August 1999
- Game design and gender: An interesting article Nathan F Yospe
- Game design and gender: An interesting article Jon A. Lambert
- Game design and gender: An interesting article Marian Griffith
- Game design and gender: An interesting article Jeremy Music "Sterling"
- Game design and gender: An interesting article Cynbe ru Taren
- Game design and gender: An interesting article Caliban Tiresias Darklock
- Game design and gender: An interesting article Matthew Mihaly
- Game design and gender: An interesting article Caliban Tiresias Darklock
- Game design and gender: An interesting article Koster, Raph
- Game design and gender: An interesting article Laurel Fan
- Game design and gender: An interesting article Caliban Tiresias Darklock
- Game design and gender: An interesting article Willowreed@aol.com
- Game design and gender: An interesting article Albert
- Game design and gender: An interesting article Koster, Raph
- Game design and gender: An interesting article Adam Wiggins
- Game design and gender: An interesting article Marian Griffith
- Game design and gender: An interesting article Marian Griffith
- Game design and gender: An interesting article Ola Fosheim Grøstad
- Game design and gender: An interesting article Matthew Mihaly
- Game design and gender: An interesting article Adam Wiggins
- Game design and gender: An interesting article Caliban Tiresias Darklock
- Game design and gender: An interesting article Matthew Mihaly
- Game design and gender: An interesting article Marian Griffith
- Game design and gender: An interesting article Marian Griffith
- Game design and gender: An interesting article Ola Fosheim Grøstad
- Game design and gender: An interesting article Greg Miller
- question about tile-based games Chris Gray
- question about tile-based games Scott Boding
- question about tile-based games Jeremy Music "Sterling"
- question about tile-based games Katrina McClelan
- question about tile-based games Caliban Tiresias Darklock
- question about tile-based games Hans-Henrik Staerfeldt
- question about tile-based games Chris Gray
- question about tile-based games AR Schleicher
- question about tile-based games Wes Connell
- question about tile-based games AR Schleicher
- question about tile-based games Wes Connell
- Mud Census? Timothy O'Neill Dang
- MUD-Dev digest, Vol 1 #142 - 4 msgs Par Winzell
- MUD-Dev digest, Vol 1 #142 - 4 msgs Dr. Cat
- MUD-Dev digest, Vol 1 #142 - 4 msgs Matthew Mihaly
- MUD-Dev digest, Vol 1 #142 - 4 msgs Par Winzell
- MUD-Dev digest, Vol 1 #142 - 4 msgs Matthew Mihaly
- MUD-Dev digest, Vol 1 #142 - 4 msgs Wes Connell
- MUD-Dev digest, Vol 1 #142 - 4 msgs Koster, Raph
- MUD-Dev digest, Vol 1 #142 - 4 msgs Greg Miller
- MUD-Dev digest, Vol 1 #142 - 4 msgs Colin Coghill
- MUD-Dev digest, Vol 1 #142 - 4 msgs Marian Griffith
- MUD-Dev digest, Vol 1 #142 - 4 msgs Greg Miller
- MUD-Dev digest, Vol 1 #142 - 4 msgs Matthew Mihaly
- MUD-Dev digest, Vol 1 #142 - 4 msgs Miroslav Silovic
- MUD-Dev digest, Vol 1 #142 - 4 msgs Matthew Mihaly
- MUD-Dev digest, Vol 1 #142 - 4 msgs Caliban Tiresias Darklock
- MUD-Dev digest, Vol 1 #142 - 4 msgs Marian Griffith
- MUD-Dev digest, Vol 1 #142 - 4 msgs Greg Miller
- MUD-Dev digest, Vol 1 #142 - 4 msgs Marian Griffith
- MUD-Dev digest, Vol 1 #142 - 4 msgs Greg Miller
- MUD-Dev digest, Vol 1 #142 - 4 msgs Koster, Raph
