February 1999
- client images Chris Gray
- Question on c++ switch optimization, and parsers in general. Ben Greear
- Question on c++ switch optimization, and parsers in general. Adam Wiggins
- Question on c++ switch optimization, and parsers in general. Ola Fosheim Grøstad
- Question on c++ switch optimization, and parsers in general. Chris Gray
- Question on c++ switch optimization, and parsers in general. Chris Gray
- Question on c++ switch optimization, and parsers in general. T. Alexander Popiel
- Question on c++ switch optimization, and parsers in general. Ola Fosheim Grøstad
- Question on c++ switch optimization, and parsers in general. Richard Woolcock
- Question on c++ switch optimization, and parsers in general. Marc Hernandez
- Question on c++ switch optimization, and parsers i Chris Gray
- Question on c++ switch optimization, and parsers i Jon A. Lambert
- Question on c++ switch optimization, and parsers i Chris Gray
- optimizing code diablo@best.com
- optimizing code Hans-Henrik Staerfeldt
- optimizing code Chris Gray
- code profiling Chris Gray
- World-file parsing and RTTI? The Arrow
- World-file parsing and RTTI? Mark Gritter
- pet peeves diablo@best.com
- pet peeves diablo@best.com
- pet peeves Caliban Tiresias Darklock
- pet peeves Marc Bowden
- pet peeves Richard Woolcock
- pet peeves Koster, Raph
- pet peeves diablo@best.com
- pet peeves Caliban Tiresias Darklock
- pet peeves Kristen Koster
- pet peeves Caliban Tiresias Darklock
- pet peeves Adam Wiggins
- pet peeves Wes Connell
- pet peeves J C Lawrence
- pet peeves Matthew Mihaly
- pet peeves Ling
- pet peeves Ola Fosheim Grøstad
- pet peeves Matthew Mihaly
- pet peeves Ola Fosheim Grøstad
- pet peeves Matthew Mihaly
- pet peeves David Bennett
- pet peeves Robert Woods
- pet peeves Wes Connell
- pet peeves Travis S. Casey
- pet peeves Matthew Mihaly
- pet peeves Neerenberg, AaronX
- pet peeves greg
- pet peeves Richard Woolcock
- pet peeves J C Lawrence
- pet peeves Martin Keegan
- pet peeves Ola Fosheim Grøstad
- pet peeves J C Lawrence
- pet peeves diablo@best.com
- pet peeves Brandon A Downey
- pet peeves diablo@best.com
- pet peeves Darren Henderson
- pet peeves diablo@best.com
- pet peeves Darren Henderson
- pet peeves Steve Houchard
- pet peeves diablo@best.com
- pet peeves Darren Henderson
- pet peeves diablo@best.com
- pet peeves Steve Houchard
- pet peeves diablo@best.com
On Sat, 13 Feb 1999, Steve Houchard wrote:
> I wasn't implying that anyone not building or coding wasn't doing anything
> useful. When I said "...and a few more who are around constantly but who
> don't contribute much if anything useful..." I meant they REALLY don't
> contribute anything useful. The people in question don't interact with
> mortals except to show off their admin powers and to try to impress them
> (and me) with their knowledge of technical topics and muds in general
> which I have found to be lacking in the past. To sum up: the people that
> I'm referring to are annoying to me because:
> A) they're on the admin staff because and only because they're friends
> of someone with power,
> B) they don't contribute anything (with very minor exceptions) to the
> game despite being around at least as much as I am, and
> C) because they've proven a lack of knowledge on topics technical and
> yet still try to impress me with their smarts.
Erk. That's an unenviable situation indeed. Cronyism never works. Look at
Malaysia!
> This is fine in the private sector where money is involved. As someone
> mentioned in an earlier post, this is not representative of the types of
> muds that people have the most contact with (especially in this case).
> I've found that in the hobbyist sector good coders that are more or less
> "free agents" like myself and hard to come by for free. Maybe you don't
> pay your coders and they stick around because you have something wonderful
> that they want to be a part of in which case I'd say you're very lucky.
> If they're proficient enough to do the myriad of tasks you might deem fit
> to throw their way in an efficient and expedient manner, I'd say you're
> even luckier. Finding these people in "stock diku" land where the average
> player is age 15 and grammatical errors abound isn't as straightforward as
> you might think.
Yeah, I stand corrected on my statement about this. I don't actually pay
my coder much (we are commercial, but we're new and no ones getting rich
off of Achaea at this point), but I was pretty lucky to find him I guess.
He volunteered for us for 5 months (not just messing around either,
but doing serious, quality work) before I decided that he was worth
paying. I will now consider myself lucky to have found someone as
dependable and generally competent as him. (He's a coder who can actaully
write a bit when he needs to!)
> > Most of our Gods know nothing about computers. It's not really relevent to
> > being a God, I think. Being a God is all about leading and motivating, not
> > about being able to code or whatever.
