May 2005
- SOC: Will company sanctioned cheating hurt the MMO community? Jaycen Rigger
- SOC: Will company sanctioned cheating hurt the MMOcommunity? Barry Kearns
- SOC: Will company sanctioned cheating hurt the MMOcommunity? Jaycen Rigger
- SOC: Will company sanctioned cheating hurt theMMOcommunity? Matt Mihaly
- SOC: Will company sanctioned cheating hurt theMMOcommunity? Barry Kearns
- SOC: Will company sanctioned cheating hurt theMMOcommunity? Jaycen Rigger
- SOC: Will company sanctioned cheating hurttheMMOcommunity? Matt Mihaly
- SOC: Will company sanctioned cheating hurttheMMOcommunity? Barry Kearns
- SOC: Will company sanctioned cheatinghurttheMMOcommunity? Tom Hunter
- SOC: Will company sanctioned cheatinghurttheMMOcommunity? Steve "Bloo" Daniels
- SOC: Will company sanctioned cheatinghurttheMMOcommunity? Jon A. Lambert
- SOC: Will company sanctionedcheatinghurttheMMOcommunity? Freeman, Jeff
- SOC: Will company sanctioned cheating hurt theMMOcommunity? Morris Cox
- SOC: Will company sanctioned cheating hurt the MMOcommunity? Chris Richards
- SOC: Will company sanctioned cheating hurt the MMOcommunity? Paul Schwanz
- SOC: Will company sanctioned cheating hurt the MMO community? Peter Harkins
- SOC: Will company sanctioned cheating hurt the MMO community? Sean Marshall
- SOC: Will company sanctioned cheating hurttheMMOcommunity? P J
- SOC: Will company sanctioned cheating hurt the MMO community? John MacQueen
- SOC: Will company sanctioned cheating hurt the MMO community? Peter Yu
- Concerning "Groups" Paolo Piselli
- Concerning "Groups" Jeff Gaskill
- Concerning "Groups" Koster, Raph
- Concerning "Groups" Jason Downs
- Action Figures John Buehler
- Action Figures John Buehler
- Action Figures Tom Gordon
- OT: UO Robin Hood Jaycen Rigger
- DGN: Lords, Vassals, Serfs and the Clergy Jaycen Rigger
- DGN: Lords, Vassals, Serfs and the Clergy Matt Mihaly
- DGN: Lords, Vassals, Serfs and the Clergy John Buehler
- DGN: Lords, Vassals, Serfs and the Clergy Chris Richards
- DGN: Lords, Vassals, Serfs and the Clergy Jaycen Rigger
- DGN: Lords, Vassals, Serfs and the Clergy cruise
- DGN: Lords, Vassals, Serfs and the Clergy Jaycen Rigger
- DGN: Lords, Vassals, Serfs and the Clergy Paul Schwanz
- DGN: Lords, Vassals, Serfs and the Clergy Jaycen Rigger
- DGN: Lords, Vassals, Serfs and the Clergy Paul Schwanz
- DGN: Lords, Vassals, Serfs and the Clergy Jaycen Rigger
- DGN: Lords, Vassals, Serfs and the Clergy Paul Schwanz
- DGN: Lords, Vassals, Serfs and the Clergy benton
- DGN: Lords, Vassals, Serfs and the Clergy Rayzam
- DGN: Lords, Vassals, Serfs and the Clergy Jaycen Rigger
- DESIGN: Loot on demand (was: Will company sanctioned cheating hurt theMMOcommunity?) Freeman, Jeff
- DESIGN: Loot on demand (was: Will company sanctioned cheating hurt theMMOcommunity?) Cosmik
- DESIGN: Loot on demand (was: Will company sanctionedcheating hurt theMMOcommunity?) Koster, Raph
- DESIGN: Loot on demand (was: Will company sanctioned cheating hurt theMMOcommunity?) Jaycen Rigger
- Guest Voices #2: Griefing in Online Games Shannon Appelcline
- Guest Voices #2: Griefing in Online Games Joseph Hewitt
- Guest Voices #2: Griefing in Online Games Mike Rozak
- Guest Voices #2: Griefing in Online Games Jaycen Rigger
- Guest Voices #2: Griefing in Online Games
- Guest Voices #2: Griefing in Online Games J C Lawrence
- Guest Voices #2: Griefing in Online Games Paul Schwanz
- Guest Voices #2: Griefing in Online Games Mike Shaver
- Guest Voices #2: Griefing in Online Games J C Lawrence
On Tue, 17 May 2005 12:42:20 -0400
Paul Schwanz <pschwanz@bellsouth.net> wrote:
> J C Lawrence wrote:
>> PK crypto is a frequent suggestion for such problems but suffers from
>> two central problems:
>> There is significant reward for an inimical player to ensure that
>> their private keys are shared, and shared in a way which makes
>> accurate detection and handling exceedingly difficult/expensive.