- MUD-Dev digest, Vol 1 #142 - 4 msgs Mik Clarke
- MUD-Dev digest, Vol 1 #142 - 4 msgs Koster, Raph
- MUD-Dev digest, Vol 1 #142 - 4 msgs Mik Clarke
- MUD-Dev digest, Vol 1 #142 - 4 msgs Koster, Raph
- MUD-Dev digest, Vol 1 #142 - 4 msgs Greg Miller
- MUD-Dev digest, Vol 1 #142 - 4 msgs Wes Connell
- MUD-Dev digest, Vol 1 #142 - 4 msgs Marian Griffith
- MUD-Dev digest, Vol 1 #142 - 4 msgs Ilya, SCC, Game Commando
- MUD-Dev digest, Vol 1 #142 - 4 msgs Matthew Mihaly
- MUD-Dev digest, Vol 1 #142 - 4 msgs Marian Griffith
- MUD-Dev digest, Vol 1 #142 - 4 msgs Greg Miller
- MUD-Dev digest, Vol 1 #142 - 4 msgs Marian Griffith
- MUD-Dev digest, Vol 1 #142 - 4 msgs Caliban Tiresias Darklock
- MUD-Dev digest, Vol 1 #142 - 4 msgs Ilya, SCC, Game Commando
- MUD-Dev digest, Vol 1 #142 - 4 msgs Matthew Mihaly
- MUD-Dev digest, Vol 1 #142 - 4 msgs Caliban Tiresias Darklock
- MUD-Dev digest, Vol 1 #142 - 4 msgs Matthew Mihaly
- MUD-Dev digest, Vol 1 #142 - 4 msgs Koster, Raph
- MUD-Dev digest, Vol 1 #142 - 4 msgs Greg Miller
- MUD-Dev digest, Vol 1 #142 - 4 msgs Ola Fosheim Grøstad
- MUD-Dev digest, Vol 1 #142 - 4 msgs Koster, Raph
- MUD-Dev digest, Vol 1 #142 - 4 msgs Ola Fosheim Grøstad
- MUD-Dev digest, Vol 1 #142 - 4 msgs Koster, Raph
- MUD-Dev digest, Vol 1 #142 - 4 msgs Ola Fosheim Grøstad
- MUD-Dev digest, Vol 1 #142 - 4 msgs Greg Miller
- MUD-Dev digest, Vol 1 #142 - 4 msgs Marian Griffith
- MUD-Dev digest, Vol 1 #142 - 4 msgs Matthew Mihaly
- Designing fun sims. (was MUD-Dev digest, Vol 1 #142 - 4 msgs) Ola Fosheim Grøstad
- The Best Guy on the Mud Thing Dundee
- The Best Guy on the Mud Thing Ola Fosheim Grøstad
Dundee wrote:
> At first we thought of putting in classes - but I don't like classes and
> that's really just a kludge to prevent every player from being little
> carbon copies of one another: each with the same "best" (point for point)
> skillset.
Not necessarily. Different classes/races can open up for a design with
beings of radically different natures. That is, the diversity involves more
than just different flavours of "human" beings.
It may also be regarded as a tool to enforce some kind of roleplaying...
[...]
> But that, in turn, really screws the people who don't play very often... so
> now I have this sort of half-baked idea to base skill success on the rate
> of use of the skill over some unit of time. If you logout, your rate of
> usage wouldn't change, but if you stop using a skill and continue playing,
> then your rate of use would drop - and measured relative to the other
> players rates of use, that would result in a lowering of your skill.
>
> Ehrm... what a nightmare that would be. Well it is half-baked. Maybe
> we'll just stick-in some classes.
It would fry social players.
Anyway, some possible main goals based on what you wrote:
1. Player A, who only play (say) 6 hours a week, should experience
reasonable progress over a (say) 3 months period.
2. Player B, who play play 80 hours a week, should experience reasonable
progress over a 3 months period.
3. Player A should be able to feel like a peer of B.
4. Players should be allowed to choose and change their play style without
perceived punishment.
Doesn't 1-3 suggest that you should look into making a more diverse system
that provide some mechanisms that favour B (playtime over real time), and
some that favour A (real age over playtime)?
