November 1999
- Admin: Kanga.Nu has moved again J C Lawrence
- mud history Matthew Mihaly
- Physics Ola Fosheim Grøstad
- Language Independence Article. Ben Greear
- Language Independence Article. Chris Turner
- Language Independence Article. Bruce Mitchener, Jr.
- Language Independence Article. Cynbe ru Taren
- ADMIN: Archives are back again J C Lawrence
- Hilbert Curves [was: "[DGD] Rooms with Views" and "Physics"] Christopher Allen
- Hilbert Curves [was: "[DGD] Rooms with Views" J C Lawrence
- Re Hilbert Curves Cynbe ru Taren
- Re Hilbert Curves J C Lawrence
- Hilbert Curves [was: "[DGD] Rooms with Views" and Ola Fosheim Grøstad
- Spatial datastructures and their application (Was Hilbert Curves) Ola Fosheim Grøstad
- Spatial datastructures and their application (Was Hilbert Curves) Christopher Allen
- Spatial datastructures and their application (Was Hilbert Curves) Ola Fosheim Grøstad
- Spatial datastructures and their application (Was Hilbert Curves) J C Lawrence
- Spatial datastructures and their application (Was Hilbert Curves) Miroslav Silovic
- Spatial datastructures and their application (Was Hilbert Curves) Brandon J. Rickman
- Spatial datastructures and their application (Was Hilbert Curves) Ola Fosheim Grøstad
- A simple plan for establishing a history. Aaron
- Spatial datastructures and their application (Was R e: Hilbert Curves) Lo, Kam
- Server: Momoko J C Lawrence
- META: Successor to FAQ Maintainer Lo, Kam
- ADMIN: Library goof J C Lawrence
- Scripting in java... (was Momoko) Owen
- Majik (Was Hilbert Curves) Owen
- players who "take away from the game" msew
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Holly Sommer
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Holly Sommer
- players who "take away from the game" Balthazaar/BalthMURP
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Holly Sommer
- players who "take away from the game" David Bennett
- players who "take away from the game" Ola Fosheim Grøstad
- players who "take away from the game" Miroslav Silovic
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Koster, Raph
- players who "take away from the game" Koster, Raph
- players who "take away from the game" msew
- players who "take away from the game" Sellers, Michael
- players who "take away from the game" Daniel James
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Philip Loguinov -- Draymoor
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Greg Miller
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Charles Hughes
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Charles Hughes
- players who "take away from the game" Jon A. Lambert
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Philip Loguinov -- Draymoor
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Jon A. Lambert
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Marc Bowden
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Charles Hughes
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Charles Hughes
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" Miroslav Silovic
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Ola Fosheim Grøstad
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" Ola Fosheim Grøstad
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" Holly Sommer
- players who "take away from the game" J C Lawrence
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Ola Fosheim Grøstad
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Quzah
- players who "take away from the game" Philip Loguinov -- Draymoor
- players who "take away from the game" Quzah
- players who "take away from the game" Ronan Farrell
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Jon A. Lambert
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Miroslav Silovic
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Koster, Raph
- players who "take away from the game" J C Lawrence
- History of Online Gaming, part III Koster, Raph
- [Lib] ADMIN: Library goof J C Lawrence
- Oh dear (fwd) J C Lawrence
- Costikyan's new report on online gaming Koster, Raph
- Costikyan's new report on online gaming Sellers, Michael
- Costikyan's new report on online gaming Ola Fosheim Grøstad
- META: System Security (was: players who "take away from the game") J C Lawrence
- System Security (was: players who "take away from the game") Eli Stevens {Grey}
- System Security (was: players who "take away from the game") cg@ami-cg.GraySage.Edmonton.AB.CA
- System Security (was: players who "take away from the game") J C Lawrence
- System Security (was: players who "take away from the game") Bruce Mitchener, Jr.
