October 2002
- MUD-Dev Storytelling in MMOGs article Joe Andrieu
- terrain rendering (was: Future of MMOGs) Bruce Mitchener
- Furcadia improvement (was: Massive Online Gaming magazine) Zach Collins {Siege}
- MudWorld News ucmm@inetsolve.com
- Furcadia improvement Dr. Cat
- Furcadia improvement Ling Lo
- Inside the Serious Business of Online Gaming Michael Tresca
- Fw: [Nel] Would a complete gpl'ed and copylefted online gaming world be financialy succes? Valerio Santinelli
- Would a complete gpl'ed and copylefted online gaming world be financialy succes? Marc De Mesel
- 3rd Axis for Bartle's 2 axis theory of MUD players Boyle, Paul
- 3rd Axis for Bartle's 2 axis theory of MUD players Dave Rickey
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Dave Rickey
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Dave Rickey
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Daniel.Harman@barclayscapital.com
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Rayzam
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Casbaria
- 3rd Axis for Bartle's 2 axis theory of MUD players Miroslav Silovic
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Koster, Raph
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players justice@softhome.net
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Roy Trubshaw
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- 3rd Axis for Bartle's 2 axis theory of MUD players Miroslav Silovic
- 3rd Axis for Bartle's 2 axis theory of MUD players Crosbie Fitch
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Crosbie Fitch
- 3rd Axis for Bartle's 2 axis theory of MUD players Freeman, Jeff
- 3rd Axis for Bartle's 2 axis theory of MUD players Ola Fosheim Grøstad
- 3rd Axis for Bartle's 2 axis theory of MUD players Richard A. Bartle
- In Real Life Matthew Dobervich
- Massive Online Game magazine Richard A. Bartle
- Massive Online Game magazine Dave Rickey
- 48 Hours Investigates Everquest Addiction Rayzam
- Massive Online Games Jessica Mulligan
- Massive Online Games Koster, Raph
- Wired Article on The Sims Online Rayzam
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Richard A. Bartle
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Richard A. Bartle
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Hans-Henrik Staerfeldt
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) nyee@nickyee.com
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Hans-Henrik Staerfeldt
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Koster, Raph
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Nicholas Yee
- Weaknesses in the HCDS player type model (was: 3rd Axis for Bartle's 2 axis theory of MUD players) Ola Fosheim Grøstad
- Myst Online article at ferrago.co.uk Kent Peterson
- Myst Online article at ferrago.co.uk shren
- Myst Online article at ferrago.co.uk Rayzam
- Myst Online article at ferrago.co.uk Coyote
- Myst Online article at ferrago.co.uk Boyle, Paul
- Myst Online article at ferrago.co.uk shren
- Myst Online article at ferrago.co.uk Marc Bowden
- Myst Online article at ferrago.co.uk Ted L. Chen
- Myst Online article at ferrago.co.uk Sulka Haro
- Myst Online article at ferrago.co.uk DeyjaL@aol.com
- What is the world? (was: Weaknesses in the HCDS player type model) Zach Collins {Siege}
- What is the world? (was: Weaknesses in the HCDS player type model) Ola Fosheim Grøstad
- What is the world? (was: Weaknesses in the HCDS player type model) Zach Collins {Siege}
- What is the world? (was: Weaknesses in the HCDS player type model) Ola Fosheim Grøstad
- "On Virtual Economies" by Castronova Koster, Raph
- "On Virtual Economies" by Castronova Ted L. Chen
- "On Virtual Economies" by Castronova Daniel.Harman@barclayscapital.com
- "On Virtual Economies" by Castronova Ted L. Chen
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Brian Hook
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited brian hook
- Morphable worlds, Reset based systems revisited shren
- Morphable worlds, Reset based systems revisited Brian Hook
- Morphable worlds, Reset based systems revisited Paul Schwanz
- Morphable worlds, Reset based systems revisited shren
- Morphable worlds, Reset based systems revisited Dave Rickey
- Morphable worlds, Reset based systems revisited Michael Tresca
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Adam
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Michael Tresca
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Colin Coghill
- Morphable worlds, Reset based systems revisited Koster, Raph
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Sasha Hart
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited John Robert Arras
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited John Robert Arras
- Morphable worlds, Reset based systems revisited Ted L. Chen
- Morphable worlds, Reset based systems revisited John Robert Arras
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited John Robert Arras
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
- Morphable worlds, Reset based systems revisited Arnau Rosselló Castelló
- Morphable worlds, Reset based systems revisited Clay
- Morphable worlds, Reset based systems revisited Arnau Rosselló Castelló
- Morphable worlds, Reset based systems revisited Kestanan
- Morphable worlds, Reset based systems revisited Edward Glowacki
- Morphable worlds, Reset based systems revisited Matt Mihaly
- Morphable worlds, Reset based systems revisited Ola Fosheim Grøstad
Edward Glowacki <glowack2@msu.edu> writes:
> On Sat, 2002-10-26 at 08:13, Ola Fosheim Grøstad wrote:
>> I don't know. It is easier for newbies to get into the system if
>> everybody else are "newbies".
> I don't agree with this statement, but that could depend on the
> interpretation of "get into the system".
Not really, unless the interface and usability design of the world
is horrible (which is THE norm, by the way).
Newbies have time to spend learning you the system, "experts" tends
to get fed up with it rather fast, or force it down your throat
(which turns the game experience into an immersionbreaking tutorial,
not gameplay). It is more fun, easier to establish relationships,
gift exchange mechanisms work better, and it is generally less
discouraging if you have peerage. Peerage is healthy.
> hardcore gamers and those that had the power in the old system are
> the most likely to re-establish that power.
Yes, but that is not a problem. There is motion and perceived
opportunities. You may matter.
(Of course, there are other advantages, PK work better with peer
levels (obviously))
--
Ola - http://folk.uio.no/olag/
- Morphable worlds, Reset based systems revisited Leigh Stillard
- What's in the lack of a name? shren
- What's in the lack of a name? Rayzam
- What's in the lack of a name? Ted L. Chen
- What's in the lack of a name? shren
- What's in the lack of a name? Ted L. Chen
- What's in the lack of a name? Harrok
- What's in the lack of a name? shren
- What's in the lack of a name? Dan Wyman
- What's in the lack of a name? Daniel.Harman@barclayscapital.com
- What's in the lack of a name? Damion Schubert
- What's in the lack of a name? Rudy Fink
- Gaining insight from playing MUDs (MUD-Dev Storytelling in MMOGs article) Ola Fosheim Grøstad
- Stunning success and catastrophic failure for skills. Ideas needed! Britt Green
- Stunning success and catastrophic failure for skills. Ideas needed! shren
- Stunning success and catastrophic failure for skills. Ideas needed! Lars Duening
- Stunning success and catastrophic failure for skills. Ideas needed! Christopher Kohnert
- Stunning success and catastrophic failure for skills. Ideas needed! Edward Glowacki
- PKing minors Richard A. Bartle
- PKing minors Jon A. Lambert
- PKing minors Richard A. Bartle
- PKing minors Crosbie Fitch
- PKing minors Daniel.Harman@barclayscapital.com
- PKing minors Shane P. Lee
- PKing minors shren
- PKing minors Justyn
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Ted L. Chen
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Ted L. Chen
- [Meta] Future of MMOGs Koster, Raph
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Ted L. Chen
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Ted L. Chen
- [Meta] Future of MMOGs Amanda Walker
- [Meta] Future of MMOGs Matt Mihaly
- [Meta] Future of MMOGs amanda@alfar.com
- [Meta] Future of MMOGs Damion Schubert
- Starting to play (was: Morphable worlds...) Tess Lowe
- [TECH] Windows Telnet capabilities Arnau Rosselló Castelló
- [TECH] Windows Telnet capabilities Matt Owen
- November Issue of the MUD Journal Sanvean
- November Issue of the MUD Journal Tamzen Cannoy