November 1998
- ADMIN: Unsubscriptions J C Lawrence
- ScryMUD [CUSTOM] Code release. Ben Greear
- Designgoals for CoolComponentCore(Was MUD-Dev's...) Ola Fosheim Grøstad
- Designgoals for CoolComponentCore (Was MUD-Dev's...) Niklas Elmqvist
- Designgoals for CoolComponentCore (Was MUD-Dev's...) Ola Fosheim Grøstad
- DevMUD: CVS Tree is ready. Are your sources? J C Lawrence
- DevMUD considerations and the Halloween article J C Lawrence
- DevMUD considerations and the Halloween article Jon Leonard
- DevMUD considerations and the Halloween article Adam J. Thornton
- DevMUD considerations and the Halloween article J C Lawrence
- DevMUD considerations and the Halloween article Chris Gray
- DevMUD considerations and the Halloween article Jon Leonard
- DevMUD considerations and the Halloween article David Bennett
- DevMUD considerations and the Halloween article Alex Oren
- DevMUD considerations and the Halloween article Chris Gray
- DevMUD considerations and the Halloween article Marc Hernandez
- DevMUD considerations and the Halloween article Chris Gray
- DevMUD considerations and the Halloween article Vadim Tkachenko
- DevMUD considerations and the Halloween article Jon Leonard
- DevMUD considerations and the Halloween article Alex Oren
- DevMUD considerations and the Halloween article Alex Oren
- DevMUD considerations and the Halloween article Ola Fosheim Grøstad
- DevMUD considerations and the Halloween article Chris Gray
- Designgoals for CoolComponentCore (Was MUD-Dev's...) Chris Gray
- Fallacy Watch and DevMUD Vision (was ... CoolComponentCore) Hal Black
- Fallacy Watch and DevMUD Vision (was ... CoolComponentCore) Ola Fosheim Grøstad
- Fallacy Watch and DevMUD Vision (was ... CoolComponentCore) Jon Leonard
- Fallacy Watch and DevMUD Vision (was ... CoolComponentCore) Ola Fosheim Grøstad
- Flamebite of the day Vadim Tkachenko
- META: DevMUD, MUD-Dev, and (list) futures J C Lawrence
- META: DevMUD, MUD-Dev, and (list) futures Jon Leonard
- META: DevMUD, MUD-Dev, and (list) futures James Wilson
- META: DevMUD, MUD-Dev, and (list) futures J C Lawrence
- META: DevMUD, MUD-Dev, and (list) futures J C Lawrence
- DevMud RFC #1 - Was DevMUD considerations and the Halloween article James Wilson
On Mon, 02 Nov 1998, J C Lawrence wrote:
>Alan Cox has written a differently themed but equally useful and
>insightful analysis for a Slashdot article:
>
> http://slashdot.org/features/98/10/13/1423253.shtml
>
>Key points: We have a lot of blather and no code. We have no benign
>dictators (and I'm not volunteering). In summary we have much hot
>air, exercised keyboards, and no product.
I found this anonymous comment (a response to Cox) especially salient:
When a project is just germinating it sometimes doesn't
make sense to open the entire thing to discussion before
the core developer(s) has/have come up with basic ideas for
the project... Sure, the project should be announced to the
masses so that they can email people with their suggestions
and ideas, but perhaps mailing lists give people to much of a
sense of actually making a contribution when in fact all they
are doing is filling up other peoples mailboxes with spam. Once
the project is a little more established it makes sense to open
up a mailing list so that people can contribute bug fixes/submit
problem reports (sometimes not even then IMHO).
as Ola has pointed out (thanks for being so mean, Ola!) there are few
seminal concepts that we agree on beyond "modules" and "reusable". even
worse, and this is something I asked about a while ago and got entirely no
answer, there is no authority figure to set direction or maintain
editorial control.
>This needs to change.
Indeed. Are y'all detecting a challenge? ;)
I think the first question is, WHO IS THE DEVELOPMENT TEAM? This question
is especially proximate in that JC now has cvs set up, and someone has to
decide who gets access.
Therefore in the spirit of arrogance which makes me so wonderful, let me
PROPOSE the following.
-----------------
DevMud RFC #1 (James Wilson)
Whereas
1. it has been amply demonstrated that the babbling din on the
mud-dev mailing list is conducive only to going round in circles
2. the various oracles and auguries and scriptures of our avowed
Open Source faith assure us that all OS projects need, among other things
clear and realistic goals
a real live system to play with and improve
an expectation of utility
3. expecting a phase for formal design without iterative cycles is
unrealistic based on the deep insight of this reporter
Let it be Resolved that
1. those who have proposed various designs should put their shoulders
to the wheel, and come up with full proofs of concept. These should
be checked into discrete cvs directories in a central place for public view,
and should be accompanied by design documents explaining what principles, if
any, were driving forces.
2. each proof of concept should be announced on mud-dev upon its
inception, including a basic description of the general direction the proof
will take.
3. After this initial announcement, any collaborators should
correspond via channels outside of mud-dev until such time as they have
COMPLETED the proof of concept, at which time it is expected that they will
make an announcement and describe what, if anything, they have accomplished.
4. If any of the proofs of concept appear to have any merit whatsoever,
it will at this point be clear due based on quality of code and design who
the core development team is, and what directions seem fruitful.
---------------
since I've been bold enough to call it an RFC, please comment.
If this looks like it's no good, I'll be happy to shut up if someone has a
better proposal.
James - My vision for DevMUD Jon Leonard
- My vision for DevMUD Niklas Elmqvist
- My vision for DevMUD Jon Leonard
- My vision for DevMUD Thandor
- My vision for DevMUD Robert Woods
- My vision for DevMUD ApplePiMan@aol.com
- My vision for DevMUD Thandor
- My vision for DevMUD Jon Leonard
- My vision for DevMUD Adam J. Thornton
- My vision for DevMUD Jon Leonard
- My vision for DevMUD Adam J. Thornton
- My vision for DevMUD Caliban Tiresias Darklock
- My vision for DevMUD ApplePiMan@aol.com
- My vision for DevMUD James Wilson
- My vision for DevMUD ApplePiMan@aol.com
- My vision for DevMUD James Wilson
- My vision for DevMUD Jon A. Lambert
- My vision for DevMUD Darrin Hyrup
- My vision for DevMUD Jon Leonard
- My vision for DevMUD J C Lawrence
- My vision for DevMUD ApplePiMan@aol.com
- My vision for DevMUD ApplePiMan@aol.com
- My vision for DevMUD ApplePiMan@aol.com
- My vision for DevMUD Jon A. Lambert
- My vision for DevMUD Hal Black
- My vision for DevMUD ApplePiMan@aol.com
- My vision for DevMUD Jon A. Lambert
- My vision for DevMUD Chris Gray
- My vision for DevMUD Chris Gray
- My vision for DevMUD Ben Greear
- My vision for DevMUD Jo Dillon
- My vision for DevMUD Ben Greear
- DevMUD Prototyping (was META: DevMUD, MUD-Dev, and (list) futures) Jon Leonard
- DevCore Project Management Ola Fosheim Grøstad
- DevCore Project Management Adam Wiggins
- DevCore Project Management Ola Fosheim Grøstad
- DevCore Project Management Simon Duggan
- DevCore Project Management Jon Leonard
- DevCore Project Management Chris Gray
- DevCore Project Management Darrin Hyrup
- Fallacy Watch and DevMUD Vision (was ... CoolComponentCore) Chris Gray
- Drama Theory Ling
- Moral license (My vision for DevMUD) Ola Fosheim Grøstad
- Moral license (My vision for DevMUD) ApplePiMan@aol.com
- Moral license (My vision for DevMUD) Ola Fosheim Grøstad
- Fwd: My vision for DevMUD Jon Leonard
- DevMUD Prototyping Niklas Elmqvist
- Altima... Thandor
- Fwd: My vision for DevMUD Darrin Hyrup
- Tim O'Reilly's "Open Letter to Microsoft" ApplePiMan@aol.com
- Tim O'Reilly's "Open Letter to Microsoft" Adam Wiggins
- [DevMud] quick question... Franklyn Colebrooke, Jr.
- signal to noise... Andrew Wilson
- "knights and merchants" - NYTimes review James Wilson
- ADMIN: DevMUD posting authority promotions J C Lawrence
- A Small Conceptual Object System For MUDs Ola Fosheim Grøstad
- A Small Conceptual Object System For MUDs Emil Eifrem
- A Small Conceptual Object System For MUDs Mark Gritter
- A Small Conceptual Object System For MUDs Ola Fosheim Grøstad
- A Small Conceptual Object System For MUDs Jon A. Lambert
- Random Quest Generation chris@realm.zfn.uni-bremen.de
- Random Quest Generation Chris Gray
- Random Quest Generation Michael.Willey@abnamro.com
- Random Quest Generation J C Lawrence
- Random Quest Generation J C Lawrence
- Quick socket question Dr. Cat
- Quick socket question Jon Leonard
- Quick socket question Ben Greear
- Quick socket question Chris Gray
- Quick socket question J C Lawrence
- Quick socket question J C Lawrence
- Quick socket question Adam Wiggins
- Quick socket question Petri Virkkula
- ScryMUD [CUSTOM] Released under GNU General Public License Ben Greear
- Quick socket answer Dr. Cat
- Rebol Ling
- Spell components, chemistry, and the like... quzah [sotfhome]
- Spell components, chemistry, and the like... Chris Gray
- Spell components, chemistry, and the like... quzah [sotfhome]
- Spell components, chemistry, and the like... JavaAl@aol.com
- Spell components, chemistry, and the like... Adam Wiggins
- Spell components, chemistry, and the like... quzah [sotfhome]
- Spell components, chemistry, and the like... Nathan F Yospe
- Spell components, chemistry, and the like... quzah [sotfhome]
- Spell components, chemistry, and the like... Hal Black
- Spell components, chemistry, and the like... Ling
- Spell components, chemistry, and the like... Caliban Tiresias Darklock
- Spell components, chemistry, and the like... Ben Greear
- Spell components, chemistry, and the like... Caliban Tiresias Darklock
- Spell components, chemistry, and the like... quzah [sotfhome]
- Spell components, chemistry, and the like... Caliban Tiresias Darklock
- Spell components, chemistry, and the like... quzah [sotfhome]
- Spell components, chemistry, and the like... Hal Black
- Spell components, chemistry, and the like... Peck, Matthew x96724c1
- Spell components, chemistry, and the like... Nathan F Yospe
- Spell components, chemistry, and the like... Ben Greear
- Spell components, chemistry, and the like... JavaAl@aol.com
- Spell components, chemistry, and the like... Chris Gray
- Spell components, chemistry, and the like... Nathan F Yospe
- Spell components, chemistry, and the like... Adam J. Thornton
- Spell components, chemistry, and the like... Franklyn Colebrooke, Jr.
- Spell components, chemistry, and the like... Emil Eifrem
- Spell components, chemistry, and the like... Nathan F Yospe
- ADMIN: Attributions J C Lawrence
- AMIN: Unsubscriptions J C Lawrence
- OO Design Question Brad Leach
- OO Design Question J C Lawrence
- Chemistry [Warning, scientific content] Peck, Matthew x96724c1
- MUD clients, testing Chris Gray
- MUD clients, testing Scatter
- MUD clients, testing J C Lawrence
- JOB: Project manager and scaling/networking guru needed for game project J C Lawrence
- More module ideas Mark Gritter
- The Innerworld Project Niklas Elmqvist
- META: FAQ's bios. Ling
- Mage 2 Mage 0.89 J C Lawrence
- Game library notes J C Lawrence
- World Building Page Ling
- ScryMUD [CUSTOM] Code release 1.8.1 Ben Greear
- DIS: Client-Server vs Peer-to-Peer Niklas Elmqvist
- DIS: Client-Server vs Peer-to-Peer J C Lawrence
- DIS: Client-Server vs Peer-to-Peer Niklas Elmqvist
- DIS: Client-Server vs Peer-to-Peer J C Lawrence
- DIS: Client-Server vs Peer-to-Peer Ling
- DIS: Client-Server vs Peer-to-Peer Niklas Elmqvist
- DIS: Client-Server vs Peer-to-Peer Ling
- DIS: Client-Server vs Peer-to-Peer Nathan F Yospe
- DIS: Client-Server vs Peer-to-Peer J C Lawrence
- DIS: Client-Server vs Peer-to-Peer Niklas Elmqvist
- DIS: Client-Server vs Peer-to-Peer Ola Fosheim Grøstad
- DIS: Client-Server vs Peer-to-Peer Marc Hernandez
- DIS: Client-Server vs Peer-to-Peer Caliban Tiresias Darklock
- DIS: Client-Server vs Peer-to-Peer Marc Hernandez
- DIS: Client-Server vs Peer-to-Peer Caliban Tiresias Darklock
- DIS: Client-Server vs Peer-to-Peer Mik Clarke
- DIS: Client-Server vs Peer-to-Peer Adam Wiggins
- DIS: Client-Server vs Peer-to-Peer Jon Leonard
- DIS: Client-Server vs Peer-to-Peer Niklas Elmqvist
- DIS: Client-Server vs Peer-to-Peer Greg Underwood
- DIS: Client-Server vs Peer-to-Peer Greg Underwood
- DIS: Client-Server vs Peer-to-Peer Marc Hernandez
- DIS: Client-Server vs Peer-to-Peer Greg Underwood
- DIS: Client-Server vs Peer-to-Peer Niklas Elmqvist
- DIS: Client-Server vs Peer-to-Peer Greg Underwood
- Ruminations on CVS and developing in the Bazaar Ben Greear
- Ruminations on CVS and developing in the Bazaar Chris Gray
- Ruminations on CVS and developing in the Bazaar greear@cyberhighway.net
- Ruminations on CVS and developing in the Bazaar J C Lawrence
- Ruminations on CVS and developing in the Bazaar greear@cyberhighway.net
- Ruminations on CVS and developing in the Bazaar J C Lawrence
- Ruminations on CVS and developing in the Bazaar Petri Virkkula
- DevMUD: List data, subscription, and the rest J C Lawrence
- DevMUD: List data, subscription, and the rest J C Lawrence
- Atention SSH/Java-developers (MindTerm update) J C Lawrence
- ScryMUD/Hegemon code Release Ben Greear