselman
 - New topic: AI and NPCs Travis Casey
 - New topic: AI and NPCs Adam Wiggins
 - New topic: AI and NPCs Jeff Kesselman
 - New topic: AI and NPCs Travis Casey
 - New topic: AI and NPCs Adam Wiggins
 - New topic: AI and NPCs Jeff Kesselman
 - New topic: AI and NPCs Adam Wiggins
 - New topic: AI and NPCs Jeff Kesselman
 - New topic: AI and NPCs clawrenc@cup.hp.com
 - New topic: AI and NPCs Jeff Kesselman
 - New topic: AI and NPCs clawrenc@cup.hp.com
 
- New topic: AI and NPCs Matt Chatterley
 - New topic: AI and NPCs Jon A. Lambert
 - New topic: AI and NPCs Matt Chatterley
 
- New topic: AI and NPCs clawrenc@cup.hp.com
 - New topic: AI and NPCs Matt Chatterley
								On Thu, 11 Sep 1997 clawrenc@cup.hp.com wrote:
> at 12:22 PM, Matt Chatterley <root@mpc.dyn.ml.org> said:
>
> >On Sat, 6 Sep 1997 clawrenc@cup.hp.com wrote:
>
> >> In <3.0.2.32.19970901122333.00b88a80@mail.tenetwork.com>, on 09/01/97
> >> at 12:22 PM, Jeff Kesselman <jeffk@tenetwork.com> said:
>
> >> I've thrown horses.
> ...
>
> >First question. Why on earth would you want to throw a horse, JCL?
>
> Uhh, err, well, it was, uhh, this deep, err, umm, compulsion ya know?
>
> Actually I saw it done for a vetinarian's examination and wondered how
> tough it could be to do myself.
>
> >Cow-tipping I can understand, but.. ;)
>
> Really?
You don't understand Cow tipping, but throw horses out of curiosity? ;)
> >> The trick is to make the horse lead with his head very quickly...
>
> >This is accurate IMHO - and observes a classic point of interest in
> >unarmed combat, in any case - the most effective attacks are those
> >used in defence, turning an opponents own speed/strength/energy to
> >your favour. Eg, the above, and that turning a punch is far easier
> >(and more useful) than catching or absorbing it in some way.
>
> Or as I observed to myself in a slightly adventurous youth:
>
> "Don't block his punch. Just make sure it doesn't hit you -- that
> way he just walks into your punch even harder.."
My original reference to turning is simply a rephrasement of what most
people will accept as a universal fact with energy (in most situations),
aka: It is easier to redirect energy than it is to absorb it.
> >> I suspect that centaurs wouldn't be much different, except that their
> >> disproportional upper torso weight might make it easier.
>
> >Plus in any society with martial arts, which has evolved near
> >Centaurs, they would be more equipped to dealing with them, than we
> >are to throwing horses. Aka, this sort of knowledge would be more
> >commonplace among proponents.
>
> Horses, and presumably thereby Centaurs are very subject to
> hamstringing -- medieval battlefields often contained large numbers of
> peasant sword fodder who were paid to run about hamstringing the
> enemy's horses.
>
> Note: Also works on humans. See armour design of the period for
> evidence.
Absolutely. This sort of fairly brutal approach to battle is often
overlooked in even 'allegedly' factually orientated films and depictions.
Regards,
-Matt Chatterley
http://user.itl.net/~neddy/index.html
"In space, you never know when to expect danger.. except when an
Enterprise away team beams down on a routine mission." -Greg Proops 
- New topic: AI and NPCs Matt Chatterley
								
 
- New topic: AI and NPCs Ola Fosheim Grøstad
 - New topic: AI and NPCs Jeff Kesselman
 - New topic: AI and NPCs Ola Fosheim Grøstad
 - New topic: AI and NPCs Matt Chatterley
 - New topic: AI and NPCs Ola Fosheim Grøstad
 - New topic: AI and NPCs Jeff Kesselman
 - New topic: AI and NPCs Ned Lovely
 
