November 2000
- Walking Philip Loguinov, Draymoor
- MUD-Dev digest, Vol 1 #231 - 4 msgs Dr. Cat
- MUD-Dev digest, Vol 1 #231 - 4 msgs J C Lawrence
- MUD-Dev digest, Vol 1 #231 - 4 msgs Koster, Raph
- Atomic functions Felix A. Croes
- Atomic functions Ben
- Atomic functions Christopher Allen
- Atomic functions Ben
- Atomic functions Felix A. Croes
- Atomic functions KevinL
- Atomic functions Felix A. Croes
- Atomic functions KevinL
- Atomic functions KevinL
- Mud Dev FAQ part II Marian Griffith
- Walking Robert Zubek
- Opinions (even harsh) on Castle Marrach by Skotos? Christopher Allen
- Articles & Columns at Skotos Christopher Allen
- skotos David Zimet
- skotos Christopher Allen
- "An essay on d00dism and the MMORPG" Koster, Raph
- "An essay on d00dism and the MMORPG" Marian Griffith
- "An essay on d00dism and the MMORPG" birgit.schulte@philips.com
- "An essay on d00dism and the MMORPG" Norman Short
- "An essay on d00dism and the MMORPG" Jeff Freeman
- "An essay on d00dism and the MMORPG" gmiller@classic-games.com
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Lars Duening
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Lars Duening
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Lars Duening
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Vincent Archer
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Paul Schwanz - Enterprise Services
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Vincent Archer
- "An essay on d00dism and the MMORPG" Peter
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Vincent Archer
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" KevinL
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" KevinL
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Xuri
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" KevinL
- "An essay on d00dism and the MMORPG" Rhys
- "An essay on d00dism and the MMORPG" Justin Rogers
- "An essay on d00dism and the MMORPG" Ted Milker
- "An essay on d00dism and the MMORPG" Steve {Bloo} Daniels
- "An essay on d00dism and the MMORPG" Zak Jarvis
- "An essay on d00dism and the MMORPG" Patrick Dughi
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Madrona Tree
- "An essay on d00dism and the MMORPG" Hans-Henrik Staerfeldt
- "An essay on d00dism and the MMORPG" Madrona Tree
- "An essay on d00dism and the MMORPG" Michael Tresca
- "An essay on d00dism and the MMORPG" Jeff Freeman
- "An essay on d00dism and the MMORPG" Jon Lambert
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" |Eric|
- "An essay on d00dism and the MMORPG" Miroslav Silovic
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" Corey Crawford
- "An essay on d00dism and the MMORPG" ghovs@ghovs.moo.ca
- "An essay on d00dism and the MMORPG" Corey Crawford
- "An essay on d00dism and the MMORPG" Marian Griffith
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Richard Tew
- "An essay on d00dism and the MMORPG" Chris Gray
- "An essay on d00dism and the MMORPG" Steve {Bloo} Daniels
- "An essay on d00dism and the MMORPG" Richard Tew
- "An essay on d00dism and the MMORPG" msew
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" the_logos@www.achaea.com
- "An essay on d00dism and the MMORPG" geoffrey@yorku.ca
- "An essay on d00dism and the MMORPG" John Buehler
- "An essay on d00dism and the MMORPG" the_logos@www.achaea.com
- "An essay on d00dism and the MMORPG" Geoffrey@yorku.ca
- "An essay on d00dism and the MMORPG" Vincent Archer
- "An essay on d00dism and the MMORPG" Jason Belhumeur
- "An essay on d00dism and the MMORPG" Val Trullinger
- "An essay on d00dism and the MMORPG" Lee Sheldon
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Robert Zubek
- "An essay on d00dism and the MMORPG" Eric Rhea
- "An essay on d00dism and the MMORPG" Wells, Thomas
- "An essay on d00dism and the MMORPG" Travis Casey
- "An essay on d00dism and the MMORPG" Richard Tew
- "An essay on d00dism and the MMORPG" Koster, Raph
- "Virtual" What? Dave Rickey
- Object Models Ben
- Object Models J C Lawrence
- Object Models Dmitri Zagidulin
- Object Models KevinL
- Object Models Tony Wooster
- Object Models david.l.smith@home.com
- Object Models KevinL
- Object Models Gavin Doughtie
- Object Models John Robert Arras
- Object Models KevinL
- Object Models Bruce
- Object Models Ben Chambers
- Object Models Bruce
- Object Models KevinL
- Object Models Gavin Doughtie
- Object Models KevinL
- Object Models Travis Casey
