September 2006
- Amusement park gaming (was: [REPOST] Value) Siege)
- Risk vs Reward [was: Value] Mike Rozak
- Risk vs Reward [was: Value] Matt Chatterley
- Risk vs Reward [was: Value] cruise
- Risk vs Reward [was: Value] Sean Howard
- Risk vs Reward [was: Value] cruise
- Risk vs Reward [was: Value] Mike Rozak
- Risk vs Reward [was: Value] Sean Howard
- Risk vs Reward [was: Value] cruise
- Risk vs Reward [was: Value] Mike Rozak
- Risk vs Reward [was: Value] Sean Howard
- Risk vs Reward [was: Value] Mike Rozak
- Risk vs Reward [was: Value] Matt Chatterley
- Risk vs Reward [was: Value] Michael Hartman
- [DESIGN] *Starting* Real Currency Based Worlds Nick Koranda
- [DESIGN] *Starting* Real Currency Based Worlds ghovs@plex.nl
- [DESIGN] *Starting* Real Currency Based Worlds Lachek Butalek
- [DESIGN] *Starting* Real Currency Based Worlds William Leader
- [DESIGN] *Starting* Real Currency Based Worlds Nick Koranda
- [DESIGN] *Starting* Real Currency Based Worlds Johnicholas Hines
On 9/29/06, Nick Koranda <nkk@eml.cc> wrote:
> I can see a real currency world existing pretty easily if all players
> paid a fee, I think it just gets tougher when you allow players to play
> for free as well and still let them earn money.
Do study the Puzzle Pirates and Runescape examples. Doubloon oceans
seem very successful to me (though I'm not party to Three Ring
finances, of course).
I'd like to see a micropayment scheme where the fee is a chunk of your
CPU% while playing or something - distributed computation. One could
even farm out tasks to the humans playing, though it might be tricky
to frame the tasks so that they're not jarring to suspension of
disbelief. (The quest to gain the Vorpal Shovel is: Categorize 100
pictures into "depicts a kitten" and "does not depict a kitten.")
Johnicholas - [DESIGN] *Starting* Real Currency Based Worlds ghovs@plex.nl
- [DESIGN] *Starting* Real Currency Based Worlds William Leader
- [DESIGN] *Starting* Real Currency Based Worlds Michael Hartman
- [DESIGN] *Starting* Real Currency Based Worlds Johnicholas Hines
- [DESIGN] *Starting* Real Currency Based Worlds Lachek Butalek
- [DESIGN] *Starting* Real Currency Based Worlds Johnicholas Hines
- [DESIGN] *Starting* Real Currency Based Worlds cruise
- [DESIGN] MMO's are for Newbies Nicholas Koranda
- [DESIGN] MMO's are for Newbies Nicholas Koranda
- [DESIGN] MMO's are for Newbies Richard A. Bartle
- [DESIGN] MMO's are for Newbies John Buehler
- [DESIGN] MMO's are for Newbies Richard A. Bartle
- [DESIGN] MMO's are for Newbies John Buehler
- [DESIGN] MMO's are for Newbies Richard A. Bartle
- [DESIGN] MMO's are for Newbies Sean Howard
- [DESIGN] MMO's are for Newbies Richard A. Bartle
- [ANNOUNCE] LPmuds.net forums open! Cratylus