February 2005
- DESIGN: Player pyramid Mike Rozak
- DESIGN: Player pyramid Sporky McBeard
- DESIGN: Player pyramid Mike Rozak
- DESIGN: Player pyramid Hulbert, Leland
- DESIGN: Player pyramid Mike Rozak
- DESIGN: Player pyramid Jim Purbrick
- DESIGN: Player pyramid Mike Rozak
- On grouping, thoughts Jeff Freeman
- On grouping, thoughts Douglas Goodall
- On grouping, thoughts John Buehler
- On grouping, thoughts Freeman, Jeff
- On grouping, thoughts John Buehler
- On grouping, thoughts Douglas Goodall
- On grouping, thoughts Jason Downs
In message <5.1.0.14.0.20050209153721.00bd7980@mail.earthlink.net>,
Douglas Goodall writes:
> John Buehler wrote:
>> And so on. Actually, why hasn't anyone interfaced their game
>> with an existing chat system, or integrated a Trillian type
>> system? Reliability? Licensing issues? Technical issues?
> I think some MMORPGs use IRC for their chat. There is kind of a
> "Trillian" for games:
> http://www.xfire.com/xf/index.php
It doesn't look like that actually interfaces to any games, rather
it's just a standalone IM system. That's just from looking at the
site, though. The screen shot looks kind of obvious that's a
standalone system...
There was an EverQuest plugin for Trillian, but I don't know if it
still works. The plugin interfaced directly with the EQ chat system
via the "EQIM" protocol.
There used to be a few IRC bots on EQ, interfaced via IRC-EQIM
gateways. One in particular could respond with item statistics if
you sent it a /tell.
--
Jason Downs
downsj@downsj.com
"Where is the wisdom we have lost in knowledge,
and where is the knowledge we have lost in information." -- T.S. Eliot - On grouping, thoughts Mike Oxford
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- On grouping, thoughts Peter Harkins
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