April 2009
- Text based MUD's - State of the art (if any) Tiago
- Text based MUD's - State of the art (if any) Siege)
- Text based MUD's - State of the art (if any) Jacob Cord
- Text based MUD's - State of the art (if any) Jeffrey Kesselman
- Text based MUD's - State of the art (if any) John A. Bertoglio
- Text based MUD's - State of the art (if any) Galleus, the Sky Sovereign
- Text based MUD's - State of the art (if any) Nabil Maynard
- Text based MUD's - State of the art (if any) Fred Bauder
- Text based MUD's - State of the art (if any) Aurel
- Text based MUD's - State of the art (if any) matthew.owen@barclays.com
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Richard Boehme
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier Richard Boehme
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
Btw ... if your a member of LinkedIn there is a really good discussion
of what Onlive isn't in this discussion group...
http://www.linkedin.com/groupAnswers?viewQuestionAndAnswers=&gid1841&discussionID$40574&goback=.anh_111841
On Thu, Apr 16, 2009 at 1:24 PM, Jeffrey Kesselman <jeffpk@gmail.com> wrote:
> Half a sentence got dropped, sorry.
>
> On Thu, Apr 16, 2009 at 1:22 PM, Jeffrey Kesselman <jeffpk@gmail.com> wrote:
>>
>> Furthernore, with increasing demands ?on the game world for things
>> like physics modeling and
>>
> hightened AI, it is becoming even MORE critical that we find was to
> safely use the
> incredible horsepower our users bring with them.
>
> ...
>
>
>> ~~ Microsoft help desk says: reply hazy, ask again later. ~~
>>
>
>
>
> --
> ~~ Microsoft help desk says: reply hazy, ask again later. ~~
>
--
~~ Microsoft help desk says: reply hazy, ask again later. ~~
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier John Buehler
- [DESIGN] OnLive might make MMOs much easier Richard Boehme
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier R. Scott Kennan
- [DESIGN] OnLive might make MMOs much easier R. Scott Kennan
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier John Buehler
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank