November 1999
- Admin: Kanga.Nu has moved again J C Lawrence
- mud history Matthew Mihaly
- Physics Ola Fosheim Grøstad
- Language Independence Article. Ben Greear
- Language Independence Article. Chris Turner
- Language Independence Article. Bruce Mitchener, Jr.
- Language Independence Article. Cynbe ru Taren
- ADMIN: Archives are back again J C Lawrence
- Hilbert Curves [was: "[DGD] Rooms with Views" and "Physics"] Christopher Allen
- Hilbert Curves [was: "[DGD] Rooms with Views" J C Lawrence
- Re Hilbert Curves Cynbe ru Taren
- Re Hilbert Curves J C Lawrence
- Hilbert Curves [was: "[DGD] Rooms with Views" and Ola Fosheim Grøstad
- Spatial datastructures and their application (Was Hilbert Curves) Ola Fosheim Grøstad
- Spatial datastructures and their application (Was Hilbert Curves) Christopher Allen
- Spatial datastructures and their application (Was Hilbert Curves) Ola Fosheim Grøstad
- Spatial datastructures and their application (Was Hilbert Curves) J C Lawrence
- Spatial datastructures and their application (Was Hilbert Curves) Miroslav Silovic
- Spatial datastructures and their application (Was Hilbert Curves) Brandon J. Rickman
- Spatial datastructures and their application (Was Hilbert Curves) Ola Fosheim Grøstad
- A simple plan for establishing a history. Aaron
- Spatial datastructures and their application (Was R e: Hilbert Curves) Lo, Kam
- Server: Momoko J C Lawrence
- META: Successor to FAQ Maintainer Lo, Kam
- ADMIN: Library goof J C Lawrence
- Scripting in java... (was Momoko) Owen
- Majik (Was Hilbert Curves) Owen
- players who "take away from the game" msew
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Holly Sommer
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Holly Sommer
- players who "take away from the game" Balthazaar/BalthMURP
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Holly Sommer
- players who "take away from the game" David Bennett
- players who "take away from the game" Ola Fosheim Grøstad
- players who "take away from the game" Miroslav Silovic
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Koster, Raph
- players who "take away from the game" Koster, Raph
- players who "take away from the game" msew
- players who "take away from the game" Sellers, Michael
- players who "take away from the game" Daniel James
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Philip Loguinov -- Draymoor
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Greg Miller
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Charles Hughes
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Charles Hughes
- players who "take away from the game" Jon A. Lambert
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Philip Loguinov -- Draymoor
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" Jon A. Lambert
- players who "take away from the game" Matthew Mihaly
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Marc Bowden
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Charles Hughes
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Charles Hughes
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" Miroslav Silovic
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Ola Fosheim Grøstad
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" Ola Fosheim Grøstad
- players who "take away from the game" Adam Wiggins
- players who "take away from the game" Holly Sommer
- players who "take away from the game" J C Lawrence
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Ola Fosheim Grøstad
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Quzah
- players who "take away from the game" Philip Loguinov -- Draymoor
- players who "take away from the game" Quzah
- players who "take away from the game" Ronan Farrell
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Jon A. Lambert
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Miroslav Silovic
- players who "take away from the game" J C Lawrence
- players who "take away from the game" Koster, Raph
- players who "take away from the game" J C Lawrence
- History of Online Gaming, part III Koster, Raph
- [Lib] ADMIN: Library goof J C Lawrence
- Oh dear (fwd) J C Lawrence
- Costikyan's new report on online gaming Koster, Raph
- Costikyan's new report on online gaming Sellers, Michael
- Costikyan's new report on online gaming Ola Fosheim Grøstad
- META: System Security (was: players who "take away from the game") J C Lawrence
- System Security (was: players who "take away from the game") Eli Stevens {Grey}
- System Security (was: players who "take away from the game") cg@ami-cg.GraySage.Edmonton.AB.CA
- System Security (was: players who "take away from the game") J C Lawrence
- System Security (was: players who "take away from the game") Bruce Mitchener, Jr.