- System Security (was: players who "take away from the game") Cynbe ru Taren
- Neverwinter Nights Koster, Raph
- Neverwinter Nights Dundee
- Neverwinter Nights S. Patrick Gallaty
- Neverwinter Nights Trent Oster
- Neverwinter Nights Lee Sheldon
- Neverwinter Nights Sean Kelly
- Neverwinter Nights Ola Fosheim Grøstad
- Neverwinter Nights Nathan F. Yospe
- Neverwinter Nights John Buehler
- Neverwinter Nights Travis Casey
- Neverwinter Nights Adam Martin
- associate producer/designer openings, and others: Maxis/EA Sellers, Michael
- MySQL as a MUD. Quzah
- MySQL as a MUD. Holly Sommer
- MySQL as a MUD. J C Lawrence
- MySQL as a MUD. J C Lawrence
- MySQL as a MUD. Ian Macintosh
- bugs (was players who "take away from the game") Sellers, Michael
- bugs (was players who "take away from the game") Holly Sommer
- bugs (was players who "take away from the game") Charles Hughes
- bugs (was players who "take away from the game") Quzah
- bugs (was players who "take away from the game" ) Sellers, Michael
- bugs (was players who "take away from the game" ) Matthew Mihaly
- bugs (was players who "take away from the game") Mik Clarke
- bugs (was players who "take away from the game") Ilya, Game Commandos
- bugs (was players who "take away from the game") Holly Sommer
- bugs (was players who "take away from the game") Balthazaar/BalthMURP
- bugs (was players who "take away from the game") Holly Sommer
- bugs (was players who "take away from the game") Balthazaar/BalthMURP
- bugs (was players who "take away from the game") Holly Sommer
- bugs (was players who "take away from the game") Adam Wiggins
- bugs (was players who "take away from the game") Jon A. Lambert
- ColdC/ColdCore Zelnar
- ColdC/ColdCore Bruce Mitchener, Jr.
- Spatial datastructures and their application (Was Hilbert Curves) Miroslav Silovic
- Spatial datastructures and their application (Was Hilbert Curves) Ola Fosheim Grøstad
- bugs (was players who "take away from the game" ) Charles Hughes
- GEL -- A New Approach to Online Interactive 3D claw@kanga.nu
- New FAQ moderator Marian Griffith
- New FAQ moderator J C Lawrence
- Mud Dev FAQ Marian Griffith
- Random numbers (was: Physics) Eli Stevens {Grey}
- code base inquiry Ilya, Game Commandos
- code base inquiry Philip Loguinov -- Draymoor
- code base inquiry Andru Luvisi
- code base inquiry Caliban Tiresias Darklock
- code base inquiry Travis S. Casey
- code base inquiry Ben Greear
- code base inquiry cg@ami-cg.GraySage.Edmonton.AB.CA
- code base inquiry Mik Clarke
- code base inquiry Adam Wiggins
- code base inquiry Matthew D. Fuller
- code base inquiry Matthew Mihaly
- code base inquiry Ben Greear
- code base inquiry Greg Miller
- code base inquiry J C Lawrence
- code base inquiry Mik Clarke
- code base inquiry Matthew Mihaly
- code base inquiry Robert Green
- code base inquiry Travis S. Casey
- code base inquiry Andru Luvisi
- code base inquiry Travis Casey
- code base inquiry Matthew D. Fuller
- code base inquiry Travis Casey
- code base inquiry Ben Greear
- code base inquiry Travis S. Casey
- code base inquiry Greg Miller
- code base inquiry Ben Greear
- code base inquiry Travis S. Casey
- code base inquiry Ilya, Game Commandos
- code base inquiry Mik Clarke
- code base inquiry Adam Wiggins
- code base inquiry J C Lawrence
- code base inquiry Lars Duening
- code base inquiry Travis S. Casey
- code base inquiry Ilya, Game Commandos
- code base inquiry cg@ami-cg.GraySage.Edmonton.AB.CA
- code base inquiry Travis Casey
- code base inquiry Lars Duening
- code base inquiry Colin Coghill
- code base inquiry Matthew Mihaly
- code base inquiry Richard Woolcock
- code base inquiry Matthew Mihaly
- code base inquiry Richard Woolcock
- code base inquiry Ben Greear
- code base inquiry Richard Woolcock
- code base inquiry Matthew Mihaly