> What if we were able to work something into the private key that gave
> the player a strong incentive not to share it? Like, for instance,
> the credit card information against which the account is paid must be
> present along with the key in order for it to be usable? Of course,
> this move beyond simple PK crypto, but I'm just thinking out loud.
I think that binding directly against the credit card data isn't going
to work, and in fact, can't be allowed to work by those affected. I
think that VISA and the other charge companies would have a fit over the
increased fraud risks, that service competitors would raise a personal
privacy/information stink, and that customers would absolutely hate the
idea of a) their credit card number being stored directly on their PCs
and thus in threat of exposure, or b) of having to constantly re-enter
it for verification instead.
Perhaps some of the other list members know this one, I don't, but what
would you estimate the percentage is of gaming systems that are used to
play our games that are also compromised, members of zombie networks,
etc etc etc? I'd be quite unsurprised if it were well into double digit
percentages. Last I checked (and it has been a while since I tracked
this area), the majority of zombie networks are not used for exploiting
extracted personal information, but instead for corporate blackmail (eg
pay us $XX,XXXX or we'll DoS you off the 'net) and other simple
hands-off long-distance criminality. Simply, the value isn't there and
the builders of the zombie networks can't afford the home PC users they
exploit to get too heavily concerned about system security. Should
popular systems, such as games, significantly increase the exposure of
credit card numbers and auth data on compromised PCs, I expect that
could change the value dynamics for the zombie networks. It could
become sufficiently profitable to start exploiting financial data from
zombie systems. A statistically spread low value tapping of credit card
data from zombies would be awfully hard for the credit card companies to
detect, and given how easily a market for such transactions might be
created, damned difficult to contain. Self-defeating for the zombie
builders over the long term of course, but by that point the current
operators of the zombies will be long gone. There are enough of them to
safely assume that the small and marginal corners of the zombie ecology
will be filled.
Now should the credit card companies get properly into the business of
identity services, something I know they are thinking about, this can
all change. But that's some years out at best.
--
J C Lawrence They said, "You have a blue guitar,
---------(*) You do not play things as they are."
claw@kanga.nu The man replied, "Things as they are
http://www.kanga.nu/~claw/ Are changed upon the blue guitar." - Guest Voices #2: Griefing in Online Games John Buehler
- [ANN] Solipsis, a shared virtual worlds in python J C Lawrence
- SOC: Will company sanctioned cheating hurttheMMOcommunity? ghovs
- Mud Dev FAQ - Part 2 Marian Griffith
- DGN: Emergent Behaviors spawned from - SOC: Will company sanctioned cheating hurt theMMOcommunity? Jaycen Rigger
- DGN: Emergent Behaviors spawned from - SOC: Will company sanctioned cheating hurt theMMOcommunity? Otis Viles
- DGN: Emergent Behaviors spawned from - SOC: Will company sanctioned cheating hurt theMMOcommunity? David Wright
- DGN: Emergent Behaviors spawned from - SOC: Will company sanctioned cheating hurt theMMOcommunity? Otis Viles
- DGN: Emergent Behaviors spawned from - SOC: Will company sanctioned cheating hurt theMMOcommunity? J C Lawrence
- DGN: Emergent Behaviors spawned from - SOC: Will company sanctioned cheating hurt theMMOcommunity? Michael Hartman
- DGN: Emergent Behaviors spawned from - SOC: Will company sanctioned cheating hurt theMMOcommunity? Adam Spivey
- DGN: Emergent Behaviors spawned from - SOC: Will company sanctioned cheating hurt theMMOcommunity? Jaycen Rigger
- DGN: Absolutes, percentages and ranges cruise
- DGN: Absolutes, percentages and ranges Paolo Piselli
- DGN: Absolutes, percentages and ranges Brian Hook
- What level maximum do players like best? Eric
- What level maximum do players like best? Mordengaard
- What level maximum do players like best? Pandora
- What level maximum do players like best? cruise
- What level maximum do players like best? Jaycen Rigger
- What level maximum do players like best? Damion Schubert
- Comments on Griefing Article J C Lawrence