October 2002
- MUD-Dev Storytelling in MMOGs article Joe Andrieu
- terrain rendering (was: Future of MMOGs) Bruce Mitchener
- Furcadia improvement (was: Massive Online Gaming magazine) Zach Collins {Siege}
- MudWorld News ucmm@inetsolve.com
- Furcadia improvement Dr. Cat
- Furcadia improvement Ling Lo
- Inside the Serious Business of Online Gaming Michael Tresca
- Fw: [Nel] Would a complete gpl'ed and copylefted online gaming world be financialy succes? Valerio Santinelli
- Would a complete gpl'ed and copylefted online gaming world be financialy succes? Marc De Mesel
- 3rd Axis for Bartle's 2 axis theory of MUD players Boyle, Paul
- 3rd Axis for Bartle's 2 axis theory of MUD players Dave Rickey
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Dave Rickey
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Dave Rickey
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Daniel.Harman@barclayscapital.com
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Dave Rickey
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
From: "Dave Rickey" <daver@mythicentertainment.com>
> From: <Daniel.Harman@barclayscapital.com>
>> Isn't flow just another word for concentration? 'Flow' has a few
>> too many mystical connotations to me :)
> Perhaps the mystical connotations are appropriate? Anyway, it's
> partly concentration. There have been some medical studies on the
> phenomenon, at a neurological level it's more like all
> non-essential conscious brain activity has been turned off, and
> whatever functions are required for the task at hand have been
> given full use of the wetware.
There have been studies of the brains of people imagining
activities. When expert athletes imagine themselves performing
their sport, they get a larger alpha wave rhythm [which appears in
sleep and drowsiness for us non-olympians ;)]. They also get
increased frontal lobe, i.e. executive functions, decision-making,
and other choice-type functions, activation. One group showed the
same for heavy duty FPS-players.
rayzam
www.travellingbard.com
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Casbaria
- 3rd Axis for Bartle's 2 axis theory of MUD players Miroslav Silovic
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Koster, Raph
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players justice@softhome.net
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Roy Trubshaw
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Miroslav Silovic
- 3rd Axis for Bartle's 2 axis theory of MUD players Crosbie Fitch
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Crosbie Fitch
- 3rd Axis for Bartle's 2 axis theory of MUD players Freeman, Jeff
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- In Real Life Matthew Dobervich
- Massive Online Game magazine Richard A. Bartle
- Massive Online Game magazine Dave Rickey
- 48 Hours Investigates Everquest Addiction Rayzam
- Massive Online Games Jessica Mulligan
- Massive Online Games Koster, Raph
- Wired Article on The Sims Online Rayzam
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Richard A. Bartle
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Richard A. Bartle
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Hans-Henrik Staerfeldt
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) nyee@nickyee.com
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Hans-Henrik Staerfeldt
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Koster, Raph
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Nicholas Yee
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Myst Online article at ferrago.co.uk Kent Peterson
- Myst Online article at ferrago.co.uk shren
- Myst Online article at ferrago.co.uk Rayzam
- Myst Online article at ferrago.co.uk Coyote
- Myst Online article at ferrago.co.uk Boyle, Paul
- Myst Online article at ferrago.co.uk shren
- Myst Online article at ferrago.co.uk Marc Bowden
- Myst Online article at ferrago.co.uk Ted L. Chen
- Myst Online article at ferrago.co.uk Sulka Haro
- Myst Online article at ferrago.co.uk DeyjaL@aol.com
- What is the world? (was: Weaknesses in the HCDS player type model) Zach Collins {Siege}
- What is the world? (was: Weaknesses in the HCDS player type model) Ola Fosheim Grøstad
- What is the world? (was: Weaknesses in the HCDS player type model) Zach Collins {Siege}
- What is the world? (was: Weaknesses in the HCDS player type model) Ola Fosheim Grøstad
- "On Virtual Economies" by Castronova Koster, Raph
- "On Virtual Economies" by Castronova Ted L. Chen
- "On Virtual Economies" by Castronova Daniel.Harman@barclayscapital.com
- "On Virtual Economies" by Castronova Ted L. Chen
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Brian Hook
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited brian hook
- Morphable worlds, Reset based systems revisited shren
- Morphable worlds, Reset based systems revisited Brian Hook
- Morphable worlds, Reset based systems revisited Paul Schwanz
- Morphable worlds, Reset based systems revisited shren
- Morphable worlds, Reset based systems revisited Dave Rickey
- Morphable worlds, Reset based systems revisited Michael Tresca
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Adam
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Michael Tresca
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Colin Coghill
- Morphable worlds, Reset based systems revisited Koster, Raph
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Sasha Hart
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited John Robert Arras
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited John Robert Arras
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited John Robert Arras
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited John Robert Arras
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Arnau Rosselló Castelló
- Morphable worlds, Reset based systems revisited Clay
- Morphable worlds, Reset based systems revisited Arnau Rosselló Castelló
- Morphable worlds, Reset based systems revisited Kestanan
- Morphable worlds, Reset based systems revisited Edward Glowacki
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Leigh Stillard
- What's in the lack of a name? shren
- What's in the lack of a name? Rayzam
- What's in the lack of a name? Ted L. Chen
- What's in the lack of a name? shren
- What's in the lack of a name? Ted L. Chen
- What's in the lack of a name? Harrok
- What's in the lack of a name? shren
- What's in the lack of a name? Dan Wyman
- What's in the lack of a name? Daniel.Harman@barclayscapital.com
- What's in the lack of a name? Damion Schubert
- What's in the lack of a name? Rudy Fink
- Gaining insight from playing MUDs (MUD-Dev Storytelling in MMOGs article) Ola Fosheim Grøstad
- Stunning success and catastrophic failure for skills. Ideas needed! Britt Green
- Stunning success and catastrophic failure for skills. Ideas needed! shren
- Stunning success and catastrophic failure for skills. Ideas needed! Lars Duening
- Stunning success and catastrophic failure for skills. Ideas needed! Christopher Kohnert
- Stunning success and catastrophic failure for skills. Ideas needed! Edward Glowacki
- PKing minors Richard A. Bartle
- PKing minors Jon A. Lambert
- PKing minors Richard A. Bartle
- PKing minors Crosbie Fitch
- PKing minors Daniel.Harman@barclayscapital.com
- PKing minors Shane P. Lee
- PKing minors shren
- PKing minors Justyn
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Ted L. Chen
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Ted L. Chen
- [Meta] Future of MMOGs Koster, Raph
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Ted L. Chen
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Ted L. Chen
- [Meta] Future of MMOGs Amanda Walker
- [Meta] Future of MMOGs Matt Mihaly
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Damion Schubert
- Starting to play (was: Morphable worlds...) Tess Lowe
- [TECH] Windows Telnet capabilities Arnau Rosselló Castelló
- [TECH] Windows Telnet capabilities Matt Owen
- November Issue of the MUD Journal Sanvean
- November Issue of the MUD Journal Tamzen Cannoy