- Object Models John Buehler
- Object Models Travis Casey
- Object Models John Buehler
- Object Models Chris Gray
- Object Models John Buehler
- Object Models Chris Gray
- Object Models olag@ifi.uio.no
- Object Models Miroslav Silovic
- Object Models Joe Andrieu
- Object Models John Buehler
- Object Models Miroslav Silovic
- Object Models Miroslav Silovic
- Object Models John Buehler
- Object Models Miroslav Silovic
- Object Models KevinL
- Object Models John Buehler
- Object Models Miroslav Silovic
- Object Models John Buehler
- Object Models Miroslav Silovic
- Object Models Bruce
- Object Models John Buehler
- Object Models Bruce
- Object Models John Buehler
- Object Models Phillip Lenhardt
- Object Models John Buehler
- Object Models olag@ifi.uio.no
- Object Models Travis Casey
- Object Models Miroslav Silovic
- Object Models John Buehler
- Object Models msew
- Object Models Russ Lewis
- Object Models John Buehler
- Object Models Phillip Lenhardt
- Object Models Travis Nixon
- Object Models John Buehler
- Object Models msew
- Object Models Andy
- Object Models Christopher Allen
- Object Models Chris Gray
- Object Models Travis Casey
- Object Models Marc Bowden
- Object Models Miroslav Silovic
- Object Models John Buehler
- Object Models Miroslav Silovic
- Object Models John Buehler
- Object Models Bruce
- Object Models John Buehler
- ADMIN: Lost posts J C Lawrence
- Multiple Inheritance (was: Object Models) Bruce
- Fanfic (Or: Why we can't all get along) Brian 'Psychochild' Green
- Fanfic (Or: Why we can't all get along) John Buehler
- Participatory Content (was Opinions (even harsh) on Castle Marrach by Skotos?) Christopher Allen
- Object Models (OO 101) Gavin Doughtie
- Consistent Characters (Was Remote client connection) John W Pierce
- Consistent Characters (Was Remote client connection) Marian Griffith
- (no subject) John Buehler
>From: Marian Griffith <gryphon@iaehv.nl>
>Date: Fri, 17 Nov 2000 22:52:03 +0000 (GMT)
>You would put restrictions on what a character can do if it is either
>physically impossible for them (obviously) or if you, as a world-builder
>want to keep the players true-to-type. Paladins are supposed to be the
>champions of their god, and will have no desire to do something wrong
>(ideally, that is). While some players will see the challenge in playing
>the paladin in character, others will merely see a "cool" set of abili-
>ties. To prevent dilution of the meaning of the term paladin you might
>want to restrict the abilities of that class, if that matters to you, as
>a game designer. There are of course other ways to achieve the same end
>result, but all take away freedom of the players one way or another,
I once postulated a system where faction/opinion/liking/regard was a very
significant factor in the world's operation. Whenever any character does
anything, all characters that can perceive that action make a judgement call
about that action. Most actions would be inconsequential, but some actions
would cause characters to form a positive or negative opinion of the
character performing the action in question.
Now couple opinion with possible favors. If the baker likes you, he might
be willing to part with some ingredients that are a little tougher to find.
Or a recipe that he only hands out to buddies. Build up good faction with
the captain of the guard and he might be willing to talk about security
measures being taken to protect somebody - or even just mention that an
important 'somebody' is coming to town soon. And so on. NPCs that like you
will grant you various favors that you have earned. If NPCs actually
provide favors that enhance the success or enjoyment of players, that means
that what they like and dislike is significant. That, in turn, means that
the players will have to be watching their P's and Q's in one town and how
they dot their I's in another - because the townsfolk are touchy about those
topics in their respective towns.
This means that NPCs will like or dislike you as they see fit according to
your actions. Obviously, this is good stuff for the NPC behavior code. An
orc sees a human and immediately forms an intense dislike of him. Change
things around so that the human appears as an orc and it might not be as
belligerent. Change things around so that the orc doesn't see the human -
or can't tell if it's a human and you get yet another new behavior. This is
the value of a good character perception model.
What does this all have to do with paladins, you ask. The gods are more
NPCs (whether they manifest themselves in the world or not). And their
perceptions can be as perfect as you like. And they judge the player
character actions, resulting in some faction rating with each god. This is
true of ALL characters, not just paladins, priests and the like. Those who
do things that are in line with the likes of a given god will work up
faction, and that means that favors can be requested of the god. And the
favors from gods can be pretty significant. So a paladin is simply a
fighter that fights in line with the likings of a given god. A priest is
somebody who devotes even more time to focusing on the likings of a given
god. This is in an attempt to accumulate such high faction that great deeds
can be done almost exclusively through godly favors.
All of the above means that if you want to be a good paladin, you do
whatever is in line with your god. If you want to change sides, knock
yourself out and do what a different god likes. But you're going to have to
slowly switch factions and while you're half-and-half, you only get pansy
favors from two different gods. Or none at all. Don't want to be a fighter
anymore and prefer just doing things in line with your god? Dump your armor
and sword and go off and pray, meditate and praise your god's name, boosting
your faction ever higher, permitting you to do good works (well, aligned
with your god, whatever that means).
The biggest problem here is figuring out what the player character is
actually doing at anything more than an atomic level. Oh look - he's
walking. Big deal. Is he stepping on the bodies of vanquished enemies? Is
he stepping on wounded civilians? Context could be rather significant.
Intent is not significant to this because everything relates to the godly
perception of what the character is doing. I don't claim that such a system
is anywhere near perfect because a god figure could never really look at
extenuating circumstances very much. The code would just be too difficult
using current techniques. But the nice thing about gods is that they are
usually pretty fickle and unfeeling. And that works well with computers and
straightforward algorithms.
JB - (no subject) Mordengaard
- (no subject) John Buehler
- (no subject) Marian Griffith
- (no subject) John Buehler
- (no subject) John Buehler
- (no subject) KevinL
- (no subject) John Buehler
- (no subject) Joe Andrieu
- (no subject) Bruce
- (no subject) John Buehler
- (no subject) KevinL
- (no subject) John Buehler
- (no subject) KevinL
- (no subject) Dan Merillat
- (no subject) John Buehler
- (no subject) Brian 'Psychochild' Green
- facist marketers / content controllers msew
- facist marketers / content controllers Dave Rickey
- And the lines blur between rl and games!!! msew
- "gossip" Josh Rollyson {dracus}
- Official announce of nevrax.org www site Vincent Archer
- Intersection of Fanfic & Participatory Content Christopher Allen
- A list of Content Creation Eric Rhea
- Refactoring (was Object Models) Gavin Doughtie
- PDA-esque devices used in gaming |Eric|
- Weather and Multiple Planets Greg Mitchell
- Weather and Multiple Planets rayzam
- Interesting EQ rant (very long quote) Brian 'Psychochild' Green
- Interesting EQ rant (very long quote) Vincent Archer
- Interesting EQ rant (very long quote) Lee Sheldon
- Interesting EQ rant (very long quote) Koster, Raph
- Interesting EQ rant (very long quote) rayzam
- Interesting EQ rant (very long quote) Travis Nixon
- Interesting EQ rant (very long quote) Matthew Mihaly
- Interesting EQ rant (very long quote) McQuaid, Brad
- Interesting EQ rant (very long quote) Travis Nixon
- Interesting EQ rant (very long quote) rayzam
- Interesting EQ rant (very long quote) Matthew Mihaly
- Interesting EQ rant (very long quote) Davian
- Interesting EQ rant (very long quote) Dave Rickey
- Interesting EQ rant (very long quote) Matthew Mihaly
- Interesting EQ rant (very long quote) Dave Rickey
- Interesting EQ rant (very long quote) Lee Sheldon
- Interesting EQ rant (very long quote) Lee Sheldon
- Interesting EQ rant (very long quote) McQuaid, Brad
- Interesting EQ rant (very long quote) Lee Sheldon
- Interesting EQ rant (very long quote) Madrona Tree
- Interesting EQ rant (very long quote) Lee Sheldon
- Interesting EQ rant (very long quote) msew
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Phillip Lenhardt
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Justin Hooper
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Travis Nixon
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Dave Rickey
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) J C Lawrence
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Ananda Dawnsinger
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Ananda Dawnsinger
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Marian Griffith
- Interesting EQ rant (very long quote) Tamzen Cannoy
- Interesting EQ rant (very long quote) Timothy Dang
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) msew