- code base inquiry Matthew Mihaly
- code base inquiry Richard Woolcock
- code base inquiry Matthew Mihaly
- code base inquiry Richard Woolcock
- code base inquiry Matthew Mihaly
- code base inquiry MichelleThompson
- code base inquiry Dundee
- code base inquiry Kristen L. Koster
- code base inquiry Matthew Mihaly
- code base inquiry J C Lawrence
- code base inquiry Matthew Mihaly
- code base inquiry J C Lawrence
- code base inquiry Matthew Mihaly
- code base inquiry Bryce Harrington
- code base inquiry Matthew Mihaly
- code base inquiry Bryce Harrington
- code base inquiry adam@treyarch.com
- code base inquiry Bruce
- code base inquiry Matthew Mihaly
- code base inquiry Miroslav Silovic
- code base inquiry Caliban Tiresias Darklock
- code base inquiry Matthew Mihaly
- code base inquiry David Bennett
- code base inquiry Sellers, Michael
- code base inquiry Caliban Tiresias Darklock
- code base inquiry David Bennett
- code base inquiry Matthew Mihaly
- code base inquiry MichelleThompson
- code base inquiry David Bennett
- code base inquiry J C Lawrence
- code base inquiry Matthew Mihaly
- code base inquiry Ola Fosheim Grøstad
- code base inquiry Matthew Mihaly
- code base inquiry David Bennett
- code base inquiry Matthew Mihaly
- code base inquiry Ola Fosheim Grøstad
- code base inquiry Ilya, Game Commandos
- code base inquiry Colin Coghill
- code base inquiry Greg Miller
- code base inquiry Caliban Tiresias Darklock
- code base inquiry Greg Miller
- code base inquiry Matthew Mihaly
- code base inquiry Matthew Mihaly
- code base inquiry Miroslav Silovic
- code base inquiry Joey Hess
- code base inquiry Bruce Mitchener, Jr.
- code base inquiry Matthew Mihaly
- code base inquiry Mik Clarke
- code base inquiry Mik Clarke
- code base inquiry Andru Luvisi
- code base inquiry Andru Luvisi
- code base inquiry J C Lawrence
- code base inquiry J C Lawrence
- code base inquiry Ian Macintosh
- code base inquiry cg@ami-cg.GraySage.Edmonton.AB.CA
- code base inquiry Greg Miller
- code base inquiry Ilya, Game Commandos
- code base inquiry Adam Wiggins
- code base inquiry jerry@cc588591-b.twsn1.md.home.com
- code base inquiry Jeremy Noetzelman
- code base inquiry Greg Miller
- code base inquiry Matthew Mihaly
- code base inquiry J C Lawrence
- code base inquiry Laurel Fan
- code base inquiry J C Lawrence
- code base inquiry Justin Rogers
- code base inquiry Matthew Mihaly
- code base inquiry Matthew Mihaly
- MudWords.com J C Lawrence
- Library news J C Lawrence
- Languages for MUD drivers Laurent Bossavit
- Languages for MUD drivers Joey Hess
- Languages for MUD drivers bruce@puremagic.com
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers Laurent Bossavit
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Ian Macintosh
- Languages for MUD drivers Greg Miller
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Jo Dillon
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Greg Miller
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Laurent Bossavit
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Laurent Bossavit
- Languages for MUD drivers Ian Macintosh
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers Greg Miller
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Ian Macintosh
- Mud hosting services Dundee
- Mud hosting services AR Schleicher
- Mud hosting services Dundee
- Mud hosting services AR Schleicher
- Mud hosting services Greg Miller
- Mud hosting services Dundee
- Mud hosting services Mik Clarke
- Mud hosting services J C Lawrence
- Mud hosting services Mik Clarke
- Mud hosting services Ian Macintosh
- Mud hosting services J C Lawrence
- Mud hosting services gunderwood@donet.com
- Matrix Laurent Bossavit
- Sony's EverQuest Admits Using Diku Locke
- Sony's EverQuest Admits Using Diku Koster, Raph
