April 2003
- Improper Assessment Brian Lindahl
- D&D vs. MMORPG "complexity" Ryan S. Dancey
- D&D vs. MMORPG "complexity" Vincent Archer
- D&D vs. MMORPG "complexity" Chris Holko
- D&D vs. MMORPG "complexity" Louis
- D&D vs. MMORPG "complexity" Freeman, Jeff
- D&D vs. MMORPG "complexity" Bad Mojo
- D&D vs. MMORPG "complexity" a t y mcguire
- D&D vs. MMORPG "complexity" Vincent Archer
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Chris Holko
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Damion Schubert
- D&D vs. MMORPG "complexity" Ryan S. Dancey
- D&D vs. MMORPG "complexity" Boyle, Paul
- D&D vs. MMORPG "complexity" Damion Schubert
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" John Buehler
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" John Buehler
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" John Buehler
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" John Buehler
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Daniel.Harman@barclayscapital.com
- D&D vs. MMORPG "complexity" Marian Griffith
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Daniel.Harman@barclayscapital.com
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Paul Schwanz
- D&D vs. MMORPG "complexity" Amanda Walker
- D&D vs. MMORPG "complexity" Marian Griffith
- D&D vs. MMORPG "complexity" Sean Kelly
- D&D vs. MMORPG "complexity" Amanda Walker
- D&D vs. MMORPG "complexity" Daniel Anderson
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Daniel Anderson
- D&D vs. MMORPG "complexity" Ben Hoyt
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Marian Griffith
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Jeff Cole
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Marian Griffith
- D&D vs. MMORPG "complexity" Jeff Cole
- D&D vs. MMORPG "complexity" Paul Canniff
- D&D vs. MMORPG "complexity" Jeff Cole
- D&D vs. MMORPG "complexity" Marian Griffith
- D&D vs. MMORPG "complexity" Jeff Cole
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Jeff Cole
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Zach Collins {Siege}
- D&D vs. MMORPG "complexity" Jeff Cole
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Jeff Cole
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Chris Schofield
- D&D vs. MMORPG "complexity" Rayzam
- D&D vs. MMORPG "complexity" Threshold RPG
- D&D vs. MMORPG "complexity" Jeff Cole
- D&D vs. MMORPG "complexity" Timothy Dang
- D&D vs. MMORPG "complexity" Rayzam
- D&D vs. MMORPG "complexity" Dave Rickey
- D&D vs. MMORPG "complexity" Rayzam
- D&D vs. MMORPG "complexity" Marian Griffith
- D&D vs. MMORPG "complexity" Marian Griffith
- D&D vs. MMORPG "complexity" Vincent Archer
- D&D vs. MMORPG "complexity" Marian Griffith
- D&D vs. MMORPG "complexity" shren
- D&D vs. MMORPG "complexity" Daniel.Harman@barclayscapital.com
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Zach Collins {Siege}
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Sean Kelly
- D&D vs. MMORPG "complexity" Threshold RPG
- D&D vs. MMORPG "complexity" Sean Kelly
- D&D vs. MMORPG "complexity" Harrok
- D&D vs. MMORPG "complexity" Damion Schubert
- D&D vs. MMORPG "complexity" Harrok
- D&D vs. MMORPG "complexity" Ryan S. Dancey
- D&D vs. MMORPG "complexity" Threshold RPG
- D&D vs. MMORPG "complexity" Travis Casey
- D&D vs. MMORPG "complexity" Threshold RPG
- D&D vs. MMORPG "complexity" Ryan S. Dancey
- D&D vs. MMORPG "complexity" Ryan S. Dancey
- D&D vs. MMORPG "complexity" Michael Tresca
- D&D vs. MMORPG "complexity" David Kennerly
- D&D vs. MMORPG "complexity" Martin Bassie
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Vincent Archer
- D&D vs. MMORPG "complexity" Lee Sheldon
- D&D vs. MMORPG "complexity" Paul Schwanz
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Damion Schubert
- D&D vs. MMORPG "complexity" Paul Schwanz
- D&D vs. MMORPG "complexity" Matthew Dobervich
- D&D vs. MMORPG "complexity" Alex Kay
- D&D vs. MMORPG "complexity" Scott Jennings
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Scott Jennings
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" lynx@lynx.purrsia.com
- D&D vs. MMORPG "complexity" John Buehler
- D&D vs. MMORPG "complexity" Daniel.Harman@barclayscapital.com
- D&D vs. MMORPG "complexity" Paul Schwanz
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Baar - Lord of the Seven Suns
- D&D vs. MMORPG "complexity" lynx@lynx.purrsia.com
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Paul Schwanz
- D&D vs. MMORPG "complexity" Derek Licciardi
- D&D vs. MMORPG "complexity" Paul Schwanz
- D&D vs. MMORPG "complexity" shren
- D&D vs. MMORPG "complexity" Matt Mihaly
- D&D vs. MMORPG "complexity" Edward Glowacki
- D&D vs. MMORPG "complexity" Kwon J. Ekstrom
- D&D vs. MMORPG "complexity" Talanithus HTML
- D&D vs. MMORPG "complexity" Dr. Cat
- D&D vs. MMORPG "complexity" Vincent Archer
- D&D vs. MMORPG "complexity" Travis Casey
- D&D vs. MMORPG "complexity" Samurai Cat @ Catacombs
- D&D vs. MMORPG "complexity" Travis Casey
- D&D vs. MMORPG "complexity" Threshold RPG
- D&D vs. MMORPG "complexity" Travis Casey
- D&D vs. MMORPG "complexity" Threshold RPG
- D&D vs. MMORPG "complexity" Ryan S. Dancey
- D&D vs. MMORPG "complexity" Threshold RPG
- D&D vs. MMORPG "complexity" Freeman, Jeff
- pluggable MMOGs ceo
- pluggable MMOGs John Robert Arras
- pluggable MMOGs ceo
- pluggable MMOGs Daniel James
- pluggable MMOGs ceo
- pluggable MMOGs Lee Sheldon
- pluggable MMOGs ceo
- pluggable MMOGs Lee Sheldon
- NEWS: Planetside preview @ UGO Louis
- 'Stop and smell the roses' (was Winnable MMO) lynx@lynx.purrsia.com
- 'Stop and smell the roses' (was Winnable MMO) Damion Schubert
- 'Stop and smell the roses' (was Winnable MMO) Threshold RPG
- 'Stop and smell the roses' (was Winnable MMO) Baar - Lord of the Seven Suns
- 'Stop and smell the roses' (was Winnable MMO) Alex Kay
- MMORPG Politics (was D&D vs. MMORPG "complexity") Kwip
- MMORPG Politics (was D&D vs. MMORPG "complexity") David Kennerly
- Who Killed Miss Norway? Gavin Doughtie
- Who Killed Miss Norway? Kristen Koster
- Who Killed Miss Norway? Richard A. Bartle
- Who Killed Miss Norway? rkoster@soe.sony.com
- Who Killed Miss Norway? Michael Chui
- Who Killed Miss Norway? Crosbie Fitch
- Who Killed Miss Norway? Matt Mihaly
- Who Killed Miss Norway? Michael Montague
- Who Killed Miss Norway? Richard A. Bartle
- Who Killed Miss Norway? Koster, Raph
- Who Killed Miss Norway? Richard A. Bartle
- Who Killed Miss Norway? shren
- Who Killed Miss Norway? Richard A. Bartle
- Who Killed Miss Norway? F. Randall Farmer
- Who Killed Miss Norway? Gubbs
- Who Killed Miss Norway? Tess Snider
- Who Killed Miss Norway? Steven J. Owens
- Who Killed Miss Norway? Ren Reynolds
- Who Killed Miss Norway? F. Randall Farmer
- Who Killed Miss Norway? Amanda Walker
- Who Killed Miss Norway? Matt Mihaly
- Who Killed Miss Norway? Valerio Santinelli
- Who Killed Miss Norway? Threshold RPG
- Who Killed Miss Norway? Geir Ove Alnes
- Who Killed Miss Norway? Threshold RPG
- Who Killed Miss Norway? Jeff Bachtel
- Who Killed Miss Norway? Benjamin Tolputt
- Who Killed Miss Norway? Threshold RPG
- Who Killed Miss Norway? Geir Ove Alnes
- Who Killed Miss Norway? Marian Griffith
- Who Killed Miss Norway? Threshold RPG
- Who Killed Miss Norway? Ghovs
- Who Killed Miss Norway? Daniel.Harman@barclayscapital.com
- Who Killed Miss Norway? Marian Griffith
- Who Killed Miss Norway? Threshold RPG
- Who Killed Miss Norway? Marian Griffith
- Who Killed Miss Norway? Threshold RPG
- Who Killed Miss Norway? Paul Schwanz
- Who Killed Miss Norway? Daniel.Harman@barclayscapital.com
- Who Killed Miss Norway? Daniel.Harman@barclayscapital.com
- Who Killed Miss Norway? Paul Schwanz
- Who Killed Miss Norway? Daniel.Harman@barclayscapital.com
- Who Killed Miss Norway? Jeremy Lee
- New to MUD Dev, need friendly advice! Lance Rotten
- New to MUD Dev, need friendly advice! Jacob Cord
- New to MUD Dev, need friendly advice! Mike Shaver
- New to MUD Dev, need friendly advice! Zach Collins {Siege}
