October 2006
- [Off Topic] Have impatient players ruined 'The Ship'? William Leader
- [Off Topic] Have impatient players ruined 'The Ship'? Johnicholas Hines
- [Off Topic] Have impatient players ruined 'The Ship'? Jeffrey Kesselman
- [Off Topic] Have impatient players ruined 'The Ship'? Louis d'Ambra
- [Off Topic] Have impatient players ruined 'The Ship'? Damion Schubert
- [ANNOUNCE] New LP lib packages available Cratylus
- [ANNOUNCE] New LP lib packages available Robert W. Fuller
- [DESIGN] Kill Smarter...Not Harder (Player vs. Monster) Nicholas Koranda
- [DESIGN] Kill Smarter...Not Harder (Player vs. Monster) Louis d'Ambra
- [DESIGN] Kill Smarter...Not Harder (Player vs. Monster) John Buehler
- [DESIGN] Kill Smarter...Not Harder (Player vs. Monster) cruise
- [DESIGN] Kill Smarter...Not Harder (Player vs. Monster) Damion Schubert
On 11/3/06, cruise <cruise@casual-tempest.net> wrote:
> This would be another form of emergent gameplay - in this case, complex
> encounters emerge from simplistic enemies. It is strange that almost all
> MMO's I've played seem to focus on single enemy combat the player (or
> team) versus one AI oponent, which seems to be ignoring an awful lot of
> potential.
Trust me, this is something that MMO designers have been trying to do for
years. There are a couple of hidden costs, though.
* More critters = more AI cycles. AI cycles (esp. pathfinding) are already
among the largest server CPU costs.
* More critters = bigger worlds to hold them.
I actually suspect that Moore's law will help, at least with the first part of
that equation. And to be fair, City of Heroes is built a lot more around
horde-fighting than your standard MMO - they get around problem 1 by
being heavily instanced.
--d
- [DESIGN] Kill Smarter...Not Harder (Player vs. Monster) Damion Schubert
- [REPOST] [DESIGN] Simulation vs. Status Quo John Mauney
- [REPOST] [DESIGN] Simulation vs. Status Quo Johnicholas Hines
- [REPOST] [DESIGN] Simulation vs. Status Quo Matt Chatterley
- [REPOST] [DESIGN] Simulation vs. Status Quo Paul Schwanz