February 2001
- Rogue-Like Mud? Ron Moore
- Issues of Copyright (was Ebay bans character selling) geoffrey@yorku.ca
- brazil the_logos@www.achaea.com
- Dogma 2001 Frank Crowell
- Dogma 2001 David Turner
- FW: Article on Global Verbs & Bulk Bug Christopher Allen
- Slightly extreme reaction to IP and auction Frank Crowell
- Slightly extreme reaction to IP and auction Greg Underwood
- Slightly extreme reaction to IP and auction the_logos@www.achaea.com
- bandwidth the_logos@www.achaea.com
- Is immersipresense going to make a come back? Frank Crowell
- New Scientist Article... Eric Rhea
- New Scientist Article... Alistair Milne
- New Scientist Article... rayzam
- New Scientist Article... Hans-Henrik Staerfeldt
- New Scientist Article... rayzam
- volunteers the_logos@www.achaea.com
- volunteers Timothy Dang
- volunteers Jon Morrow
- volunteers the_logos@www.achaea.com
- volunteers Timothy Dang
- The Aedon rule system (was: FW: Article on Global Verbs & Bulk Bug) Federico Di Gregorio
- Content is Not King (from First Monday) Bruce
- [sweng-gamedev] BYOND game development system (fwd) J C Lawrence
- [sweng-gamedev] BYOND game development system (fwd) J C Lawrence
- Medievia interview Koster, Raph
- Medievia interview Alex
- Medievia interview Madman Across the Water
- Medievia interview Koster, Raph
- Medievia interview Joe O'Connor
- Medievia interview pyrographer@comcast.net
- Medievia interview J C Lawrence
- FW: Article on Data Inheritance Christopher Allen
- FW: Article on Data Inheritance Kevin Littlejohn
- job opportunities Koster, Raph
- Those (in)famous EQ stories bubba@bubba.mud
- Writing articles (was: FW: Article on Data Inheritance) Bruce
- Writing articles (was: FW: Article on Data Inheritance) the_logos@www.achaea.com
- Room-based vs. Coordinate based[Was semi-graphical muds] Ben Chambers
- Room-based vs. Coordinate based[Was semi-graphical muds] Warren Powell
- Room-based vs. Coordinate based[Was semi-graphical muds] the_logos@www.achaea.com
- Room-based vs. Coordinate based[Was semi-graphical muds] J C Lawrence
- Modular Design Issues RFC Ryan Rhodes
- Modular Design Issues RFC Russ Lewis
- Modular Design Issues RFC Ryan Rhodes
- Modular Design Issues RFC J C Lawrence
- Modular Design Issues RFC Bruce
- Modular Design Issues RFC J C Lawrence
- Modular Design Issues RFC Ryan Rhodes
- Modular Design Issues RFC J C Lawrence
- Modular Design Issues RFC Daniel.Harman@barclayscapital.com
- Modular Design Issues RFC Greg Lewis
- Modular Design Issues RFC Daniel.Harman@barclayscapital.com
- Modular Design Issues RFC Ben Chambers
- Modular Design Issues RFC Ryan Rhodes
- Modular Design Issues RFC J C Lawrence
- Modular Design Issues RFC J C Lawrence
- Modular Design Issues RFC Scion Altera
- Modular Design Issues RFC Ryan Rhodes
- Modular Design Issues RFC Kwon Ekstrom
- Modular Design Issues RFC Ryan Rhodes
- Modular Design Issues RFC Kwon Ekstrom
- Modular Design Issues RFC Ryan Rhodes
- Modular Design Issues RFC Kwon Ekstrom
- Modular Design Issues RFC Scion Altera
- Modular Design Issues RFC Jo Dillon
- Modular Design Issues RFC J C Lawrence
- Party at DundraCon Christopher Allen
- MUD-Dev digest, Vol 1 #246 - 6 msgs Dr. Cat
- MUD-Dev digest, Vol 1 #246 - 6 msgs the_logos@www.achaea.com
- Roundtable status, changes, and future. J C Lawrence
- Roundtable status, changes, and future. J C Lawrence
- Persistent Worlds Ryan Rhodes
- Persistent Worlds J C Lawrence
- Persistent Worlds Hulbert, Leland
- Persistent Worlds J C Lawrence
- Persistent Worlds John Buehler
- Persistent Worlds J C Lawrence
- Persistent Worlds John Buehler
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds John Buehler
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds John Buehler
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds Travis Casey