- Sony's EverQuest Admits Using Diku Greg Miller
- Sony's EverQuest Admits Using Diku rnicoll@respc-jrn.res.st-andrews.ac.uk
- Sony's EverQuest Admits Using Diku Wendy Winkler
- Sony's EverQuest Admits Using Diku Hans-Henrik Staerfeldt
- Sony's EverQuest Admits Using Diku Ola Fosheim Grøstad
- Admins as Mortals Philip Loguinov -- Draymoor
- Admins as Mortals Holly Sommer
- Admins as Mortals Travis S. Casey
- Admins as Mortals Philip Loguinov -- Draymoor
- Admins as Mortals Sellers, Michael
- Admins as Mortals PartyG2816@aol.com
- Admins as Mortals Mik Clarke
- Admins as Mortals Philip Loguinov -- Draymoor
- Admins as Mortals J C Lawrence
- Admins as Mortals Travis S. Casey
- Admins as Mortals Koster, Raph
- Random numbers (was: Physics) J C Lawrence
- Urban Desire claw@kanga.nu
- Depth of realism Joe Kingry
- Depth of realism Ilya, Game Commandos
- Depth of realism Koster, Raph
- Depth of realism Mik Clarke
- Depth of realism Matthew Mihaly
- Depth of realism Marian Griffith
- Depth of realism Travis S. Casey
- Depth of realism Jo Dillon
- Depth of realism Marian Griffith
- Depth of realism Matthew Mihaly
- Depth of realism Wendy Winkler
- Depth of realism Travis Casey
- Depth of realism J C Lawrence
- Depth of realism J C Lawrence
- Depth of realism J C Lawrence
- Depth of realism Travis S. Casey
- Depth of realism J C Lawrence
- Depth of realism Jon A. Lambert
- Depth of realism Marian Griffith
- Depth of realism Jeremy Music
- Player statistics calculation (Was: code base inquiry) Petri Virkkula
- Player statistics calculation (Was: code base inquiry) Matthew Mihaly
- Player statistics calculation (Was: code base inquiry) Marc Bowden
- Player statistics calculation (Was: code base inquiry) David Bennett
- Player statistics calculation (Was: code base inquiry) Adam Wiggins
- Player statistics calculation (Was: code base inquiry) David Bennett
- Player statistics calculation (Was: code base inquiry) Adam Wiggins
- Admin: Attribute your quotes J C Lawrence
- Muq V -1.46.0 release (fwd) J C Lawrence
- Languages for MUD drivers Petri Virkkula
- MUD client resources (was: Mud hosting services) Bruce Mitchener, Jr.
- MUD client resources (was: Mud hosting services) Greg Miller
- Distribution schemes (was Languages for MUD drivers) Ian Macintosh
- Distribution schemes (was Languages for MUD drivers) Bruce Mitchener, Jr.
- Distribution schemes (was Languages for MUD drivers) Mik Clarke
- Distribution schemes (was Languages for MUD drivers) Bruce Mitchener, Jr.
- Distribution schemes (was Languages for MUD dri vers) Koster, Raph
- about MOO Ilya, Game Commandos
- (no subject) Michael Seifert
- (no subject) Ola Fosheim Grøstad
- (no subject) Mike Sellers
- (no subject) Ola Fosheim Grøstad
- (no subject) JC Lawrence
- (no subject) Ola Fosheim Grøstad
- (no subject) JC Lawrence
- (no subject) JC Lawrence
- (no subject) Marian Griffith
- (no subject) Ola Fosheim Grøstad
- (no subject) Chris Gray
- (no subject) Jon A. Lambert
- (no subject) Chris Gray
- (no subject) Ola Fosheim Grøstad
- (no subject) Alex Oren
- (no subject) Ilya, Game Commandos
- (no subject) Jon A. Lambert
- (no subject) Travis Casey
- (no subject) Dan Shiovitz
- (no subject) Travis S. Casey
- (no subject) Marian Griffith
- (no subject) Mik Clarke
- (no subject) J C Lawrence
- (no subject) The Eternal City
- (no subject) Travis Casey
- (no subject) Travis S. Casey
- (no subject) John Buehler
- (no subject) Joe Andrieu
- (no subject) John Buehler
- (no subject) Bruce
- (no subject) John Buehler
- (no subject) Ben Chambers
- (no subject) Dale Garnier-Wells
- (no subject) shren
- (no subject) Matt Mihaly
- (no subject) Travis Nixon
- Player statistics calculation B. Schulte
- Player statistics calculation Marc Bowden
- Player statistics calculation Adam Wiggins
- Admins as Mortals twist Ryan P.
