January 2007
- The Great Mud Survey Michael Hartman
- The Great Mud Survey John Buehler
- Community Play (Was: The Great Mud Survey) Dana V. Baldwin
- [DESIGN] Interactive fiction equation Mike Rozak
I've gone all theoretical again. You might find this writeup interesting if (a) you're into theory, and (b) you're interested in the tradeoff between story and choice. It mostly ignores the effects of other players though.
http://www.mxac.com.au/drt/InteractiveFictionEquation.htm
I haven't pasted the text because it's a bit long, a lot of bullets, and a has a few symbols, none of which come out well as raw text. (Will mud-dev2 ever handle rich-text mails?) - [DESIGN] Interactive fiction equation Johnicholas Hines
- [DESIGN] Interactive fiction equation Mike Rozak
- [DESIGN] Interactive fiction equation cruise
- [DESIGN] Interactive fiction equation Mike Rozak
- The Great Mud Survey John Arras
- [Design] Personal virtual worlds Mike Rozak
- [Design] Personal virtual worlds cruise
- [Design] Personal virtual worlds John Buehler
- [Design] Personal virtual worlds Mike Rozak
- [Design] Personal virtual worlds Tess Snider
- [Design] Personal virtual worlds Mike Rozak
- [Design] Personal virtual worlds Dave Scheffer
- Old MUD-Dev mailing list archives Richard Tew
- Old MUD-Dev mailing list archives Davion Kalhen
- Old MUD-Dev mailing list archives Nick Koranda
- Old MUD-Dev mailing list archives Nick Koranda
- Old MUD-Dev mailing list archives John Buehler
- [Meta] Old MUD-Dev mailing list archives Matt Chatterley
- Old MUD-Dev mailing list archives Davion Kalhen
- Old MUD-Dev mailing list archives Davion Kalhen
- Old MUD-Dev mailing list archives Johnicholas Hines
- Old MUD-Dev mailing list archives Matt Owen
- Old MUD-Dev mailing list archives Michael Hartman
- Old MUD-Dev mailing list archives Raph Koster
- Old MUD-Dev mailing list archives Morris Cox
- Old MUD-Dev mailing list archives Matt Chatterley
- Old MUD-Dev mailing list archives Mike Rozak