November 2000
- Walking Philip Loguinov, Draymoor
- MUD-Dev digest, Vol 1 #231 - 4 msgs Dr. Cat
- MUD-Dev digest, Vol 1 #231 - 4 msgs J C Lawrence
- MUD-Dev digest, Vol 1 #231 - 4 msgs Koster, Raph
- Atomic functions Felix A. Croes
- Atomic functions Ben
- Atomic functions Christopher Allen
- Atomic functions Ben
- Atomic functions Felix A. Croes
- Atomic functions KevinL
- Atomic functions Felix A. Croes
- Atomic functions KevinL
- Atomic functions KevinL
- Mud Dev FAQ part II Marian Griffith
- Walking Robert Zubek
- Opinions (even harsh) on Castle Marrach by Skotos? Christopher Allen
- Articles & Columns at Skotos Christopher Allen
- skotos David Zimet
- skotos Christopher Allen
- "An essay on d00dism and the MMORPG" Koster, Raph
- "An essay on d00dism and the MMORPG" Marian Griffith
- "An essay on d00dism and the MMORPG" birgit.schulte@philips.com
- "An essay on d00dism and the MMORPG" Norman Short
- "An essay on d00dism and the MMORPG" Jeff Freeman
- "An essay on d00dism and the MMORPG" gmiller@classic-games.com
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Lars Duening
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Lars Duening
- "An essay on d00dism and the MMORPG" Travis Casey
On Friday, December 01, 2000, Lars Duening wrote:
> On 30 Nov 00, at 10:34, Travis Casey wrote:
>> Wednesday, November 29, 2000, 6:01:46 PM, Lars Duening <lars@bearnip.com> wrote:
>> > On 29 Nov 00, at 14:45, Travis Casey wrote:
>> >> For a strong RP
>> >> mud, names like "Captain Cornholio" are definitely out, but random
>> >> collections of syllables aren't a whole lot better.
>>
>> > I must admit that I don't quite see the different between random
>> > collections of syllables and appropriate collections of syllables.
>> > Example?
>> In a created world, the same thing ought to be true -- different
>> languages will have different sound patterns, and so names ought to
>> fit the sound pattern of the language that those who bestowed it
>> speak.
> Agreed, but I notice that you say 'ought' and not 'must'.
Of course -- to say "must" would be ridiculous. A mud could perfectly
well have a setting where everyone speaks the same language. For that
matter, it could also have a setting where multiple languages exist,
but all have the sound patterns that are very close. Or, it could
have a setting where speakers of several languages have mixed
together.
I'm talking about how I think a mud ought to be, but I have no
interest in telling others that they *must* make their muds fit my
ideas. That would be silly of me, at best. I'm discussing the idea
not to try to impose it on others, but to have a chance to get
feedback from others on it.
>> Many of the classic fantasy worlds have worked-out languages, with
>> great enough differences that you can tell if a name "fits" or not.
>> For example, "Efindel" could be an elvish name in Middle-Earth, but it
>> could not be a dwarvish name, while the reverse is true of "Durkin".
>> "Alakar", however, could not be either a dwarvish or an elvish name.
> But important here as in the real world is that there is a
> linguistical background to fit the names, and that the people know
> about it. Not having read Tolkien (shame on me, I know, but it helps
> in detecting Tokienisms), I don't see a difference between the three
> names you cite - and if pressed, could you explain why 'Efindel' is
> elvish, but not 'Alakar'?
Sure. One reason is orthography -- Tolkein used the letter "c" to
represent the hard "k" sound when giving his Elvish names in Latin
characters; to my knowledge, he never used "k" for it with his Elvish
(I know that he wrote that he consciously avoided using "k" in Elvish
words -- I don't know for certain that he never slipped up). Another
is that that sound generally appears only at the start of a name in
Tolkein's elvish. "Efindel", on the other hand, doesn't do anything
that's not normal in Tolkein's elvish. It ends with "del", which is
a common ending for Tolkein's elvish name, and begins with an "e",
which is also common in Tolkein's elvish names.
> Therefore, if a Mud doesn't provide a linguistical/cultural
> background for their races in the first place, not to mention
> languages, then talking about the racial appropriateness of names in
> such an environment is a joke.
Yes, it is. I've never said otherwise. That's why I spoke of strong
RP muds -- those are the ones most likely to bother with such things
as linguistic consistency. I probably should have been more explicit.
> On the other hand, if a Mud indeed does have a worked-out background
> for its races, which maybe even id important for the gameplay, then
> establishing a common theme for the names of the various races can be
> a powerful tool for creating a sense of identity between the members
> of a race
> But the admins of such a Mud better know what they're doing, and also
> show some originality and flexibility: there is no reason why races
> like Elves and Dwarves always have to conform to what in this case
> Tolkien made up in his books.