- System Security (was: players who "take away from the game") Cynbe ru Taren
- Neverwinter Nights Koster, Raph
- Neverwinter Nights Dundee
- Neverwinter Nights S. Patrick Gallaty
- Neverwinter Nights Trent Oster
- Neverwinter Nights Lee Sheldon
- Neverwinter Nights Sean Kelly
- Neverwinter Nights Ola Fosheim Grøstad
- Neverwinter Nights Nathan F. Yospe
- Neverwinter Nights John Buehler
- Neverwinter Nights Travis Casey
- Neverwinter Nights Adam Martin
- associate producer/designer openings, and others: Maxis/EA Sellers, Michael
- MySQL as a MUD. Quzah
- MySQL as a MUD. Holly Sommer
- MySQL as a MUD. J C Lawrence
- MySQL as a MUD. J C Lawrence
- MySQL as a MUD. Ian Macintosh
- bugs (was players who "take away from the game") Sellers, Michael
- bugs (was players who "take away from the game") Holly Sommer
- bugs (was players who "take away from the game") Charles Hughes
- bugs (was players who "take away from the game") Quzah
- bugs (was players who "take away from the game" ) Sellers, Michael
- bugs (was players who "take away from the game" ) Matthew Mihaly
- bugs (was players who "take away from the game") Mik Clarke
- bugs (was players who "take away from the game") Ilya, Game Commandos
- bugs (was players who "take away from the game") Holly Sommer
- bugs (was players who "take away from the game") Balthazaar/BalthMURP
- bugs (was players who "take away from the game") Holly Sommer
- bugs (was players who "take away from the game") Balthazaar/BalthMURP
- bugs (was players who "take away from the game") Holly Sommer
- bugs (was players who "take away from the game") Adam Wiggins
- bugs (was players who "take away from the game") Jon A. Lambert
- ColdC/ColdCore Zelnar
- ColdC/ColdCore Bruce Mitchener, Jr.
- Spatial datastructures and their application (Was Hilbert Curves) Miroslav Silovic
- Spatial datastructures and their application (Was Hilbert Curves) Ola Fosheim Grøstad
- bugs (was players who "take away from the game" ) Charles Hughes
- GEL -- A New Approach to Online Interactive 3D claw@kanga.nu
- New FAQ moderator Marian Griffith
- New FAQ moderator J C Lawrence
- Mud Dev FAQ Marian Griffith
- Random numbers (was: Physics) Eli Stevens {Grey}
- code base inquiry Ilya, Game Commandos
- code base inquiry Philip Loguinov -- Draymoor
- code base inquiry Andru Luvisi
- code base inquiry Caliban Tiresias Darklock
- code base inquiry Travis S. Casey
- code base inquiry Ben Greear
- code base inquiry cg@ami-cg.GraySage.Edmonton.AB.CA
- code base inquiry Mik Clarke
- code base inquiry Adam Wiggins
- code base inquiry Matthew D. Fuller
- code base inquiry Matthew Mihaly
- code base inquiry Ben Greear
- code base inquiry Greg Miller
- code base inquiry J C Lawrence
- code base inquiry Mik Clarke
- code base inquiry Matthew Mihaly
- code base inquiry Robert Green
- code base inquiry Travis S. Casey
- code base inquiry Andru Luvisi
- code base inquiry Travis Casey
On Wednesday, November 17, 1999, Andru Luvisi wrote:
> On Wed, 17 Nov 1999, Travis S. Casey wrote:
>> On Mon, 15 Nov 1999, Robert Green wrote:
>> > One particularly excellent reason is that, in my case, the original code
>> > base (nightmare 3.x basis) was later withdrawn from circulation and
>> > declared as unavailable to anybody for any future projects. As a result,
>> > I am probably one of only 2 or 3 muds still using this codebase, and if
>> > something happens to my server, I would be in 'violation' of the current
>> > license if I start over from scratch -- a GPL mud could not be
>> > "un-released" in this manner.
>>
>> Actually, it could. Someone who chooses to distribute original software
>> under the GPL can still change his/her license terms at any time, just as
>> Descartes did with Nightmare.