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds Scion Altera
- Persistent Worlds John Buehler
- Persistent Worlds J C Lawrence
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds J C Lawrence
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds Travis Casey
- Persistent Worlds Hulbert, Leland
- Persistent Worlds Jon Lambert
- Persistent Worlds Ryan Rhodes
- Persistent Worlds Jon Lambert
- Persistent Worlds Ryan Rhodes
- Persistent Worlds Jon Lambert
- Persistent Worlds Ryan Rhodes
- Persistent Worlds J C Lawrence
- Persistent Worlds Jon Lambert
- Persistent Worlds Ryan Rhodes
- Persistent Worlds Miroslav Silovic
- Persistent Worlds Bruce
- Persistent Worlds Ryan Rhodes
- Persistent Worlds Phillip Lenhardt
- Persistent Worlds Miroslav Silovic
- Persistent Worlds Ryan Rhodes
- Persistent Worlds Jon Lambert
- Persistent Worlds J C Lawrence
- Persistent Worlds John Buehler
- Persistent Worlds J C Lawrence
- Persistent Worlds John Buehler
- Persistent Worlds J C Lawrence
- Persistent Worlds John Buehler
- Persistent Worlds msew
- Persistent Worlds rayzam
- Persistent Worlds John Buehler
- Persistent Worlds rayzam
- Persistent Worlds Travis Casey
- Persistent Worlds John Buehler
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds John Buehler
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds John Buehler
- Persistent Worlds Tess Lowe
- Persistent Worlds John Buehler
- Persistent Worlds Travis Casey
- Persistent Worlds John Buehler
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds John Buehler
- Persistent Worlds Kevin Littlejohn
- Persistent Worlds J C Lawrence
- Persistent Worlds Tess Lowe
- Persistent Worlds J C Lawrence
- Persistent Worlds Dave Rickey
- Persistent Worlds Eli Stevens
- Persistent Worlds John Buehler
- Persistent Worlds Nathan F.Yospe
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds Nathan F.Yospe
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds Jon Lambert
- Persistent Worlds J C Lawrence
- Persistent Worlds Jon Lambert
- Persistent Worlds J C Lawrence
- Persistent Worlds rayzam
- Persistent Worlds Nathan F.Yospe
- Persistent Worlds Christopher Allen
- Persistent Worlds Travis Casey
- Persistent Worlds J C Lawrence
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds Travis Casey
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds Travis Casey
- Persistent Worlds Corey Crawford
- Persistent Worlds Marian Griffith
- Persistent Worlds Travis Casey
- Persistent Worlds the_logos@www.achaea.com
- Persistent Worlds Marian Griffith
- Persistent Worlds Brandon J. Rickman
- Persistent Worlds Nathan F.Yospe
- Persistent Worlds J C Lawrence
- Persistent Worlds Ryan Rhodes
- MMORPGs: Pointers to System Specs? Lars Duening
- MMORPGs: Pointers to System Specs? Jake Song
- Shameless Plug. SavantKnowsAll@cs.com
- Shameless Plug. Travis Casey
- Shameless Plug. J C Lawrence
- Shameless Plug. SavantKnowsAll@cs.com
- Shameless Plug. J C Lawrence
- Shameless Plug. SavantKnowsAll@cs.com
- Shameless Plug. Christopher Allen
- Shameless Plug. J C Lawrence
- Shameless Plug. SavantKnowsAll@cs.com
- Shameless Plug. J C Lawrence
- enforced roleplaying the_logos@www.achaea.com
- enforced roleplaying Sanvean
- enforced roleplaying the_logos@www.achaea.com
- enforced roleplaying Christopher Allen
- enforced roleplaying Mark Watson
- enforced roleplaying Klyde Beattie
- enforced roleplaying the_logos@www.achaea.com
- Real Life Consequences Corey Crawford
- Real Life Consequences the_logos@www.achaea.com
- Real Life Consequences J C Lawrence
- Real Life Consequences rayzam
- Real Life Consequences John Buehler
- Real Life Consequences the_logos@www.achaea.com
- Real Life Consequences J C Lawrence
- Real Life Consequences Christopher Allen
- Real Life Consequences Kerem HADIMLI
- Real Life Consequences the_logos@www.achaea.com
