October 2005
- DESIGN: Role playing Mike Rozak
- DESIGN: Role playing Michael Hartman
- DESIGN: Role playing Arnau Josep Rosselló Castelló
- DESIGN: Role playing Michael Hartman
- DESIGN: Role playing Arnau Josep Rosselló Castelló
- [SPAM] DESIGN: Role playing Dana V. Baldwin
- DESIGN: Role playing Mark Whittington
- DESIGN: Role playing Tess Snider
- DESIGN: Role playing ghovs
- DESIGN: Role playing Michael Hartman
- DESIGN: Role playing Amanda Walker
- DESIGN: Role playing Mike Rozak
- DESIGN: My current grand unified theory of avatar games Mike Rozak
- Reward system for social gaming? Martin Gundtoft
- Reward system for social gaming? Sean Howard
- Reward system for social gaming? Alex McGivern
- Reward system for social gaming? Sean Howard
- Reward system for social gaming? Arnau Josep Rosselló Castelló
- Reward system for social gaming? Kiztent
- Reward system for social gaming? Scott Jennings
- Reward system for social gaming? Sean Howard
- Reward system for social gaming? Scott Jennings
- Reward system for social gaming? Lachek Butalek
- Reward system for social gaming? Alex McGivern
- Reward system for social gaming? Sean Howard
- Reward system for social gaming? Damien Neil
- Reward system for social gaming? David Love
- Reward system for social gaming? Sean Howard
- Reward system for social gaming? cruise
- Reward system for social gaming? Damien Neil
- Reward system for social gaming? Adam Miller
- Reward system for social gaming? Arnau Josep Rosselló Castelló
- Reward system for social gaming? Sean Howard
- Reward system for social gaming? Damion Schubert
- Reward system for social gaming? lwl@black-knight.org (Lydia Leong)
- Reward system for social gaming? Tom Hunter
- Reward system for social gaming? Christopher Allen
- Reward system for social gaming? Arnau Josep Rosselló Castelló
- Reward system for social gaming? lwl@black-knight.org (Lydia Leong)
- Reward system for social gaming? Matt Chatterley
- Reward system for social gaming? cruise
- Reward system for social gaming? Arnau Josep Rosselló Castelló
- Reward system for social gaming? John Buehler
- Reward system for social gaming? Christopher Allen
- Reward system for social gaming? Freeman, Jeff
- Reward system for social gaming? Sean Howard
- Reward system for social gaming? Sasha Hart
- Reward system for social gaming? Sean Howard
- Reward system for social gaming? Sasha Hart
- Reward system for social gaming? Sean Howard
- NPR - 'Virtual' Virus Sheds Light on Real-World Behavior Zach Collins (Siege)
- DESIGN: Role playing and Voice Chat Damion Schubert
- DESIGN: Role playing and Voice Chat Michael Hartman
- [SPAM] DESIGN: Role playing and Voice Chat Dana V. Baldwin
- [SPAM] DESIGN: Role playing and Voice Chat Michael Hartman
- [SPAM] [SPAM] DESIGN: Role playing and Voice Chat Dana V. Baldwin
Michael Hartman wrote:
> Dana V. Baldwin wrote:
>> I get the distinct impression that you think role play is a
>> solely
>> very much a part of the role that my character plays.
> I agree with what you have said here. But I disagree that in a
> role playing game, having effective borging/power levelling tools
> (like voice chat) adds to the role play aspect of the game. It is
> still best done via text.
I agree as well. I'd like to suggest that voice, when done as an
opt-in augmentation to text based RP, allows for a good avenue for
OOC communications. That is primarily what I use it for in our guild
where we are 100% RP in our text communications (we speak orc, don't
use trade or global channels and try and keep all communications in
say). This allows me to have close friends on voice in an OOC
manner.
We do occassionally slip into Orc-speak when we are in voice as
welll, but that's more for comedic value and less for social RP.
I don't think that voice alone works well for a game with a large
population though. There are too many issues with
compartmentalization and text offers, as others have stated, a
better medium for composing a statement (probably why we're niot
having this discussion on Skype). - [SPAM] DESIGN: Role playing and Voice Chat Lachek Butalek
- [SPAM] [SPAM] DESIGN: Role playing and Voice Chat Dana V. Baldwin
- DESIGN: Role playing and Voice Chat Damion Schubert
- DESIGN: Role playing and Voice Chat Tess Snider
- DESIGN: Role playing and Voice Chat John Buehler
- DESIGN: Role playing and Voice Chat Tess Snider
- DESIGN: Role playing and Voice Chat John Buehler
- DESIGN: Role playing and Voice Chat Ted L. Chen
- Newbie in-flow Mike Rozak
- EmlenMUD II - Can it be found? jason
- DESIGN: Role playing and Voice Chat lwl@black-knight.org (Lydia Leong)
- DESIGN: Role playing and Voice Chat Lachek Butalek
- DESIGN: Role playing and Voice Chat lwl@black-knight.org (Lydia Leong)
- DESIGN: Analysis of Fable Mike Rozak
- DGN: MMOG Game Economies Christopher D. Chapman
- DGN: MMOG Game Economies William Leader
- DGN: MMOG Game Economies rayzam
- DGN: MMOG Game Economies Tom Hunter
- DGN: MMOG Game Economies Jaycen Rigger
- DGN: MMOG Game Economies John Buehler
- DGN: MMOG Game Economies William Leader
- DGN: MMOG Game Economies John Buehler
- DGN: MMOG Game Economies Christopher D. Chapman
- DGN: MMOG Game Economies William Leader
- DGN: MMOG Game Economies Jaycen Rigger
- DGN: MMOG Game Economies Paolo Piselli
- DGN: MMOG Game Economies William Leader
- DGN: MMOG Game Economies Vincent Archer
- DGN: MMOG Game Economies Damion Schubert
- DGN: MMOG Game Economies Jaycen Rigger
- DGN: MMOG Game Economies Christopher D. Chapman
- DGN: MMOG Game Economies Jaycen Rigger
- DGN: MMOG Game Economies Artur Biesiadowski
- DGN: MMOG Game Economies William Leader
- DGN: MMOG Game Economies Kirinyaga
- DGN: MMOG Game Economies Adam Spivey
- DGN: MMOG Game Economies Jaycen Rigger
- DGN: MMOG Game Economies Christopher D. Chapman