April 2009
- Text based MUD's - State of the art (if any) Tiago
- Text based MUD's - State of the art (if any) Siege)
- Text based MUD's - State of the art (if any) Jacob Cord
- Text based MUD's - State of the art (if any) Jeffrey Kesselman
- Text based MUD's - State of the art (if any) John A. Bertoglio
- Text based MUD's - State of the art (if any) Galleus, the Sky Sovereign
- Text based MUD's - State of the art (if any) Nabil Maynard
- Text based MUD's - State of the art (if any) Fred Bauder
- Text based MUD's - State of the art (if any) Aurel
- Text based MUD's - State of the art (if any) matthew.owen@barclays.com
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Richard Boehme
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier Richard Boehme
On Mon, Apr 6, 2009 at 2:34 PM, Matt Cruikshank
<mattcruikshank@gmail.com> wrote:
> So, what I'm saying is that if the MMO Client - the game data, the
> game logic - can be installed on the OnLive Server, then it becomes
> trusted.
It could probably be trusted, but if you trust the client, you would
only be able to run on OnLive - your MMO would be dependent on them,
because it would be dependent on client trust. If you stick to the
model where the client isn't trusted, you could deploy to OnLive as
well as whatever other platform you want. It's a matter of
artificially limiting yourself to one platform simply in order to save
effort in coding the server.
--
Thank you.
Richard Boehme
Email: rboehme@gmail.com
Phone: 443-739-8502
Blog: http://www.cookingxp.com/ - [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier John Buehler
- [DESIGN] OnLive might make MMOs much easier Richard Boehme
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank
- [DESIGN] OnLive might make MMOs much easier Richard Boehme
- [DESIGN] OnLive might make MMOs much easier R. Scott Kennan
- [DESIGN] OnLive might make MMOs much easier R. Scott Kennan
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier John Buehler
- [DESIGN] OnLive might make MMOs much easier Jeffrey Kesselman
- [DESIGN] OnLive might make MMOs much easier Matt Cruikshank