- New to MUD Dev, need friendly advice! Mike Shaver
- New to MUD Dev, need friendly advice! Matthew D. Fuller
- New to MUD Dev, need friendly advice! Mike Shaver
- New to MUD Dev, need friendly advice! David Clifton
- New to MUD Dev, need friendly advice! Sean Kelly
- New to MUD Dev, need friendly advice! Norman Morse
- New to MUD Dev, need friendly advice! Sean Kelly
- New to MUD Dev, need friendly advice! Mike Shaver
- New to MUD Dev, need friendly advice! Daniel.Harman@barclayscapital.com
- New to MUD Dev, need friendly advice! lynx@lynx.purrsia.com
- New to MUD Dev, need friendly advice! Byron Ellacott
- New to MUD Dev, need friendly advice! Jo Dillon
- New to MUD Dev, need friendly advice! shren
- New to MUD Dev, need friendly advice! Eric Merritt
- New to MUD Dev, need friendly advice! shren
- New to MUD Dev, need friendly advice! Eric Merritt
- New to MUD Dev, need friendly advice! Byron Ellacott
- Game On(line) for Microsoft, Sony Michael Tresca
- Game On(line) for Microsoft, Sony Alex Kay
- ILG Creative Director Larry Dunlap to speak at E3 Panel Scott Miller
- Male and female brains Koster, Raph
- Male and female brains Richard A. Bartle
- Male and female brains Patricia Pizer
- Male and female brains Steven J. Owens
- Male and female brains Valerio Santinelli
- Male and female brains Richard A. Bartle
- Male and female brains Robin Cloutman
On Monday, 05/05/2003, Valerio wrote:
> Koster, Raph wrote:
>> There's an article to be found here:
>> http://www.guardian.co.uk/life/feature/story/0,13026,937913,00.html
>> discussing how male and female brains tend to have different
>> attributes on average--more males tend to have "systematizing
>> brains" and more females tend to have "empathizing brains." Along
>> with the article, there's a couple of tests to assess the
>> "systematizing quotient" and the "empathizing quotient" of your
>> brain.
> That's a very interesting article, especially if we look at it the
> way it's been written by the author, thinking about people
> affected by autism. Very interesting indeed. I'm going to show
> this to friends of mine working as educators.
I did find the part about baby girls quite amusing - where it was
saying that girls from birth tend to look longer at a face... I've
got a 4 month old daughter, and she's been fascinated by hairlines
since birth... Don't ask me why, she'll look at your face for a few
seconds, then the eyes will drift up and she'll start
grinning... ;-P
>> I personally scored as a "type B" brain, meaning that I had a
>> balanced quotient--fairly high in both, actually (52 and 43).
> I'm a B too, by a few pixels.. a few pixels from being an S brain
> (36 EQ, 39 SQ).
Naturally enough I found it funny that my 19 EQ and 53 SQ showed I
probably had auspergers (which I in fact do), so I'm an S type.
I'd like to take this one step further - what do people with any of
the autism range (most likely auspergers) actually do in MUDs and
other RPGs?
>> Now, as it happens, I've also been playing a socializer-heavy
>> online world recently, one with no combat abilities. And I am
>> playing a female avatar in this world, something which has been
>> my habit for years now. Almost all the friends I have made there
>> are female. As is fairly typical, I've been sexually harassed
>> already, fairly crudely, and when there is misbehavior in the
>> game, it's generally assumed that the perpetrator is a younger
>> male.
> I think that my type is not very much influenced by what I've been
> playing lately. Really, it seems more like a test where I would
> have scored the same result even if I had taken it years ago.
> Current habit surely have some influence but I doubt it's going to
> be very strong. Most of the questions I answered to were toward
> aspects of my own character that have not changed in years. We can
> maybe say that since I've been involved in games since I was a kid
> the kind of games I always liked to play has influenced me towards
> being the way I am now.
