November 2008
- The Future of Quests cruise
 - The Future of Quests Siege)
 - The Future of Quests Threshold
 - The Future of Quests Amanda Walker
 
- The Future of Quests Marc Bowden
 - The Future of Quests cruise
 
- The Future of Quests John Buehler
 - The Future of Quests Paolo Piselli
 - The Future of Quests cruise
 - The Future of Quests cruise
 - The Future of Quests John Buehler
 - The Future of Quests Tom Hudson
 
- The Future of Quests Aurel
 
- The Future of Quests Robert Flesch
 - The Future of Quests Nabil Maynard
 - The Future of Quests Ricky C
 - The Future of Quests Christopher Lloyd
 - The Future of Quests cruise
 - The Future of Quests John Buehler
 - The Future of Quests GAMES)
 - The Future of Quests John Buehler
 - The Future of Quests GAMES)
 - The Future of Quests John Buehler
 
- The Future of Quests Mike Sellers
 - The Future of Quests Michael Hartman
 - The Future of Quests Lachek Butalek
 - The Future of Quests Threshold
 - The Future of Quests Damion Schubert
 
- The Future of Quests GAMES)
 - The Future of Quests Morris Cox
 - The Future of Quests Threshold
 - The Future of Quests Siege)
								On Thu, Jan 1, 2009 at 5:56 PM, Threshold <mlist@thresholdrpg.com> wrote:
> Morris Cox wrote:
>> How about "quest facades"? Some might like the term "poser quests".
>>
>
> Hahahaha. "Poseur Quests" is good. Too bad WAR has already cornered the
> market on the "PQ" moniker.
(and here I insert a reference to Progress Quest)
--
Zach Collins (Siege)
"If code can be speech, then software can be art." 
- The Future of Quests Siege)
								
 
- The Future of Quests Threshold
 - The historical significance of MUDs Threshold
 
- The Future of Quests Damion Schubert
 - Players are shallow [was: The Future of Quests] Mike Rozak
 - The Future of Quests Mike Sellers
 
- The Future of Quests Damion Schubert
 - The Future of Quests Mike Sellers
 
- The Future of Quests Lachek Butalek
 
- [Engines] A suitable 2D engine for a virtual world. Sebastian Anthony
 - [Engines] A suitable 2D engine for a virtual world. Mr Seb
 - [Engines] A suitable 2D engine for a virtual world. Daniel James
 
- NEWS: MUD 30 years old Matt Cruikshank
 - NEWS: MUD 30 years old Michael Hartman
 - NEWS: MUD 30 years old Richard A. Bartle