December 2002
- Towards virtual worlds ... (and the failure of the current industry) Marc De Mesel
- Towards virtual worlds ... (and the failure of the current industry) Rayzam
- Towards virtual worlds ... (and the failure of the current industry) Dave Rickey
- Towards virtual worlds ... (and the failure of the current industry) Jon A. Lambert
- Towards virtual worlds ... (and the failure of the current industry) Richard A. Bartle
- Retention without Addiction? Paul Schwanz
- Retention without Addiction? Madrona Tree
- Retention without Addiction? Paul Schwanz
- Retention without Addiction? Ted L. Chen
- Retention without Addiction? Terrence Martin
- Retention without Addiction? Acius
- Retention without Addiction? Freeman, Jeff
- Retention without Addiction? shren
- Retention without Addiction? Matthew Dobervich
- Retention without Addiction? Koster, Raph
- Retention without Addiction? shren
- Retention without Addiction? Marc Fielding
- Retention without Addiction? Ted L. Chen
- Retention without Addiction? Marc Fielding
- Retention without Addiction? Damion Schubert
- Retention without Addiction? Sasha Hart
- Retention without Addiction? Dave Rickey
- Retention without Addiction? Daniel.Harman@barclayscapital.com
- Retention without Addiction? Marc Fielding
- Retention without Addiction? Koster, Raph
- Retention without Addiction? Sean Kelly
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Valerio Santinelli
- Retention without Addiction? shren
- Retention without Addiction? Valerio Santinelli
- Retention without Addiction? shren
- Retention without Addiction? sean@ffwd.cx
- Retention without Addiction? sean@ffwd.cx
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Valerio Santinelli
- Retention without Addiction? Amanda Walker
- Retention without Addiction? Matthew Dobervich
- Retention without Addiction? Dave Trump
- Retention without Addiction? Koster, Raph
- Retention without Addiction? Kwon Ekstrom
- Retention without Addiction? Sean Kelly
- Retention without Addiction? Daniel.Harman@barclayscapital.com
- Retention without Addiction? Freeman, Jeff
- Retention without Addiction? Brian Hook
- Retention without Addiction? Daniel.Harman@barclayscapital.com
- Retention without Addiction? Amanda Walker
- Retention without Addiction? Lars Duening
- Retention without Addiction? amanda@alfar.com
- Retention without Addiction? bradley newton haug
- Retention without Addiction? Jessica Mulligan
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Wes Connell
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Koster, Raph
- Retention without Addiction? bradley newton haug
- Retention without Addiction? Koster, Raph
- Retention without Addiction? Wes Connell
- Retention without Addiction? Freeman, Jeff
- Retention without Addiction? shren
- Retention without Addiction? Paul Schwanz
- Retention without Addiction? ceo@grexengine.com
- Retention without Addiction? Tom Hubina
- Retention without Addiction? Sage
- Retention without Addiction? Acius
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? brian hook
- Retention without Addiction? Koster, Raph
- Retention without Addiction? Chris Holko
- Retention without Addiction? Koster, Raph
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Marian Griffith
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Paul Schwanz
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Daniel.Harman@barclayscapital.com
- Retention without Addiction? Sasha Hart
- Retention without Addiction? Ted L. Chen
- Retention without Addiction? Madrona Tree
- Retention without Addiction? Rayzam
- Retention without Addiction? Koster, Raph
- Retention without Addiction? Daniel.Harman@barclayscapital.com
- Retention without Addiction? Vincent Archer
- Retention without Addiction? Lars Duening
- Retention without Addiction? Eric Hu
- Retention without Addiction? Sasha Hart
- Retention without Addiction? Eric Hu
- Retention without Addiction? Sasha Hart
- Retention without Addiction? Ted L. Chen
- Retention without Addiction? Eric Hu
- Retention without Addiction? shren
- Retention without Addiction? Dave Rickey
- Retention without Addiction? Sasha Hart
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Paul Schwanz
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Ted L. Chen
- Retention without Addiction? Ted L. Chen
- Retention without Addiction? Koster, Raph
- Retention without Addiction? Sage
- Retention without Addiction? Madrona Tree
- Retention without Addiction? Clay
- Retention without Addiction? rayzam
- Retention without Addiction? Kwon Ekstrom
- Retention without Addiction? Jessica Mulligan
- Retention without Addiction? Amanda Walker
- Retention without Addiction? Jessica Mulligan
- Retention without Addiction? bradley newton haug
- Retention without Addiction? Sasha Hart
- Retention without Addiction? rayzam
- Retention without Addiction? Sasha Hart
- Retention without Addiction? rayzam
- Retention without Addiction? Amanda Walker
- Retention without Addiction? Marc Fielding
- Retention without Addiction? Matt Mihaly
- Retention without Addiction? Sasha Hart
- Retention without Addiction? bradley newton haug
- Retention without Addiction? Koster, Raph
- Retention without Addiction? bradley newton haug
- Gamespy - Mod Support in the Game World Frank Crowell
- Free FFT Christopher Kohnert
- Online Games Fighting Terrorism Dave Rickey
- Online Games Fighting Terrorism Koster, Raph
- Online Games Fighting Terrorism Dave Rickey
- Online Games Fighting Terrorism Marc Fielding
- Online Games Fighting Terrorism shren
- Online Games Fighting Terrorism Sean Kelly
- Online Games Fighting Terrorism Koster, Raph
- Online Games Fighting Terrorism amanda@alfar.com
- Online Games Fighting Terrorism Dave Rickey
- Online Games Fighting Terrorism Daniel.Harman@barclayscapital.com
- Online Games Fighting Terrorism Vincent Archer
- Online Games Fighting Terrorism Marc Hernandez
- Online Games Fighting Terrorism Matt Mihaly
- Online Games Fighting Terrorism Andrew L. Tepper
- Online Games Fighting Terrorism Amanda Walker
- AI not worth doing in our games? Sasha Hart
- AI not worth doing in our games? Freeman, Jeff
- AI not worth doing in our games? amanda@alfar.com
- AI not worth doing in our games? Marc Fielding
- AI not worth doing in our games? Kwon Ekstrom
- AI not worth doing in our games? Freeman, Jeff
- AI not worth doing in our games? shren
- AI not worth doing in our games? Kwon Ekstrom
- AI not worth doing in our games? Sean Kelly
- AI not worth doing in our games? Sasha Hart
- AI not worth doing in our games? Freeman, Jeff
- AI not worth doing in our games? Ted L. Chen
- AI not worth doing in our games? Sasha Hart
- AI not worth doing in our games? Robert Zubek
- AI not worth doing in our games? David H. Loeser Jr.
