March 2003
- MMORPG/MMOG P2P design Steven J. Owens
- Dinner, Conference and BBQ J C Lawrence
- Dinner, Conference and BBQ J C Lawrence
- Wow, Jessica's working on Ac2? Chris
- Small Worlds, GDC talk Koster, Raph
- Small Worlds, GDC talk Peter Tyson
- Better Game Design through Data Mining, MDC talk David Kennerly
- MUD-Dev conference and dinner report J C Lawrence
- MUD-Dev conference and dinner report J C Lawrence
- MUD-Dev conference and dinner report Smith, David {Lynchburg}
- Fighting Lag Elia Morling
- Fighting Lag Nicolai Hansen
- Fighting Lag Daniel.Harman@barclayscapital.com
- Fighting Lag Ian Macintosh
- Fighting Lag Daniel.Harman@barclayscapital.com
- Fighting Lag Travis Nixon
- Fighting Lag Nicolai Hansen
- Fighting Lag Vladimir Vukicevic
- Fighting Lag Jo Dillon
- Fighting Lag Mike Shaver
- Fighting Lag Bruce Mitchener
- Fighting Lag Brian Hook
- Fighting Lag Paul Schwanz
- Fighting Lag Elia Morling
- Fighting Lag Ian Macintosh
- Fighting Lag ceo
- Fighting Lag arch stanton
- Fighting Lag Tom Hubina
- Fighting Lag Steven J. Owens
- Fighting Lag Amanda Walker
- A Founding Father Forgotten Scott Miller
- A Founding Father Forgotten Travis Casey
- A Founding Father Forgotten Richard Aihoshi aka Jonric
- A Founding Father Forgotten Travis Casey
- A Founding Father Forgotten Adam Dray
- A Founding Father Forgotten Travis Casey
- A Founding Father Forgotten Adam Dray
- A Founding Father Forgotten Michael Tresca
- A Founding Father Forgotten Caliban Tiresias Darklock
- A Founding Father Forgotten John Robert Arras
- A Founding Father Forgotten Michael Tresca
- A Founding Father Forgotten Matt Mihaly
- A Founding Father Forgotten Michael Chui
- A Founding Father Forgotten Matt Mihaly
- A Founding Father Forgotten Michael Tresca
- A Founding Father Forgotten Sean Kelly
- A Founding Father Forgotten Michael Tresca
- A Founding Father Forgotten Caliban Tiresias Darklock
- A Founding Father Forgotten Michael Tresca
- A Founding Father Forgotten Paul Schwanz
- A Founding Father Forgotten John Robert Arras
- A Founding Father Forgotten Thomas Tomiczek
- A Founding Father Forgotten Paul Schwanz
- A Founding Father Forgotten Ryan Arthur
- A Founding Father Forgotten Threshold RPG
- A Founding Father Forgotten David Kennerly
- A Founding Father Forgotten eck@wizards.com
- A Founding Father Forgotten Ben Hoyt
- A Founding Father Forgotten Paul Schwanz
- A Founding Father Forgotten Bad Mojo
- A Founding Father Forgotten Matt Mihaly
- MDC and talk John Robert Arras
- More on Small Worlds Koster, Raph
- More on Small Worlds Ted L. Chen
Raph Koster relayed:
> Each group comprised individuals who adopted one of three
> behavioural strategies. "Co-operators" helped the group to improve
> its fitness at the expense of their individual
> rewards. "Defectors" willingly accepted the help of others, but
> did not reciprocate. "Punishers" behaved like co-operators, but
> also punished defectors at a cost to themselves.
> There is a long way to go, of course, before computational
> anthropologists can accurately simulate human societies. Dr Boyd
> hopes to move a bit in that direction by making the models of both
> individual behaviour and group structure more complex. For
> example, the existing model has no geography. All the different
> groups are thus equally likely to encounter each other. However,
> the model can already say something interesting about what might
> have happened hundreds of thousands of years ago. And that is no
> small feat.
Definately interesting. However, I wonder what the factor of
mobility of the 'defectors' does on a system with geography
(physical and societal). Modern con-artists rely on this mobility
to enter a new community. Compariatively, the early con-artist
would just starve to death once exiled from the tribe.
As the paper suggests, let's assume that a community ranges in size
of 150-180 (rounded to 200). On a MOG aiming for the say a
half-million subscriber mark, that's roughly 2500 possible
communities for a 'defector' to move to with relative ease. Does
the communication between the 'punishers' of these communities
outpace the ability of these 'defectors' to move? What affect on
the effectiveness of 'punishers' does this enhanced mobility have?
TLC - More on Small Worlds Lee Sheldon
- More on Small Worlds Jeff Cole
- More on Small Worlds Boyle, Paul
- More on Small Worlds Ted L. Chen
- More on Small Worlds - Simulation of behviours in populations ceo
- BIZ: MMP subscriber numbers Daniel James
- BIZ: MMP subscriber numbers Diamonds
- BIZ: MMP subscriber numbers Chris Holko
- BIZ: MMP subscriber numbers szii@sziisoft.com
- BIZ: MMP subscriber numbers Rudy Fink
- BIZ: MMP subscriber numbers Threshold RPG
- BIZ: MMP subscriber numbers Damion Schubert
- BIZ: MMP subscriber numbers Chris
- BIZ: MMP subscriber numbers Lee Sheldon
- BIZ: MMP subscriber numbers Baar - Lord of the Seven Suns
- BIZ: MMP subscriber numbers Christopher Allen
- BIZ: MMP subscriber numbers Scott Jennings
- BIZ: MMP subscriber numbers Threshold RPG
- BIZ: MMP subscriber numbers Lee Sheldon
- Massively Multiplayer Game Development (Game Developmen t Series) Daniel.Harman@barclayscapital.com
- Massively Multiplayer Game Development (Game Developmen t Series) Jeremy Noetzelman
- Massively Multiplayer Game Development (Game Develo pment Series) Koster, Raph
- Massively Multiplayer Game Development (Game Development Series) Jessica Mulligan
- Massively Multiplayer Game Development (Game Development Series) Damion Schubert
- Massively Multiplayer Game Development (Game Developmen t Series) Ted Milker
- Winnable MMO apollyon
- Winnable MMO Edward Glowacki
- Winnable MMO Vincent Archer
- Winnable MMO kat-Zygfryd
- Winnable MMO Miroslav Silovic
- Winnable MMO eric
- Winnable MMO John Robert Arras
- Winnable MMO Diamonds
- Winnable MMO Threshold RPG
- Winnable MMO Vincent Archer
- Winnable MMO Diamonds
- Winnable MMO Chris Nielsen
- Winnable MMO Sara Jensen
- Winnable MMO Chris Holko
- Winnable MMO Chris Mancil
- Winnable MMO szii@sziisoft.com
- Winnable MMO Mike Shaver
- Winnable MMO Threshold RPG
- Winnable MMO shren
- Winnable MMO Threshold RPG
- Winnable MMO Matt Mihaly
- Winnable MMO Talies the Wanderer
- Winnable MMO Steven J. Owens
- Winnable MMO John Buehler
- Winnable MMO Larry Dunlap
- Winnable MMO Jonathon Duerig
- Winnable MMO ceo