- Real Life Consequences Kevin Littlejohn
- Real Life Consequences John Buehler
- Real Life Consequences Kevin Littlejohn
- Real Life Consequences J C Lawrence
- Real Life Consequences John Buehler
- Real Life Consequences the_logos@www.achaea.com
- Real Life Consequences Jeff Freeman
- Real Life Consequences Marian Griffith
- Real Life Consequences David Loeser
- Real Life Consequences the_logos@www.achaea.com
- Real Life Consequences John Buehler
- Real Life Consequences David Loeser
- Real Life Consequences Rodney Lorrimar
- Real Life Consequences Michael Tresca
- Real Life Consequences J C Lawrence
- Real Life Consequences John Buehler
- Real Life Consequences the_logos@www.achaea.com
- Real Life Consequences Daniel.Harman@barclayscapital.com
- Real Life Consequences Marc Bowden
- Real Life Consequences J C Lawrence
- Real Life Consequences Mike Niederer
- Real Life Consequences Jon Morrow
- Real Life Consequences Jeff Freeman
- Real Life Consequences John Buehler
- Real Life Consequences the_logos@www.achaea.com
- Real Life Consequences John Buehler
- Real Life Consequences Jeff Freeman
- Real Life Consequences John Buehler
- Real Life Consequences Jon Morrow
- Real Life Consequences J C Lawrence
- Real Life Consequences Jon Morrow
- Real Life Consequences J C Lawrence
- Real Life Consequences Michael Tresca
- Real Life Consequences msew
- Real Life Consequences Adam Casbarian
- MUD-Dev digest, Vol 1 #249 - 28 msgs Dr. Cat
- MUD-Dev digest, Vol 1 #249 - 28 msgs the_logos@www.achaea.com
- MUD-Dev digest, Vol 1 #249 - 28 msgs the_logos@www.achaea.com
- Job search Dr. Cat
- Pay for Play (or Commercial Rolecall) Ryan Rhodes
- Pay for Play (or Commercial Rolecall) J C Lawrence
- Pay for Play (or Commercial Rolecall) Marc Bowden
- Pay for Play (or Commercial Rolecall) Jeff Freeman
- Pay for Play (or Commercial Rolecall) the_logos@www.achaea.com
- Pay for Play (or Commercial Rolecall) Ryan Rhodes
- Pay for Play (or Commercial Rolecall) the_logos@www.achaea.com
- Pay for Play (or Commercial Rolecall) Dave Rickey
- Pay for Play (or Commercial Rolecall) Jeff Freeman
- Pay for Play (or Commercial Rolecall) Ananda Dawnsinger
- Pay for Play (or Commercial Rolecall) Dave Rickey
- Pay for Play (or Commercial Rolecall) Dave Rickey
- Pay for Play (or Commercial Rolecall) S. Patrick Gallaty
- Pay for Play (or Commercial Rolecall) Jeff Freeman
- Pay for Play (or Commercial Rolecall) Jon Lambert
- Pay for Play (or Commercial Rolecall) J C Lawrence
- Pay for Play (or Commercial Rolecall) the_logos@www.achaea.com
- Pay for Play (or Commercial Rolecall) Jon Morrow
- A new MUD-standard Ben Chambers
- A new MUD-standard Adam Casbarian
- A new MUD-standard Ben Chambers
- A new MUD-standard Christopher Allen
- A new MUD-standard Ben Greear
- A new MUD-standard Ben Chambers
- A new MUD-standard Ben Greear
- A new MUD-standard Ben Chambers
- A new MUD-standard rayzam
- A new MUD-standard katroutt@home.com
- A new MUD-standard Frank Crowell
- A new MUD-standard Bryce Harrington
- A new MUD-standard Frank Crowell
- A new MUD-standard Hans-Henrik Staerfeldt
- A new MUD-standard Ben Chambers
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Jon Lambert
- A new MUD-standard Frank Crowell
- A new MUD-standard Ryan Rhodes
- A new MUD-standard Ben Chambers
- A new MUD-standard Bruce
- A new MUD-standard Ben Chambers
- A new MUD-standard Chris Jones
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Ben Chambers
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard John Bertoglio
- A new MUD-standard J C Lawrence
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard J C Lawrence
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Bruce
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Kevin Littlejohn
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Bruce
