May 2007
- [DESIGN] Developing and balancing a roleplaying system Calvin
- [ADMIN] Bounced Posts? Nick Koranda
- [Offtopic] Lend your ears to science! Mike Rozak
- [Design] [REPOST] Food in MMOs Lachek Butalek
- [Design] [REPOST] Food in MMOs Jacob Cord
- [Design] [REPOST] Food in MMOs Steve "Bloo" Daniels
- [Design] [REPOST] Food in MMOs Damion Schubert
- [DESIGN} Who to design for? John Buehler
- [DESIGN} Who to design for? Damion Schubert
- [DESIGN} Who to design for? John Buehler
- [DESIGN} Who to design for? Tess Snider
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Raph Koster
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Raph Koster
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? cruise
- [DESIGN} Who to design for? John MacQueen
- "The Next Big Thing" (was [DESIGN} Who to design for?) Mike Sellers
- [DESIGN} Who to design for? Michael Chui
- [DESIGN] Who to design for? Michael Hartman
- [DESIGN} Who to design for? Damion Schubert
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Tess Snider
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? cruise
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Dana V. Baldwin
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [DESIGN} Who to design for? Mike Sellers
- [DESIGN} Who to design for? Tess Snider
- [Design] 4Cs (was Who to design for?) Mike Sellers
- [Design] 4Cs (was Who to design for?) Sean Howard
- [Design] 4Cs (was Who to design for?) Mike Sellers
- [Design] 4Cs (was Who to design for?) Sean Howard
- [Design] 4Cs (was Who to design for?) Michael Chui
- [Design] 4Cs (was Who to design for?) Peter Keeler
- [Design] 4Cs (was Who to design for?) Ammon Lauritzen
- [Design] 4Cs (was Who to design for?) Sean Howard
- [Design] 4Cs (was Who to design for?) Lachek Butalek
- [Design] 4Cs (was Who to design for?) Dana V. Baldwin
- [DESIGN} Who to design for? cruise
- [DESIGN} Who to design for? Sean Howard
- [DESIGN} Who to design for? Caliban Darklock
- [Design] [REPOST] Food in MMOs Steve "Bloo" Daniels
- [Design] [REPOST] Food in MMOs Caliban Darklock
- [Design] [REPOST] Food in MMOs cruise
- [Design] [REPOST] Food in MMOs Steve "Bloo" Daniels
- [Design] [REPOST] Food in MMOs Tess Snider
- [Design] [REPOST] Food in MMOs Lachek Butalek
- [Design] [REPOST] Food in MMOs Michael Chui
- [Design] [REPOST] Food in MMOs Ian Hess
- [Design] [REPOST] Food in MMOs Ian Hess
- [Design] [REPOST] Food in MMOs Tess Snider
- [Design] [REPOST] Food in MMOs Lachek Butalek
- [Design] [REPOST] Food in MMOs Michael Hartman
- [Design] [REPOST] Food in MMOs Kiztent
- [Design] [REPOST] Food in MMOs Jean, Yannick
- [Design] [REPOST] Food in MMOs Michael Hartman
- [Design] [REPOST] Food in MMOs Vincent Archer
- [Design] [REPOST] Food in MMOs Dave Scheffer
- [Design] [REPOST] Food in MMOs Tess Snider
- [Design] [REPOST] Food in MMOs Michael Chui
- [Design] [REPOST] Food in MMOs John Buehler
- [Design] [REPOST] Food in MMOs Morris Cox
- [Design] [REPOST] Food in MMOs Dana V. Baldwin
- [Design] [REPOST] Food in MMOs Matt Chatterley
- [Design] [REPOST] Food in MMOs Dana V. Baldwin
- [Design] [REPOST] Food in MMOs Michael Chui
- [DESIGN] Perma-death cruise
- [DESIGN] Perma-death Dana V. Baldwin
- [DESIGN] Perma-death Steve "Bloo" Daniels
- [DESIGN] Perma-death Nick Koranda
- [DESIGN] Perma-death cruise
- [DESIGN] Perma-death Damion Schubert
- [DESIGN] Perma-death cruise
- [DESIGN] Perma-death Dana V. Baldwin
- [DESIGN] Perma-death Steve "Bloo" Daniels
- [DESIGN] Perma-death cruise
- [DESIGN] Perma-death Steve "Bloo" Daniels
- [DESIGN] Perma-death Jeffrey Kesselman
- [DESIGN] Perma-death Tess Snider
- [DESIGN] Perma-death Cory Cohen
- [DESIGN] Perma-death Matt Chatterley
- [DESIGN] Perma-death Craig Huber
- [JOBS] Areae hiring Raph Koster
- [DESIGN] Perma-death Phillip Lenhardt
- [DESIGN] Perma-death Jeffrey Kesselman
- [DESIGN] Perma-death Jeffrey Kesselman
- [DESIGN] Perma-death Tess Snider
- [DESIGN] Perma-death Jeffrey Kesselman
- [DESIGN] Perma-death Tess Snider
- [DESIGN] Perma-death Jeffrey Kesselman
- [DESIGN] Perma-death Dave Scheffer
- [DESIGN] Perma-death Dana V. Baldwin
- [DESIGN] Perma-death Dave Scheffer
"Dana V. Baldwin" <dbaldwin@playnet.com> wrote:
> Wurm Online appears to be doing this with a concept they call RealDeath
> or some such. The premise is when you achieve demi-god like status, you
> get 3 deaths then poof. It is an open ended PvP game which i think
> should make for a great case study. imagine the greatest griefing of UO
> made permanent! Corpse looting, corpse camping, PKs and perma death. I
> miss Rosencrantz & Guildenstern, the harlequin outfitted dread lords of
> yon....