- New topic: AI and NPCs Caliban Tiresias Darklock
 
- New topic: AI and NPCs Nathan Yospe
 - New topic: AI and NPCs Jeff Kesselman
 - New topic: AI and NPCs Jon A. Lambert
 - New topic: AI and NPCs Adam Wiggins
 - New topic: AI and NPCs Nathan Yospe
 - New topic: AI and NPCs Jon A. Lambert
 - New topic: AI and NPCs Nathan Yospe
 
- New topic: AI and NPCs Alex Oren
 - New topic: AI and NPCs Caliban Tiresias Darklock
 
- New topic: AI and NPCs Jon A. Lambert
 - New topic: AI and NPCs coder@ibm.net
 - New topic: AI and NPCs clawrenc@cup.hp.com
 
- New topic: AI and NPCs coder@ibm.net
 - New topic: AI and NPCs Jeff Kesselman
 
- Re: clawrenc@cup.hp.com
 - Rape Threads Nathan Yospe
 - Rape Threads Jon A. Lambert
 - Rape Threads Nathan Yospe
 - Rape Threads Robin Carey
 
- Rape Threads Caliban Tiresias Darklock
 
- "Social control", was butthead features Koster, Raph
 - "Social control", was butthead features Jeff Kesselman
 - "Social control", was butthead features clawrenc@cup.hp.com
 - "Social control", was butthead features Jeff Kesselman
 
- Character evolution [off topic] Alex Oren
 - (fwd) NEW: multi-user VRML world clawrenc@cup.hp.com
 - (fwd) NEW: multi-user VRML world Brandon Gillespie
 - (fwd) NEW: multi-user VRML world Caliban Tiresias Darklock
 - (fwd) NEW: multi-user VRML world coder@ibm.net
 
- MUD universe Felix A. Croes
 - MUD universe Chris Gray
 - MUD universe clawrenc@cup.hp.com
 
- MUD universe S001GMU@nova.wright.edu
 - MUD universe Nathan Yospe
 - MUD Universe S001GMU@nova.wright.edu
 - MUD Universe Nathan Yospe
 - MUD Universe S001GMU@nova.wright.edu
 - MUD Universe clawrenc@cup.hp.com
 
- MUD universe coder@ibm.net
 - MUD universe Felix A. Croes
 
- MUD Universe Caliban Tiresias Darklock
 - MUD universe clawrenc@cup.hp.com
 - MUD universe Felix A. Croes
 - MUD universe Maddy
 - MUD universe clawrenc@cup.hp.com
 - MUD universe Felix A. Croes
 - MUD universe clawrenc@cup.hp.com
 
- MUD universe clawrenc@cup.hp.com
 
- MUD Design Fundamentals (Was: Looking for books...) Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for books...) Jeff Kesselman
 - MUD Design Fundamentals (Was: Looking for books...) Caliban Tiresias Darklock
 - MUD Design Fundamentals (Was: Looking for books...) Jeff Kesselman
 
- MUD Design Fundamentals (Was: Looking for books...) Chris Gray
 - MUD Design Fundamentals (Was: Looking for books...) Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for books...) coder@ibm.net
 - MUD Design Fundamentals (Was: Looking for books...) Ola Fosheim Grøstad
 
- MUD Design Fundamentals (Was: Looking for books...) Adam Wiggins
 - MUD Design Fundamentals (Was: Looking for books...) Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for books...) Adam Wiggins
 - MUD Design Fundamentals (Was: Looking for books...) Ola Fosheim Grøstad
 
- MUD Design Fundamentals (Was: Looking for books...) coder@ibm.net
 - MUD Design Fundamentals (Was: Looking for books...) coder@ibm.net
 - MUD Design Fundamentals (Was: Looking for books...) Ola Fosheim Grøstad
 
- MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for Jeff Kesselman
 - MUD Design Fundamentals (Was: Looking for Brian Price
 - MUD Design Fundamentals (Was: Looking for Jeff Kesselman
 - MUD Design Fundamentals (Was: Looking for Jeff Kesselman
 - MUD Design Fundamentals (Was: Looking for Jon A. Lambert
 
- MUD Design Fundamentals (Was: Looking for Chris Gray
 - MUD Design Fundamentals (Was: Looking for coder@ibm.net
 
- MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for Jeff Kesselman
 - MUD Design Fundamentals (Was: Looking for Jeff Kesselman
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for Chris Gray
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for Chris Gray
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for Chris Gray
 - MUD Design Fundamentals (Was: Looking for Jon A. Lambert
 - MUD Design Fundamentals(Was: Looking for Jeff Kesselman
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for Jon A. Lambert
 - MUD Design Fundamentals(Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals(Was: Looking for Jon A. Lambert
 
- MUD Design Fundamentals (Was: Looking for Jon A. Lambert
 
- MUD Design Fundamentals (Was: Looking for Jon A. Lambert
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 
- MUD Design Fundamentals (Was: Looking for Miroslav Silovic
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for Jeff Kesselman
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 
- MUD Design Fundamentals (Was: Looking for coder@ibm.net
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 
- MUD Design Fundamentals (Was: Looking for coder@ibm.net
 - MUD Design Fundamentals (Was: Looking for Ola Fosheim Grøstad
 - MUD Design Fundamentals (Was: Looking for Jeff Kesselman
 
- Re: Adam Wiggins
 - Re: Marian Griffith
 
- Users want sexy muds, not rape... (Re:) Ola Fosheim Grøstad
 - OT: Mortality coder@ibm.net
 - Re:) Adam Wiggins
 - Character evolution [off topic] coder@ibm.net
 - Character evolution [off topic] Miroslav Silovic
 
- **sigh** OOP wars and defining RDBMS Jeff Kesselman
 - **sigh** OOP wars and defining RDBMS Ola Fosheim Grøstad
 - **sigh** OOP wars and defining RDBMS Jeff Kesselman
 - **sigh** OOP wars and defining RDBMS Ola Fosheim Grøstad
 - **sigh** OOP wars and defining RDBMS Jeff Kesselman
 - **sigh** OOP wars and defining RDBMS Ola Fosheim Grøstad
 
- Re:) Ola Fosheim Grøstad
 - World full of heros Jeff Kesselman
 - World full of heros Marian Griffith
 
- MUD Design Fundamentals (Was: Looking for books. Jon A. Lambert
 - MUD Design Fundamentals (Was: Looking for books. Ola Fosheim Grøstad
 
- OT: Re:) Jon A. Lambert
 - Hard Sci-fi muds was Character evolution Brian Price
 - Hard Sci-fi muds was Character evolution Jeff Kesselman
 - Hard Sci-fi muds was Character evolution Brian Price
 - Hard Sci-fi muds was Character evolution Jeff Kesselman
 - Hard Sci-fi muds was Character evolution Nathan Yospe
 - Hard Sci-fi muds was Character evolution Brian Price
 
- Hard Sci-fi muds was Character evolution Miroslav Silovic
 
- Hard Sci-fi Muds was Character Evolution Brian Price
 - Hard Sci-fi Muds was Character Evolution Travis Casey
 - Hard Sci-fi Muds was Character Evolution Brian Price
 - Hard Sci-fi Muds was Character Evolution Travis Casey
 - Hard Sci-fi Muds was Character Evolution Brian Price
 
- Hard Sci-fi Muds was Character Evolution Adam Wiggins
 - Hard Sci-fi Muds was Character Evolution Brian Price
 - Hard Sci-fi Muds was Character Evolution Adam Wiggins
 - Hard Sci-fi Muds was Character Evolution Nathan Yospe
 
