July 2004
- [News] Ultima X: Odyssey cancelled Luca Girardo
- [News] Ultima X: Odyssey cancelled Steven King
- [News] Ultima X: Odyssey cancelled Luca Girardo
- [News] Ultima X: Odyssey cancelled David Kennerly
- [News] Ultima X: Odyssey cancelled Derek Licciardi
- MMORPG Cancellations: The sky is falling? Threshold RPG
- MMORPG Cancellations: The sky is falling? Par Winzell
- MMORPG Cancellations: The sky is falling? Threshold RPG
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Dana V. Baldwin
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Mark Mensch
- MMORPG Cancellations: The sky is falling? Luca Girardo
- MMORPG Cancellations: The sky is falling? Dana V. Baldwin
- MMORPG Cancellations: The sky is falling? Michael Hartman
- MMORPG Cancellations: The sky is falling? Derek Licciardi
- MMORPG Cancellations: The sky is falling? Threshold RPG
- MMORPG Cancellations: The sky is falling? Adam Burr
- MMORPG Cancellations: The sky is falling? Sean Howard
- CoH (was: MMORPG Cancellations: The sky is falling?) Scott Macmillan
- CoH (was: MMORPG Cancellations: The sky is falling?) Douglas Goodall
- CoH (was: MMORPG Cancellations: The sky is falling?) Sean Howard
- CoH (was: MMORPG Cancellations: The sky is falling?) Amanda Walker
- CoH (was: MMORPG Cancellations: The sky is falling?) Scott Macmillan
- CoH (was: MMORPG Cancellations: The sky is falling?) Sean Howard
- CoH Michael Hartman
- CoH Michael Hartman
- MMORPG Cancellations: The sky is falling? Ryan Shwayder
- MMORPG Cancellations: The sky is falling? cruise
- MMORPG Cancellations: The sky is falling? Oliver Smith
- MMORPG Cancellations: The sky is falling? Koster, Raph
- MMORPG Cancellations: The sky is falling? Oliver Smith
- MMORPG Cancellations: The sky is falling? Koster, Raph
- Instancing (was: MMORPG Cancellations...) Byron Ellacott
- Instancing (was: MMORPG Cancellations...) Koster, Raph
- Instancing (was: MMORPG Cancellations...) Brad McQuaid
- Instancing (was: MMORPG Cancellations...) Douglas Goodall
- Instancing (was: MMORPG Cancellations...) Dana V. Baldwin
- Instancing (was: MMORPG Cancellations...) Douglas Goodall
- Instancing (was: MMORPG Cancellations...) Zach Collins (Siege)
- Instancing (was: MMORPG Cancellations...) Douglas Goodall
- Instancing ceo
- Instancing Douglas Goodall
- Instancing ceo
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMORPG Cancellations: The sky is falling? Oliver Smith
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Koster, Raph
- MMORPG Cancellations: The sky is falling? Ola Fosheim Grøstad
- MMORPG Cancellations: The sky is falling? Sean Howard
- Depth (was: MMORPG Cancellations: The sky is falling?) Damion Schubert
- CoH (was: MMORPG Cancellations: The sky is falling?) Sean Howard
- CoH (was: MMORPG Cancellations: The sky is falling?) Ghilardi Filippo
- MMORPG Cancellations: The sky is falling? Michael Hartman
- MMORPG Cancellations: The sky is falling? Michael Hartman
- MMORPG Cancellations: The sky is falling? Amanda Walker
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Michael Sellers
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Amanda Walker
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Koster, Raph
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Paul McInnes
- MMORPG Cancellations: The sky is falling? Andres Ferraro
- MMORPG Cancellations: The sky is falling? Koster, Raph
- MMORPG Cancellations: The sky is falling? Ryan Shwayder
- MMORPG Cancellations: The sky is falling? Amanda Walker
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMORPG Cancellations: The sky is falling? Koster, Raph
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMORPG Cancellations: The sky is falling? Mark Mensch
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMORPG Cancellations: The sky is falling? Mark Mensch
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMO Communities (was MMORPG Cancellations: The sky is falling?) Derek Licciardi
- MMO Communities (was MMORPG Cancellations: The sky is falling?) Tom "cro" Gordon
- MMO Communities (was MMORPG Cancellations: The sky is falling?) Daniel.Harman@barclayscapital.com
- MMO Communities (was MMORPG Cancellations: The sky is falling?) Erik Bethke
- MMO Communities (was MMORPG Cancellations: The skyis falling?) Koster, Raph
- MMO Communities (was MMORPG Cancellations: The skyis falling?) Tom "cro" Gordon
- MMO Communities (was MMORPG Cancellations: The sky is falling?) Douglas Goodall
- MMO Communities (was MMORPG Cancellations: The sky is falling?) Tom "cro" Gordon
- MMO Communities (was MMORPG Cancellations: The sky isfalling?) Sean Howard
- MMO Communities (was MMORPG Cancellations: Thesky isfalling?) Derek Licciardi
- MMO Communities (was MMORPG Cancellations: Theskyisfalling?) Sean Howard
- MMO Communities (was MMORPG Cancellations: Thesky isfalling?) John MacQueen
- MMO Communities (was MMORPG Cancellations: Thesky isfalling?) Ola Fosheim Grøstad
- MMO Communities (was MMORPG Cancellations: Thesky isfalling?) Byron Ellacott
- MMO Communities (was MMORPG Cancellations: The sky isfalling?) Aaron Switzer
- MMO Communities (was MMORPG Cancellations: Thesky isfalling?) Sean Howard
- MMO Communities (was MMORPG Cancellations: Thesky isfalling?) Aaron Switzer
- MMO Communities (was MMORPG Cancellations:Thesky isfalling?) Sean Howard
- MMO Communities (was MMORPG Cancellations:Thesky isfalling?) Aaron Switzer
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Koster, Raph
- MMO Communities (was MMORPGCancellations:Theskyisfalling?) Sean Howard
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) ceo
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Paul Schwanz
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Tom "cro" Gordon
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Paul Schwanz
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Byron Ellacott
- MMO Communities (was [MUD-Dev]MMORPG Cancellations:Theskyisfalling?) Matt Mihaly
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) John Arras
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Byron Ellacott
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Douglas Goodall
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) John Arras
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Douglas Goodall
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) cruise
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Douglas Goodall
- MMO Simulations (was MMO Communities) John Arras
- MMO Simulations (was MMO Communities) Douglas Goodall
- MMO Simulations (was MMO Communities) Peter Keeler
- MMO Simulations (was MMO Communities) Otis Viles
- MMO Simulations (was MMO Communities) Malcolm W. Tester II
- MMO Simulations (was MMO Communities) Matt Mihaly
- MMO Simulations (was MMO Communities) cruise
- MMO Communities (was [MUD-Dev] MMORPG Cancellations:Theskyisfalling?) Paul Schwanz
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Douglas Goodall
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Zach Collins (Siege)
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Paolo Piselli
- forced grouping/coop play Tamzen Cannoy
- forced grouping/coop play Koster, Raph
- forced grouping/coop play Sean Kelly
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Andrew L. Tepper
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) HRose
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Douglas Goodall
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) HRose
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) Byron Ellacott
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) HRose
- What is an MMOG? (was: MMO Communities) ceo
- What is an MMOG? (was: MMO Communities) HRose
- What is an MMOG? ceo
- What is an MMOG? HRose
- What is an MMOG? Dana V. Baldwin
- What is an MMOG? HRose
- MMO Communities (was MMORPG Cancellations:Theskyisfalling?) HRose
- MMO Communities Eric Random
- MMO Communities (was MMORPG Cancellations: The sky isfalling?) Paul Schwanz
- MMO Communities (was MMORPG Cancellations: The sky is falling?) J C Lawrence
- MMO Communities (was MMORPG Cancellations: The sky is falling?) Ola Fosheim Grøstad
- MMO Communities (was MMORPG Cancellations: The skyis falling?) Derek Licciardi
- MMORPG Cancellations: The sky is falling? ceo
- MMORPG Cancellations: The sky is falling? Tom "cro" Gordon
- MMORPG Cancellations: The sky is falling? Thomas Tomiczek
- MMORPG Cancellations: The sky is falling? Ola Fosheim Grøstad
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMORPG Cancellations: The sky is falling? Douglas Goodall
- MMORPG Cancellations: The sky is falling? Koster, Raph
- MMORPG Cancellations: The sky is falling? Scott Jennings
- MMORPG Cancellations: The sky is falling? Steven King
- MMORPG Cancellations: The sky is falling? Amanda Walker
- MMORPG Cancellations: The sky is falling? David Kennerly
- Words (WAS: MMORPG Cancellations: The sky is falling?) Zach Collins (Siege)
- Words (WAS: MMORPG Cancellations: The sky is falling?) kennerly@finegamedesign.com
- MMORPG Cancellations: The sky is falling? zgj22@drexel.edu
- Is space deep? (was MMORPG Cancellations: The sky is falling?) David Kennerly
- MMORPG Cancellations: The sky is falling? Tony Hoyt
- MMORPG Cancellations: The sky is falling? Damion Schubert
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMORPG Cancellations: The sky is falling? Samantha LeCraft
- MMORPG Cancellations: The sky is falling? Sean Howard
- MMORPG Cancellations: The sky is falling? Samantha LeCraft
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Brian 'Psychochild' Green
- MMORPG Cancellations: The sky is falling? Matt Mihaly
- MMORPG Cancellations: The sky is falling? Oliver Smith
- MMORPG Cancellations: The sky is falling? Kerry Fraser-Robinson
- MMORPG Cancellations: The sky is falling? Damion Schubert
- MMORPG Cancellations: The sky is falling? Amanda Walker
- MMORPG Cancellations: The sky is falling? J C Lawrence
- MMORPG Cancellations: The sky is falling? David Kennerly
- MMORPG Cancellations: The sky is falling? Michael Sellers
- Sun Game Server Technology Chat Artur Biesiadowski
- Quick Hello Mark Mensch
- Virtual/Real Currencies (was: [MUD-Dev][NEWS]GamingOpenMarket) Jon A. Lambert
- CoH and others (was Cancellations: ...) Alex Chacha
- CoH and others (was Cancellations: ...) Matt Mihaly
- CoH and others (was Cancellations: ...) Russ Whiteman
- CoH and others (was Cancellations: ...) Mike Rozak
- CoH and others (was Cancellations: ...) Douglas Goodall
- CoH and others (was Cancellations: ...) Mike Rozak
- Online vs Offline (was CoH and others) Byron Ellacott
- Online vs Offline (was CoH and others) Mike Rozak
- Online vs Offline (was CoH and others) Byron Ellacott
- Online vs Offline (was CoH and others) Daniel.Harman@barclayscapital.com
- Online vs Offline (was CoH and others) Yannick Jean
- Online vs Offline (was CoH and others) Otis Viles
- Online vs Offline (was CoH and others) Mike Rozak
- Online vs Offline (was CoH and others) Erik Bethke
- Online vs Offline (was CoH and others) Matt Mihaly
- Online vs Offline (was CoH and others) dienw
- Online vs Offline (was CoH and others) Matt Mihaly
- Online vs Offline (was CoH and others) J C Lawrence
- Online vs Offline (was CoH and others) Matt Mihaly
- Online vs Offline (was CoH and others) J C Lawrence
- Online vs Offline (was CoH and others) Matt Mihaly
- Online vs Offline (was CoH and others) Erik Bethke
- Online vs Offline (was CoH and others) Matt Mihaly
- Online vs Offline (was CoH and others) Erik Bethke
- Online vs Offline (was CoH and others) Daniel.Harman@barclayscapital.com
- Online vs Offline (was CoH and others) Matt Mihaly
- Online vs Offline (was CoH and others) Sean Howard
- Online vs Offline (was CoH and others) Mark 'Kamikaze' Hughes
- CoH and others (was Cancellations: ...) Michael Hartman
- CoH and others (was Cancellations: ...) Erik Bethke
- CoH and others (was Cancellations: ...) Michael Hartman
- CoH and others (was Cancellations: ...) Luca Girardo
- CoH and others Alex Chacha
- CoH and others Daniel.Harman@barclayscapital.com
- CoH and others David Eckelberry
- CoH and others Vincent Archer
- COH and others Alex Chacha
- COH and others Daniel.Harman@barclayscapital.com
- COH and others Alex Chacha
- Revenues Rafael Seabra
- CoH (was: MMORPG Cancellations: The sky is falling?) Koster, Raph
- CoH (was: MMORPG Cancellations: The sky is falling?) Damion Schubert
- Online vs Offline (was CoH and others) Ghilardi Filippo
- Online vs Offline (was CoH and others) Mike Rozak
- [MUD-Dev]: Online vs Offline (was CoH and others) Luca Girardo
- Virtual/Real Currencies Ola Fosheim Grøstad
- Indie MMOG's ceo
- Indie MMOG's Koster, Raph
- Indie MMOG's ceo
- Indie MMOG's Derek Licciardi
- Indie MMOG's ceo
- Indie MMOG's Ola Fosheim Grøstad
- Indie MMOG's Rob C
- Indie MMOG's ceo
- Indie MMOG's Rob C
- Indie MMOG's ceo
- Indie MMOG's Rob C
- Indie MMOG's ceo
- Indie MMOG's Michael Sellers
- Indie MMOG's Michael Sellers
- Indie MMOG's ceo
- Indie MMOG's Matt Mihaly
- Indie MMOG's Daniel.Harman@barclayscapital.com
- Indie MMOG's Matt Mihaly
- Indie MMOG's Amanda Walker
- Indie MMOG's Jon A. Lambert
- Indie MMOG's Zach Collins (Siege)
- Indie MMOG's Amanda Walker
- Indie MMOG's Derek Licciardi
- Indie MMOG's ceo
- Indie MMOG's Matt Mihaly
- Indie MMOG's Mike Rozak
- Indie MMOG's Scott Jennings
- Indie MMOG's Mike Rozak
- Indie MMOG's Tiago Carita
- Indie MMOG's Matt Mihaly
- Indie MMOG's Derek Licciardi
- Indie MMOG's Matt Mihaly
- Online vs Offline (was CoH and others) Mike Rozak
- Security and cheating in MMOs jmbroyer
- [NEWS] Artifact Entertainment going bankrupt? Luca Girardo
- MEDIA: Multiplayer Gaming's Quiet Revolution J C Lawrence
- DarkGalaxy Tiago Carita
- (no subject) Ghilardi Filippo
- Community? Erik Bethke
- Community? Scott Jennings
- Community? Paul Schwanz
- Community? Brian Thyer
- Community? Sean Howard
- Community? Zach Collins (Siege)
- Community? (Level Grind) Brian Thyer
- Community? (Level Grind) Sean Howard
- Community? (Level Grind) Damion Schubert
- Community? (Level Grind) Daniel.Harman@barclayscapital.com
- Community? (Level Grind) Malcolm W. Tester II
- Community? (Level Grind) Victor Wachter
- Community? (Level Grind) Douglas Goodall
- Community? (Level Grind) Matt Mihaly
- Community? (Level Grind) Ghilardi Filippo
- Community? (Level Grind) HRose
- Community? (Level Grind) Douglas Goodall
- Community? (Level Grind) Ghilardi Filippo
- Community? (Level Grind) Samurai Cat!
- Scalabity in MMOG's Rafael Seabra
- Level Grind - alternative Brendan O'Brien
- Level Grind - alternative darksuit
- Level Grind - alternative Brendan O'Brien
- Level Grind - alternative cruise
- Level Grind - alternative Brendan O'Brien
- Level Grind - alternative cruise
- Level Grind - alternative Brendan O'Brien
- Level Grind - alternative Corey Cauble
- Level Grind - alternative Sean Howard
- Level Grind - alternative Ola Fosheim Grøstad
- Better Combat cruise
- Better Combat Ghilardi Filippo
- Better Combat cruise
- Better Combat John Buehler
cruise writes:
> So what ways could depth be added to combat?
Add more factors that go into its success or failure.
1. Use only blunt weapons, and ablate morale and/or awareness, not
health. Morale can be a much more complicated thing than health.
My group might be fighting 1:1 odds and be doing great, and when
reinforcements arrive for the opponents, our character morale
drops. If we start to lose, our characters will run away. And
some will run before others, according to their stats.
2. Introduce physical balance and momentum into the game. Not as
single values, but as a set of vectors that the computer knows
about, and that the player can only guess at. The computer then
involves that in dodging, kicking, lunging, throwing and other
activities that the player directs the character to use.
According to context, the use of those skill - and their
application on the character - influences to what degree they can
be used again. If I dodge, I can't lunge until I find my feet
again, and my energy is going in a specific direction.
3. Involve the environment. In a combat system with blunt
weapons, anything that is hard enough can be used as a weapon.
Improvisation becomes an art. Grab a chair and have at it. Punch
this guy, throw a rock at that guy. Daylight combat tactics
versus night combat tactics. Slippery wet grass versus dry rock.
Falling down on rocks versus falling down on sand. Dodging and
diving on a steep slope versus the same on a flat.
4. Multiple opponents. This requires careful collision detection
to ensure that opponents don't overlap, etc. Managing multiple
opponents is another art. Intimidate opponent A to cause him to
sacrifice his balance, then swing at opponent B, or physically
shove C into D. Instead of focusing ample resources against one
opponents, juggle two or three or four. Introduce a buddy and
you've got a two-on-four situation, with many factors to manage.
It then becomes a real issue of whether or not you've fought
alongside a particular player or not.
With the introduction of more factors, especially the inclusion of
the environment, players are obligated to be inventive. They can't
assume that what worked yesterday is going to work today. Because
the ground is a bit more slippery, or the rock that the NPC tripped
over yesterday isn't there today. Or the sky is cloudy, and that
mirror distraction trick isn't going to work.
With a system like this, I move mages away from damage-dealing
powerhouses and into the realm of tricksters. They play with the
new factors in order to influence the balance of power in a fight.
Opponents trip, slip and fall. An object that was at hand
mysteriously moves away. A flash of light. A clap of thunder. A
distraction here, an illusion there. Complexity that players and
NPCs have to deal with.
Oh, and bards now have a reason to sing their songs - to boost the
morale of the troops. And singing becomes a minor skill that anyone
can have. Think of the Welsh regiment in the movie "Zulu", singing
to boost their morale in defiance of the song of their opponents.
The music played during combat is controlled by your character's
morale. The lower the morale of your character, the louder the
opponent's theme music. The higher the morale of your character,
the louder your theme music. Other 'moods' could be incorporated
into a character's makeup as well, suggesting that a spooked
character can do some things, but not others. The very presence of
undead may alter a character's available tactics, just as having a
limp from a blunt blow may alter them.
JB - Better Combat David Kennerly
- Better Combat John Buehler
- Better Combat David Kennerly
- Better Combat John Buehler
- Better Combat Amanda Walker
- Better Combat John Buehler
- Better Combat cruise
- Better Combat Michael Hartman
- Better Combat Yannick Jean
- Better Combat Koster, Raph
- Better Combat HRose
- Better Combat Michael Hartman
- Better Communication [was: Better Combat] cruise
- Better Communication [was: Better Combat] Michael Hartman
- Better Communication [was: Better Combat] cruise
- Better Communication [was: Better Combat] Koster, Raph
- Better Communication [was: Better Combat] Michael Hartman
- Better Combat Paul Schwanz
- Better Combat Douglas Goodall
- Better Combat Darkwolf
- Better Combat Dana V. Baldwin
- Better Combat Matt Mihaly
- Better Combat Koster, Raph
- Better Combat Ola Fosheim Grøstad
- Better Combat HRose
- Better Combat Steven King
- Better Combat David Kennerly
- Better Combat Paolo Piselli
- Better Combat Zach Collins (Siege)
- Better Combat Douglas Goodall
- Better Combat David Kennerly
- Better Combat David Kennerly
- Better Combat John Buehler
- Better Combat HRose
- Better Combat Koster, Raph
- Better Combat HRose
- Better Combat (keywords: downtime, socialization, UI) Eric Random
- Better Combat Mark 'Kamikaze' Hughes
- Better Combat Amanda Walker
- Better Combat Yannick Jean
- Better Combat Yannick Jean
- Better Combat Tom "cro" Gordon
- Better Combat Alex Arnon
- Better Combat Douglas Goodall
- Better Combat Ola Fosheim Grøstad
- Better Combat Douglas Goodall
- Better Combat Douglas Goodall
- Better Combat Michael Hartman
- Better Combat Douglas Goodall
- Better Combat Michael Hartman
- Better Combat Dana V. Baldwin
- Better Combat Michael Hartman
- Better Combat Dana V. Baldwin
- Cognitively Interesting Combat (was Better Combat) Paolo Piselli
- Cognitively Interesting Combat Derek Larson
- Cognitively Interesting Combat Paolo Piselli
- Cognitively Interesting Combat Derek Larson
- Cognitively Interesting Combat Paolo Piselli
- Cognitively Interesting Combat cruise
- Cognitively Interesting Combat ceo
- Cognitively Interesting Combat Byron Ellacott
- Cognitively Interesting Combat Ben Hawes
- Cognitively Interesting Combat Ben Hawes
- Cognitively Interesting Combat KaVir@t-online.de (Richard Woolcock)
- Cognitively Interesting Combat Mike Rozak
- Cognitively Interesting Combat
- Cognitively Interesting Combat Zach Collins (Siege)
- Cognitively Interesting Combat Peter A. Harkins
- Cognitively Interesting Combat Paolo Piselli
- Cognitively Interesting Combat (was Better Combat) cruise
- Better Combat Ola Fosheim Grøstad
- [DGN] Designed Downtime (was Better Combat) David Kennerly
- [DGN] Designed Downtime (was Better Combat) Ryan Shwayder
- [DGN] Designed Downtime (was Better Combat) Ryan Shwayder
- [DGN] Designed Downtime (was Better Combat) Michael Hartman
- Better Combat Alex Arnon
- Better Combat David Kennerly
- Better Combat John Buehler
- Better Combat David Kennerly
- Better Combat John Buehler
- Long-Term Rewards [was: Better Combat] cruise
- Long-Term Rewards [was: Better Combat] John Buehler
- Long-Term Rewards [was: Better Combat] Matt Mihaly
- Long-Term Rewards [was: Better Combat] Otis Viles
- Long-Term Rewards [was: Better Combat] Ben Hawes
- Long-Term Rewards [was: Better Combat] John Buehler
- Deriving Self Esteem from one's MMORPG avatar [was: Long-Term Rewards] Michael Hartman
- Deriving Self Esteem from one's MMORPG avatar [was:Long-Term Rewards] Vladimir Cole
- Deriving Self Esteem from one's MMORPG avatar Corey Crawford
- Deriving Self Esteem from one's MMORPG avatar Byron Ellacott
- Deriving Self Esteem from one's MMORPG avatar Vladimir Cole
- Deriving Self Esteem from one's MMORPG avatar Mark 'Kamikaze' Hughes
- Deriving Self Esteem from one's MMORPG avatar Mark Mensch
- Better Combat Brendan O'Brien
- Better Combat Zach Collins (Siege)
- Better Combat David Kennerly
- Better Combat Brendan O'Brien
- Better Combat David Kennerly
- Better Combat cruise
- Better Combat David Kennerly
- Better Combat Byron Ellacott
- Better Combat Craig Huber
- Better Combat Matt Mihaly
- Better Combat David Kennerly
- Better Combat Byron Ellacott
- Better Combat David Kennerly
- Better Combat Byron Ellacott
- Better Combat Paul Schwanz
- Better Combat Michael Hartman
- Better Combat David Kennerly
- Better Combat Matt Mihaly
- Better Combat David Kennerly
- Better Combat Eric Random
- Better Combat Eric Random
- Better Combat Corey Cauble
- Better Combat David Kennerly
- Better Combat Corey Cauble
- Better Combat Brendan O'Brien
- Better Combat (long) Paul Schwanz
- Better Combat (long) Douglas Goodall
- [DGN] Music (was: Better Combat (long)) Zach Collins (Siege)
- Better Combat (long) Koster, Raph
- Better Combat (long) Matthew Dobervich
- Better Combat (long) David Kennerly
- Better Combat (long) Koster, Raph
- Better Combat (long) David Kennerly
- Creating a Player Narrative Ben Hawes
- Creating a Player Narrative Douglas Goodall
- Creating a Player Narrative Tim Schubert
- Creating a Player Narrative Dana V. Baldwin
- Creating a Player Narrative John MacQueen
- Better Combat (long) Matt Monaghan
- Better Combat (long) David Kennerly
- Better Combat (long) Byron Ellacott
- Better Combat (long) J C Lawrence
- Better Combat (long) Freeman, Jeff
- Better Combat (long) cruise
- Better Combat (long) J C Lawrence
- Better Combat (long) Kwon J. Ekstrom
- Better Combat (long) Vincent Archer
- Better Combat (long) Matt Cruikshank
- Better Combat (long) Kwon J. Ekstrom
- Better Combat (long) Zach Collins (Siege)
- Better Combat (long) David Kennerly
- Better Combat (long) Zach Collins (Siege)
- Better Combat (long) Paul Schwanz
- Better Combat (long) David Kennerly
- Better Combat (long) Ben Hawes
- Better Combat Byron Ellacott
- Better Combat cruise
- Better Combat Brendan O'Brien
- Better Combat Dana V. Baldwin
- Better Combat Byron Ellacott
- Level Grind - alternative Sean Kelly
- Level Grind - alternative Mark 'Kamikaze' Hughes
- Level Grind - alternative Hans-Henrik Staerfeldt
- Level Grind - alternative Hans-Henrik Staerfeldt
- [mudlist] MMO Communities (was [MUD-Dev] MMORPG Cancellations:Theskyisfalling?) Morgan Dodge
- New combat system Cameron Zemek
- MMO Communities Ola Fosheim Grøstad
- MMO Communities Randolf Richardson
- MMO Communities Ashley Penney
- MMO Communities Damion Schubert
- MMO Communities Ola Fosheim Grøstad
- MMO Communities Byron Ellacott
- MMO Communities Freeman, Jeff
- MMO Communities Byron Ellacott
- MMO Communities Dana V. Baldwin
- MMO Communities Byron Ellacott
- MMO Communities Freeman, Jeff
- MMO Communities Zach Collins (Siege)
- MMO Communities Brendan O'Brien
- MMO Communities Matt Mihaly
- MMO Communities Brendan O'Brien
- MMO Communities Brad McQuaid
- MMO Communities Matt Mihaly
- MMO Communities Brendan O'Brien
- MMO Communities Matt Mihaly
- MMO Communities J C Lawrence
- MMO Communities Freeman, Jeff
- MMO Communities Brad McQuaid
- MMO Communities Freeman, Jeff
- MMO Communities Matt Mihaly
- MMO Communities Mike Rozak
- MMO Communities Matt Mihaly
- MMO Communities Tom Hunter
- MMO Communities zgj22@drexel.edu
- MMO Communities Tom Hunter
- MMO Communities (keywords: commercial influence) Eric Random
- MMO Communities Brad McQuaid
- MMO Communities Michael Hartman
- MMO Communities Tom "cro" Gordon
- MMO Communities Paul Schwanz
- MMO Communities Michael Hartman
- MMO Communities Paul Schwanz
- MMO Communities Byron Ellacott
- MMO Communities HRose
- MMO Communities Freeman, Jeff
- MMO Communities Michael Sellers
- MMO Communities HRose
- MMO Communities Freeman, Jeff
- MMO Communities HRose
- MMO Communities Morgan Dodge
- MMO Communities Ola Fosheim Grøstad
- MMO Communities Freeman, Jeff
- [DGN] Socialization against the fun Eric Random
- MMO Communities Koster, Raph
- MMO Communities Michael Sellers
- MMO Communities Yannick Jean
- MMO Communities Ola Fosheim Grøstad
- What is an MMOG? (was: MMO Communities) ceo