November 1997
- DESIGN: ECONOMICS: Money Supply coder@ibm.net
- Less numbers, more roleplaying. coder@ibm.net
- Less numbers, more roleplaying. Caliban Tiresias Darklock
- Less numbers, more roleplaying. Marian Griffith
- Less numbers, more roleplaying. Adam Wiggins
- Less numbers, more roleplaying. coder@ibm.net
- Less numbers, more roleplaying. Marian Griffith
- Less numbers, more roleplaying. Derrick Jones
- Less numbers, more roleplaying. Marian Griffith
- Less numbers, more roleplaying. Derrick Jones
- Less numbers, more roleplaying. Richard Woolcock
- Less numbers, more roleplaying. Adam Wiggins
- Less numbers, more roleplaying. Richard Woolcock
- Less numbers, more roleplaying. Adam Wiggins
- Less numbers, more roleplaying. Derrick Jones
- Less numbers, more roleplaying. Jon Leonard
- Less numbers, more roleplaying. Adam Wiggins
- Less numbers, more roleplaying. coder@ibm.net
- Less numbers, more roleplaying. Matt Chatterley
- Less numbers, more roleplaying. coder@ibm.net
- Less numbers, more roleplaying. Matt Chatterley
- Less numbers, more roleplaying. coder@ibm.net
- Less numbers, more roleplaying. Matt Chatterley
- Less numbers, more roleplaying. coder@ibm.net
- Less numbers, more roleplaying. Vadim Tkachenko
- Less numbers, more roleplaying. Derrick Jones
- Less numbers, more roleplaying. Matt Chatterley
- Less numbers, more roleplaying. Derrick Jones
- Less numbers, more roleplaying. Adam Wiggins
- Less numbers, more roleplaying. Jon A. Lambert
- Less numbers, more roleplaying. Chris Gray
- Less numbers, more roleplaying. Matt Chatterley
- Less numbers, more roleplaying. Richard Woolcock
- Less numbers, more roleplaying. Richard Woolcock
- Less numbers, more roleplaying. Derrick Jones
- Less numbers, more roleplaying. Jon A. Lambert
- Less numbers, more roleplaying. coder@ibm.net
- Less numbers, more roleplaying. Adam Wiggins
- Less numbers, more roleplaying. Marian Griffith
- Less numbers, more roleplaying. Richard Woolcock
- Less numbers, more roleplaying. coder@ibm.net
- Less numbers, more roleplaying. Marian Griffith
- SUMMARY: Skills and Skills improvement coder@ibm.net
- newbie Marc Eyrignoux
- Fear of magic (was:Usability and interface)y Adam Wiggins
- Sorry... Bjarni Norddahl
- OT: threading list messages Alex Oren
- OT: threading list messages coder@ibm.net
- OT: threading list messages Alex Oren
- OT: threading list messages s001gmu@nova.wright.edu
- OT: threading list messages Chris Gray
- AI Path Finding Todd Lair
- A flamewar startingpoint. Ola Fosheim Grøstad
- A flamewar startingpoint. Adam Wiggins
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. Chris Gray
- A flamewar startingpoint. Brandon Cline
- A flamewar startingpoint. Chris Gray
- A flamewar startingpoint. Brandon Cline
- A flamewar startingpoint. Derrick Jones
- A flamewar startingpoint. Brandon J. Rickman
- A flamewar startingpoint. s001gmu@nova.wright.edu
- A flamewar startingpoint. Adam Wiggins
- A flamewar startingpoint. Derrick Jones
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. Miroslav Silovic
- A flamewar startingpoint. Derrick Jones
- A flamewar startingpoint. Chris Gray
- A flamewar startingpoint. Derrick Jones
- A flamewar startingpoint. Miroslav Silovic
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. Marian Griffith
- A flamewar startingpoint. Matt Chatterley
- A flamewar startingpoint. Jon A. Lambert
- A flamewar startingpoint. Chris Gray
- A flamewar startingpoint. Matt Chatterley
- A flamewar startingpoint. JC Lawrence
- A flamewar startingpoint. Marian Griffith
- A flamewar startingpoint. Jon A. Lambert
- A flamewar startingpoint. JC Lawrence
- A flamewar startingpoint. Marian Griffith
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. Adam Wiggins
- A flamewar startingpoint. Ola Fosheim Grøstad
- A flamewar startingpoint. Adam Wiggins
- A flamewar startingpoint. Derrick Jones
- A flamewar startingpoint. Adam Wiggins
- A flamewar startingpoint. Sauron
- A flamewar startingpoint. Derrick Jones
- A flamewar startingpoint. Adam Wiggins
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. Matt Chatterley
- A flamewar startingpoint. Ola Fosheim Grøstad
- A flamewar startingpoint. Adam Wiggins
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. Ola Fosheim Grøstad
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint. Nathan Yospe
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint.) Chris Gray
- A flamewar startingpoint.) Miroslav Silovic
- A flamewar startingpoint.) Jon A. Lambert
On 21 Nov 97 at 8:52, Miroslav Silovic wrote:
> Ola Fosheim Gr°stad <olag@ifi.uio.no> writes:
>
> > What I am thinking of is to go back look at simple, ugly and FUN games
> > from the past and try to see if some of these concepts could be done
> > in a way that won't suffer too badly from lag. Then one build a new
>
> Two words: Laser Squad! :)
>
[snipped combat turn]
Excellent! I remember this game as well as a more recent ones.
Civilization operates on a similar principle yet more graphically
oriented. My approach to combat is very similar.
> I mean, if a good old C64 could do this WITH GRAPHICS, and with pretty
> good AI for the oponent, well... I'm almost ashamed we can't do better
> (remember, they did it with 6510 assembler!)
>
> Action points limited what you could do in a single turn - they were
> there to track the ammount of time each fighter had. In addition to
> that, the heavier your armour, the fewer AP you got - which severely
> limited what you could do with class 4 (the heaviest) armor.
>
Many RPGs attempt to impose a similar framework. I've found the
usability of some of these systems in practice is "not fun" as many
require the GM to keep track of too many variables. However this
is easily automated in muds.
> > enjoyable platform for muds, with reduced bandwith and everything
> > (What would fit in a C64 won't burn too much bandwidth :^). I'm not
> > so convinced that commercial MUDs have to be so flashy, at least not
> > with the current competition. After all, a MUD should be enjoyable
>
> True. But it'd be nice if they could be at least as flashy as the
> old games.
>
> Lords of Midnight graphics engine, anyone? :)
>
The example of "Habitat" leads me to think graphics is certainly
doable and at low-bandwidth. When it ran on Quantumlink, it only
used 170K clientside storage and the average end-user was at
1200-2400 baud. The quality of these graphics may have a negative
impact on your theme. I would think the simple cartoon-like graphics
would be less than suitable for a WOD theme than a more light-hearted
theme.
> > for more than a week or two. Communication and contents is more
> > important in the long run, right? Maybe funny graphics, puns and
> > soforth is more important than smooth animations?
>
> MUSHes have communication and content with no flash whatsoever. I
> agree, in that the only MUDs, to my knowledge, that managed to pack
> enough kick to the flashy combat to compete with even average c64
> games are BattleTech MUSHes. Network lag was severe problem for them,
> though (since you *had* to react in less than 1 second). Server lag,
> however, turned out to be neglectable. I have to add that they were a
> big disappointment to at least some of their authors (I know some of
> them personally) since their main goal, roleplaying in a
> conflict-heavy environment, totally failed in favor of shoot-em-up.
This seems to be the biggest area of difficulty. I wish to avoid the
arcade-like quality to combat (fastest reflexes win), add a more
thoughtful approach (cf. JCL's combat scripts), yet preserve a sense
of urgency (a time limit on decisions) without imposing excessive lag
on players.
--
Jon A. Lambert
If I'd known it was harmless, I would have killed it myself. - A flamewar startingpoint.) Marian Griffith
- A flamewar startingpoint.) Adam Wiggins
- A flamewar startingpoint.) Derrick Jones
- A flamewar startingpoint.) Ola Fosheim Grøstad
- A flamewar startingpoint.) coder@ibm.net
- A flamewar startingpoint.) Chris Gray
- A flamewar startingpoint.) coder@ibm.net
- A flamewar startingpoint.) Adam Wiggins
- A flamewar startingpoint.) Stephen Zepp
- A flamewar startingpoint.) Adam Wiggins
- A flamewar startingpoint.) Stephen Zepp
- A flamewar startingpoint.) Adam Wiggins
- A flamewar startingpoint.) coder@ibm.net
- A flamewar startingpoint.) Jon A. Lambert
- A flamewar startingpoint.) Jon A. Lambert
- A flamewar startingpoint.) Chris Gray
- A flamewar startingpoint.) Adam Wiggins
- A flamewar startingpoint.) Ola Fosheim Grøstad
- A flamewar startingpoint. coder@ibm.net
- A flamewar startingpoint.) coder@ibm.net
- Noise-to-signal ratio Sauron
- Gender specific Marian Griffith
- Gender specific Adam Wiggins
- Gender specific Ola Fosheim Grøstad
- Gender specific Marian Griffith
- Gender specific Sauron
- Gender specific Marian Griffith
- Gender specific Derrick Jones
- Gender specific Ola Fosheim Grøstad
- Gender specific Mike Sellers
- Gender specific Adam Wiggins
- Gender specific Mike Sellers
- Gender specific Ola Fosheim Grøstad
- Gender specific Caliban Tiresias Darklock
- Gender specific Cynbe ru Taren
- Eating and sleeping (was: A flamewar startingpoint.) Derrick Jones
- A flamewar startingpoint.y Adam Wiggins
- SUMMARY: Mud Grammar Jon A. Lambert
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. Adam Wiggins
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. coder@ibm.net
- You, the game of philosophy. Jon A. Lambert
- You, the game of philosophy. JC Lawrence
- You, the game of philosophy. Derrick Jones
- You, the game of philosophy. Richard Woolcock
- You, the game of philosophy. Adam Wiggins
- You, the game of philosophy. Richard Woolcock
- You, the game of philosophy. Adam Wiggins
- You, the game of philosophy. Richard Woolcock
- You, the game of philosophy. coder@ibm.net
- You, the game of philosophy. Caliban Tiresias Darklock
- You, the game of philosophy. Adam Wiggins
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. coder@ibm.net
- You, the game of philosophy. Derrick Jones
- You, the game of philosophy. coder@ibm.net
- You, the game of philosophy. Jon A. Lambert
- You, the game of philosophy. Marian Griffith
- You, the game of philosophy. Jon A. Lambert
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. Jon A. Lambert
- You, the game of philosophy. Matt Chatterley
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. Jon A. Lambert
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. JC Lawrence
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. JC Lawrence
- You, the game of philosophy. Caliban Tiresias Darklock
- You, the game of philosophy. Derrick Jones
- You, the game of philosophy. coder@ibm.net
- You, the game of philosophy. Vadim Tkachenko
- You, the game of philosophy. coder@ibm.net
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. Derrick Jones
- You, the game of philosophy. Ola Fosheim Grøstad
- You, the game of philosophy. coder@ibm.net
- You, the game of philosophy. Chris Gray
- You, the game of philosophy. Stephen Zepp
- You, the game of philosophy. Jon A. Lambert
- Dynamic room descriptions Richard Woolcock
- Naming and descriptions (was Introductions and descriptions) Mike Sellers
- Introductions and descriptions Matt Chatterley
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Matt Chatterley
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Adam Wiggins
- Introductions and descriptions coder@ibm.net
- Introductions and descriptions Marian Griffith
- Introductions and descriptions Sauron
- Introductions and descriptions Marian Griffith
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Chris Gray
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Matt Chatterley
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Maddy
- Introductions and descriptions Matt Chatterley
- Introductions and descriptions coder@ibm.net
- Introductions and descriptions Matt Chatterley
- Introductions and descriptions coder@ibm.net
- Introductions and descriptions Derrick Jones
- Introductions and descriptions Derrick Jones
- Introductions and descriptions Adam Wiggins
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Maddy
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Maddy
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Adam Wiggins
- Introductions and descriptions Derrick Jones
- Introductions and descriptions Jon A. Lambert
- Introductions and descriptions Adam Wiggins
- Introductions and descriptions Brandon J. Rickman
- Introductions and descriptions Adam Wiggins
- Introductions and descriptions Derrick Jones
- Introductions and descriptions Vadim Tkachenko
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions coder@ibm.net
- Introductions and descriptions Richard Woolcock
- Introductions and descriptions Maddy
- Introductions and descriptions coder@ibm.net
- Introductions and descriptions coder@ibm.net
- Introductions and descriptions coder@ibm.net
- Introductions and descriptions Adam Wiggins
- Introductions and Matt Chatterley
- Introductions and Adam Wiggins
- Introductions and Derrick Jones
- Introductions and Marian Griffith
- Introductions and Matt Chatterley
- Introductions and Richard Woolcock
- Introductions and Marian Griffith
- Introductions and Sauron
- Introductions and Marian Griffith
- Introductions and Adam Wiggins
- Introductions and Marian Griffith
- Introductions and Mike Sellers
- Introductions and Brandon J. Rickman
- Introductions and Mike Sellers
- Introductions and Caliban Tiresias Darklock
- Introductions and Richard Woolcock
- Introductions and Richard Woolcock
- Introductions and Adam Wiggins
- Introductions and Matt Chatterley
- Introductions and Mike Sellers
- Introductions and Richard Woolcock
- Introductions and Jon A. Lambert
- Introductions and Richard Woolcock
- Introductions and Ola Fosheim Grøstad
- Introductions and Richard Woolcock
- Introductions and Ola Fosheim Grøstad
- Introductions and Maddy
- Introductions and Richard Woolcock
- Introductions and coder@ibm.net
- Introductions and Ling
- Introductions and coder@ibm.net
- Introductions and Richard Woolcock
- mud time (A flamewar startingpoint.) Ola Fosheim Grøstad
- Nostalgy (A flamewar startingpoint.) Ola Fosheim Grøstad
- Communication [was Introductions and..] Matt Chatterley
- Communication [was Introductions and..] Caliban Tiresias Darklock
- Communication [was Introductions and..] Adam Wiggins
- Communication [was Introductions and..] Caliban Tiresias Darklock
- Communication [was Introductions and..] Derrick Jones
- Communication [was Introductions and..] Marian Griffith
- Communication [was Introductions and..] Ola Fosheim Grøstad
- requests Marian Griffith
- more requests Marian Griffith
- Guilds & Politics [was Affecting the World] Jon A. Lambert
- Guilds & Politics [was Affecting the World] Mike Sellers
- Guilds & Politics [was Affecting the World] Jon A. Lambert
- Guilds & Politics [was Affecting the World] Koster, Raph
- Guilds & Politics [was Affecting the World] Mike Sellers
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Koster, Raph
- Guilds & Politics [was Affecting the World] Adam Wiggins
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Koster, Raph
- Guilds & Politics [was Affecting the World] coder@ibm.net
- Guilds & Politics [was Affecting the World] Marian Griffith
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Richard Woolcock
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Jon A. Lambert
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] JC Lawrence
- Guilds & Politics [was Affecting the World] Mike Sellers
- Guilds & Politics [was Affecting the World] Marian Griffith
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Felix A. Croes
- Guilds & Politics [was Affecting the World] Mike Sellers
- Guilds & Politics [was Affecting the World] Felix A. Croes
- Guilds & Politics [was Affecting the World] Mike Sellers
- Guilds & Politics [was Affecting the World] Maddy
- Guilds & Politics [was Affecting the World] Jon A. Lambert
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Jon A. Lambert
- Guilds & Politics [was Affecting the World] Marian Griffith
- Guilds & Politics [was Affecting the World] Mike Sellers
- Guilds & Politics [was Affecting the World] Marian Griffith
- Guilds & Politics [was Affecting the World] Jon A. Lambert
- Guilds & Politics [was Affecting the World] Stephen Zepp
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Richard Woolcock
- Guilds & Politics [was Affecting the World] coder@ibm.net
- Guilds & Politics [was Affecting the World] Koster, Raph
- Guilds & Politics [was Affecting the World] coder@ibm.net
- Guilds & Politics [was Affecting the World] Ling
- Guilds & Politics [was Affecting the World] Derrick Jones
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Richard Woolcock
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Ling
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Richard Woolcock
- Guilds & Politics [was Affecting the World] coder@ibm.net
- Guilds & Politics [was Affecting the World] s001gmu@nova.wright.edu
- Guilds & Politics [was Affecting the World] Koster, Raph
- Guilds & Politics [was Affecting the World] Marian Griffith
- Guilds & Politics [was Affecting the World] Vadim Tkachenko
- Guilds & Politics [was Affecting the World] Jon A. Lambert
- Guilds & Politics [was Affecting the World] Derrick Jones
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Richard Woolcock
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Derrick Jones
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Chris Gray
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Marian Griffith
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Marian Griffith
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Adam Wiggins
- Guilds & Politics [was Affecting the World] coder@ibm.net
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] coder@ibm.net
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Derrick Jones
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] coder@ibm.net
- Guilds & Politics [was Affecting the World] coder@ibm.net
- Guilds & Politics [was Affecting the World] Ling
- Guilds & Politics [was Affecting the World] Jon A. Lambert
- Guilds & Politics [was Affecting the World] Stephen Zepp
- Guilds & Politics [was Affecting the World] Derrick Jones
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Mike Sellers
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Stephen Zepp
- Guilds & Politics [was Affecting the World] JC Lawrence
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] JC Lawrence
- Guilds & Politics [was Affecting the World] Ola Fosheim Grøstad
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] Matt Chatterley
- Guilds & Politics [was Affecting the World] JC Lawrence
- Adventurer Groups [was Affecting the World] Jon A. Lambert
- Adventurer Groups [was Affecting the World] s001gmu@nova.wright.edu
- Adventurer Groups [was Affecting the World] coder@ibm.net
- Adventurer Groups [was Affecting the World] s001gmu@nova.wright.edu
- Adventurer Groups [was Affecting the World] coder@ibm.net
- Adventurer Groups [was Affecting the World] Jon A. Lambert
- fwd: Erasmatron Revs up Interactive Fiction Brandon J. Rickman
- Q: What are the coolest thief skills people have seen? coder@ibm.net
- Lots of things about me (long) Ling
- OT: my web pages Marian Griffith
- Java, applets, forests and ecologies. Ling
- Java, applets, forests and ecologies. Derrick Jones
- Java, applets, forests and ecologies. Michael Hohensee
- Java, applets, forests and ecologies. Chris Gray
- Java, applets, forests and ecologies. Ola Fosheim Grøstad
- Java, applets, forests and ecologies. Chris Gray
- (Java, applets,) forests and ecologies. Marian Griffith
- Thief skills, Dream Park and me (again) Ling
- Thief skills, Dream Park and me (again) Adam Wiggins
- Thief skills, Dream Park and me (again) Chris Gray
- Thief skills, Dream Park and me (again) Richard Woolcock
- Thief skills, Dream Park and me (again) coder@ibm.net
- ... forests and ecologies. Mike Sellers
- ... forests and ecologies. Jon A. Lambert
- ... forests and ecologies. coder@ibm.net
- Java Chris Gray