March 2003
- MMORPG/MMOG P2P design Steven J. Owens
- Dinner, Conference and BBQ J C Lawrence
- Dinner, Conference and BBQ J C Lawrence
- Wow, Jessica's working on Ac2? Chris
- Small Worlds, GDC talk Koster, Raph
- Small Worlds, GDC talk Peter Tyson
- Better Game Design through Data Mining, MDC talk David Kennerly
- MUD-Dev conference and dinner report J C Lawrence
- MUD-Dev conference and dinner report J C Lawrence
- MUD-Dev conference and dinner report Smith, David {Lynchburg}
- Fighting Lag Elia Morling
- Fighting Lag Nicolai Hansen
- Fighting Lag Daniel.Harman@barclayscapital.com
- Fighting Lag Ian Macintosh
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- Fighting Lag Travis Nixon
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- Fighting Lag Bruce Mitchener
- Fighting Lag Brian Hook
On Fri, 21 Mar 2003 01:49:14 -0700, Bruce Mitchener wrote:
> Enet also provides a pretty good set of networking features and is
> under a nicely liberal license (MIT/X11).
I just wanted to add my recommendation for ENet. It is an extremely
small and elegant library that manages to straddle the exact proper
line between high level network management and low level support.
It's at a low enough level that adding basic features like
compression and encryption is pretty easy, but at a high enough
level that you're not encumbered with minutiae when trying to get
basic stuff going.
It also has pretty good performance characteristics. It may have
issues scaling up to thousands of persistent players, but those are
known issues and can be addressed once it's actually used in that
context. For anyone seriously considering ENet for that type of
application, it would be assumed they would have the resources to
either fix it themselves and contribute a patch or, at the very
least, pitching Lee (it's author) a few bucks to put in that
support. Or if you're really cheap, just whining about it on the
ENet list until someone gets around to it =)
Brian
- Fighting Lag Brian Hook
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- A Founding Father Forgotten Scott Miller
- A Founding Father Forgotten Travis Casey
- A Founding Father Forgotten Richard Aihoshi aka Jonric
- A Founding Father Forgotten Travis Casey
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- A Founding Father Forgotten Thomas Tomiczek
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- A Founding Father Forgotten Ryan Arthur
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- A Founding Father Forgotten eck@wizards.com
- A Founding Father Forgotten Ben Hoyt
- A Founding Father Forgotten Paul Schwanz
- A Founding Father Forgotten Bad Mojo
- A Founding Father Forgotten Matt Mihaly
- MDC and talk John Robert Arras
- More on Small Worlds Koster, Raph
- More on Small Worlds Ted L. Chen
- More on Small Worlds Lee Sheldon
- More on Small Worlds Jeff Cole
- More on Small Worlds Boyle, Paul
- More on Small Worlds - Simulation of behviours in populations ceo
- BIZ: MMP subscriber numbers Daniel James
- BIZ: MMP subscriber numbers Diamonds
- BIZ: MMP subscriber numbers Chris Holko
- BIZ: MMP subscriber numbers szii@sziisoft.com
- BIZ: MMP subscriber numbers Rudy Fink
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- BIZ: MMP subscriber numbers Chris
- BIZ: MMP subscriber numbers Lee Sheldon
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- BIZ: MMP subscriber numbers Lee Sheldon
- Massively Multiplayer Game Development (Game Developmen t Series) Daniel.Harman@barclayscapital.com
- Massively Multiplayer Game Development (Game Developmen t Series) Jeremy Noetzelman
- Massively Multiplayer Game Development (Game Develo pment Series) Koster, Raph
- Massively Multiplayer Game Development (Game Development Series) Jessica Mulligan
- Massively Multiplayer Game Development (Game Development Series) Damion Schubert
- Massively Multiplayer Game Development (Game Developmen t Series) Ted Milker
- Winnable MMO apollyon
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