November 2005
- Computer Security for MMOs and Online Games Greg B
- Discussion of MUD system design, development, and implementation Chris Duesing
- Commentary on Recent PlayOn Blog Social Cohesion Christopher Allen
- quest engine design documents? Johnicholas Hines
- Effort to produce a quest Mike Rozak
- Effort to produce a quest Ghilardi Filippo
- Effort to produce a quest Mike Rozak
- Effort to produce a quest Kiztent
 
- Effort to produce a quest Vincent Archer
 
- Effort to produce a quest Damion Schubert
- Effort to produce a quest Mike Rozak
- Effort to produce a quest Damion Schubert
- Effort to produce a quest Mike Rozak
- Effort to produce a quest Randolf Richardson
 
 
 
 
- Effort to produce a quest Lachek Butalek
 
- DGN: Starting with Nothing (Requests for Resources) Sarah Bonner
- DGN: Starting with Nothing (Requests for Resources) lwl@black-knight.org (Lydia Leong)
- DGN: Starting with Nothing (Requests for Resources) Otis Viles
 
- Text MUDs; in need of an (r)evolution? John Mauney
- Text MUDs; in need of an (r)evolution? Sean Howard
- Text MUDs; in need of an (r)evolution? Sam Pointon
- Text MUDs; in need of an (r)evolution? John Mauney
- Text MUDs; in need of an (r)evolution? justice@softhome.net
 
- Text MUDs; in need of an (r)evolution? Lachek Butalek
- Text MUDs; in need of an (r)evolution? lwl@black-knight.org (Lydia Leong)
 
- Text MUDs; in need of an (r)evolution? Mike Rozak
 
- DESIGN: Personal NPCs Mike Rozak
- DESIGN: Personal NPCs CHRISTOPHER LLOYD
- DESIGN: Personal NPCs Mike Rozak
- DESIGN: Personal NPCs cruise
 
- DESIGN: Personal NPCs lwl@black-knight.org (Lydia Leong)
- DESIGN: Personal NPCs Mike Rozak
 
- Dynamic Quests & Event Chains Roger Hicks
- Dynamic Quests & Event Chains cruise
- Dynamic Quests & Event Chains Lydia Leong
- Dynamic Quests & Event Chains Dave Mitchell
- Dynamic Quests & Event Chains Lost
- Dynamic Quests & Event Chains Lachek Butalek
 
 
- Dynamic Quests & Event Chains Lost
- Dynamic Quests & Event Chains lwl@black-knight.org (Lydia Leong)
- Dynamic Quests & Event Chains jack fredricks
- Dynamic Quests & Event Chains Mike Rozak
- Dynamic Quests & Event Chains Arnau Josep Rosselló Castelló
 
- Dynamic Quests & Event Chains Damien Neil
 
- Dynamic Quests & Event Chains ceo
 
 
- DESIGN: Personal NPCs cruise
- DESIGN: Personal NPCs Jaycen Rigger
 
 
- (no subject) Koster, Raph
- Removing the Massively from MMOG (long) cruise
- Removing the Massively from MMOG (long) Lachek Butalek
 
 
- MMO a temporary phenomenon? John Buehler
- Sexism in design lwl@black-knight.org (Lydia Leong)
								On Nov 17, 5:06pm, Otis Viles wrote:
 
 > I still browse TMC and avoid mudmagic, but it seems like all of
 > the good talk is happening at www.mudlab.org now. It's smaller but
 > it's staying on topic a lot more then TMC does these days. The
 > focus there is pretty much on dev.
 
 Speaking of MudLab, there's a funny thread going on there at the
 moment, in a kind of sad, pathetic way:
 
 http://www.mudlab.org/forum/viewtopic.php?t&start=0
 
 It's about creating gender differences in games, and how inferior
 women are to men.
 
 The earnest debate going on in that thread is an interesting example
 of how MUDs-for-experimentation can differ from commercial gaming
 projects -- but also a worrisome illustration of how far embryonic
 future game designers still need to go in their thinking.
 
 
 -- Lydia
- Sexism in design Marc Bowden
- Sexism in design Louis d'Ambra
- Sexism in design Sean Kelly
 
- Sexism in design Amanda Walker
 
- Value Brian "Ayavaron" Ross
- Griefing Brian "Ayavaron" Ross
- RE : Removing the Massively from MMOG (long) Jean, Yannick
- RE : Removing the Massively from MMOG (long) Marc Bowden
- RE : Removing the Massively from MMOG (long) Lost
- RE : Removing the Massively from MMOG (long) Damion Schubert
- RE : Removing the Massively from MMOG (long) Lachek Butalek
 
- Changing Midstream (SWG's New Look) Sean Howard
- Changing Midstream (SWG's New Look)
- Changing Midstream (SWG's New Look) Sean Howard
- Changing Midstream (SWG's New Look) Caliban Darklock
- Changing Midstream (SWG's New Look) Sean Howard
- Changing Midstream (SWG's New Look) Ryan S. Dancey
 
 
 
- Changing Midstream (SWG's New Look) Jeffrey Kesselman
- Changing Midstream (SWG's New Look) Ken Sewell
- Changing Midstream (SWG's New Look) Sean Howard
 
 
- Changing Midstream (SWG's New Look) Joe Ludwig
 
- Discussion of MUD system design, development, and implementation Chris Duesing