And I haven't said that they do have to -- I was merely using that as
an example, since there was a higher chance that people would be
familiar with it than with any other fantasy example I could give.
(Also, because unlike many "fantasy languages", Tolkein's weren't made
up simply by 'what sounded right'. Tolkein was a professional
linguist, and took great care in creating the languages for his books.)
Indeed, I've argued before, here and in other forums, that people
making fantasy muds should try to do something new, instead of
simply imitating D&D, Tolkein, or whatever.
--
|\ _,,,---,,_ Travis S. Casey <efindel@earthlink.net>
ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me.
|,4- ) )-,_..;\ ( `'-'
'---''(_/--' `-'\_) - "An essay on d00dism and the MMORPG" Lars Duening
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Vincent Archer
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Paul Schwanz - Enterprise Services
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Vincent Archer
- "An essay on d00dism and the MMORPG" Peter
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Vincent Archer
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" KevinL
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" KevinL
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Xuri
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" KevinL
- "An essay on d00dism and the MMORPG" Rhys
- "An essay on d00dism and the MMORPG" Justin Rogers
- "An essay on d00dism and the MMORPG" Ted Milker
- "An essay on d00dism and the MMORPG" Steve {Bloo} Daniels
- "An essay on d00dism and the MMORPG" Zak Jarvis
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- "An essay on d00dism and the MMORPG" Travis Casey
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- "An essay on d00dism and the MMORPG" Hans-Henrik Staerfeldt
- "An essay on d00dism and the MMORPG" Madrona Tree
- "An essay on d00dism and the MMORPG" Michael Tresca
- "An essay on d00dism and the MMORPG" Jeff Freeman
- "An essay on d00dism and the MMORPG" Jon Lambert
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" |Eric|
- "An essay on d00dism and the MMORPG" Miroslav Silovic
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Corey Crawford
- "An essay on d00dism and the MMORPG" ghovs@ghovs.moo.ca
- "An essay on d00dism and the MMORPG" Corey Crawford
- "An essay on d00dism and the MMORPG" Marian Griffith
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Richard Tew
- "An essay on d00dism and the MMORPG" Chris Gray
- "An essay on d00dism and the MMORPG" Steve {Bloo} Daniels
- "An essay on d00dism and the MMORPG" Richard Tew
- "An essay on d00dism and the MMORPG" msew
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" the_logos@www.achaea.com
- "An essay on d00dism and the MMORPG" geoffrey@yorku.ca
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" the_logos@www.achaea.com
- "An essay on d00dism and the MMORPG" Geoffrey@yorku.ca
- "An essay on d00dism and the MMORPG" Vincent Archer
- "An essay on d00dism and the MMORPG" Jason Belhumeur
- "An essay on d00dism and the MMORPG" Val Trullinger
- "An essay on d00dism and the MMORPG" Lee Sheldon
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Robert Zubek
- "An essay on d00dism and the MMORPG" Eric Rhea
- "An essay on d00dism and the MMORPG" Wells, Thomas
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Richard Tew
- "An essay on d00dism and the MMORPG" Koster, Raph
- "Virtual" What? Dave Rickey
- Object Models Ben
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- ADMIN: Lost posts J C Lawrence
- Multiple Inheritance (was: Object Models) Bruce
- Fanfic (Or: Why we can't all get along) Brian 'Psychochild' Green
- Fanfic (Or: Why we can't all get along) John Buehler
- Participatory Content (was Opinions (even harsh) on Castle Marrach by Skotos?) Christopher Allen
- Object Models (OO 101) Gavin Doughtie
- Consistent Characters (Was Remote client connection) John W Pierce
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- (no subject) John Buehler
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- facist marketers / content controllers msew
- facist marketers / content controllers Dave Rickey
- And the lines blur between rl and games!!! msew
- "gossip" Josh Rollyson {dracus}
- Official announce of nevrax.org www site Vincent Archer
- Intersection of Fanfic & Participatory Content Christopher Allen
- A list of Content Creation Eric Rhea
- Refactoring (was Object Models) Gavin Doughtie
- PDA-esque devices used in gaming |Eric|
- Weather and Multiple Planets Greg Mitchell
- Weather and Multiple Planets rayzam
- Interesting EQ rant (very long quote) Brian 'Psychochild' Green
- Interesting EQ rant (very long quote) Vincent Archer
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- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
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- Interesting EQ rant (very long quote) shren
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- Interesting EQ rant (very long quote) Travis Casey
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- Dynamic Timelines Lord Ashon
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