- A new MUD-standard Kevin Littlejohn
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Ben Chambers
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Ben Chambers
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard Kevin Littlejohn
- A new MUD-standard Ben Chambers
- A new MUD-standard Kwon Ekstrom
- A new MUD-standard the_logos@www.achaea.com
- A new MUD-standard Frank Crowell
- Community (was: Semi Graphical Muds) Marian Griffith
- Defining a community Klyde Beattie
- Defining a community Dave Rickey
- Defining a community Jeff Freeman
- Defining a community Dave Rickey
- Defining a community Mark Watson
- Defining a community Koster, Raph
- Defining a community Ola Fosheim Grøstad
- "Doing a dungeon" (was: Permadeath or Not?) msew
- "Doing a dungeon" (was: Permadeath or Not?) the_logos@www.achaea.com
- "Doing a dungeon" (was: Permadeath or Not?) Daniel.Harman@barclayscapital.com
- "Doing a dungeon" (was: Permadeath or Not?) msew
- "Doing a dungeon" (was: Permadeath or Not?) Vincent Archer
- "Doing a dungeon" (was: Permadeath or Not?) msew
- "Doing a dungeon" (was: Permadeath or Not?) Brian Hook
- "Doing a dungeon" (was: Permadeath or Not?) John Buehler
- "Doing a dungeon" (was: Permadeath or Not?) Brian Hook
- "Doing a dungeon" (was: Permadeath or Not?) John Buehler
- "Doing a dungeon" (was: Permadeath or Not?) Brian 'Psychochild' Green
- "Doing a dungeon" (was: Permadeath or Not?) Travis Nixon
- "Doing a dungeon" (was: Permadeath or Not?) Koster, Raph
- "Doing a dungeon" (was: Permadeath or Not?) Travis Casey
- "Doing a dungeon" (was: Permadeath or Not?) Vincent Archer
- "Doing a dungeon" (was: Permadeath or Not?) msew
- "Doing a dungeon" (was: Permadeath or Not?) Brian Hook
- "Doing a dungeon" (was: Permadeath or Not?) Dave Rickey
- MUD Schools Ben Chambers
- MUD Schools David Bennett
- MUD Schools Alex
- MUD Schools David Bennett
- MUD Schools Marc Bowden
- MUD Schools Ben Chambers
- MUD Schools Michael Tresca
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") Tess Lowe
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") John Buehler
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") Ananda Dawnsinger
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") David Bennett
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") Adam Casbarian
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") J C Lawrence
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") rayzam
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") Travis Nixon
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") the_logos@www.achaea.com
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") Marian Griffith
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") John Buehler
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") Kwon Ekstrom
- Teaching ethics in MUDs (was "An essay on d00dism and the MMORPG") the_logos@www.achaea.com
- Teaching ethics in MUDs Tess Lowe
- Teaching ethics in MUDs John Buehler
- Mozilla as a client (was: A new MUD-standard) Bruce
- Mozilla as a client (was: A new MUD-standard) Kwon Ekstrom
- GoPers are ants at RP picnics!... was Pay for Play(or commercial rolecall) Jon Lambert
- Condsiders Daniel.Harman@barclayscapital.com
- Condsiders J C Lawrence
- Condsiders Jeff Freeman
- Condsiders J C Lawrence
- Condsiders Marc Bowden
- Condsiders Ryan Rhodes
- Condsiders Klyde Beattie
- Condsiders John Buehler
- Condsiders Klyde Beattie
- Condsiders rayzam
- Condsiders John Buehler
- (no subject) msew
- Phantasy Star online article Koster, Raph
- Phantasy Star online article the_logos@www.achaea.com
- Phantasy Star online article Koster, Raph
- Phantasy Star online article the_logos@www.achaea.com
- Phantasy Star online article msew
- Myn ynd Wymyn (was Teaching ethics in MUDs) Ananda Dawnsinger
- Myn ynd Wymyn (was Teaching ethics in MUDs) Ananda Dawnsinger
