August 2008
- [Design] Design challenge: Bed-time game Soyweiser
- [Design] Design challenge: Bed-time game Peter Harkins
- [Design] Design challenge: Bed-time game Daniel James
- [Design] Design challenge: Bed-time game Nick Koranda
- [Design] Design challenge: Bed-time game Christopher Lloyd
- [Design] Design challenge: Bed-time game Nabil Maynard
- [Design] "Why Pirate Games" Article Nick Koranda
- [Design] "Why Pirate Games" Article Tess Snider
- [Design] "Why Pirate Games" Article Sean Howard
- [Design] "Why Pirate Games" Article Caliban Darklock
- [Design] "Why Pirate Games" Article Michael Hartman
- [Design] Design challenge: Bed-time game Matt Chatterley
- [Design] Design challenge: Bed-time game Siege)
- [Design] Design challenge: Bed-time game Soyweiser
- [Design] Design challenge: Bed-time game Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Sean Howard
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Aurel
- Bad Terminology: MMO, MMORPG vs. MUD Caliban Darklock
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Mike Sellers
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Sean Howard
- Bad Terminology: MMO, MMORPG vs. MUD McDonald, Stephen
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD John Szeder
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
- Bad Terminology: MMO, MMORPG vs. MUD Kerry Fraser-Robinson
- Bad Terminology: MMO, MMORPG vs. MUD John Szeder
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Lachek Butalek
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Peter Keeler
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Kerry Fraser-Robinson
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Morris Cox
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
> -----Original Message-----
> From: mud-dev2-bounces@lists.mud-dev.com [mailto:mud-dev2-
> bounces@lists.mud-dev.com] On Behalf Of Jeffrey Kesselman
> Sent: Tuesday, August 26, 2008 10:17 AM
> To: mud-dev2@lists.mud-dev.com
> Subject: Re: [MUD-Dev2] Bad Terminology: MMO, MMORPG vs. MUD
>
> On Thu, Aug 21, 2008 at 10:32 AM, Raph Koster <raph@areae.net> wrote:
> > The first game to get labeled massive was Meridian 59, with a max of
> > ~250.\
>
> Actually, I thought it was Neverwinter Nights at about150 *shrug*
I don't recall that being used in the marketing, but it's entirely
possible it was.
The key thing here for me is that ALL muds were actually "massive" --
the pro game industry just didn't pay them much attention. Similarly,
there were large-scale games on the online services that fit the bill.
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
- [Design] Design challenge: Bed-time game John Buehler
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman