August 2007
- [NEWS] New Payment Service For Microtransactions Nick Koranda
- [NEWS] New Payment Service For Microtransactions Michael Chui
- BIZ: welcome back to me (warning long but exciting) Frank Crowell
- Austin GDC meet: Web 2.0 and Games Adam Martin
- Austin GDC meet: Web 2.0 and Games Robert Flesch
- Austin GDC meet: Web 2.0 and Games Jeffrey Kesselman
- Austin GDC meet: Web 2.0 and Games Morgan Ramsay
- Austin GDC meet: Web 2.0 and Games Bristle
- Austin GDC meet: Web 2.0 and Games Adam Martin
- Austin GDC meet: Web 2.0 and Games Michael Chui
- Austin GDC meet: Web 2.0 and Games Matt Chatterley
- Austin GDC meet: Web 2.0 and Games Adam Martin
- [DESIGN] Spore and MMOs Michael Chui
- [DESIGN] Spore and MMOs Lachek Butalek
- [DESIGN] Spore and MMOs Johnicholas Hines
- [DESIGN] Spore and MMOs John Buehler
- [DESIGN] Spore and MMOs Mike Rozak
- [DESIGN] Spore and MMOs ghovs@plex.nl
- [DESIGN] Spore and MMOs cruise
- [DESIGN] Spore and MMOs Ren Reynolds
- [DESIGN] Spore and MMOs Aurel Mihai
- [DESIGN] Spore and MMOs John Buehler
- [DESIGN] Spore and MMOs Michael Chui
- [DESIGN] Spore and MMOs cruise
- [DESIGN] Spore and MMOs Amanda Walker
- [DESIGN] Spore and MMOs Jean, Yannick
- [DESIGN] Spore and MMOs Vincent Archer
- [Tech] 3rd Party Launcher/Patcher Wilfried Henseler
- [BIZ ] Project Darkstar - revisited after the last visit Bristle
- [BIZ ] Project Darkstar - revisited after the last visit Jeffrey Kesselman
- [BIZ ] Project Darkstar - revisited after the last visit tigeba
Jeffrey Kesselman wrote:
> On 8/31/07, Bristle <bristle2008@yahoo.com> wrote:
>
>> After my last post about the confusing license from Sun concerning the
>> game server, I found two interesting things. Now I remember that that
>> initial intend of SGS was to sell hardware for ISP/NOC centers. So the
>> developer version was a gift for an early peek of the SDK.
>>
>> But here are the two items that got my attention:
>>
>> -first the open source of Java Standard Edition, under GPL 2. I assume
>> that happened
>> -then the GPL 2 open source license to Project Darkstar
>> http://www.projectdarkstar.com/
>>
>> I am so pleased with this that I am just about ready to read Java &
>> Brain Surgery in 24 hours book. No actually I want it on audio CD so I
>> can learn while I drive.
>>
>> I hope that someone with a lot more technical knowledge than I have will
>> also look at Project Darkstar.
>>
>
> Cool. I just responded to your other post (which for some reason came
> through later then this one.)
>
> So... on the license stuff, I'm thrilled you found that for yourself!
>
> We have a bunch of exciting news to share at AGC. I assume someone else
> from this list will be there so rather then toot our own horn I'll let
> someone else report on it. But I *am* always lurking around to answer
> any questions I can.
>
If any of you manage to make it to the AGC, you might want to check out
a very modest but neat demo I worked up by integrating Project Darkstar
and a very popular AAA 3D engine. I won't be at the conference
personally but I would be happy to answer any questions about how the
integration works, or working with Project Darkstar here. The demo
should be available at the Darkstar booth.
Best regards,
Jonathan - [BIZ ] Project Darkstar - revisited after the last visit Bristle
- [BIZ ] Project Darkstar - revisited after the last visit tigeba
- [BIZ] Project Darkstar - my take on it Bristle
- [BIZ] Project Darkstar - my take on it Jeffrey Kesselman
- [BIZ] Project Darkstar - my take on it Bristle
- [BIZ] Project Darkstar - my take on it Michael Hartman
- [BIZ] Project Darkstar - my take on it Jeffrey Kesselman
- [BIZ] Project Darkstar - my take on it Adam Martin