>
> Chances are though that they don't go out of their way to impress you (or
> anyone else) with their knowledge of the system, how it works, or how the
> code is being written. The next time you get a newbie asking you to be an
> admin, think of how fun it would be to deal with that person if you made
> them an admin--that's exactly the kind of person I deal with on a regular
> basis in my current assignment.
Yikes. I ONCE gave in to a new player who pestered me and pestered me and
made promise after promise about how he could do all sorts of things for
us. Big mistake. He was deleted within about 10 days, mostly for being so
annoying that the rest of the Gods couldn't stand being around him (of
course he didn't do a thing in those 10 days either, except show off his
powers to the mortals).
Kick your friend in the arse, Steve, and tell him that if he ever wants a
quality game, he needs to tick off his friends and kick them out.
--matt
- pet peeves diablo@best.com
- pet peeves Richard Woolcock
- pet peeves diablo@best.com
- pet peeves Richard Woolcock
- pet peeves Apocalypse
- pet peeves Caliban Tiresias Darklock
- pet peeves diablo@best.com
- pet peeves Adam Wiggins
- pet peeves diablo@best.com
- pet peeves Adam Wiggins
- pet peeves diablo@best.com
- pet peeves Mik Clarke
- pet peeves Caliban Tiresias Darklock
- pet peeves Travis S. Casey
- pet peeves Caliban Tiresias Darklock
- pet peeves Benjamin D. Wiechel
- pet peeves Marc Bowden
- pet peeves Matthew Mihaly
- pet peeves Mik Clarke
- pet peeves Benjamin D. Wiechel
- pet peeves Matthew Mihaly
- pet peeves Caliban Tiresias Darklock
- pet peeves Marc Bowden
- pet peeves Matthew Mihaly
- pet peeves David Bennett
- pet peeves David Bennett
- pet peeves Petri Virkkula
- pet peeves J C Lawrence
- Horror Themed Muds [was CthulhuMud Driver 6] Christopher Allen
- Horror Themed Muds [was CthulhuMud Driver 6] Caliban Tiresias Darklock
- Horror Themed Muds [was CthulhuMud Driver 6] Mik Clarke
- CthulhuMud Driver 6 Mik Clarke
- CthulhuMud Driver 6 J C Lawrence
- Mathengine Ling
- Mathengine Apocalypse
- Website update Koster, Raph
- Influential muds Koster, Raph
- Influential muds Dan Shiovitz
- Influential muds Adam Wiggins
- Influential muds Sunny Gulati
- Influential muds diablo@best.com
- Influential muds Juha Lindfors
- Influential muds Brandon J. Rickman
- Influential muds Caliban Tiresias Darklock
- Influential muds Andy Cink
- Influential muds J C Lawrence
- Influential muds Dr. Cat
- Influential muds Jay Carlson
- Influential muds Mik Clarke
- Influential muds Richard Woolcock
- Influential muds Koster, Raph
- Influential muds Mik Clarke
- Influential muds Ola Fosheim Grøstad
- Influential muds Dan Root
- Influential muds Benjamin D. Wiechel
- State of the art? Andy Cink
- State of the art? diablo@best.com
- State of the art? Caliban Tiresias Darklock
- State of the art? ##Make Nylander
- State of the art? diablo@best.com
- State of the art? Martin Keegan
- State of the art? David Bennett
- State of the art? Martin Keegan
- State of the art? Andy Cink
- State of the art? J C Lawrence
- State of the art? David Bennett
- State of the art? Matthew Mihaly
- State of the art? Caliban Tiresias Darklock
- State of the art? Matthew Mihaly
- State of the art? Ola Fosheim Grøstad
- State of the art? Ola Fosheim Grøstad
- State of the art? J C Lawrence
- State of the art? Matthew Mihaly
- State of the art? Mik Clarke
- State of the art? J C Lawrence
- The Terrorist Class Ola Fosheim Grøstad
- The Terrorist Class Mik Clarke
- Welcome To "MUD-Dev"! mud-dev-admin@kanga.nu
- IMPORTANT ADMIN: New list setup requires your attention J C Lawrence
- ADMIN: URL change J C Lawrence
- PermaDeath (was pet peeves) Marc Hernandez
- ScryMUD 1.8.7 released. Ben Greear
- PermaDeath Sayeed
- PermaDeath Ola Fosheim Grøstad
- PermaDeath Sayeed
- roleplaying and immersion (was: PermaDeath) Ola Fosheim Grøstad
- Roleplaying and Immersion (was: PermaDeath) Sayeed
- Roleplaying and Immersion (was: PermaDeath) Adam Wiggins
- Roleplaying and Immersion (was: PermaDeath) J C Lawrence
- Roleplaying and Immersion (was: PermaDeath) Ola Fosheim Grøstad
- WEB: VR-stuff Ola Fosheim Grøstad
- WEB: VR-stuff J C Lawrence
- WEB: VR-stuff Mik Clarke
- WEB: VR-stuff Marian Griffith
- WEB: VR-stuff J C Lawrence
- ADMIN: The list archives are now online and fully searchable J C Lawrence
- Theories was pet peeves Wes Connell