I only tend to join one MUD now, and when I do go on it I spend 95%
of my time talking to other people... Strangely it's a PK MUD. I
think I tended to join PK MUDs because there was less expectation
for you to RP, but now I've been playing on that MUD (and it's
predecessor) for so many years, I feel comfortable enough just
chatting, that there is no pressure on me to go around killing other
players.
>> I wonder:
>> -- would we find a correlation between type E or B brains in
>> males and their preference for female avatars?
> I'm a type B but I don't like playing female avatars. I think I
> only played a female avatar once in a game where I could choose
> the gender, and never in online games. Probably E brains are more
> likely to be playing female characters.
I only ever play female characters in single player games when
there's a distinct advantage to it, ie. in ADOM there is a frog
quest, which only females get - however I rarely do this.
For online games I always play myself, if there is no way to
customise the character's looks then I try for the clothing, and
after that I always try for one of two names, both of which I
identify as "me".
Of the various female characters I've met - those that have wanted
to chat have all appeared to be genuine women, though if someone
wanted to pretend then I'm not the best one to pick up on
clues. There have been a number of female characters I've met who
have turned out to be men, and generally they're the type of
character who doesn't tend to socialise as much. However the type of
game I tend to play makes sex not as important as in some (with a
change-sex spell it can become quite academic).
>> -- would we find a correlation between typical behavior
>> patterns in online worlds and brain type? -- say, Nick Yee's
>> facets study? http://www.nickyee.com/facets/home.html -- or
>> the Bartle Quotient?
> Yes, that's very likely to be. And looking at the graphs on Nick's
> site it seems that males are good achievers and griefers while
> females are best at relationships. Looking outside the online
> games world, many female players that own a PC or a PS2 (or the
> one of their boyfriend) are more likely to play games like The
> Sims or classic adventures (alla LucasArts) or social games like
> board games ported to PC. That's my experience in the field. This
> does not mean that my girlfriend does not like to beat me at Soul
> Calibur 2 :)
I'm an Explorer, though if I'm tense or stressed I tend to become
more of an Achiever. From the descriptions given of Auspergers (
http://www.nas.co.uk has a good info page) I think that's what most
people with Auspergers would say - any comments?
I also found that I *very* quickly moved from wanting to play MUDs,
to wanting to code for them, but without losing the enjoyment I
gained through playing, even when I knew the exact code used to
produce a certain effect ;-)
My wife has no interest in MUDs or other such games (she doesn't get
on with computers that well) however she loves playing Hugo 2 on my
ps1. Not a game which I have any real fondness for ;-)
>> -- would we find, I wonder, in research, that male brains tend
>> to shift from S brains to B brains as they age? There's
>> evidence for this shift in playstyles among male players,
>> according to Nick Yee.
> This really would need some more research on the
> subject. According to Nick I would agree with you, but I don't
> know if there's any clinical reason for such a shift.
As a corollary - do people with autism also change, and if so how?
In my personal experience I've become better at dealing with people
(with an EQ of 19!) as I've had more experience dealing with them -
but it takes mental "oomph" instead of being instinctive.
I feel that people will probably become better at reading other
people over time, as they gain more experience at it, so if the
shift is in the EQ getting higher, rather than the SQ getting lower,
could the amount of socialising have a part to play, be it at work,
rest, or play.
>> -- would we find that designers in general, and perhaps of
>> online worlds in particular, tend to have B brains?
> I am not a professional designer but I do it as an hobby and I'm
> B.. let's see the others :)
I am not a great designer unless it comes to layout of various parts
(collage is ok, line drawing isn't), but I tend to focus too much on
getting something "perfect" to think I'm any good at it. So as an S
I tend to find the structure of design easier than the ability to
provoke some sort of emotional response.
If we have any other people with Auspergers on this list, do I come
close to their own experiences, or have they taken different paths
to get where they are now? And even those without Auspergers, it
would be interesting to see how you feel each of these sections
relates to you.
Robin
--
· Phone: (+44) [0]7968 967441
· Email: rycochet@rycochet.com
· Web: http://www.rycochet.com/ - Male and female brains Valerio Santinelli
- Male and female brains Paul Schwanz
- Male and female brains Valerio Santinelli
- Male and female brains Rayzam
- Male and female brains Marian Griffith
- Male and female brains John Arras
- Male and female brains Marian Griffith
- Male and female brains John Arras
- Male and female brains Tess Snider
- Male and female brains Marian Griffith
- Male and female brains John Arras
- Male and female brains Rayzam
- Male and female brains Valerio Santinelli
- Male and female brains Larry Dunlap at ILG
- student informational interview feebleman