- Hard Sci-fi muds was Character evolution Shawn Halpenny
 - Hard Sci-fi muds was Character evolution Brian Price
 - Hard Sci-fi muds was Character evolution Brandon J. Rickman
 - Hard Sci-fi muds was Character evolution Chris Gray
 - Hard Sci-fi muds was Character evolution Brandon J. Rickman
 - Hard Sci-fi muds was Character evolution Nathan Yospe
 - Hard Sci-fi muds was Character evolution Brandon J. Rickman
 
- Hard Sci-fi muds was Character evolution clawrenc@cup.hp.com
 - Hard Sci-fi muds was Character evolution Brandon J. Rickman
 - Hard Sci-fi muds was Character evolution Chris Gray
 - Hard Sci-fi muds was Character evolution Brandon J. Rickman
 - Hard Sci-fi muds was Character evolution Jon A. Lambert
 
- Hard Sci-fi muds was Character evolution Adam Wiggins
 
- Hard Sci-fi muds was Character evolution clawrenc@cup.hp.com
 - Hard Sci-fi muds was Character evolution Brandon J. Rickman
 - Hard Sci-fi muds was Character evolution Adam Wiggins
 - Hard Sci-fi muds was Character evolution clawrenc@cup.hp.com
 
- Hard Sci-fi muds was Character evolution Matt Chatterley
 
- Hard Sci-fi muds was Character evolution Chris Gray
 
- Hard Sci-fi muds was Character evolution Brian Price
 - Hard Sci-fi muds was Character evolution Chris Gray
 
- Modeling spells/skills as collections of affects Brian Price
 - Modeling spells/skills as collections of affects Travis Casey
 - Modeling spells/skills as collections of affects Jeff Kesselman
 - Modeling spells/skills as collections of affects Brian Price
 - Modeling spells/skills as collections of affects Jeff Kesselman
 - Modeling spells/skills as collections of affects Travis Casey
 - Modeling spells/skills as collections of affects Jeff Kesselman
 - Modeling spells/skills as collections of affects Travis Casey
 - Modeling spells/skills as collections of affects Jeff Kesselman
 - Modeling spells/skills as collections of affects Brian Price
 - Modeling spells/skills as collections of affects Jeff Kesselman
 - Modeling spells/skills as collections of affects Travis Casey
 - Modeling spells/skills as collections of affects Jeff Kesselman
 
- Modeling spells/skills as collections of affects clawrenc@cup.hp.com
 
- Modeling spells/skills as collections of affects Caliban Tiresias Darklock
 - Modeling spells/skills as collections of affects Michael Hohensee
 - Modeling spells/skills as collections of affects Jeff Kesselman
 - Modeling spells/skills as collections of affects Jeff Kesselman
 - Modeling spells/skills as collections of affects Matt Chatterley
 
- Modeling spells/skills as collections of affects clawrenc@cup.hp.com
 - Modeling spells/skills as collections of affects Dan Shiovitz
 - Modeling spells/skills as collections of affects Jon A. Lambert
 - Modeling spells/skills as collections of affects Shawn Halpenny
 - Modeling spells/skills as collections of affects Maddy
 - Modeling spells/skills as collections of affects Shawn Halpenny
 - Modeling spells/skills as collections of affects Adam Wiggins
 - Modeling spells/skills as collections of affects Travis S. Casey
 
- Modeling spells/skills as collections of affects Travis S. Casey
 - Modeling spells/skills as collections of affects Caliban Tiresias Darklock
 - Modeling spells/skills as collections of affects Nathan Yospe
 
- Modeling spells/skills as collections of affects Jon A. Lambert
 
- Modeling spells/skills as collections of affects clawrenc@cup.hp.com
 
- Modeling spells/skills as collections of affects clawrenc@cup.hp.com
 - Modeling spells/skills as collections of affects Dan Shiovitz
 - Modeling spells/skills as collections of affects clawrenc@cup.hp.com