August 2007
- [NEWS] New Payment Service For Microtransactions Nick Koranda
- [NEWS] New Payment Service For Microtransactions Michael Chui
- BIZ: welcome back to me (warning long but exciting) Frank Crowell
- Austin GDC meet: Web 2.0 and Games Adam Martin
- Austin GDC meet: Web 2.0 and Games Robert Flesch
- Austin GDC meet: Web 2.0 and Games Jeffrey Kesselman
- Austin GDC meet: Web 2.0 and Games Morgan Ramsay
- Austin GDC meet: Web 2.0 and Games Bristle
- Austin GDC meet: Web 2.0 and Games Adam Martin
- Austin GDC meet: Web 2.0 and Games Michael Chui
- Austin GDC meet: Web 2.0 and Games Matt Chatterley
- Austin GDC meet: Web 2.0 and Games Adam Martin
- [DESIGN] Spore and MMOs Michael Chui
- [DESIGN] Spore and MMOs Lachek Butalek
- [DESIGN] Spore and MMOs Johnicholas Hines
On 8/27/07, Michael Chui <saraid@u.washington.edu> wrote:
> The other is a kind of PBEM/Hotseat Civilization-type of approach,
> wherein there are periodic updates of changes. For instance, consider a
> game of Battlefield played across a couple dozen sessions of
> Counterstrike, each session involving different groups of related and
> allied persons. You'd have specific missions: essentially, "Capture this
> point." and the outcome would be saved and the next group to play would
> have to deal with it thusly.
Checking out a map/instance, modifying it by playing it with one or a
few players, and then uploading it sounds very interesting. It reminds
me of source control systems (like CVS).
Would there need to be defenses against people checking out a map,
modifying it drastically with a hacked client, and then uploading the
modified map?
Johnicholas - [DESIGN] Spore and MMOs John Buehler
- [DESIGN] Spore and MMOs Mike Rozak
- [DESIGN] Spore and MMOs ghovs@plex.nl
- [DESIGN] Spore and MMOs cruise
- [DESIGN] Spore and MMOs Ren Reynolds
- [DESIGN] Spore and MMOs Aurel Mihai
- [DESIGN] Spore and MMOs John Buehler
- [DESIGN] Spore and MMOs Michael Chui
- [DESIGN] Spore and MMOs cruise
- [DESIGN] Spore and MMOs Amanda Walker
- [DESIGN] Spore and MMOs Jean, Yannick
- [DESIGN] Spore and MMOs Vincent Archer
- [Tech] 3rd Party Launcher/Patcher Wilfried Henseler
- [BIZ ] Project Darkstar - revisited after the last visit Bristle
- [BIZ] Project Darkstar - my take on it Bristle
- [BIZ] Project Darkstar - my take on it Jeffrey Kesselman
- [BIZ] Project Darkstar - my take on it Bristle
- [BIZ] Project Darkstar - my take on it Michael Hartman
- [BIZ] Project Darkstar - my take on it Jeffrey Kesselman
- [BIZ] Project Darkstar - my take on it Adam Martin