October 2005
- DESIGN: Role playing Mike Rozak
 - DESIGN: Role playing Michael Hartman
 - DESIGN: Role playing Arnau Josep Rosselló Castelló
 - DESIGN: Role playing Michael Hartman
 - DESIGN: Role playing Arnau Josep Rosselló Castelló
 
- [SPAM] DESIGN: Role playing Dana V. Baldwin
 - DESIGN: Role playing Mark Whittington
 - DESIGN: Role playing Tess Snider
 - DESIGN: Role playing ghovs
 - DESIGN: Role playing Michael Hartman
 - DESIGN: Role playing Amanda Walker
								On Oct 12, 2005, at 6:01 PM, Michael Hartman wrote:
> Voice chat adds absolutely nothing over text in an online role
> play session. It can only detract.
Even aside from in-game issues, there's an overriding RL issue with
voice chat for some of us: it's noisy. I can mute my laptop and use
text chat while waiting for a plane, during a long conference call
or corporate training seminar, late at night when my housemates are
asleep, in a hotel room with thin walls, etc. Given the realities
of my life, any game without a "silent play" option is a
non-starter.
Amanda Walker 
- DESIGN: Role playing Amanda Walker
								
 
- DESIGN: Role playing Mike Rozak
 
- DESIGN: My current grand unified theory of avatar games Mike Rozak
 - Reward system for social gaming? Martin Gundtoft
 - Reward system for social gaming? Sean Howard
 - Reward system for social gaming? Alex McGivern
 - Reward system for social gaming? Sean Howard
 - Reward system for social gaming? Arnau Josep Rosselló Castelló
 - Reward system for social gaming? Kiztent
 
- Reward system for social gaming? Scott Jennings
 - Reward system for social gaming? Sean Howard
 - Reward system for social gaming? Scott Jennings
 
- Reward system for social gaming? Lachek Butalek
 
- Reward system for social gaming? Alex McGivern
 - Reward system for social gaming? Sean Howard
 - Reward system for social gaming? Damien Neil
 - Reward system for social gaming? David Love
 - Reward system for social gaming? Sean Howard
 - Reward system for social gaming? cruise
 - Reward system for social gaming? Damien Neil
 
- Reward system for social gaming? Adam Miller
 
- Reward system for social gaming? Arnau Josep Rosselló Castelló
 - Reward system for social gaming? Sean Howard
 
- Reward system for social gaming? Damion Schubert
 - Reward system for social gaming? lwl@black-knight.org (Lydia Leong)
 - Reward system for social gaming? Tom Hunter
 - Reward system for social gaming? Christopher Allen
 - Reward system for social gaming? Arnau Josep Rosselló Castelló
 - Reward system for social gaming? lwl@black-knight.org (Lydia Leong)
 - Reward system for social gaming? Matt Chatterley
 - Reward system for social gaming? cruise
 - Reward system for social gaming? Arnau Josep Rosselló Castelló
 
- Reward system for social gaming? John Buehler
 
- Reward system for social gaming? Christopher Allen
 
- Reward system for social gaming? Freeman, Jeff
 - Reward system for social gaming? Sean Howard
 
- Reward system for social gaming? Sasha Hart
 - Reward system for social gaming? Sean Howard
 - Reward system for social gaming? Sasha Hart
 - Reward system for social gaming? Sean Howard
 
- NPR - 'Virtual' Virus Sheds Light on Real-World Behavior Zach Collins (Siege)
 - DESIGN: Role playing and Voice Chat Damion Schubert
 - DESIGN: Role playing and Voice Chat Michael Hartman
 - [SPAM] DESIGN: Role playing and Voice Chat Dana V. Baldwin
 - [SPAM] DESIGN: Role playing and Voice Chat Michael Hartman
 - [SPAM] [SPAM] DESIGN: Role playing and Voice Chat Dana V. Baldwin
 - [SPAM] DESIGN: Role playing and Voice Chat Lachek Butalek
 
- DESIGN: Role playing and Voice Chat Damion Schubert
 - DESIGN: Role playing and Voice Chat Tess Snider
 - DESIGN: Role playing and Voice Chat John Buehler
 - DESIGN: Role playing and Voice Chat Tess Snider
 - DESIGN: Role playing and Voice Chat John Buehler
 - DESIGN: Role playing and Voice Chat Ted L. Chen
 
- Newbie in-flow Mike Rozak
 - EmlenMUD II - Can it be found? jason
 - DESIGN: Role playing and Voice Chat lwl@black-knight.org (Lydia Leong)
 - DESIGN: Role playing and Voice Chat Lachek Butalek
 - DESIGN: Role playing and Voice Chat lwl@black-knight.org (Lydia Leong)
 
- DESIGN: Analysis of Fable Mike Rozak
 - DGN: MMOG Game Economies Christopher D. Chapman
 - DGN: MMOG Game Economies William Leader
 - DGN: MMOG Game Economies rayzam
 - DGN: MMOG Game Economies Tom Hunter
 - DGN: MMOG Game Economies Jaycen Rigger
 
- DGN: MMOG Game Economies John Buehler
 - DGN: MMOG Game Economies William Leader
 - DGN: MMOG Game Economies John Buehler
 
- DGN: MMOG Game Economies Christopher D. Chapman
 - DGN: MMOG Game Economies William Leader
 - DGN: MMOG Game Economies Jaycen Rigger
 
- DGN: MMOG Game Economies Paolo Piselli
 - DGN: MMOG Game Economies William Leader
 - DGN: MMOG Game Economies Vincent Archer
 - DGN: MMOG Game Economies Damion Schubert
 
- DGN: MMOG Game Economies Jaycen Rigger
 
- DGN: MMOG Game Economies Christopher D. Chapman
 - DGN: MMOG Game Economies Jaycen Rigger
 
- DGN: MMOG Game Economies Artur Biesiadowski
 - DGN: MMOG Game Economies William Leader
 - DGN: MMOG Game Economies Kirinyaga
 
- DGN: MMOG Game Economies Adam Spivey
 
- DGN: MMOG Game Economies Jaycen Rigger
 - DGN: MMOG Game Economies Christopher D. Chapman