- AI not worth doing in our games? Damion Schubert
- AI not worth doing in our games? David H. Loeser Jr.
- AI not worth doing in our games? rayzam
- AI not worth doing in our games? Marian Griffith
- AI not worth doing in our games? Damion Schubert
- AI not worth doing in our games? David H. Loeser Jr.
- AI not worth doing in our games? Daniel.Harman@barclayscapital.com
- AI not worth doing in our games? Matt Mihaly
- AI not worth doing in our games? Damion Schubert
- AI not worth doing in our games? Daniel.Harman@barclayscapital.com
- AI not worth doing in our games? Kwon Ekstrom
- AI not worth doing in our games? Matt Mihaly
- AI not worth doing in our games? Travis Casey
- AI not worth doing in our games? amanda@alfar.com
- AI not worth doing in our games? Damion Schubert
- AI not worth doing in our games? Sasha Hart
- AI not worth doing in our games? Christer Enfors
- Total Annilation of Downtime shren
- Total Annilation of Downtime amanda@alfar.com
- Total Annilation of Downtime Koster, Raph
- Total Annilation of Downtime Matthew Dobervich
- Total Annilation of Downtime Koster, Raph
- Total Annilation of Downtime Jessica Mulligan
- Total Annilation of Downtime Justin Quimby
- Total Annilation of Downtime Matt Mihaly
- Total Annilation of Downtime Amanda Walker
- Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Total Annilation of Downtime Chris Holko
- Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Total Annilation of Downtime Amanda Walker
- Total Annilation of Downtime Wes Connell
- Total Annilation of Downtime J C Lawrence
- Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Total Annilation of Downtime Sanvean
- Total Annilation of Downtime Matt Mihaly
- Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Total Annilation of Downtime Matt Mihaly
- Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Total Annilation of Downtime Eric Hu
- Total Annilation of Downtime Steven J. Owens
- Total Annilation of Downtime Eric Hu
- Total Annilation of Downtime Marc Fielding
- Total Annilation of Downtime Amanda Walker
- Total Annilation of Downtime Wes Connell
- Total Annilation of Downtime Marc Fielding
- Total Annilation of Downtime Matt Mihaly
- Total Annilation of Downtime Amanda Walker
- Total Annilation of Downtime Marc Fielding
- Total Annilation of Downtime Amanda Walker
- Total Annilation of Downtime Brad McQuaid
- Total Annilation of Downtime Amanda Walker
- Total Annilation of Downtime Brad McQuaid
- Total Annilation of Downtime Frank Crowell
- Total Annilation of Downtime shren
- Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Total Annilation of Downtime Freeman, Jeff
- Total Annilation of Downtime Vincent Archer
- Total Annilation of Downtime shren
- Total Annilation of Downtime Eric Hu
- Total Annilation of Downtime Amanda Walker
- Total Annilation of Downtime Matt Mihaly
- Total Annilation of Downtime Amanda Walker
- Total Annilation of Downtime Damion Schubert
- Total Annilation of Downtime Amanda Walker
- Retention without Addiction? (Koster, Raph) Dr. Cat
- MudDev FAQ - part I Marian Griffith
- MudDev FAQ - part II Marian Griffith
- But wait, there's more... Dave Rickey
- Where are raids from? Where are they going? Vladimir Cole
- MMOG Production Costs vs. Audience Growth (was Online Games Fighting Terrorism) Marc Fielding
- AC2 was Total Annilation of Downtime Brian Hook
- AC2 was Total Annilation of Downtime Amanda Walker
- AC2 was Total Annilation of Downtime Sean Kelly
- AC2 was Total Annilation of Downtime Damion Schubert
- Yikes Amanda Walker
- reputation system references Bruce Mitchener
- expansion packs Matt Mihaly
- expansion packs Marc Fielding
- expansion packs Wes Connell
- expansion packs Dave Rickey
- expansion packs Marc Fielding
- expansion packs Koster, Raph
- expansion packs Wes Connell
- expansion packs Eric Hu
- expansion packs Wes Connell
- expansion packs Eric Hu
- expansion packs Wes Connell
- expansion packs Eric Hu
- expansion packs Damion Schubert
- expansion packs Derek Licciardi
- expansion packs Daniel.Harman@barclayscapital.com
- expansion packs Marc Fielding
- expansion packs kressilac@insightbb.com
--<cut>--
Note: This message was written via the list web archives. There is
no guarantee that the claimed author is actually the author.
--<cut>--
Original message: http://www.kanga.nu/archives/MUD-Dev-L/2002Q4/msg00506.php
On Tue, 10 Dec 2002 19:47:43 -0800
"Marc Fielding" <fielding@computer.org> wrote:
> [Daniel Harman]
>> How do they keep releasing games that have a worse interface than
>> the one a 3 year old game shipped with? It beggars belief. Do the
>> people designing these games even play them in anger?
>> My tolerance for elementary omissions is now approaching zero - I
>> won't be hanging on three months whilst they fix these things. I
>> suspect others feel similar.
> Perhaps in 5 to 10 years, if interface development has stabilized,
> we'll see an "IEEE Standard for MMOG User Interfaces." Games that
> adhere to it would be allowed to put a little IEEE logo on their
> boxes...right next to the Surgeon General's warning: "MMOGs are
> addictive and not for the morally impressionable! Play at your own
> risk."
AC2 could have benefited from something like this. The interface
has some major glaring problems from a usability standpoint. Things
that force you to ask yourself, "Why the hell would they do this?"
For instance:
The inventory screen is fixed in position and is an "always on
top" window. Its position is in the bottom right hand portion of
the screen and covers a good amount of a 1024x768 screen. Two
problems arise from this. One, if you enlarge your chat window
then bring up the inventory window, you'll click through the
inventory window into the chat window causing the chat window to
scroll up as you interact with the inventory window. The bigger
problem is that the examine screen is on the opposite corner of
the screen and it too is fixed and on top. When I am working with
my inventory, my eyes are on the right hand side of the screen.
It takes effort and is horribly slow to have to shift focus from
one side of the screen to the next when inspecting inventory
items.
Another glaring issue compounds the inventory problem. Errors
reported back from the game when interacting with an object in
inventory are sometimes reported at the TOP of the screen. Now my
eyes are going all over the screen to get the information that I
need when interacting with my inventory. Right for the icon, left
for its stats, top for errors when using the item and sometimes
bottom-center to see messages in the chat window when interaction
is successful.
The last glaring problem I saw was the targeting system. Coming
out of the human training zone, there is a place where the tunnel
ends and your staring at a monster across an open area. You hit
your backspace key to target thinking that because your character
is looking at the monster that's what your targeting. The
targeting system targets the mob that is closer to you but behind
an object and out of your general viewing area. To me, that
completely disobeyed my order and breaks immersion while I figure
out what the UI decided I need to be doing instead. I expected
the mob I could see to get targeted, not something I had no idea
was there. As a result, I multiple pulled a few times when
targeting with the keyboard. Oh did, I mention that the "~" is
the attack button and the target button is "BACKSPACE". These two
complimenting functions couldn't be mapped further away from one
another. Thankfully that bone-headed mapping error can be fixed
by mapping your own keys.(I think)
There were other minor bugs like mobs stuck on geometry. Some
ranged attacks did not correspond with the target indicator meaning
I was firing arrows to the left or right of the target. Some sort
of miss syndrome where if you lost sight of the mob but it was still
in range you automatically started missing all the time. Oh and the
fact that buildings couldn't be entered is rather annoying and
breaks immersion considerably.
A couple of things that I did think were innovative was the
animations for looting, the head animations actually moving towards
what you were interacting with and the targeting indicator for
targets that moved off screen.(ala and EA sports games)
Overall, I was impressed with AC2's graphics. Their game-play was
actually "fun" once you were beyond the UI. (I remember saying the
same thing about EQ though) The landscape vistas are simply amazing.
Only AO can compete in this regard IMHO. Glaring UI problems, lack
of significant launch populations, and a "fun" but shallow game-play
mechanic will cause me to not buy the game or subscribe. Glad I got
to try it before I plunked down 50 bucks.
Derek
ps If there are ways around any of the above issues, they were not
immediately apparent to either me or my friend and that in and of
itself could be considered a usability problem.
- expansion packs kressilac@insightbb.com
- (no subject) Kent Peterson
- (no subject) Rayzam
- New Scientist Article... B.Beuger
- New Scientist Article... Rayzam
- New Scientist Article... Marc Fielding
- Questing (was AI not worth doing in our games?) Vincent Archer
- Description Content was: Total Annilation of Downtime Wes Connell
- Complexities of Retention without Addiction? WAS Retention Without Addiction bradley newton haug
- Complexities of Server Implementation? WAS Retention Without Addiction bradley newton haug
- Pay for Item MMOG : Entropia article on Slashdot bradley newton haug
- Pay for Item MMOG : Entropia article on Slashdot Matt Mihaly
- Pay for Item MMOG : Entropia article on Slashdot Justice Ocker
- Pay for Item MMOG : Entropia article on Slashdot John Robert Arras
- Pay for Item MMOG : Entropia article on Slashdot Justice Ocker
- Pay for Item MMOG : Entropia article on Slashdot Marc Fielding
- Pay for Item MMOG : Entropia article on Slashdot Richard Aihoshi aka Jonric
- Pay for Item MMOG : Entropia article on Slashdot John Robert Arras
- Pay for Item MMOG : Entropia article on Slashdot Damion Schubert
- Pay for Item MMOG : Entropia article on Slashdot Matt Mihaly
- Pay for Item MMOG : Entropia article on Slashdot bradley newton haug
- Pay for Item MMOG : Entropia article on Slashdot Wes Connell
- Pay for Item MMOG : Entropia article on Slashdot Damion Schubert
- Pay for Item MMOG : Entropia article on Slashdot Matt Mihaly
- Pay for Item MMOG : Entropia article on Slashdot Matt Mihaly
- Instancing, or Franchising? Dr. Cat
- Questions about my MUD design Christer Enfors
- Questions about my MUD design Peter Harkins
- Questions about my MUD design kressilac@insightbb.com
- Questions about my MUD design Wes Connell
- Questions about my MUD design eric leaf
- Questions about my MUD design Timothy Dang
- Questions about my MUD design Christer Enfors
- Questions about my MUD design marsian@desert-island.m.isar.de
- Towards virtual worlds (and the failure of the current industry) Marcdemesel@hotmail.com
- Persistent worlds in NWN (was: Retention without Addiction?) Matthew Dobervich
- Persistent worlds in NWN (was: Retention without Addiction?) Sean Kelly
- Persistent worlds in NWN (was: Retention without Addiction?) Matthew Dobervich
- Persistent worlds in NWN (was: Retention without Addiction?) Sean Kelly
- Persistent worlds in NWN (was: Retention without Addiction?) Valerio Santinelli
- Persistent worlds in NWN (was: Retention without Addiction?) Matthew Dobervich
- Persistent worlds in NWN (was: Retention without Addiction?) Valerio Santinelli
- Persistent worlds in NWN (was: Retention without Addiction?) Dubious Advocate
- Persistent worlds in NWN (was: Retention without Addiction?) Valerio Santinelli
- Persistent worlds in NWN (was: Retention without Addiction?) Dubious Advocate
- Persistent worlds in NWN (was: Retention without A ddiction?) Koster, Raph
- Persistent worlds in NWN (was: Retention without Addiction?) Dubious Advocate
- Persistent worlds in NWN (was: Retention without Addiction?) Zach Collins {Siege}
- Persistent worlds in NWN (was: Retention without Addiction?) Dubious Advocate
- Persistent worlds in NWN (was: Retention without Addiction?) shren
- Persistent worlds in NWN (was: Retention without Addiction?) Matthew Dobervich
- Persistent worlds in NWN (was: Retention without Addiction?) Dave Rickey
- Persistent worlds in NWN (was: Retention without Addiction?) Valerio Santinelli
- Complexities of MMOG Servers WAS Retention Without Addiction bradley newton haug
- Is database access a bottleneck? Prevayler. ra-whiteside@attbi.com
- Is database access a bottleneck? Prevayler. Kwon Ekstrom
- Is database access a bottleneck? Prevayler. Dave Rickey
- Is database access a bottleneck? Prevayler. Damion Schubert
- Is database access a bottleneck? Prevayler. Matt Mihaly
- Is database access a bottleneck? Prevayler. Daniel.Harman@barclayscapital.com
- Is database access a bottleneck? Prevayler. Josh Goldshlag
- Is database access a bottleneck? Prevayler. shren
- Is database access a bottleneck? Prevayler. Marc LaFleur
- Is database access a bottleneck? Prevayler. Sean Kelly
- Is database access a bottleneck? Prevayler. Daniel.Harman@barclayscapital.com
- Is database access a bottleneck? bradley newton haug
- Is database access a bottleneck? Koster, Raph
- Is database access a bottleneck? bradley newton haug
- Is database access a bottleneck? Ted L. Chen
- Is database access a bottleneck? Koster, Raph
- Is database access a bottleneck? Ted L. Chen
- Is database access a bottleneck? Sean Kelly
- Is database access a bottleneck? bradley newton haug
- Is database access a bottleneck? Amanda Walker
- Is database access a bottleneck? bradley newton haug
- Is database access a bottleneck? Robert Zubek
- Is database access a bottleneck? Ted L. Chen
- Is database access a bottleneck? Marc Fielding
- Is database access a bottleneck? Koster, Raph
- Is database access a bottleneck? Richard Aihoshi aka Jonric
- Is database access a bottleneck? Koster, Raph
- Is database access a bottleneck? Richard Aihoshi aka Jonric
- Is database access a bottleneck? Derek Licciardi
- Is database access a bottleneck? Amanda Walker
- Is database access a bottleneck? Dave Rickey
- Is database access a bottleneck? Amanda Walker
- Is database access a bottleneck? bradley newton haug
- Is database access a bottleneck? Sean Kelly
- Is database access a bottleneck? ceo@grexengine.com
- Is database access a bottleneck? Amanda Walker
- Is database access a bottleneck? Daniel.Harman@barclayscapital.com
- Is database access a bottleneck? Sean Kelly
- Is database access a bottleneck? Travis Nixon
- Is database access a bottleneck? Travis Nixon
- Is database access a bottleneck? Bruce Mitchener
- Is database access a bottleneck? Miroslav Silovic
- Is database access a bottleneck? Chris Holko
- Is database access a bottleneck? Amanda Walker
- Java Serialization ceo@grexengine.com
- Java Serialization Kwon Ekstrom
- Habitat papers? Richard A. Bartle
- Habitat papers? J C Lawrence
- Habitat papers? Koster, Raph
- Habitat papers? Damion Schubert
- Habitat papers? Richard A. Bartle
- Habitat papers? F. Randall Farmer
- Habitat papers? Richard A. Bartle
- ADMIN: Post formatting J C Lawrence
- Software Styles (was: Is database access a bottleneck) Kebernet
- Software Styles (was: Is database access a bottleneck) bradley newton haug
- Game industry (was Software Styles (was: Is database access a bottleneck)) Amanda Walker
- Wired Article on Reality Breakdown Dave Rickey
- Wired Article on Reality Breakdown Marc Fielding
- Wired Article on Reality Breakdown Wes Connell
- Wired Article on Reality Breakdown Marc Fielding
- Wired Article on Reality Breakdown Richard A. Bartle
- AC2 was Total Annilation of Downtime Brian Hook
- AC2 was Total Annilation of Downtime Marc Fielding
- AC2 was Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- AC2 was Total Annilation of Downtime Brian Hook
- AC2 was Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- AC2 was Total Annilation of Downtime Brian Hook
- AC2 was Total Annilation of Downtime Amanda Walker
- AC2 was Total Annilation of Downtime Marc Fielding
- AC2 was Total Annilation of Downtime Koster, Raph
- AC2 was Total Annilation of Downtime Dave Rickey
- AC2 was Total Annilation of Downtime Amanda Walker
- AC2 was Total Annilation of Downtime Valerio Santinelli
- AC2 was Total Annilation of Downtime Daniel.Harman@barclayscapital.com
- Requirements for MM (was Complexities of MMOG Servers) Christopher Kohnert
- Requirements for MM (was Complexities of MMOG Servers) Wes Connell
- Requirements for MM (was Complexities of MMOG Servers) Dubious Advocate
- Requirements for MM (was Complexities of MMOG Serve rs) Koster, Raph
- Requirements for MM (was Complexities of MMOG Servers) Dubious Advocate
- Requirements for MM (was Complexities of MMOG Servers) Amanda Walker
- Requirements for MM (was Complexities of MMOGServer s) Koster, Raph
- Requirements for MM (was Complexities of MMOGServers) Jon A. Lambert
- Requirements for MM (was Complexities of MMOGServers) Caliban Tiresias Darklock
- Requirements for MM (was Complexities of MMOGServer s) Koster, Raph
- Requirements for MM (was Complexities of MMOG Servers) Matt Mihaly
- Requirements for MM (was Complexities of MMOG Servers) Martin Bassie
- Requirements for MM (was Complexities of MMOGServers) Corey Crawford
- Requirements for MM (was Complexities of MMOGServers) Dave Rickey
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime brian hook
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Marc Fielding
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Brian Hook
- Heightfield vs. mesh was AC2 was Total Anni lation of Downtime Hanz, Rob
- Heightfield vs. mesh was AC2 was Total Anni lation of Downtime Koster, Raph
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Christopher Allen
- Heightfield vs. mesh was AC2 was Total Anni lation of Downtime Koster, Raph
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Travis Nixon
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Dubious Advocate
- Heightfield vs. mesh was AC2 was Total Anni lation of Downtime Koster, Raph
- Heightfield vs. mesh was AC2 was Total Anni lation of Downtime Amanda Walker
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Valerio Santinelli
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Marc Fielding
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Valerio Santinelli
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Ling Lo
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Ted L. Chen
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Amanda Walker
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Zach Collins {Siege}
- Subject Skewage was: Total Annilation of Downtime Wes Connell
- Is database access a bottleneck? Amanda Walker
- Is database access a bottleneck? Jo Dillon
- Is database access a bottleneck? bradley newton haug
- Is database access a bottleneck? Jo Dillon
- Is database access a bottleneck? bradley newton haug
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Koster, Raph
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Lars Duening
- Star Wars Galaxies: 1 character per server Valerio Santinelli
- Star Wars Galaxies: 1 character per server Wes Connell
- Star Wars Galaxies: 1 character per server Acius
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Lars Duening
- Star Wars Galaxies: 1 character per server Wes Connell
- Star Wars Galaxies: 1 character per server Lars Duening
- Star Wars Galaxies: 1 character per server Dave Rickey
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Damion Schubert
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Mike Shaver
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Mike Shaver
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Damion Schubert
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Damion Schubert
- Star Wars Galaxies: 1 character per server Kent Peterson
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Ron Gabbard
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Ron Gabbard
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Damion Schubert
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Peter Harkins
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server John Erskine
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server John Erskine
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Damion Schubert
- Star Wars Galaxies: 1 character per server frosty@its.to