- Interesting EQ rant (very long quote) Travis Nixon
- Interesting EQ rant (very long quote) Nathan F.Yospe
- Interesting EQ rant (very long quote) Phillip Lenhardt
- Interesting EQ rant (very long quote) Justin Hooper
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Travis Casey
- Interesting EQ rant (very long quote) Justin Hooper
- Interesting EQ rant (very long quote) Travis Casey
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Madrona Tree
- Interesting EQ rant (very long quote) Jeff Freeman
- Interesting EQ rant (very long quote) rayzam
- Interesting EQ rant (very long quote) Jeff Freeman
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Koster, Raph
- Interesting EQ rant (very long quote) Jeff Freeman
- Interesting EQ rant (very long quote) Klyde Beattie
- Interesting EQ rant (very long quote) Travis Nixon
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Hulbert, Leland
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Vincent Archer
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Vincent Archer
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Jeff Freeman
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Madrona Tree
- Interesting EQ rant (very long quote) Daniel.Harman@barclayscapital.com
- Interesting EQ rant (very long quote) Madrona Tree
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Justin Hooper
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Willowreed@aol.com
- Interesting EQ rant (very long quote) Willowreed@aol.com
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) J C Lawrence
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) msew
- Interesting EQ rant (very long quote) Dave Rickey
- Interesting EQ rant (very long quote) J C Lawrence
- Interesting EQ rant (very long quote) J C Lawrence
- Interesting EQ rant (very long quote) Zak Jarvis
- Interesting EQ rant (very long quote) Hulbert, Leland
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Jeff Freeman
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Jeff Freeman
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) J. Coleman
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Travis Nixon
- Interesting EQ rant (very long quote) msew
- Interesting EQ rant (very long quote) Chris Lloyd
- Interesting EQ rant (very long quote) msew
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Chris Lloyd
- Interesting EQ rant (very long quote) Travis Nixon
- Interesting EQ rant (very long quote) Marian Griffith
- Interesting EQ rant (very long quote) msew
- Interesting EQ rant (very long quote) Jon Lambert
- Interesting EQ rant (very long quote) Koster, Raph
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Chris Lloyd
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Daniel.Harman@barclayscapital.com
- Interesting EQ rant (very long quote) Dan Shiovitz
- Interesting EQ rant (very long quote) shren
- Interesting EQ rant (very long quote) Dave Rickey
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) shren
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Travis Casey
- Interesting EQ rant (very long quote) the_logos@www.achaea.com
- Interesting EQ rant (very long quote) Travis Casey
- Interesting EQ rant (very long quote) Vincent Archer
- Interesting EQ rant (very long quote) twm139@its.to
- Interesting EQ rant (very long quote) Vincent Archer
- Interesting EQ rant (very long quote) Travis Nixon
- Interesting EQ rant (very long quote) Vincent Archer
- Interesting EQ rant (very long quote) Timothy Dang
- Interesting EQ rant (very long quote) Michael Tresca
- Interesting EQ rant (very long quote) Justin Hooper
- Interesting EQ rant (very long quote) Holly Sommer
- Interesting EQ rant (very long quote) Marian Griffith
- Interesting EQ rant (very long quote) msew
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Travis Casey
- Interesting EQ rant (very long quote) Daniel.Harman@barclayscapital.com
- Interesting EQ rant (very long quote) Joe Andrieu
- Interesting EQ rant (very long quote) S. Patrick Gallaty
- Interesting EQ rant (very long quote) Daniel.Harman@barclayscapital.com
- Interesting EQ rant (very long quote) Brian 'Psychochild' Green
- Interesting EQ rant (very long quote) Zak Jarvis
- Interesting EQ rant (very long quote) John Vanderbeck
- Interesting EQ rant (very long quote) Matthew Mihaly
- Interesting EQ rant (very long quote) Vincent Archer
- Interesting EQ rant (very long quote) McQuaid, Brad
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Brian 'Psychochild' Green
- Interesting EQ rant (very long quote) Vincent Archer
- Interesting EQ rant (very long quote) Richard Tew
- Interesting EQ rant (very long quote) Dave Rickey
- Interesting EQ rant (very long quote) J C Lawrence
- Interesting EQ rant (very long quote) John Buehler
- Interesting EQ rant (very long quote) Jon Lambert
- Dynamic Timelines Lord Ashon
- Dynamic Timelines |Eric|
- Dynamic Timelines Bruce
- Dynamic Timelines James Thomas
- Dynamic Timelines Travis Casey
- Neopets Matthew Mihaly
- Threads Ben Chambers
- Consistent Characters Jeremy Hovance
- Consistent Characters Travis Casey