(You dislike the system where older skills levels are "consumed" by newer
skills? :-)
--
Ola - The Best Guy on the Mud Thing Ilya, SCC, Game Commando
- The Best Guy on the Mud Thing Colin Coghill
- The Best Guy on the Mud Thing Ilya, SCC, Game Commando
- The Best Guy on the Mud Thing Sellers, Michael
- The Best Guy on the Mud Thing Wes Connell
- The Best Guy on the Mud Thing Matthew Mihaly
- The Best Guy on the Mud Thing Koster, Raph
- The Best Guy on the Mud Thing Wes Connell
- The Best Guy on the Mud Thing Sellers, Michael
- The Best Guy on the Mud Thing Ola Fosheim Grøstad
- The Best Guy on the Mud Thing Ilya, SCC, Game Commando
- The Best Guy on the Mud Thing Dundee
- The Best Guy on the Mud Thing Ilya, Game Commandos
- The Best Guy on the Mud Thing Dundee
- The Best Guy on the Mud Thing Jon A. Lambert
- The Best Guy on the Mud Thing Travis S. Casey
- The Best Guy on the Mud Thing J C Lawrence
- The Best Guy on the Mud Thing Koster, Raph
- The Best Guy on the Mud Thing Adam Wiggins
- The Best Guy on the Mud Thing Koster, Raph
- The Best Guy on the Mud Thing Adam Wiggins
- The Best Guy on the Mud Thing Koster, Raph
- The Best Guy on the Mud Thing Ola Fosheim Grøstad
- The Best Guy on the Mud Thing Wes Connell
- The Best Guy on the Mud Thing Travis S. Casey
- The Best Guy on the Mud Thing Wes Connell
- The Best Guy on the Mud Thing Travis S. Casey
- The Best Guy on the Mud Thing Caliban Tiresias Darklock
- The Best Guy on the Mud Thing Dundee
- The Best Guy on the Mud Thing Travis Casey
- The Best Guy on the Mud Thing Caliban Tiresias Darklock
- The Best Guy on the Mud Thing Dundee
- The Best Guy on the Mud Thing J C Lawrence
- The Best Guy on the Mud Thing Robin Cloutman
- The Best Guy on the Mud Thing Adam Wiggins
- The Best Guy on the Mud Thing Ilya, Game Commandos
- The Best Guy on the Mud Thing Wes Connell
- The Best Guy on the Mud Thing Laurel Fan
- The Best Guy on the Mud Thing Mik Clarke
- The Best Guy on the Mud Thing J C Lawrence
- The Best Guy on the Mud Thing J C Lawrence
- The Best Guy on the Mud Thing J C Lawrence
- The Best Guy on the Mud Thing Timothy O'Neill Dang
- The Best Guy on the Mud Thing J C Lawrence
- The Best Guy on the Mud Thing Dundee
- The Best Guy on the Mud Thing J C Lawrence
- The Best Guy on the Mud Thing Caliban Tiresias Darklock
- The Best Guy on the Mud Thing Dundee
- The Best Guy on the Mud Thing Adam Wiggins
- The Best Guy on the Mud Thing Greg Miller
- The Best Guy on the Mud Thing Ilya, Game Commandos
- The Best Guy on the Mud Thing Travis S. Casey
- The Best Guy on the Mud Thing Chris Turner
- The Best Guy on the Mud Thing Adam Wiggins
- The Best Guy on the Mud Thing Chris Turner
- The Best Guy on the Mud Thing Ola Fosheim Grøstad
- The Best Guy on the Mud Thing Ilya, Game Commandos
- The Best Guy on the Mud Thing Ola Fosheim Grøstad
- The Best Guy on the Mud Thing Greg Miller
- The Best Guy on the Mud Thing Ola Fosheim Grøstad
- The Best Guy on the Mud Thing Caliban Tiresias Darklock
- The Best Guy on the Mud Thing Greg Miller
- The Best Guy on the Mud Thing Eli Stevens {KiZurich}
- The Best Guy on the Mud Thing Adam Wiggins
- The Best Guy on the Mud Thing J C Lawrence
- The Best Guy on the Mud Thing Wes Connell
- The Best Guy on the Mud Thing Greg Miller
- The Best Guy on the Mud Thing Dundee
- The Best Guy on the Mud Thing Ola Fosheim Grøstad
- Balancing issues (renamed) Marian Griffith
- Singleton design pattern (OT?) Eli Stevens {KiZurich}
- Singleton design pattern (OT?) Wayne Pearson
- Singleton design pattern (OT?) Cynbe ru Taren
- Singleton design pattern (OT?) Adam Wiggins
- OT: My absence J C Lawrence
- ScryMUD: News update (Opening to the Public on the 4th of September!) Ben Greear