September 2008
- [MUD-Dev2][BIZ] I have a new site for sims Bristle
- [DESIGN] Interactive text system. Robert Flesch
- [DESIGN] Interactive text system. Mike Rozak
- Bad Terminology: MMO, MMORPG vs. MUD Jean, Yannick
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Michael Chui
I've seen two lately that I think are better than anything yet proposed.
PSW - Persistent State World. Doesn't roll off the tongue, but I don't see
why it should.
Source: http://www.igda.org/wiki/Online_Games_SIG#This_Wiki
"crowd game" - "We just call them crowd games. The crowd on the cloud. So
simple, easy. I don't get why you don't use it the easy way." I don't care
if it's not an acronym. Why does it have to be an acronym?
Source: Bruce Sterling's AGDC keynote,
http://www.raphkoster.com/2008/09/16/agdc-bruce-sterling-keynote/
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-Michael Chui - Bad Terminology: MMO, MMORPG vs. MUD Vincent Archer
- Bad Terminology: MMO, MMORPG vs. MUD Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Acius
- Bad Terminology: MMO, MMORPG vs. MUD Vincent Archer
- Bad Terminology: MMO, MMORPG vs. MUD Aurel
- Bad Terminology: MMO, MMORPG vs. MUD Vincent Archer
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Mike Oxford
- Bad Terminology: MMO, MMORPG vs. MUD Mike Sellers
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Michael Chui