- Myn ynd Wymyn (was Teaching ethics in MUDs) Adam Casbarian
- Myn ynd Wymyn (was Teaching ethics in MUDs) Ananda Dawnsinger
- Item Distribution in Areas Jim S
- Item Distribution in Areas Brian Hook
- Item Distribution in Areas Vincent Archer
- Item Distribution in Areas rayzam
- Item Distribution in Areas Dave Rickey
- Game Developer Conference Proceedings? Ola Fosheim Grøstad
- Game Developer Conference Proceedings? Koster, Raph
- Game Developer Conference Proceedings? Timothy Dang
- Game Developer Conference Proceedings? the_logos@www.achaea.com
- New Bartle article Koster, Raph
- New Bartle article Richard A. Bartle
- New Bartle article Koster, Raph
- New Bartle article Richard A. Bartle
- New Bartle article the_logos@www.achaea.com
- New Bartle article rayzam
- New Bartle article Dave Rickey
- New Bartle article Richard A. Bartle
- New Bartle article Dave Rickey
- New Bartle article Daniel James
- New Bartle article the_logos@www.achaea.com
- New Bartle article Freeman, Jeff
- New Bartle article the_logos@www.achaea.com
- New Bartle article Vincent Archer
- New Bartle article the_logos@www.achaea.com
- New Bartle article Vincent Archer
- New Bartle article the_logos@www.achaea.com
- New Bartle article Adam Martin
- New Bartle article Richard A. Bartle
- New Bartle article Jeff Freeman
- New Bartle article Richard A. Bartle
- New Bartle article John Buehler
- New Bartle article Richard A. Bartle
- New Bartle article John Buehler
- New Bartle article Richard A. Bartle
- New Bartle article johnbue@msn.com
- New Bartle article Richard A. Bartle
- New Bartle article John Buehler
- New Bartle article Richard A. Bartle
- New Bartle article John Buehler
- New Bartle article Richard A. Bartle
- New Bartle article John Buehler
- New Bartle article Phillip Lenhardt
- New Bartle article the_logos@www.achaea.com
- New Bartle article John Buehler
- New Bartle article msew
- New Bartle article Richard A. Bartle
- New Bartle article Brian Hook
- New Bartle article Richard A. Bartle
- New Bartle article Vincent Archer
- New Bartle article Richard A. Bartle
- New Bartle article the_logos@www.achaea.com
- New Bartle article Jon Lambert
- New Bartle article the_logos@www.achaea.com
- New Bartle article Brian Hook
- New Bartle article the_logos@www.achaea.com
- New Bartle article Brian Hook
- New Bartle article the_logos@www.achaea.com
- New Bartle article Adam Martin
- New Bartle article Dave Rickey
- New Bartle article Brian Hook
- New Bartle article Dave Rickey
- New Bartle article Steve {Bloo} Daniels
- New Bartle article Daniel.Harman@barclayscapital.com
- New Bartle article Dave Rickey
- New Bartle article Vincent Archer
- New Bartle article Vincent Archer
- New Bartle article Travis Casey
- New Bartle article msew
- New Bartle article Richard A. Bartle
- New Bartle article Travis Casey
- New Bartle article Richard A. Bartle
- New Bartle article the_logos@www.achaea.com
- New Bartle article Richard A. Bartle
- New Bartle article the_logos@www.achaea.com
- New Bartle article Richard A. Bartle
- New Bartle article the_logos@www.achaea.com
- New Bartle article Richard A. Bartle
- New Bartle article Dave Rickey
- New Bartle article Richard A. Bartle
- New Bartle article Dave Rickey
- New Bartle article Richard A. Bartle
- New Bartle article Dave Rickey
- New Bartle article Richard A. Bartle
- New Bartle article Marc Bowden
- New Bartle article Richard A. Bartle
- New Bartle article rayzam
- New Bartle article Daniel.Harman@barclayscapital.com
- New Bartle article Richard A. Bartle
- New Bartle article Daniel.Harman@barclayscapital.com
- New Bartle article Blane Bramble
- New Bartle article Richard A. Bartle
- New Bartle article Gaffney, Jeremy
- New Bartle article Richard A. Bartle
- New Bartle article Dave Rickey
- New Bartle article Richard A. Bartle
- New Bartle article Freeman, Jeff
- New Bartle article Wells, Thomas
- New Bartle article Trump
- New Bartle article Brian Hook
- New Bartle article Travis Nixon
- New Bartle article Brian Hook
- New Bartle article Daniel James
- New Bartle article Brian Hook
- New Bartle article John Buehler
- New Bartle article Koster, Raph
- New Bartle article msew
- New Bartle article Vincent Archer
- New Bartle article shren
- New Bartle article Vincent Archer
- New Bartle article Timothy Dang
- New Bartle article Richard A. Bartle
- New Bartle article msew
- New Bartle article Koster, Raph
- New Bartle article John Buehler
- New Bartle article Koster, Raph
- New Bartle article John Buehler
- New Bartle article Paul Schwanz - Enterprise Services
- New Bartle article Sanvean
- New Bartle article the_logos@www.achaea.com
- New Bartle article Brian Hook
- New Bartle article the_logos@www.achaea.com
- New Bartle article Travis Casey
- New Bartle article the_logos@www.achaea.com
- New Bartle article Travis Casey
- New Bartle article Travis Casey
- New Bartle article Timothy Dang
- New Bartle article Travis Casey
- New Bartle article Marc Bowden
- New Bartle article Marc Bowden
- New Bartle article Matt Mihaly
- everquest banning sarapis@www.achaea.com
- Fallen Age (was Shameless Plug) SavantKnowsAll@cs.com
- Fallen Age (was Shameless Plug) the_logos@www.achaea.com
- Fallen Age (was Shameless Plug) SavantKnowsAll@cs.com
- Fallen Age (was Shameless Plug) the_logos@www.achaea.com
- Fallen Age (was Shameless Plug) SavantKnowsAll@cs.com
- Fallen Age (was Shameless Plug) Brian 'Psychochild' Green
- Fallen Age (was Shameless Plug) the_logos@www.achaea.com
- Fallen Age (was Shameless Plug) SavantKnowsAll@cs.com
- Myn ynd Wymyn (was Teaching ethics in MUDs) Adam Casbarian
- Myn ynd Wymyn (was Teaching ethics in MUDs) Willowreed@aol.com
- Yamauchi Puts the Industry In Its Place msew
- Item drain was Item Distribution in Areas Brian Hook
- MUD-Dev digest, Vol 1 #255 - 27 msgs Dr. Cat
- MUD-Dev digest, Vol 1 #255 - 27 msgs John Buehler
- realism and unrealism Travis Casey
- realism and unrealism Federico Di Gregorio
- realism and unrealism Marian Griffith
- Limiting rewards was Interesting EQ rant (very long quote) Brian Hook
- Limiting rewards was Interesting EQ rant (very long quote) S. Patrick Gallaty
- Limiting rewards was Interesting EQ rant (very long quote) Brian Hook
- Limiting rewards was Interesting EQ rant (very long quote) Daniel.Harman@barclayscapital.com
- Limiting rewards was Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Damaging items was New Bartle article Brian Hook
- Damaging items was New Bartle article msew
- Damaging items was New Bartle article Brian Hook
- Damaging items was New Bartle article Travis Casey
- Damaging items was New Bartle article John Buehler
- Damaging items was New Bartle article Travis Casey
- Damaging items was New Bartle article Marian Griffith
- MUD-Dev digest, Vol 1 #255 - 27 msgs Dr. Cat
- Distributed Processing John Buehler
- Distributed Processing Gaffney, Jeremy
- Distributed Processing John Buehler
- Distributed Processing Vincent Archer
- Distributed Processing Timothy Dang
- Distributed Processing Adam Martin
- Distributed Processing shren
- Distributed Processing Gaffney, Jeremy
- Quests + No Spoils (was: Interesting EQ rant) Corey Crawford
- Quests + No Spoils (was: Interesting EQ rant) the_logos@www.achaea.com
- Where's The Line Drawn Kyndig
- Where's The Line Drawn KaVir@dial.pipex.com
- Where's The Line Drawn Frank Crowell
- Multiple Character Races John Buehler
- Multiple Character Races Brian Hook
- Multiple Character Races Caliban Tiresias Darklock
- Multiple Character Races John Buehler
- Multiple Character Races Koster, Raph
- Multiple Character Races John Buehler
- Multiple Character Races ghovs
- Multiple Character Races the_logos@www.achaea.com
- Multiple Character Races Michael Tresca
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) Vincent Archer
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Zak Jarvis
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Koster, Raph
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Koster, Raph
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) Freeman, Jeff
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Jeff Freeman
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) shren
- FW: Interesting EQ rant (very long quote) Freeman, Jeff
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Jon Lambert
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) Travis Nixon
- FW: Interesting EQ rant (very long quote) F. Randall Farmer
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) Nathan F.Yospe
- FW: Interesting EQ rant (very long quote) J. Coleman
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) Koster, Raph
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) Kevin Littlejohn
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Travis Casey
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) Paul Schwanz - Enterprise Services
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
On Tue, 6 Mar 2001, Paul Schwanz - Enterprise Services wrote:
>> Matt Mihaly writes:
>> In-game knowledge is not trackeable without the use of AI way
>> beyond what we have now. All that can be done now is mock up a
>> system to make users jump through hoops. Until you have a system
>> that knows whether my character knows something (instead of
>> pretending that the only way to gain a piece of knowledge is via
>> some special command as opposed to general communications), then
>> you're not modeling in-game knowledge. You're mocking it.
> Does this mocking of in-game knowledge also extend to skill systems?
> Maybe I'm just not understanding, but aren't there a lot of skill
> systems out there where the _character_ has to learn something in
> order to use a skill? In these cases, it is not possible for a
> _player_ to simply visit a web-site and suddenly start making the
> best pizza around. The _character_ must also develop skills to use
> this knowledge in many cases.
Hmm.
> How is this different? It seems that our current AI works just fine
> to accomplish this. And aren't we asking the player to jump though
> hoops so that the character can gain skills? I always thought that
> making this distinction between player and character was one of the
> things that characterized almost all forms of RP.
Well, in Achaea, I make them jump through hoops to gain skills because
the hoops involve paying us money.
> I guess I don't really see the difference between this and other
> forms of knowledge. I also don't see the difficulty in tracking
> other forms of knowledge, since we do a decent job of tracking a
> character's knowledge about skills.
I can't quite put my finger on the difference, but there definitely is
one. I was going to chalk it up to purely conceptual knowledge
vs. <some other kind of knowledge> but couldn't express myself
properly (it's 4 am). I will say though that the reason modeling
in-character knowledge like we're talking about seems silly to me is
because as long as you have any communication between characters,
there is no way to know what information has passed between them. _No
way to know._ You could pay people to snoop every conversation, and
they would start speaking in code. You crack the code, they start
using a stronger one. Obviously most players aren't going to do that,
but the point it illustrates is the impossibility of tracking
character knowledge in a manner that isn't going to often fly in the
face of what a player _knows_ his character has experienced.
By way of example rather than explanation (as explanation seems to
elude me right now), what if I said to you (assuming we were
characters in a game, and assuming what I'm telling you is the truth:
"Hey Paul!" says I. "The key to the Garden of the Holy Lemon Tree is
buried under the statue of St. Meyer the Beloved. Say 'porkmelon' to
make the statue move."
Paul trundles off to the Garden and gravely utters the magic word
'porkmelon.'
"Hmmmm." says Paul. "Porkmelon."
Paul taps his foot impatiently.
"PORKMELON!"
(The statue continues to stand in the background, defiantly unmoved.)
Paul mutters to himself about that idiot Matt and walks back to Matt's
house.
"Matt, you eediot!" says Paul, in a voice reminiscent of a certain
12th century Pope. "I said porkmelon three bloody times and the statue
didn't so much as grimace."
"What? How odd. I myself have at times desired the bounty of
St. Meyer, and have uttered that very same magic word to gain the key
to the Garden." says a puzzled Matt.
Paul throws down a glove and demands satisfaction.
Matt sighs, knowing how Paul gets when he's been drinking since noon,
and says, "Friend Paul, let's stroll over to the offending statue and
see together whether we might get it to move."
(Long scene of them walking. Sounds of minstrels singing "My Favourite
Things" waft in from somewhere.)
Matt says, "Here we are Paul. Now we shall see the truth of things."
Matt says, "Porkmelon."
(The statue immediately moves 2 feet to the left on previously-hidden
rollers.)
Paul says, "What the hell?"
"Ooooooh," says Matt. "Maybe someone ELSE has to tell you that the
magic word is porkmelon. How silly of me to assume that me telling you
porkmelon would be the same as Gandalf the Recluse Wizard telling me
that the magic word was porkmelon!"
Don't you see how silly that seems from an in-role perspective (which
is the only reason to care really. If you're not concerned about role,
then who cares how the character got the knowledge)?
Now counter that with:
I know how to kick you in the face.
You want to know how you can kick people in the face.
I could tell you, "Dude, raise your leg, point your knee at the filthy
heretic's face, and rapidly finish the kick with your lower leg."
But does that mean you know how to kick me in the face? No. Or rather,
maybe you think you know, or maybe you do know, but if you can't do
it, then you can't do it.
I know I haven't put my finger on the difference here, but there
certainly seems to be a difference between the two examples above that
is fairly fundamental to why I think most people would find the word
'porkmelon' not working for Paul simply because Paul didn't get that
information from the "right" source much more objectionable than you
not being able to throw a snapkick to the face after someone told you
how to do it.
--matt - FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) J. Coleman
- FW: Interesting EQ rant (very long quote) Freeman, Jeff
- FW: Interesting EQ rant (very long quote) Brian Hook
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) Travis Casey
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) Travis Casey
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) Travis Casey
- FW: Interesting EQ rant (very long quote) Matt Mihaly
- FW: Interesting EQ rant (very long quote) Travis Casey
- FW: Interesting EQ rant (very long quote) shren
- FW: Interesting EQ rant (very long quote) Paul Schwanz - Enterprise Services
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Kevin Littlejohn
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) Kevin Littlejohn
- FW: Interesting EQ rant (very long quote) John Buehler
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) Adam Martin
- FW: Interesting EQ rant (very long quote) the_logos@www.achaea.com
- FW: Interesting EQ rant (very long quote) Vincent Archer
- FW: Interesting EQ rant (very long quote) holding99@mindspring.com
- FW: Interesting EQ rant (very long quote) david.l.smith@home.com
- FW: Interesting EQ rant (very long quote) holding99@mindspring.com
- FW: Interesting EQ rant (very long quote) Nathan F.Yospe
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