August 2008
- [Design] Design challenge: Bed-time game Soyweiser
- [Design] Design challenge: Bed-time game Peter Harkins
- [Design] Design challenge: Bed-time game Daniel James
- [Design] Design challenge: Bed-time game Nick Koranda
- [Design] Design challenge: Bed-time game Christopher Lloyd
- [Design] Design challenge: Bed-time game Nabil Maynard
- [Design] "Why Pirate Games" Article Nick Koranda
- [Design] "Why Pirate Games" Article Tess Snider
- [Design] "Why Pirate Games" Article Sean Howard
- [Design] "Why Pirate Games" Article Caliban Darklock
- [Design] "Why Pirate Games" Article Michael Hartman
- [Design] Design challenge: Bed-time game Matt Chatterley
- [Design] Design challenge: Bed-time game Siege)
- [Design] Design challenge: Bed-time game Siege)
- [Design] Design challenge: Bed-time game Mike Rozak
- [Design] Design challenge: Bed-time game Siege)
On Tue, Jul 8, 2008 at 7:34 PM, Mike Rozak <Mike@mxac.com.au> wrote:
> Zach Collins wrote:
>> You are a protozoan. You and your team are a protozoan.
> I think you might be jumping the gun on game-design specifics. Some broader
> issues must be dealt with first:
Actually, I was thinking of creating the protozoan thing as a simple
Flash game, which would run on most machines, even a EeePC, with
little trouble. Kind of like the games at http://www.orisinal.com/
(many of which might be the sort of bedtime games you were looking for
in the first place).
--
Zach Collins (Siege)
"If code can be speech, then software can be art." - [Design] Design challenge: Bed-time game Acius
- [Design] Design challenge: Bed-time game Siege)
- [Design] Design challenge: Bed-time game Soyweiser
- [Design] Design challenge: Bed-time game Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Sean Howard
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Aurel
- Bad Terminology: MMO, MMORPG vs. MUD Caliban Darklock
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Mike Sellers
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Sean Howard
- Bad Terminology: MMO, MMORPG vs. MUD McDonald, Stephen
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD John Szeder
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
- Bad Terminology: MMO, MMORPG vs. MUD Kerry Fraser-Robinson
- Bad Terminology: MMO, MMORPG vs. MUD John Szeder
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Lachek Butalek
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Peter Keeler
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Kerry Fraser-Robinson
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Morris Cox
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
- [Design] Design challenge: Bed-time game John Buehler
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman