August 2008
- [Design] Design challenge: Bed-time game Soyweiser
- [Design] Design challenge: Bed-time game Peter Harkins
- [Design] Design challenge: Bed-time game Daniel James
- [Design] Design challenge: Bed-time game Nick Koranda
- [Design] Design challenge: Bed-time game Christopher Lloyd
- [Design] Design challenge: Bed-time game Nabil Maynard
- [Design] "Why Pirate Games" Article Nick Koranda
- [Design] "Why Pirate Games" Article Tess Snider
- [Design] "Why Pirate Games" Article Sean Howard
- [Design] "Why Pirate Games" Article Caliban Darklock
- [Design] "Why Pirate Games" Article Michael Hartman
I found this paragraph to be the most dead on and something the entire
gaming industry needs to learn:
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DRM:
This was expected, but whereas many pirates who debate the issue online
are often abusive and aggressive on the topic, most of the DRM
complaints were reasonable and well put. People don't like DRM, we knew
that, but the extent to which DRM is turning away people who have no
other complaints is possibly misunderstood. If you wanted to change ONE
thing to get more pirates to buy games, scrapping DRM is it. These
gamers are the low hanging fruit of this whole debate.
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--
Michael Hartman, J.D. (http://www.frogdice.com)
President & CEO, Frogdice, Inc.
University of Georgia School of Law, 1995-1998
Georgetown University School of Foreign Service, 1990-1994
- [Design] Design challenge: Bed-time game Matt Chatterley
- [Design] Design challenge: Bed-time game Siege)
- [Design] Design challenge: Bed-time game Soyweiser
- [Design] Design challenge: Bed-time game Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Sean Howard
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Aurel
- Bad Terminology: MMO, MMORPG vs. MUD Caliban Darklock
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Mike Sellers
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Sean Howard
- Bad Terminology: MMO, MMORPG vs. MUD McDonald, Stephen
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD John Szeder
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
- Bad Terminology: MMO, MMORPG vs. MUD Kerry Fraser-Robinson
- Bad Terminology: MMO, MMORPG vs. MUD John Szeder
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Lachek Butalek
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Peter Keeler
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Kerry Fraser-Robinson
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Morris Cox
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
- [Design] Design challenge: Bed-time game John Buehler
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman