September 2008
- [MUD-Dev2][BIZ] I have a new site for sims Bristle
- [DESIGN] Interactive text system. Robert Flesch
- [DESIGN] Interactive text system. Mike Rozak
- Bad Terminology: MMO, MMORPG vs. MUD Jean, Yannick
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Michael Chui
- Bad Terminology: MMO, MMORPG vs. MUD Vincent Archer
- Bad Terminology: MMO, MMORPG vs. MUD Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Acius
- Bad Terminology: MMO, MMORPG vs. MUD Vincent Archer
- Bad Terminology: MMO, MMORPG vs. MUD Aurel
- Bad Terminology: MMO, MMORPG vs. MUD Vincent Archer
According to Aurel:
> All you need is for the next WoW to call itself a POW or a PSW or whatever
> it likes and you've got a name change. The marketing team might even try to
Even WoW cannot do it.
Initially, World of Warcraft wasn't supposed to have "mobs". It was supposed
to have "creeps", because that's how they were called in Warcraft 3. The
devs used creeps all the time during alpha, and I think early beta.
Today, all the devs and community managers refer to mobs as... "mobs".
--
Vincent Archer Email: archer@frmug.org
All men are mortal. Socrates was mortal. Therefore, all men are Socrates.
(Woody Allen)
- Bad Terminology: MMO, MMORPG vs. MUD Vincent Archer
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Mike Oxford
- Bad Terminology: MMO, MMORPG vs. MUD Mike Sellers
- Bad Terminology: MMO, MMORPG vs. MUD cruise