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Justin Stocks
- Star Wars Galaxies: 1 character per server rayzam
- Star Wars Galaxies: 1 character per server Justin Stocks
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server rayzam
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Ron Gabbard
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Eric Hu
- Star Wars Galaxies: 1 character per server rayzam
- Star Wars Galaxies: 1 character per server Madrona Tree
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Ted L. Chen
- Star Wars Galaxies: 1 character per server rayzam
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server amanda@alfar.com
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Eric Hu
- Star Wars Galaxies: 1 character per server Madrona Tree
- Star Wars Galaxies: 1 character per server Madrona Tree
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Sasha Hart
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Koster, Raph
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Koster, Raph
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Felix A. Croes
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server shren
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Lars Duening
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server shren
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Koster, Raph
- Star Wars Galaxies: 1 character per server shren
- Star Wars Galaxies: 1 character per server Dave Trump
- Star Wars Galaxies: 1 character per server Dave Rickey
- Star Wars Galaxies: 1 character per server Hulbert, Leland
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Rayzam
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Rayzam
- Star Wars Galaxies: 1 character per server Dave Scheffer
- Star Wars Galaxies: 1 character per server Rayzam
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Rayzam
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Koster, Raph
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server John Robert Arras
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Sasha Hart
- Star Wars Galaxies: 1 character per server John Robert Arras
- Star Wars Galaxies: 1 character per server tomi.sarvela@iki.fi
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Dave Scheffer
- Star Wars Galaxies: 1 character per server Tess Lowe
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Scott A. Farley
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Justin Stocks
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server bradley newton haug
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server bradley newton haug
- Star Wars Galaxies: 1 character per server Kristen Koster
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Lars Duening
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Lars Duening
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Josh Goldshlag
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Dave Rickey
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Dave Rickey
- Star Wars Galaxies: 1 character per server Koster, Raph
- Star Wars Galaxies: 1 character per server Dave Rickey
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Dave Rickey
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Dave Rickey
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Paul Schwanz
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Paul Schwanz
- Star Wars Galaxies: 1 character per server Damion Schubert
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Paul Schwanz
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Rayzam
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Travis Nixon
- Star Wars Galaxies: 1 character per server Koster, Raph
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Keith Brewer
- Star Wars Galaxies: 1 character per server Madrona Tree
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Freeman, Jeff
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Freeman, Jeff
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Freeman, Jeff
- Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Dubious Advocate
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Michael Tresca
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Valerio Santinelli
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Paul Schwanz
- Star Wars Galaxies: 1 character per server Vincent Archer
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Richard Aihoshi aka Jonric
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Damion Schubert
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Zach Collins {Siege}
- Star Wars Galaxies: 1 character per server Marian Griffith
- Star Wars Galaxies: 1 character per server Amanda Walker
- Star Wars Galaxies: 1 character per server Matt Mihaly
- Star Wars Galaxies: 1 character per server Paul Schwanz
- Star Wars Galaxies: 1 character per server Ron Gabbard
- Star Wars Galaxies: 1 character per server Ben Hoyt
- Star Wars Galaxies: 1 character per server Ron Gabbard
- Star Wars Galaxies: 1 character per server Sasha Hart
- Star Wars Galaxies: 1 character per server Caliban Tiresias Darklock
- Star Wars Galaxies: 1 character per server Marc Fielding
- Star Wars Galaxies: 1 character per server Jeff Cole
- Star Wars Galaxies: 1 character per server Sasha Hart
- Star Wars Galaxies: 1 character per server Jeff Cole
- Star Wars Galaxies: 1 character per server Sasha Hart
- Star Wars Galaxies: 1 character per server adam
- Star Wars Galaxies: 1 character per server Amanda Walker
- Requirements for MM (was Complexities of MMOG Servers) Jessica Mulligan
- Inspecting (was Total Annilation of Downtime) Amanda Walker
- Requirements for MM (was Complexities of MMOGServers) Amanda Walker
- Killology (Was: Retention without Addiction?) apollyon .
- Killology (Was: Retention without Addiction?) Damion Schubert
- Killology (Was: Retention without Addiction?) Sasha Hart
- Killology (Was: Retention without Addiction?) Caliban Tiresias Darklock
- Requirements for MM (was Complexities ofMMOGServers) Brian Hook
- Requirements for MM (was Complexities ofMMOGServers) Ted L. Chen
- Requirements for MM (was Complexities ofMMOGServers) Travis Nixon
- Requirements for MM (was Complexities ofMMOGServers) Caliban Tiresias Darklock
- Requirements for MM (was Complexities ofMMOGServers) Ted L. Chen
- Requirements for MM (was Complexities ofMMOGServers) Caliban Tiresias Darklock
- Requirements for MM (was Complexities ofMMOGServers) Ted L. Chen
- Requirements for MM (was Complexities ofMMOGServers) Caliban Tiresias Darklock
- Requirements for MM (was Complexities ofMMOGServers) Ted L. Chen
- Requirements for MM (was Complexities ofMMOGServers) Caliban Tiresias Darklock
- Requirements for MM (was Complexities ofMMOGServers ) Koster, Raph
- Requirements for MM (was Complexities ofMMOGServers) sama@perchetopi.org
- Requirements for MM (was Complexities ofMMOGServers) Caliban Tiresias Darklock
- Requirements for MM (was Complexities ofMMOGServers) ceo@grexengine.com
- Requirements for MM (was Complexities ofMMOGServers) ceo@grexengine.com
- Heightfield vs. mesh was AC2 was Total Annilation of Downtime Damion Schubert
- Requirements for MM (was Complexities of MMOG Servers) Dubious Advocate
- Requirements for MM (was Complexities of MMOG Serv ers) Koster, Raph
- Requirements for MM (was Complexities of MMOG Servers) Dubious Advocate
- Requirements for MM (was Complexities of MMOG Serv ers) Koster, Raph
- Requirements for MM (was Complexities of MMOG Servers) Dubious Advocate
- Requirements for MM (was Complexities of MMOG Servers) shren
- Requirements for MM (was Complexities of MMOG Servers) Dubious Advocate
- Requirements for MM (was Complexities of MMOG Servers) Jeremy Noetzelman
- Requirements for MM (was Complexities of MMOG Servers) Dubious Advocate
- Requirements for MM (was Complexities of MMOG Servers) Damion Schubert
- Requirements for MM (was Complexities of MMOG Servers) shren
- FW: Star Wars Galaxies: 1 character per server Daniel.Harman@barclayscapital.com
- Scale was AC2 was Total Annilation of Downtime Brian Hook
- Scale was AC2 was Total Annilation of Downtime Amanda Walker
- Scale was AC2 was Total Annilation ofDowntime eric leaf
- Scale was AC2 was Total Annilation ofDowntime John Buehler
- Scale was AC2 was Total Annilation ofDowntime Madrona Tree
- Scale was AC2 was Total Annilation ofDowntime John Buehler
- Scale was AC2 was Total Annilation ofDowntime Dave Rickey
- Scale was AC2 was Total Annilation ofDowntime Christopher Kohnert
- Scale was AC2 was Total Annilation ofDowntime Sean Kelly
- Scale was AC2 was Total Annilation ofDowntime Amanda Walker
- Scale was AC2 was Total Annilation ofDowntime Amanda Walker
- Scale was AC2 was Total Annilation of Downtime Marc Fielding
- Is database access a bottleneck? Amanda Walker
- Geometric Inconsistency was AC2 was Total... Martin Bassie
- Geometric Inconsistency was AC2 was Total... Dave Rickey
- Geometric Inconsistency was AC2 was Total... Amanda Walker
- Geometric Inconsistency was AC2 was Total... Martin Bassie
- Geometric Inconsistency was AC2 was Total... Steven J. Owens
- The changing nature of fun brian hook
- The changing nature of fun Chris Holko
- The changing nature of fun Christer Enfors
- The changing nature of fun Dread Quixadhal
- The changing nature of fun Caliban Tiresias Darklock
- The changing nature of fun Ted L. Chen
- The changing nature of fun Amanda Walker
- The changing nature of fun Ted L. Chen
- The changing nature of fun Arnau RossellX CastellX
- The changing nature of fun John Buehler
- The changing nature of fun Brian Hook
- The changing nature of fun John Buehler
- The changing nature of fun Brian Hook
- The changing nature of fun John Buehler
- The changing nature of fun Caliban Tiresias Darklock
- The changing nature of fun Marc Fielding
- The changing nature of fun Kwon Ekstrom
- The changing nature of fun Dubious Advocate
- The changing nature of fun Scott A. Farley
- The changing nature of fun Rayzam
- Furcadia and IGF John Robert Arras
- Furcadia and IGF Dr. Cat
- New Bartle Series Completed Shannon Appelcline
- [Off-list] Killology (Was: Retention without Addiction?) Sasha Hart
- [Off-list] Killology (Was: Retention without Addiction?) shren
- [Off-list] Killology (Was: Retention without Addiction?) Caliban Tiresias Darklock
- [Off-list] Killology (Was: Retention without Addiction?) Harrok
- [Off-list] Killology (Was: Retention without Addiction?) Steven J. Owens
- Casual player socialization (was: Star Wars Galaxies: 1 character per server) John Buehler
- Brand Loyalty (was Requirements for MM (was Complexities of MMOG Servers)) Amanda Walker
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Dubious Advocate
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Amanda Walker
- Brand Loyalty (was Requirements for MM (was Complexities of MMOG Servers)) Jessica Mulligan
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Koster, Raph
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Szii
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Matt Mihaly
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Koster, Raph
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Ted L. Chen
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Matt Mihaly
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Ted Milker
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Dubious Advocate
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Daniel.Harman@barclayscapital.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Koster, Raph
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Daniel.Harman@barclayscapital.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Sasha Hart
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Koster, Raph
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) bhoyt47@hotmail.com
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Paul Schwanz
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Ted L. Chen
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Koster, Raph
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Marc Fielding
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) holding99@mindspring.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Travis Nixon
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Rayzam
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Michael Tresca
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) holding99@mindspring.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Sasha Hart
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) holding99@mindspring.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) lynx@lynx.purrsia.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Marc Fielding
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Robert Zubek
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) holding99@mindspring.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Ted L. Chen
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) holding99@mindspring.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Robert Zubek
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) holding99@mindspring.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) szii@sziisoft.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) holding99@mindspring.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Sasha Hart
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Paul Schwanz
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) szii@sziisoft.com
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Koster, Raph
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) szii@sziisoft.com
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Rayzam
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Dave Rickey
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) bhoyt47@hotmail.com
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Marc Fielding
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Rayzam
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Dave Rickey
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Dubious Advocate
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Dave Rickey
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) szii@sziisoft.com
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Amanda Walker
- Brand Loyalty (was Requirements for MM (wasComp lexities of MMOG Servers)) Daniel.Harman@barclayscapital.com
- Cultural impact on Muds (was: Star Wars Galaxies) Marian Griffith
- Cultural impact on Muds (was: Star Wars Galaxies) Daniel.Harman@barclayscapital.com
- Cultural impact on Muds (was: Star Wars Galaxies) Marian Griffith
- Cultural impact on Muds (was: Star Wars Galaxies) Koster, Raph
- Cultural impact on Muds (was: Star Wars Galaxies) Dubious Advocate
- Cultural impact on Muds (was: Star Wars Galaxies) Amanda Walker
- Cultural impact on Muds (was: Star Wars Galaxies) Marian Griffith
- Cultural impact on Muds (was: Star Wars Galaxies) Eric Hu
- Cultural impact on Muds (was: Star Wars Galaxies) Jacob Cord
- Cultural impact on Muds (was: Star Wars Galaxies) Damion Schubert
- Cultural impact on Muds (was: Star Wars Galaxies) andrea.glorioso@binary-only.com
- Cultural impact on Muds (was: Star Wars Galaxies) Eric Hu
- Cultural impact on Muds (was: Star Wars Galaxies) Koster, Raph
- Cultural impact on Muds (was: Star Wars Galaxies) Eric Hu
- Cultural impact on Muds (was: Star Wars Galaxies) Dave Rickey
- Cultural impact on Muds (was: Star Wars Galaxies) Matthew Dobervich
- Cultural impact on Muds (was: Star Wars Galaxies) Amanda Walker
- Cultural impact on Muds (was: Star Wars Galaxies) P S
- Cultural impact on Muds (was: Star Wars Galaxies) shren
- Cultural impact on Muds (was: Star Wars Galaxies) Ron Gabbard
- Cultural impact on Muds (was: Star Wars Galaxies) Daniel.Harman@barclayscapital.com
- Cultural impact on Muds (was: Star Wars Galaxies) Caliban Tiresias Darklock
- Cultural impact on Muds (was: Star Wars Galaxies) Marian Griffith
- Crafting Money (was: Star Wars Galaxies: 1 characte r per server) Freeman, Jeff
- Crafting Money (was: Star Wars Galaxies: 1 characte r per server) Andrew L. Tepper
- Enforcing roleplay on small muds Arnau RosselloĢ CastelloĢ
- Enforcing roleplay on small muds Oliver Newland
- Enforcing roleplay on small muds Arnau RossellX CastellX
- Enforcing roleplay on small muds Blane Bramble
- Enforcing roleplay on small muds Caliban Tiresias Darklock
- Enforcing roleplay on small muds Arnau RossellX CastellX
- Enforcing roleplay on small muds Marc Fielding
- Enforcing roleplay on small muds Sasha Hart
- Brand Loyalty (was Requirements for MM (wasComplexities of MMOG Servers)) Amanda Walker
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Matthew Dobervich
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Dubious Advocate
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Damion Schubert
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) John Szeder
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Russell Lewis
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Eric Hu
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Damion Schubert
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Arnau RossellX CastellX
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) shren
- Brand Loyalty (was Requirements for MM(wasCompl exities of MMOG Servers)) Daniel.Harman@barclayscapital.com
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Travis Casey
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Ryan S. Dancey
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Amanda Walker
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Marc Fielding
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Caliban Tiresias Darklock
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Damion Schubert
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Marc Fielding
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Rayzam
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Damion Schubert
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Rayzam
- Brand Loyalty (was Requirements for MM(wasCompl exities of MMOG Servers)) Daniel.Harman@barclayscapital.com
- Brand Loyalty (was Requirements for MM(wasCompl exities of MMOG Servers)) Lars Duening
- Brand Loyalty (was Requirements for MM(wasCompl exities of MMOG Servers)) Daniel.Harman@barclayscapital.com
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Damion Schubert
- Brand Loyalty (was Requirements for MM(wasCompl exities of MMOG Servers)) Daniel.Harman@barclayscapital.com
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Jeff Freeman
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Marc Fielding
- Brand Loyalty (was Requirements for MM(wasCompl exities of MMOG Servers)) Daniel.Harman@barclayscapital.com
- Brand Loyalty (was Requirements for MM(wasCompl exities of MMOG Servers)) Sannio
- Brand Loyalty (was Requirements for MM(wasCompl exities of MMOG Servers)) Quinn, Keith
- Brand Loyalty (was Requirements for MM(wasComplexities of MMOG Servers)) Marc Fielding
- ADMIN: Issues of character J C Lawrence
- CORBA in MMOGs (and why Grex doesn't use it) ceo@grexengine.com
- DAOC is Disneyland? :) Scale of enviornment ceo@grexengine.com
- Puzzle Pirates Matt Mihaly
- Online Gaming in Asia Eric Hu