> Not exactly *just* like Descartes did.
> Let's say you give me a code base under the GPL. I now have the right to
> redistribute it to anyone I like.
> Let's say you stop distributing the code under the GPL, and now only
> distribute it under some new license.
> The code that *I* have, I can still redistribute as I like under the GPL.
> I can't necessarily redistribute any *new* ((code you release under the
> new license)) under the GPL. The *original* release, however, will always
> be out there as long as there is anybody continuing to redistribute it.
Not quite, presuming that what Descartes did was legal. Descartes not
only stopped distributing Nightmare -- he also said that no one who
already had a copy could create a mud with it. If it were simply a
question of Descartes' stopping distributing it, anyone who had the
code could still use it. You'll note the original poster complained
that he cannot legally restart his mud from scratch on a new server --
if the situation were as you describe it, he could, since that would
not involve distributing the code.
Now, let's say that I write a codebase and distribute it under the
GPL. You then modify my codebase and start distributing your modified
version. I then decide to stop using the GPL and make my codebase
commercial. I still own copyright on the code you're using -- and
hence, can legally revoke your right to distribute it. Now, you
*might* be able to still distribute the code you wrote, but you
can't distribute any part of the codebase that you didn't modify. And
even if you modified all of it, it might still count as a derivative
work, in which case you wouldn't be able to distribute it without my
permission.
This sort of thing is why people "buying" copyrighted material (like
freelance articles) usually insert phrases like "these rights are
granted in perpetuity" into their contracts -- they don't want the
original creator to decide he can get a better deal from someone else
one day and revoke their right to use the material.
I do have to wonder why Gnu doesn't simply insert language saying that
users of the code are granted the rights they're granted in
perpetuity. The only reason I can think of is that they might be
afraid that fewer people would distribute their code under the GPL
if they did that.
Now, I must say that I'm not a lawyer, and that ultimately, the only
way to find out whether someone really could change the license on a
distributed codebase this way is through a lawsuit. From what I
understand, though, there's nothing in the law or the GPL that
prevents this. If someone does know of something, please correct me!
> What happened with Nightmare was different. Descartes never gave anyone
> the right to redistribute Nightmare. He was *always* the only one (asside
> from a few select mirror sites) who could distribute it. When he yanked
> it, those of us who had copies couldn't legally distribute those copies.
>> If someone incorporates GPLed code that they did not create into their
>> codebase, then they would not be able to change the license -- but someone
>> who writes a codebase from scratch and releases it under the GPL can
>> un-GPL it at any time.
> The GPL's never been tested in court, but one of the goals in writing the
> GPL was to create a license that could not be revoked unless the person
> using the code under the license violated it. This was part of the
> purpose: to encourage people to contribute not only with the knowledge
> that their contribution would *always* remain free, but also with the
> knowledge that the code they based their contribution on would *also*
> always remain free.
Hmm... again, I'm no lawyer, but it doesn't look to me as if the
present GPL does that. It *does* insure that no one but original code
creators can revoke the license, but I don't see where it prevents the
original code creators from doing so. (Of course, in the present
environment, most, or at least many, people releasing code under the GPL
are borrowing some code that ultimately comes from Gnu itself. Thus,
this isn't much of an issue at the moment.)
>> Whether such retroactive license changes are legal is another question
>> -- but that question is independent of the use of the GPL.
> Actually, it is tightly intertwined with the philosophy behind the GPL.
> You may notice that even if you violate the GPL, anyone who you've
> redistributed the software to *doesn't* lose *their* rights. This was
> deliberately put in to try and make retroactive retractions impossible.
The philosophy of the GPL doesn't have any bearing on whether changing
the license on code that people are already using is legal. Neither
does the language about violations of the license -- the copyright
owner has the right to define the license for anything he distributes,
and therefore cannot be in violation of it -- he can always make an
exception for himself. (He *can* be in violation of a contract or
implied contract he has made with others -- for instance, if the license
stated that he granted rights in perpetuity, he could not legally
revoke them, since that would constitute a contract (or at least an
implied contract).)
--
|\ _,,,---,,_ Travis S. Casey <efindel@io.com>
ZZzz /,`.-'`' -. ;-;;,_ No one agrees with me. Not even me.
|,4- ) )-,_..;\ ( `'-'
'---''(_/--' `-'\_) - code base inquiry Matthew D. Fuller
- code base inquiry Travis Casey
- code base inquiry Ben Greear
- code base inquiry Travis S. Casey
- code base inquiry Greg Miller
- code base inquiry Ben Greear
- code base inquiry Travis S. Casey
- code base inquiry Travis Casey
- code base inquiry Ilya, Game Commandos
- code base inquiry Mik Clarke
- code base inquiry Adam Wiggins
- code base inquiry J C Lawrence
- code base inquiry Lars Duening
- code base inquiry Travis S. Casey
- code base inquiry Ilya, Game Commandos
- code base inquiry cg@ami-cg.GraySage.Edmonton.AB.CA
- code base inquiry Travis Casey
- code base inquiry Lars Duening
- code base inquiry Colin Coghill
- code base inquiry Matthew Mihaly
- code base inquiry Richard Woolcock
- code base inquiry Matthew Mihaly
- code base inquiry Richard Woolcock
- code base inquiry Ben Greear
- code base inquiry Richard Woolcock
- code base inquiry Matthew Mihaly
- code base inquiry Matthew Mihaly
- code base inquiry Richard Woolcock
- code base inquiry Matthew Mihaly
- code base inquiry Richard Woolcock
- code base inquiry Matthew Mihaly
- code base inquiry MichelleThompson
- code base inquiry Dundee
- code base inquiry Kristen L. Koster
- code base inquiry Matthew Mihaly
- code base inquiry J C Lawrence
- code base inquiry Matthew Mihaly
- code base inquiry J C Lawrence
- code base inquiry Matthew Mihaly
- code base inquiry Bryce Harrington
- code base inquiry Matthew Mihaly
- code base inquiry Bryce Harrington
- code base inquiry adam@treyarch.com
- code base inquiry Bruce
- code base inquiry Matthew Mihaly
- code base inquiry Miroslav Silovic
- code base inquiry Caliban Tiresias Darklock
- code base inquiry Matthew Mihaly
- code base inquiry David Bennett
- code base inquiry Sellers, Michael
- code base inquiry Caliban Tiresias Darklock
- code base inquiry David Bennett
- code base inquiry Matthew Mihaly
- code base inquiry MichelleThompson
- code base inquiry David Bennett
- code base inquiry J C Lawrence
- code base inquiry Matthew Mihaly
- code base inquiry Ola Fosheim Grøstad
- code base inquiry Matthew Mihaly
- code base inquiry David Bennett
- code base inquiry Matthew Mihaly
- code base inquiry Ola Fosheim Grøstad
- code base inquiry Ilya, Game Commandos
- code base inquiry Colin Coghill
- code base inquiry Greg Miller
- code base inquiry Caliban Tiresias Darklock
- code base inquiry Greg Miller
- code base inquiry Matthew Mihaly
- code base inquiry Matthew Mihaly
- code base inquiry Miroslav Silovic
- code base inquiry Joey Hess
- code base inquiry Bruce Mitchener, Jr.
- code base inquiry Matthew Mihaly
- code base inquiry Mik Clarke
- code base inquiry Mik Clarke
- code base inquiry Andru Luvisi
- code base inquiry Andru Luvisi
- code base inquiry J C Lawrence
- code base inquiry J C Lawrence
- code base inquiry Ian Macintosh
- code base inquiry cg@ami-cg.GraySage.Edmonton.AB.CA
- code base inquiry Greg Miller
- code base inquiry Ilya, Game Commandos
- code base inquiry Adam Wiggins
- code base inquiry jerry@cc588591-b.twsn1.md.home.com
- code base inquiry Jeremy Noetzelman
- code base inquiry Greg Miller
- code base inquiry Matthew Mihaly
- code base inquiry J C Lawrence
- code base inquiry Laurel Fan
- code base inquiry J C Lawrence
- code base inquiry Justin Rogers
- code base inquiry Matthew Mihaly
- code base inquiry Matthew Mihaly
- MudWords.com J C Lawrence
- Library news J C Lawrence
- Languages for MUD drivers Laurent Bossavit
- Languages for MUD drivers Joey Hess
- Languages for MUD drivers bruce@puremagic.com
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers Laurent Bossavit
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Ian Macintosh
- Languages for MUD drivers Greg Miller
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Jo Dillon
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Greg Miller
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Laurent Bossavit
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Laurent Bossavit
- Languages for MUD drivers Ian Macintosh
- Languages for MUD drivers Cynbe ru Taren
- Languages for MUD drivers Greg Miller
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers J C Lawrence
- Languages for MUD drivers Ian Macintosh
- Mud hosting services Dundee
- Mud hosting services AR Schleicher
- Mud hosting services Dundee
- Mud hosting services AR Schleicher
- Mud hosting services Greg Miller
- Mud hosting services Dundee
- Mud hosting services Mik Clarke
- Mud hosting services J C Lawrence
- Mud hosting services Mik Clarke
- Mud hosting services Ian Macintosh
- Mud hosting services J C Lawrence
- Mud hosting services gunderwood@donet.com
- Matrix Laurent Bossavit
- Sony's EverQuest Admits Using Diku Locke
- Sony's EverQuest Admits Using Diku Koster, Raph
- Sony's EverQuest Admits Using Diku Greg Miller
- Sony's EverQuest Admits Using Diku rnicoll@respc-jrn.res.st-andrews.ac.uk
- Sony's EverQuest Admits Using Diku Wendy Winkler
- Sony's EverQuest Admits Using Diku Hans-Henrik Staerfeldt
- Sony's EverQuest Admits Using Diku Ola Fosheim Grøstad
- Admins as Mortals Philip Loguinov -- Draymoor
- Admins as Mortals Holly Sommer
- Admins as Mortals Travis S. Casey
- Admins as Mortals Philip Loguinov -- Draymoor
- Admins as Mortals Sellers, Michael
- Admins as Mortals PartyG2816@aol.com
- Admins as Mortals Mik Clarke
- Admins as Mortals Philip Loguinov -- Draymoor
- Admins as Mortals J C Lawrence
- Admins as Mortals Travis S. Casey
- Admins as Mortals Koster, Raph
- Random numbers (was: Physics) J C Lawrence
- Urban Desire claw@kanga.nu
- Depth of realism Joe Kingry
- Depth of realism Ilya, Game Commandos
- Depth of realism Koster, Raph
- Depth of realism Mik Clarke
- Depth of realism Matthew Mihaly
- Depth of realism Marian Griffith
- Depth of realism Travis S. Casey
- Depth of realism Jo Dillon
- Depth of realism Marian Griffith
- Depth of realism Matthew Mihaly
- Depth of realism Wendy Winkler
- Depth of realism Travis Casey
- Depth of realism J C Lawrence
- Depth of realism J C Lawrence
- Depth of realism J C Lawrence
- Depth of realism Travis S. Casey
- Depth of realism J C Lawrence
- Depth of realism Jon A. Lambert
- Depth of realism Marian Griffith
- Depth of realism Jeremy Music
- Player statistics calculation (Was: code base inquiry) Petri Virkkula
- Player statistics calculation (Was: code base inquiry) Matthew Mihaly
- Player statistics calculation (Was: code base inquiry) Marc Bowden
- Player statistics calculation (Was: code base inquiry) David Bennett
- Player statistics calculation (Was: code base inquiry) Adam Wiggins
- Player statistics calculation (Was: code base inquiry) David Bennett
- Player statistics calculation (Was: code base inquiry) Adam Wiggins
- Admin: Attribute your quotes J C Lawrence
- Muq V -1.46.0 release (fwd) J C Lawrence
- Languages for MUD drivers Petri Virkkula
- MUD client resources (was: Mud hosting services) Bruce Mitchener, Jr.
- MUD client resources (was: Mud hosting services) Greg Miller
- Distribution schemes (was Languages for MUD drivers) Ian Macintosh
- Distribution schemes (was Languages for MUD drivers) Bruce Mitchener, Jr.
- Distribution schemes (was Languages for MUD drivers) Mik Clarke
- Distribution schemes (was Languages for MUD drivers) Bruce Mitchener, Jr.
- Distribution schemes (was Languages for MUD dri vers) Koster, Raph
- about MOO Ilya, Game Commandos
- (no subject) Michael Seifert
- (no subject) Ola Fosheim Grøstad
- (no subject) Mike Sellers
- (no subject) Ola Fosheim Grøstad
- (no subject) JC Lawrence
- (no subject) Ola Fosheim Grøstad
- (no subject) JC Lawrence
- (no subject) JC Lawrence
- (no subject) Marian Griffith
- (no subject) Ola Fosheim Grøstad
- (no subject) Chris Gray
- (no subject) Jon A. Lambert
- (no subject) Chris Gray
- (no subject) Ola Fosheim Grøstad
- (no subject) Alex Oren
- (no subject) Ilya, Game Commandos
- (no subject) Jon A. Lambert
- (no subject) Travis Casey
- (no subject) Dan Shiovitz
- (no subject) Travis S. Casey
- (no subject) Marian Griffith
- (no subject) Mik Clarke
- (no subject) J C Lawrence
- (no subject) The Eternal City
- (no subject) Travis Casey
- (no subject) Travis S. Casey
- (no subject) John Buehler
- (no subject) Joe Andrieu
- (no subject) John Buehler
- (no subject) Bruce
- (no subject) John Buehler
- (no subject) Ben Chambers
- (no subject) Dale Garnier-Wells
- (no subject) shren
- (no subject) Matt Mihaly
- (no subject) Travis Nixon
- Player statistics calculation B. Schulte
- Player statistics calculation Marc Bowden
- Player statistics calculation Adam Wiggins
- Admins as Mortals twist Ryan P.
- Admins as Mortals twist Darren Henderson
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist Darren Henderson
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist Dundee
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist AR Schleicher
- Admins as Mortals twist Jeremy Music
- Admins as Mortals twist J C Lawrence
- Admins as Mortals twist Koster, Raph
- Admins as Mortals twist Sellers, Michael
- Admins as Mortals twist Koster, Raph
- Admins as Mortals twist J C Lawrence
- Admins as Mortals twist Chris Jones
- Admins as Mortals twist msew
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist Greg Miller
- Admins as Mortals twist Philip Loguinov -- Draymoor
- Admins as Mortals twist Marian Griffith
- Admins as Mortals twist Greg Miller
- Admins as Mortals twist Matthew Mihaly
- Admins as Mortals twist J C Lawrence
- Admins as Mortals twist Koster, Raph
- Admins as Mortals twist J C Lawrence
- Distribution schemes (was Languages for MUD drivers) Ian Macintosh
- Distribution schemes (was Languages for MUD drivers) Ian Macintosh
- Public Domain Client Ian Macintosh
- Public Domain Client Mik Clarke
- Public Domain Client Jeremy Music
- Public Domain Client Andrew Wilson
- Public Domain Client Mik Clarke
- Public Domain Client Bruce Mitchener, Jr.
- Public Domain Client Mik Clarke
- Public Domain Client Bruce Mitchener, Jr.
- Public Domain Client Andrew Wilson
- Public Domain Client Laurent Bossavit
- Public Domain Client J C Lawrence
- Public Domain Client J C Lawrence
- Public Domain Client J C Lawrence
- MUD-Dev request rejected Greg Miller
- MUD-Dev request rejected J C Lawrence
- Re[4]: (no subject) Travis Casey
- Re[4]: (no subject) Koster, Raph
- Re[5]: (no subject) Travis Casey
- FAQ for gm-types? Dundee
- FAQ for gm-types? Charles Hughes
- FAQ for gm-types? Mik Clarke
- FAQ for gm-types? Christopher Allen
- FAQ for gm-types? J C Lawrence
- Re[6]: (no subject) Travis Casey
- FW: Re[6]: (no subject) Koster, Raph
- Re[5]: (no subject) Koster, Raph
- Re[5]: (no subject) Travis S. Casey
- Interesting links Bruce Mitchener, Jr.
- CODE RELEASE: (client) SMM++ J C Lawrence
- authority and human nature Matthew Mihaly
- authority and human nature Koster, Raph
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Sellers, Michael
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Sellers, Michael
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Sellers, Michael
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Dan Shiovitz
- Fair/Unfair? Scenarios (fwd) Joe Andrieu
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Adam Wiggins
- Fair/Unfair? Scenarios (fwd) Marian Griffith
- Fair/Unfair? Scenarios (fwd) Travis S. Casey
- Fair/Unfair? Scenarios (fwd) Eli Stevens {Grey}
- Fair/Unfair? Scenarios (fwd) Douglas Couch
- Fair/Unfair? Scenarios (fwd) Dundee
- Fair/Unfair? Scenarios (fwd) Chris Turner
- Fair/Unfair? Scenarios (fwd) David Bennett
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) Quzah
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) Quzah
- Fair/Unfair? Scenarios (fwd) Scatter
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- Fair/Unfair? Scenarios (fwd) Adam Wiggins
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Richard Ross
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Dundee
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Raph & Kristen Koster
- Fair/Unfair? Scenarios (fwd) Dundee
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) Holly Sommer
- Fair/Unfair? Scenarios (fwd) Marian Griffith
- Fair/Unfair? Scenarios (fwd) Lucas Moten {Krozy}
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Mik Clarke
- Fair/Unfair? Scenarios (fwd) Matthew Mihaly
- Fair/Unfair? Scenarios (fwd) Greg Miller
- Fair/Unfair? Scenarios (fwd) J C Lawrence
- volunteerism on muds (fwd) J C Lawrence
- (fwd) Artificial Language for MUD programmers claw@kanga.nu
- The grass is always greener in the other field claw@kanga.nu
- The grass is always greener in the other field Jon A. Lambert
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Dundee
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Greg Miller
- The grass is always greener in the other field Ilya, Game Commandos
- The grass is always greener in the other field Adam Wiggins
- The grass is always greener in the other field Sellers, Michael
- The grass is always greener in the other field Adam Wiggins
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Sellers, Michael
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Travis Casey
- The grass is always greener in the other field Ola Fosheim Grøstad
- The grass is always greener in the other field Koster, Raph
- The grass is always greener in the other field Bruce Mitchener, Jr.
- The grass is always greener in the other field Cynbe ru Taren
- The grass is always greener in the other field Koster, Raph
- The grass is always greener in the other field cg@ami-cg.GraySage.Edmonton.AB.CA
- The grass is always greener in the other field Koster, Raph
- The grass is always greener in the other field Ola Fosheim Grøstad
- The grass is always greener in the other field Bruce Mitchener, Jr.
- The grass is always greener in the other field Charles Hughes
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field Cynbe ru Taren
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field Ilya, Game Commandos
- The grass is always greener in the other field cg@ami-cg.GraySage.Edmonton.AB.CA
- The grass is always greener in the other field Scatter
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field Raph & Kristen Koster
- The grass is always greener in the other field Timothy Dang
- The grass is always greener in the other field maddog@best.com
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Petri Virkkula
- The grass is always greener in the other field Matthew Mihaly
- The grass is always greener in the other field Ian Macintosh
- The grass is always greener in the other field Koster, Raph
- The grass is always greener in the other field Adam Wiggins
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Travis Casey
- The grass is always greener in the other field Adam Wiggins
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field J C Lawrence
- The grass is always greener in the other field Raph & Kristen Koster
- The grass is always greener in the other field Joe Andrieu
- Re[4]: (no subject) Travis Casey
- Re[4]: (no subject) claw@kanga.nu
- Re[6]: (no subject) Travis Casey