- Admins as Mortals twist Darren Henderson
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist Darren Henderson
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist Dundee
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist AR Schleicher
- Admins as Mortals twist Jeremy Music
- Admins as Mortals twist J C Lawrence
- Admins as Mortals twist Koster, Raph
- Admins as Mortals twist Sellers, Michael
- Admins as Mortals twist Koster, Raph
- Admins as Mortals twist J C Lawrence
- Admins as Mortals twist Chris Jones
- Admins as Mortals twist msew
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist Greg Miller
- Admins as Mortals twist Philip Loguinov -- Draymoor
- Admins as Mortals twist Marian Griffith
- Admins as Mortals twist Greg Miller
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist J C Lawrence
- Admins as Mortals twist Koster, Raph
- Admins as Mortals twist J C Lawrence
- Distribution schemes (was Languages for MUD drivers) Ian Macintosh
- Distribution schemes (was Languages for MUD drivers) Ian Macintosh
- Public Domain Client Ian Macintosh
- Public Domain Client Mik Clarke
- Public Domain Client Jeremy Music
- Public Domain Client Andrew Wilson
- Public Domain Client Mik Clarke
- Public Domain Client Bruce Mitchener, Jr.
- Public Domain Client Mik Clarke
- Public Domain Client Bruce Mitchener, Jr.
- Public Domain Client Andrew Wilson
- Public Domain Client Laurent Bossavit
- Public Domain Client J C Lawrence
- Public Domain Client J C Lawrence
- Public Domain Client J C Lawrence
- MUD-Dev request rejected Greg Miller
- MUD-Dev request rejected J C Lawrence
- Re[4]: (no subject) Travis Casey
- Re[4]: (no subject) Koster, Raph
- Re[5]: (no subject) Travis Casey
- FAQ for gm-types? Dundee
- FAQ for gm-types? Charles Hughes
- FAQ for gm-types? Mik Clarke
- FAQ for gm-types? Christopher Allen
- FAQ for gm-types? J C Lawrence
- Re[6]: (no subject) Travis Casey
- FW: Re[6]: (no subject) Koster, Raph
- Re[5]: (no subject) Koster, Raph
- Re[5]: (no subject) Travis S. Casey
- Interesting links Bruce Mitchener, Jr.
- CODE RELEASE: (client) SMM++ J C Lawrence
- authority and human nature Matthew Mihaly
- authority and human nature Koster, Raph
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Sellers, Michael
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
On Mon, 6 Dec 1999, Sellers, Michael wrote:
> JC wrote:
>
> > ...
> > The idea that the game world (or game designer for that matter) is
> > going to come up to me prior to every "dangerous" section and warn
> > me off (however subtlely), or ensure that I can never trap myself
> > without a means of escape is somehow deeply offensive.
>
> To you. I think I can safely say that you're in a tiiiiiny minority who
> feel that way. The idea that (as they say in the theatre) "a pistol placed
> on the mantel in the first act must be used by the third" is seen all
> throughout our culture's fiction. A corollary to that is that you don't
> make a pistol that no one's seen or talked about a central piece to the
> story. Doing that is deeply dissatisfying to most people. So, in terms of
> the fiction created by our game worlds, it's not surprising that most people
> would find it unfair (dissatisfying/frustrating) to have the centerpiece of
> their story turn on an item or monster that they could not possibly have
> known exists. Some, of course, will find such uncertainty thrilling and
> anything else annoying and coddling; but most will not.
I don't feel that a play has much to do with the overall experience of an
MMORPG. A play is a singular experience with a beginning and a definite
end. There's no such thing as the centerpiece of a player's story in a
MMORPG because it's not just a sequence of rigidly defined experiences,
like a play or most videogames are.
>
> > "Life isn't always fair. Deal with it." We've all heard the line.
> > How true is that for our players?
>
> People play games as a diversion, escape, or for fun. Life isn't fair, and
> it often isn't fun. Why should our games follow the same restriction?
To me, the goal of MMORPGs isn't to just be a glorified one-player game.
With all due respect to classical game designers, if that's all MMORPGs
end up being, I and many others will be deeply disappointed. I see no
reason why they cannot eventually be made far more compelling than the
"real" world (I use real derisively there, as I consider an MMORPG world
just as real, though obviously nearly infinitely more limited than what we
term the 'real' world). I want people to use my world (fictional
world...Achaea definitely doesn't cut it here) to live their lives, not
escape from another life or just to have 'fun', and a cotton-candy world
where there are no real risks (a danger you can categorically avoid if
you have the information, and are given the information, is not a risk) is
not a world, but a game. Sure, some people who are the 'victims' of said
dangers will be upset, but it makes the world seem a whole lot more real
for everyone, that that GREATLY outweighs pissing off a few citizens of
your world, imho.
--matt - Fair/Unfair? Scenarios (fwd) Sellers, Michael
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Sellers, Michael
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Dan Shiovitz
- Fair/Unfair? Scenarios (fwd) Joe Andrieu
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Adam Wiggins
- Fair/Unfair? Scenarios (fwd) Marian Griffith
- Fair/Unfair? Scenarios (fwd) Travis S. Casey
- Fair/Unfair? Scenarios (fwd) Eli Stevens {Grey}
- Fair/Unfair? Scenarios (fwd) Douglas Couch
- Fair/Unfair? Scenarios (fwd) Dundee
- Fair/Unfair? Scenarios (fwd) Chris Turner
- Fair/Unfair? Scenarios (fwd) David Bennett
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) Quzah
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) Quzah
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Adam Wiggins
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Richard Ross
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Dundee
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Raph & Kristen Koster
- Fair/Unfair? Scenarios (fwd) Dundee
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) Holly Sommer
- Fair/Unfair? Scenarios (fwd) Marian Griffith
- Fair/Unfair? Scenarios (fwd) Lucas Moten {Krozy}
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Greg Miller
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- volunteerism on muds (fwd) J C Lawrence
- (fwd) Artificial Language for MUD programmers claw@kanga.nu
- The grass is always greener in the other field claw@kanga.nu
- The grass is always greener in the other field Jon A. Lambert
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Dundee
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Greg Miller
- The grass is always greener in the other field Ilya, Game Commandos
- The grass is always greener in the other field Adam Wiggins
- The grass is always greener in the other field Sellers, Michael
- The grass is always greener in the other field Adam Wiggins
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Sellers, Michael
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Travis Casey
- The grass is always greener in the other field Ola Fosheim Grøstad
- The grass is always greener in the other field Koster, Raph
- The grass is always greener in the other field Bruce Mitchener, Jr.
- The grass is always greener in the other field Cynbe ru Taren
- The grass is always greener in the other field Koster, Raph
- The grass is always greener in the other field cg@ami-cg.GraySage.Edmonton.AB.CA
- The grass is always greener in the other field Koster, Raph
- The grass is always greener in the other field Ola Fosheim Grøstad
- The grass is always greener in the other field Bruce Mitchener, Jr.
- The grass is always greener in the other field Charles Hughes
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field Cynbe ru Taren
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field Ilya, Game Commandos
- The grass is always greener in the other field cg@ami-cg.GraySage.Edmonton.AB.CA
- The grass is always greener in the other field Scatter
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field Raph & Kristen Koster
- The grass is always greener in the other field Timothy Dang
- The grass is always greener in the other field maddog@best.com
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Petri Virkkula
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field Ian Macintosh
- The grass is always greener in the other field Koster, Raph
- The grass is always greener in the other field Adam Wiggins
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Travis Casey
- The grass is always greener in the other field Adam Wiggins
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Raph & Kristen Koster
- The grass is always greener in the other field Joe Andrieu
- Re[4]: (no subject) Travis Casey
- Re[4]: (no subject) claw@kanga.nu
- Re[6]: (no subject) Travis Casey