February 2002
- Article: Moral Outrage - Bizarre as it seems, indignation makes the world go round (from New Scientist) Christopher Allen
- premium servers Matt Mihaly
- premium servers Talies the Wanderer
- premium servers Matt Mihaly
- premium servers Christopher Allen
- premium servers Christopher Allen
- Girl appeal (was: Boys and Girls) Marian Griffith
- Girl appeal (was: Boys and Girls) rayzam
- Girl appeal (was: Boys and Girls) John Buehler
- Girl appeal (was: Boys and Girls) Matt Mihaly
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Matt Mihaly
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Matt Mihaly
- Girl appeal (was: Boys and Girls) Marian Griffith
- Girl appeal (was: Boys and Girls) John Buehler
- Girl appeal (was: Boys and Girls) Matt Mihaly
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Sasha Hart
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Freeman, Jeff
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Matt Mihaly
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Matt Mihaly
- Girl appeal (was: Boys and Girls) Madrona Tree
- Girl appeal (was: Boys and Girls) Talies the Wanderer
- Girl appeal (was: Boys and Girls) Marc Hernandez
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Sasha Hart
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Sasha Hart
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Rogue_Buddha
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- Girl appeal (was: Boys and Girls) Matt Mihaly
- Girl appeal (was: Boys and Girls) Christopher Allen
- Girl appeal (was: Boys and Girls) Sasha Hart
- Girl appeal (was: Boys and Girls) Caliban Tiresias Darklock
- NEWS: Release of v0.21 of Murpg Core Mike Povoski
- story vs. screenplay Nicholas E. Walker
- story vs. screenplay Koster, Raph
- story vs. screenplay Sean K
- story vs. screenplay ghovs
- story vs. screenplay Nicholas E. Walker
- story vs. screenplay ghovs
- story vs. screenplay James Edward Gray II
- story vs. screenplay ghovs
- story vs. screenplay Marian Griffith
- story vs. screenplay Nicholas E. Walker
- story vs. screenplay Marian Griffith
- MUD Protocols? Neil Edwards
- MUD Protocols? Matt Owen
- MUD Protocols? Bruce Mitchener
- MUD Protocols? Andrew Wilson
- MUD Protocols? Phillip Lenhardt
- MUD Protocols? Lars Duening
- MUD Protocols? Caliban Tiresias Darklock
- MUD Protocols? Jon Leonard
- MUD Protocols? Chris Gray
- BlackSnow sues Mythic for online property rights Koster, Raph
- BlackSnow sues Mythic for online property rights Geoffrey MacDougall
- BlackSnow sues Mythic for online property rights Matt Mihaly
- BlackSnow sues Mythic for online property rights Rudy Fink
- BlackSnow sues Mythic for online property rights Dave Shepherd
- BlackSnow sues Mythic for online property rights Steve {Bloo} Daniels
- BlackSnow sues Mythic for online property rights Derek Licciardi
- BlackSnow sues Mythic for online property rights Dave Rickey
- BlackSnow sues Mythic for online property rights Richard A. Bartle
- BlackSnow sues Mythic for online property rights Blane Bramble
- BlackSnow sues Mythic for online property rights Sellers, Mike
- BlackSnow sues Mythic for online property rights kuvasza
- BlackSnow sues Mythic for online property rights Matt Mihaly
- BlackSnow sues Mythic for online property rights Frank Crowell
- BlackSnow sues Mythic for online property rights Freeman, Jeff
- BlackSnow sues Mythic for online property rights Ola Fosheim Grøstad
- BlackSnow sues Mythic for online property rights Frank Crowell
- BlackSnow sues Mythic for online property rights Dave Rickey
- BlackSnow sues Mythic for online property rights Dr. Cat
- BlackSnow sues Mythic for online property rights Caliban Tiresias Darklock
- BlackSnow sues Mythic for online property rights Alex Kay
- BlackSnow sues Mythic for online property rights Jeff Cole
- BlackSnow sues Mythic for online property rights John Buehler
- BlackSnow sues Mythic for online property rights Jeff Cole
- BlackSnow sues Mythic for online property rights John Buehler
- BlackSnow sues Mythic for online property rights Dr. Cat
- BlackSnow sues Mythic for online property rights Matt Mihaly
- BlackSnow sues Mythic for online property rights Hans-Henrik Staerfeldt
- BlackSnow sues Mythic for online property rights Vincent Archer
- BlackSnow sues Mythic for online property rights John Buehler
- BlackSnow sues Mythic for online property rights Steve {Bloo} Daniels
- BlackSnow sues Mythic for online property rights Hans-Henrik Staerfeldt
- BlackSnow sues Mythic for online property rights Marc Bowden
- [BIZ] Players - GMs ratio Mathieu Castelli
- [BIZ] Players - GMs ratio Robert A. Rice Jr.
- [BIZ] Players - GMs ratio Mathieu Castelli
- Ethical behavior ... a hijacking. Jeff Cole
- Ethical behavior ... a hijacking. Matt Mihaly
- Ethical behavior ... a hijacking. Koster, Raph
- Ethical behavior ... a hijacking. Matt Mihaly
- Ethical behavior ... a hijacking. Jeff Cole
- Ethical behavior ... a hijacking. John Buehler
- Ethical behavior ... a hijacking. Marc Bowden
- Ethical behavior ... a hijacking. Travis Casey
- Ethical behavior ... a hijacking. Matt Mihaly
- Ethical behavior ... a hijacking. John Buehler
- Ethical behavior ... a hijacking. Jon Lambert
- "Advanced" use of virtual worlds? (MMORPGs & MUDs) Caliban Tiresias Darklock
- "Advanced" use of virtual worlds? (MMORPGs & MUDs) J C Lawrence
- "Advanced" use of virtual worlds? (MMORPGs & MUDs) Matt Mihaly
- "Advanced" use of virtual worlds? (MMORPGs & MUDs) Travis Casey
- "Advanced" use of virtual worlds? (MMORPGs & MUDs) Michael Tresca
- Merc++ the_sage2000@juno.com
- ADMIN: Bullets. conservation of momentum etc J C Lawrence
- EULA Structure Eli Stevens
- EULA Structure Hans-Henrik Staerfeldt
- EULA Structure Matt Mihaly
- EULA Structure Frank Crowell
- EULA Structure Bruce Mitchener
- EULA Structure Hans-Henrik Staerfeldt
- EULA Structure Steve {Bloo} Daniels
- Thank you from MudWorld ucmm@inetsolve.com
- Thank you from MudWorld Matt Mihaly
- Thank you from MudWorld Matt Owen
- Thank you from MudWorld Chris Lloyd
- Re[4]: "Advanced" use of virtual worlds? (MMORPGs & MUDs) Travis Casey
- What's Important in a Driver? Jonathan Ross
- Everquest player survey with interesting points Olof Ekström
- Myth II Game server has gone open source Frank Crowell
- Question about threads. Anderson, David
- Question about threads. J C Lawrence
- Question about threads. Nathan F. Yospe
- Question about threads. Sean K
- Question about threads. Caliban Tiresias Darklock
- Question about threads. Daniel.Harman@barclayscapital.com
- TECH : MUD game on a multi agent system Cyril MudDev
- TECH : MUD game on a multi agent system Marc Bowden
- TECH : MUD game on a multi agent system John Robert Arras
- TECH : MUD game on a multi agent system Robert Zubek
- Using the survey Info to make real factual argument WAS: Everquest player survey with interesting points Sasha Hart
- [BIZ] Selling Sex, Power, and Prestige Dave Kennerly
- [BIZ] Selling Sex, Power, and Prestige Sasha Hart
- Mob (NPC) behavior William Murdick
- Mob (NPC) behavior Freeman, Jeff
- Mob (NPC) behavior Valerio Santinelli
- Mob (NPC) behavior Sean K
- Mob (NPC) behavior Sasha Hart
- Mob (NPC) behavior J C Lawrence
- Mob (NPC) behavior Kevin Reid
- Mob (NPC) behavior Mike Povoski
- Mob (NPC) behavior Sasha Hart
- [TECH] Event Queue System the_sage2000@juno.com
- [TECH] Event Queue System Lars Duening
- [TECH] Event Queue System J C Lawrence
- [TECH] Event Queue System Phillip Lenhardt
- [TECH] Event Queue System Lars Duening
- [TECH] Event Queue System Blane Bramble
- [TECH] Event Queue System John Robert Arras
- [TECH] Event Queue System Kwon Ekstrom
- [TECH] Event Queue System Jon Leonard
- Immersion lawsuit Frank Crowell
- Spouse play (was Using the survey Info to make real Ola Fosheim Grøstad
- Spouse play (was Using the survey Info to make real Lars Duening
- RP definitions J C Lawrence
- roleplaying Matt Mihaly
- Girl's Perspective (was: Boys and Girls) Katy Morris
- Girl's Perspective (was: Boys and Girls) Paul Schwanz
- Girl's Perspective (was: Boys and Girls) Katy Anderson {Morris}
- Girl's Perspective (was: Boys and Girls) Amanda Walker
- Spouse play Sasha Hart
- Student Interview Steve Wilson
- Statistics (was: Girl appeal (was: Boys and Girls)) Sasha Hart
- "Advanced" use of virtual worlds? (MMORPGs & MUDs) Caliban Tiresias Darklock
- I 0Wn Y0o, d00d (Latest 'Biting The Hand' column at Skotos) Christopher Allen
- Online Worlds Timeline Update Koster, Raph
- Online Worlds Timeline Update Richard A. Bartle
- Online Worlds Timeline Update Christopher Allen
- Online Worlds Timeline Update Travis Casey
- Online Worlds Timeline Update Jeff Freeman
- DCMA -- another weapon in the fight against Emulators Frank Crowell
- DCMA -- another weapon in the fight against Emulators Eric Rhea
- DCMA -- another weapon in the fight against Emulators Frank Crowell
- DCMA -- another weapon in the fight against Emulators Caliban Tiresias Darklock
- DCMA -- another weapon in the fight against Emulators bruce@cubik.org
- DCMA -- another weapon in the fight against Emulators Frank Crowell
- DCMA -- another weapon in the fight against Emulators Frank Crowell
- DCMA -- another weapon in the fight against Emulators Frank Crowell
- DCMA -- another weapon in the fight against Emulators Jon Lambert
- DCMA -- another weapon in the fight against Emulators Travis Nixon
- DCMA -- another weapon in the fight against Emulators Frank Crowell
- [TECH] Peer-to-peer downloads for MMO games Olof Ekstrom
- [TECH] Peer-to-peer downloads for MMO games Daniel.Harman@barclayscapital.com
- [TECH] Peer-to-peer downloads for MMO games Oliver Jowett
- [TECH] Peer-to-peer downloads for MMO games Jon Leonard
- character longevity statistics Val Trullinger
- MajorMUD recollections. Online Worlds Timeline Update Patrick Mahle
"Koster, Raph" wrote:
> Still looking for info on these items:
> ???? - MajorMUD "... a mud that originated on BBSs (MajorBBS?)
> ...this one seems important though I've never played it. I just
> _know_ someone on this list has." - Jon Lambert
Well, yup, someone on this list has indeed played MajorMUD. So
here's more info than you could ever want:
Let's see.. I got addicted to it on a local BBS, running MajorBBS
software. Main advantage of the MajorBBS software was that it was
designed solely for running a site for profit. The time allotted you
depended entirely on how much you paid, and MajorBBS had many many
options for payment. The BBS, Games Only GOBBS, in Sacramento, CA,
was originally started for Doom/Doom2 multiplayer, using the SirIPX
IPX over dialup emulators and some futzing to get the program to
work. For places without large LANs, this was the best way to
participate in the glorious carnage of _FOUR_ player Doom. Shortly
after I started my subscription to said BBS (For the now standard
$10 a month, unlimited), they introduced something completely new to
me: MajorMUD. As I had never heard of or seen, much less played, any
MUDs but had a keen interest in Dungeons and Dragons, I gave it a
try. It had a huge help base already built. I believe this was
around 1994 or so. At this time MajorMUD was on it's second release,
which had added the help system. MajorMUD was entirely a commercial
MUD, and no changes to the code or addition of areas, items, rooms,
etc. were allowed or possible.
After playing the MUD for a while, I noticed that the BBS changed
from First Person Shooter centric to entirely based around the MUD.
BBS posts and files changed from map files and talk about maps and
kill ratings to area maps, hints and tips, and item buying and
selling. Everyone, it seemed, stayed logged in solely for the MUD,
and for much much longer amounts of time than I'd ever realized
people would.
The MUD was less based around socializing and much more about
achieving. Exploration was useless, as you would be met with instant
death if you set foot outside the area appropriate to your
level. Death met you with a loss of a favor from the gods, typically
starting at 7 and never increasing. All favors lost and your
character was wiped. Death was fairly easy to come by, but not quite
so easy once you learned the routes to patrol and what mobs to watch
for. I do not recall food or water existing when I played, but there
was Rent. However, you were allowed to Rent anywhere in the entire
city, rather than just the inn. It was rather pricey to log off, so
players tried to avoid it.
Items in MajorMUD came in two flavors. One was the normal, drops
every time off the correct brand of monster. The second dropped only
once, ever, off of special mobs. The special mobs continued to exist
after their loot was taken, but no matter what they would not ever
drop it again. Naturally, this caused some problems, being that the
first to get to point A got treasure, usually very valuable and
extremely powerful equipment, which was then off limits to every
single other player. This equipment edge usually meant that whoever
got the first piece of special equip got all the rest.
Death was handled in that your "spirit" returned to the only healer
in the game, in the main city, and was resurrected, while all of
your belongings and coins stayed on your corpse. Corpse decay was
rather brutal, deleting all items on the corpse instead of the
"exploding" corpse or lootable by others after decay. Corpse decay
time was relatively short, perhaps 15-30 minutes.
MajorMUD had one major, major problem that cropped up early on:
Scripting. Due to the almost completely static nature of the mobs,
and their well known paths (if they moved at all), it was fully
possible to create scripts that ran for as long as you liked,
killing automatically, looting, healing, and repeating in a loop
forever, with no user input required. It quickly created a way for
anyone to get to the top levels with only a time sink, and an
unattended one at that. The BBS admins of my local MajorBBS, at
least, had no problems with it as some players still paid per hour.
Shortly before I left MajorMUD once and for all, prompted by the
flagrant scripting (which I felt wasn't the right way to play, since
it wasn't PLAYING) and the one-time drop items, the company in
charge of developing MajorMUD began releasing additional areas, the
first quests, and equipment in bundles called "Modules". Each Module
cost $150-200 or so, and this prompted the sysops to question
whether the already expensive MajorMUD was worth upgrading. The
module program appears to have been a success for MajorMUD, though,
as they have gone on to Module 9 now.
As BBSs began to be made obsolete by the Internet, the company that
had made MajorBBS created a TCP/IP based BBS software called
WorldGroup. MajorMUD was made compatible shortly, and people could,
using WorldGroup's proprietary client, connect to a BBS and play
(paying to play, of course) any of the selection of MajorBBS games.
Apparently, MajorMUD dedicated servers are available for those who
wish to play over the Internet. As I lost interest in the happenings
of the mud (and, oddly enough, also UO, which I dismissed
immediately as another MajorMUD due _SOLELY_ to the monthly
fee... Oops.) I don't have any more up to date information, or exact
dates. The MajorMUD home page may turn up more precise information,
and/or more relevant information.
Forgive me for going on about it in probably uninteresting ways, but
information on MajorMUD was asked for, so despite my blurry memory,
here you go. - MajorMUD and other BBS MUDs (was: Online Worlds Timeline Update) Scott Jennings
- DaoC postmortem at Gamasutra Azeraab
- DaoC postmortem at Gamasutra Buddy Grizzard
- DaoC postmortem at Gamasutra Dave Rickey
- DaoC postmortem at Gamasutra Marc Bowden
- DaoC postmortem at Gamasutra Scott Jennings
- DaoC postmortem at Gamasutra Vincent Archer
- DaoC postmortem at Gamasutra Steve {Bloo} Daniels
- DaoC postmortem at Gamasutra Buddy Grizzard
- Skotos TT& Christopher Allen