Most interesting - thank you Dana. I admit I am suspect of "all-out"
PvP games for profit but watching Briane Greene / et al convinces me
there is indeed a valuable case study to marry the two demographics.
Dave Scheffer
- [DESIGN] Perma-death Dave Scheffer
- [DESIGN] Perma-death Matt Chatterley
- [DESIGN] Perma-death cruise
- [DESIGN] Perma-death Caliban Darklock
- [DESIGN] Perma-death cruise
- [DESIGN] Perma-death Dana V. Baldwin
- [DESIGN] Perma-death cruise
- [DESIGN] Perma-death Caliban Darklock
- [DESIGN] Perma-death Dana V. Baldwin
- [DESIGN] Perma-death Peter Keeler
- [DESIGN] Perma-death Dana V. Baldwin
- [DESIGN] Perma-death Peter Keeler
- [DESIGN] Perma-death Jeffrey Kesselman
- [DESIGN] Perma-death Peter Keeler
- [DESIGN] Perma-death Michael Chui
- [DESIGN] Perma-death Soy weiser
- [DESIGN] Perma-death Ammon Lauritzen
- [DESIGN] Perma-death Jeffrey Kesselman
- [DESIGN] Perma-death Ammon Lauritzen
- [DESIGN] Perma-death Dana V. Baldwin
- [DESIGN] Perma-death John Buehler
- [DESIGN] Perma-death Hans Häggström
- [DESIGN] Perma-death cruise
- [NEWS] Sigil / Vanguard fallout ... the ex-employee interview Adam Martin
- [NEWS] Sigil / Vanguard fallout ... the ex-employeeinterview Morgan Ramsay
- [NEWS] Sigil / Vanguard fallout ... the ex-employee interview Sean Howard
- [NEWS] Sigil / Vanguard fallout ... the ex-employee interview Adam Martin
- [NEWS] Sigil / Vanguard fallout ... the ex-employee interview Caliban Darklock
- [NEWS] Sigil / Vanguard fallout ... the ex-employeeinterview Mike Rozak
- Fwd: [NEWS] Sigil / Vanguard fallout ... the ex-employeeinterview Adam Martin
- [DESIGN] Mechanical support for socializer playstyles Ian Hess
- [TECH] Creating games with Worldforge Roger D Vargas
- [TECH] Creating games with Worldforge Alistair Riddoch
- [TECH] Creating games with Worldforge Roger D Vargas
- [TECH] Creating games with Worldforge Tess Snider
- [TECH] Creating games with Worldforge Roger D Vargas
- [TECH] Creating games with Worldforge Lachek Butalek
- [TECH] Creating games with Worldforge Tess Snider
- [TECH] Creating games with Worldforge Roger D Vargas
- [TECH] Creating games with Worldforge Tess Snider
- The Merits of Text Chat (Was: Importance of emoting) Michael Hartman
- The Merits of Text Chat (Was: Importance of emoting) Matt Chatterley
- [Design] Alternatives To Advancement Systems (was Food in MMOs) Caliban Darklock
- [DESIGN] Essence of a MMO (was 4Cs) Dana V. Baldwin
- [DESIGN] Essence of a MMO (was 4Cs) Caliban Darklock
- [DESIGN] Essence of a MMO (was 4Cs) Sean Howard
- [DESIGN] Essence of a MMO (was 4Cs) Dana V. Baldwin
- [TECH] Server Side Scripting Roger D Vargas
- [TECH] Server Side Scripting Caliban Darklock
- [TECH] Server Side Scripting Richard Tew
- [TECH] Server Side Scripting Ammon Lauritzen
- [TECH] Server Side Scripting Jeffrey Kesselman