February 2007
- [Design] Personal virtual worlds Lachek Butalek
- [Design] Personal virtual worlds Mike Rozak
- Old MUD-Dev mailing list archives Nick Koranda
- Old MUD-Dev mailing list archives Raph Koster
- [ALL PLEASE READ - FROM MODERATOR] Nick Koranda
- [Design] Avoiding the uncanny valley: cartoons and animals Mike Rozak
- stock market mechanisms in muds Johnicholas Hines
- stock market mechanisms in muds John Buehler
- stock market mechanisms in muds Acius
- stock market mechanisms in muds Daniel James
- stock market mechanisms in muds Matt Chatterley
- stock market mechanisms in muds Johnicholas Hines
- stock market mechanisms in muds Chapman, Greg
- Imaginary Realities mirror Richard Tew
- Imaginary Realities mirror Michael Hartman
- Old MUD-Dev mailing list archives Peter Harkins
- [DESIGN] AJAX Client/Servers? Phillip Lenhardt
- [DESIGN] AJAX Client/Servers? Morris Cox
- [DESIGN] AJAX Client/Servers? John Bertoglio
- [DESIGN] AJAX Client/Servers? Morris Cox
- [DESIGN] AJAX Client/Servers? Jeremy Noetzelman
- [DESIGN] AJAX Client/Servers? Alex Arnon
- [DESIGN] AJAX Client/Servers? Squid
- Old MUD-Dev mailing list archives Ghilardi Filippo
- Old MUD-Dev mailing list archives Darryl Woodford
- stock market mechanisms in muds Raph Koster
- [DESIGN] AJAX Client/Servers? John Bertoglio
- [Design]Characters moving between worlds [was Personal virtual worlds] Mike Rozak
- [Design]Characters moving between worlds [was Personalvirtual worlds] Michael Sellers
- [Design]Characters moving between worlds [was Personal virtual worlds] Caliban Darklock
- [Design]Characters moving between worlds [was Personalvirtual worlds] John Buehler
- [Design]Characters moving between worlds [was Personalvirtual worlds] Michael Sellers
- [Design]Characters moving between worlds [was Personalvirtual worlds] Jeffrey Kesselman
- [Design]Characters moving between worlds [was Personalvirtual worlds] Caliban Darklock
- [Design]Characters moving between worlds [wasPersonalvirtual worlds] Dave Scheffer
- [Design]Characters moving between worlds [was Personal virtual worlds] Jeffrey Kesselman
- Old MUD-Dev mailing list archives Ghilardi Filippo
- [Design] A rant against MMORPG installs and initial user experience Mike Rozak
- stock market mechanisms in muds Matt Chatterley
- stock market mechanisms in muds Peter Keeler
- stock market mechanisms in muds Johnicholas Hines
- [MUD-Dev2] Michael Sellers
- [Design] A rant against MMORPG installs and initial user experience Jeffrey Kesselman
- Mailing List Alternatives (was Old MUD-Dev mailing list archives) Morgan Ramsay
- [OFF-TOPIC] A rant against Vanguard reviews and rants Mike Rozak
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Lachek Butalek
- [OFF-TOPIC] A rant against Vanguard reviews and rants Jeffrey Kesselman
- [OFF-TOPIC] A rant against Vanguard reviews and rants Mike Rozak
- [OFF-TOPIC] A rant against Vanguard reviews and rants Sean Howard
- [OFF-TOPIC] A rant against Vanguard reviews and rants Mike Rozak
- genre vs creativity [was: Rant against Vanguard] cruise
- genre vs creativity [was: Rant against Vanguard] Jeffrey Kesselman
- genre vs creativity [was: Rant against Vanguard] Jeffrey Kesselman
- genre vs creativity [was: Rant against Vanguard] cruise
- genre vs creativity [was: Rant against Vanguard] Sean Howard
- genre vs creativity [was: Rant against Vanguard] Jeffrey Kesselman
- genre vs creativity [was: Rant against Vanguard] Damion Schubert
- [OFF-TOPIC] A rant against Vanguard reviews and rants Jeffrey Kesselman
- [OFF-TOPIC] A rant against Vanguard reviews and rants Sean Howard
- [OFF-TOPIC] A rant against Vanguard reviews and rants Adam Martin
- [OFF-TOPIC] A rant against Vanguard reviews and rants Sean Howard
- [OFF-TOPIC] A rant against Vanguard reviews and rants cruise
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Damion Schubert
- [OFF-TOPIC] A rant against Vanguard reviews and rants Dana V. Baldwin
- [OFF-TOPIC] A rant against Vanguard reviews and rants Amanda Walker
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Dave Scheffer
- [OFF-TOPIC] A rant against Vanguard reviews and rants Phillip Lenhardt
- [OFF-TOPIC] A rant against Vanguard reviews and rants Caliban Darklock
- [OFF-TOPIC] A rant against Vanguard reviews and rants Vincent Archer
- [OFF-TOPIC] A rant against Vanguard reviews and rants Michael Sellers
- [OFF-TOPIC] A rant against Vanguard reviews and rants Caliban Darklock
- [OFF-TOPIC] A rant against Vanguard reviews and rants Dana V. Baldwin
- [OFF-TOPIC] A rant against Vanguard reviews and rants Caliban Darklock
- [OFF-TOPIC] A rant against Vanguard reviews and rants Michael Hartman
- [OFF-TOPIC] A rant against Vanguard reviews and rants Dana V. Baldwin
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants Vincent Archer
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Michael Hartman
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants Damion Schubert
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Damion Schubert
- [OFF-TOPIC] A rant against Vanguard reviews and rants Matt Chatterley
- [OFF-TOPIC] A rant against Vanguard reviews and rants Damion Schubert
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants Amanda Walker
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [TECH DESIGN] Next Generation Infrastructure Phillip Lenhardt
- [TECH DESIGN] Next Generation Infrastructure Lachek Butalek
- [TECH DESIGN] Next Generation Infrastructure Jeffrey Kesselman
- [OFF-TOPIC] A rant against Vanguard reviews and rants Adam Martin
- [OFF-TOPIC] A rant against Vanguard reviews and rants Amanda Walker
- [OFF-TOPIC] A rant against Vanguard reviews and rants Adam Martin
- [OFF-TOPIC] A rant against Vanguard reviews and rants Amanda Walker
- [OFF-TOPIC] A rant against Vanguard reviews and rants Daniel James
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Sean Howard
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Sean Howard
- [OFF-TOPIC] A rant against Vanguard reviews and rants Richard A. Bartle
- [OFF-TOPIC] A rant against Vanguard reviews and rants Phillip Lenhardt
- [OFF-TOPIC] A rant against Vanguard reviews and rants John Buehler
- [OFF-TOPIC] A rant against Vanguard reviews and rants Mike Rozak
- [OFF-TOPIC] A rant against Vanguard reviews and rants Sean Howard
- Re:[Humor] MMORPG Cliches (was " A rant against MMORPG installs and initialuserexperience") Mike Rozak
- [OFF-TOPIC] A rant against Vanguard reviews and rants Mike Rozak
- [OFF-TOPIC] GDC (and hello all) Adam Martin
- [OFF-TOPIC] GDC (and hello all) Michael Sellers
- [OFF-TOPIC] GDC (and hello all) Raph Koster
- [OFF-TOPIC] GDC (and hello all) Adam Martin
- [OFF-TOPIC] GDC (and hello all) Jon Leonard
- [OFF-TOPIC] GDC (and hello all) Jeffrey Kesselman
- [OFF-TOPIC] GDC (and hello all) Raph Koster
- [Design] A rant against MMORPG installs and initial user experience Vincent Archer
- [DESIGN] Excellent commentary on Vanguard's diplomacy system Michael Sellers
- [DESIGN] Excellent commentary on Vanguard's diplomacy system cruise
- [DESIGN] Excellent commentary on Vanguard's diplomacysystem Michael Sellers
- [DESIGN] Excellent commentary on Vanguard's diplomacysystem Sean Howard
- [DESIGN] Excellent commentary on Vanguard's diplomacysystem Caliban Darklock
- [DESIGN] Excellent commentary on Vanguard's diplomacysystem John Buehler
- [DESIGN] Excellent commentary on Vanguard's diplomacysystem Lachek Butalek
- [DESIGN] Excellent commentary on Vanguard's diplomacysystem Raph Koster
- [OFF-TOPIC] A rant for Vanguard DANIEL Harman
- [OFF-TOPIC] A rant for Vanguard Sean Howard
- [DESIGN] Music Industry teaching the Game Industry (Was: A rant for Vanguard) Nick Koranda
- [DESIGN] Music Industry teaching the Game Industry Sean Howard
- [DESIGN] Music Industry teaching the Game Industry Morgan Ramsay
- [DESIGN] Music Industry teaching the Game Industry Caliban Darklock
On 2/28/07, Nick Koranda <nkk@eml.cc> wrote:
>
> The game design process seeks to find what players want in a game and
> design the game to fit those wants. The music industry is different
> since bands dont ask what music they should create, they create music
> that they enjoy and hope others enjoy it as well.
I don't agree. Many bands ARE synthetic, created to appeal to public
sensibilities, and exploited for massive profit. N-Sync didn't just
run into each other one day at the bus stop. They created music under
the very tight direction of professional producers who were interested
in profit, not art.
> The successful bands are the ones that have created music that has
> struck a cord (no pun intended) with a large populous.
However, statistically, only a very tiny few "organic" bands (as
opposed to synthetic ones) will become successful. Go out into the
nearest big city and walk up and down the street where all the "cool"
clubs are; many of them feature live music, and 90% of the live bands
you hear playing there are
1. Every bit as good as successful bands
2. Massively unlikely to be signed to a record deal
3. Getting paid almost nothing to play
4. Working low-wage jobs during the day to pay the bills
This is the normal state of affairs for modern bands. Most of them
will never be successful. Those that do become successful will earn a
living as musicians, but not a very good one.
> I would imagine that the game industry in part would do well
> to find ways to place the creation process in the hands of individuals
> or small groups and let lots of "bands" (dev groups) create their
> "albums" (small MOGs) and let the playing community decide which are big
> hits.
You are describing the mod community, which is huge and thriving and
produces a vast sea of crap with a few nuggets of genius floating in
it. The producers of more than a few nuggets of genius will probably
be snapped up by a major studio; all of them are watching these
communities. There is a path to the mainstream industry there, but the
vast majority of people in the community will never reach it.
> Think of a guitar as a tool to make tones and chords.
Think of it also as something you can buy for $20 in any pawn shop
after someone figured out it's hard to make anything that doesn't
suck. There's a never-ending stream of such someones; some shops will
buy and sell the same guitar five and six times before anyone who can
actually play ends up with it.
I don't think the two industries are that different, really. - [DESIGN] Music Industry teaching the Game Industry Jeffrey Kesselman
- [DESIGN] Music Industry teaching the Game Industry Adam Martin
- [DESIGN] Music Industry teaching the Game Industry Christopher Allen
- [DESIGN] Music Industry teaching the Game Michael Sellers
- [OFF-TOPIC] GDC (and hello all) Raph Koster