August 2008
- [Design] Design challenge: Bed-time game Soyweiser
- [Design] Design challenge: Bed-time game Peter Harkins
- [Design] Design challenge: Bed-time game Daniel James
- [Design] Design challenge: Bed-time game Nick Koranda
 
- [Design] Design challenge: Bed-time game Christopher Lloyd
- [Design] Design challenge: Bed-time game Nabil Maynard
- [Design] "Why Pirate Games" Article Nick Koranda
- [Design] "Why Pirate Games" Article Tess Snider
- [Design] "Why Pirate Games" Article Sean Howard
- [Design] "Why Pirate Games" Article Caliban Darklock
 
- [Design] "Why Pirate Games" Article Michael Hartman
 
- [Design] Design challenge: Bed-time game Matt Chatterley
- [Design] Design challenge: Bed-time game Siege)
 
 
- [Design] Design challenge: Bed-time game Soyweiser
								On Mon, Aug 4, 2008 at 9:04 PM, Peter Harkins <ph@malaprop.org> wrote:
 
 > On Fri, Jul 18, 2008 at 11:14:36AM -0600, Acius wrote:
 > > One style of game that seems appropriate is the Ikariam/Travian style of
 > > web-based empire building.
 >
 > On a tangent, does anyone know of a nice name for this class of games?
 > Think of games like:
 >
 > I admit completely they're not muds, but they share a lot of features.
 > I'm continously surprised by how large some of the crude games get. They
 > feel to me a lot like muds of the early 90s: hobbyists running world
 > games with a slowly rising trend of commercial products. I've got a few
 > browser game designs I've been considering building, I just don't even
 > know what to call the genre. Thoughts?
 >
 > --
 > Peter Harkins - http://push.cx - http://NearbyGamers.com
 >
 
 
 On the utopia wikipedia page it was called a 'massive multiplayer
 internet-based strategy game', however I think that the term should include
 web-based instead of internet-based, as they are played using a web browser.
 So something like "massive multiplayer web-based strategy game", a MMWSG. If
 you leave out the strategy game it would become something like a multiplayer
 browser game. (
 http://en.wikipedia.org/wiki/Category:Multiplayer_browser-based_games ).
 
 Is this something you are looking for?
 
 --
 Soyweiser
- [Design] Design challenge: Bed-time game Adam Martin
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Sean Howard
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Aurel
- Bad Terminology: MMO, MMORPG vs. MUD Caliban Darklock
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
 
- Bad Terminology: MMO, MMORPG vs. MUD Mike Sellers
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
 
- Bad Terminology: MMO, MMORPG vs. MUD Sean Howard
 
 
- Bad Terminology: MMO, MMORPG vs. MUD McDonald, Stephen
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD John Szeder
 
 
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
- Bad Terminology: MMO, MMORPG vs. MUD Kerry Fraser-Robinson
- Bad Terminology: MMO, MMORPG vs. MUD John Szeder
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Lachek Butalek
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Peter Keeler
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
 
 
- Bad Terminology: MMO, MMORPG vs. MUD Kerry Fraser-Robinson
- Bad Terminology: MMO, MMORPG vs. MUD cruise
- Bad Terminology: MMO, MMORPG vs. MUD Adam Martin
 
 
 
- Bad Terminology: MMO, MMORPG vs. MUD Morris Cox
- Bad Terminology: MMO, MMORPG vs. MUD Jon Mayo
 
 
 
- Bad Terminology: MMO, MMORPG vs. MUD Michael Hartman
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman
- Bad Terminology: MMO, MMORPG vs. MUD Raph Koster
 
 
 
 
 
- [Design] Design challenge: Bed-time game John Buehler
 
 
 
- Bad Terminology: MMO, MMORPG vs. MUD Jeffrey Kesselman