March 2001
- MERA '01 registration is now open J C Lawrence
- Link to Virtual Reality Transport Protocol Frank Crowell
- Cyberspace in the 21at century-- (long) Frank Crowell
- Cyberspace in the 21at century-- (long) Eric Rhea
- Cyberspace in the 21at century-- (long) Frank Crowell
- Cyberspace in the 21at century-- (long) Kwon Ekstrom
- Selling training the_logos@www.achaea.com
- Selling training Frank Crowell
- Selling training the_logos@www.achaea.com
- Selling training Daniel.Harman@barclayscapital.com
- Selling training the_logos@www.achaea.com
- Selling training Daniel.Harman@barclayscapital.com
- Selling training John Buehler
- Selling training Matt Mihaly
- Selling training Matt Mihaly
- Selling training Madman Across the Water
- Selling training Matt Mihaly
- Question about Cygwin. Chris Bunting
- Question about Cygwin. Ryan P.
- Question about Cygwin. Chris Gray
- Question about Cygwin. Nathan F.Yospe
- Question about Cygwin. Gavin Doughtie
- Question about Cygwin. Chris Bunting
- Question about Cygwin. Eli Stevens
- Introduction Elia Morling
- MUD-Dev digest, Vol 1 #271 - 30 msgs Dr. Cat
- MUD-Dev digest, Vol 1 #271 - 30 msgs Richard A. Bartle
- MUD-Dev digest, Vol 1 #271 - 30 msgs Daniel.Harman@barclayscapital.com
- MUD-Dev digest, Vol 1 #271 - 30 msgs Richard A. Bartle
- MUD-Dev digest, Vol 1 #271 - 30 msgs Kevin Littlejohn
- MUD-Dev digest, Vol 1 #271 - 30 msgs Vincent Archer
- MUD-Dev digest, Vol 1 #271 - 30 msgs Richard A. Bartle
- MUD-Dev digest, Vol 1 #271 - 30 msgs Kevin Littlejohn
- Permadeath and fun Ola Fosheim Grøstad
- networking abstractions... Ola Fosheim Grøstad
- Habbo Hotel... Andrew Wilson
- Habbo Hotel... Ola Fosheim Grøstad
- Habbo Hotel... Andrew Wilson
- Habbo Hotel... Travis Nixon
- Lava and RPGs Brian Hook
- Lava and RPGs Daniel.Harman@barclayscapital.com
- Lava and RPGs Brian Hook
- RIP Electric Communities Tamzen Cannoy
- RIP Electric Communities F. Randall Farmer
- RIP Electric Communities Frank Crowell
- Digital Property Law [was Selling training] Joe Andrieu
- Digital Property Law [was Selling training] the_logos@www.achaea.com
- Digital Property Law [was Selling training] Joe Andrieu
- Digital Property Law [was Selling training] the_logos@www.achaea.com
- Digital Property Law [was Selling training] rayzam
- Digital Property Law [was Selling training] geoffrey@yorku.ca
- Digital Property Law [was Selling training] Matt Mihaly
- Digital Property Law [was Selling training] Steve {Bloo} Daniels
- Digital Property Law [was Selling training] Matt Mihaly
- Digital Property Law [was Selling training] Koster, Raph
- Digital Property Law [was Selling training] Steve {Bloo} Daniels
- Digital Property Law [was Selling training] rayzam
- Digital Property Law [was Selling training] Matt Mihaly
- Digital Property Law [was Selling training] Nathan F.Yospe
- Digital Property Law [was Selling training] Chris Jones
- Digital Property Law [was Selling training] Matt Mihaly
- Digital Property Law [was Selling training] Eli Stevens
- Digital Property Law [was Selling training] Jon Lambert
- Digital Property Law [was Selling training] John Buehler
- Digital Property Law [was Selling training] the_logos@www.achaea.com
- Digital Property Law [was Selling training] Koster, Raph
- Digital Property Law [was Selling training] Matt Mihaly
On Tue, 13 Mar 2001, Koster, Raph wrote:
>> -----Original Message-----
>> From: mud-dev-admin@kanga.nu
>> [mailto:mud-dev-admin@kanga.nu]On Behalf Of
>> the_logos@www.achaea.com
>> Sent: Monday, March 12, 2001 2:13 AM
>> To: mud-dev@kanga.nu
>> Subject: RE: Digital Property Law [was RE: [MUD-Dev] Selling training]
>> Further, regardless of how we look at things, we're just game
>> designers. Game designers seem pretty darn unlikely to have any
>> serious influence on politics anytime soon. We're a small industry
>> that isn't taken seriously as an economic or political force (no
>> one gives a damn if the computer games lobby (if there even is one)
>> objects to a proposed bill) and thus we're sort of at the mercy of
>> judges and juries who most likely are not interested in
>> understanding what we do well enough to see clearly.
> The IDSA is the gaming industry's lobby, and it's been fairly
> successful at fending off the various attempts at legislation by a
> clueless Congress, thus far. I wouldn't say it's the most powerful
> lobby on the planet, but it's definitely taken seriously.
I think it's been succesful so far because the main issues have been
issues such as pornography which, while causing lots of bitching from
conservatives, doesn't rank as a high priority. Once issues involving
commerce like Project Entropia start coming to fruition, I think we're
going to see the game lobby seriously challenge in its efforts.
--matt
- Digital Property Law [was Selling training] Matt Mihaly
- Digital Property Law [was Selling training] geoffrey@yorku.ca
- Digital Property Law [was Selling training] Matt Mihaly
- Digital Property Law [was Selling training] John Buehler
- Digital Property Law [was Selling training] Steve {Bloo} Daniels
- Digital Property Law [was Selling training] Joe Andrieu
- Digital Property Law [was Selling training] Steve {Bloo} Daniels
- Digital Property Law [was Selling training] Joe Andrieu
- Digital Property Law [was Selling training] Steve {Bloo} Daniels
- Digital Property Law [was Selling training] Joe Andrieu
- Digital Property Law [was Selling training] Timothy Dang
- Playground Games Ling Lo
- data structure design in a new mud Justin Coleman
- data structure design in a new mud Kwon Ekstrom
- data structure design in a new mud pauli.saksa
- data structure design in a new mud Kwon Ekstrom
- data structure design in a new mud pauli.saksa
- data structure design in a new mud Kwon Ekstrom
- data structure design in a new mud John Buehler
- data structure design in a new mud J. Coleman
- data structure design in a new mud Phillip Lenhardt
- data structure design in a new mud pauli.saksa
- data structure design in a new mud Ben Chambers
- Data Storage and MFC Questions Ben Chambers
- Data Storage and MFC Questions david.l.smith@home.com
- Data Storage and MFC Questions Adam Martin
- Introduction Systems Ben Chambers
- Introduction Systems Kwon Ekstrom
- Introduction Systems Ben Chambers
- Introduction Systems John W Pierce
- Introduction Systems F. Randall Farmer
- Introduction Systems Ben Chambers
- Introduction Systems Kwon Ekstrom
- Introduction Systems Ben Chambers
- Introduction Systems Kwon Ekstrom
- Introduction Systems Travis Casey
- Introduction Systems Kwon Ekstrom
- Introduction Systems Blane Bramble
- Introduction Systems Travis Casey
- Introduction Systems Marian Griffith
- Introduction Systems John Buehler
- Introduction Systems Ben Chambers
- Introduction Systems Matt Mihaly
- Introduction Systems John Buehler
- Introduction Systems Ben Chambers
- Introduction Systems John Buehler
- Introduction Systems Phillip Lenhardt
- Introduction Systems Travis Casey
- Introduction Systems Adam Martin
- Introduction Systems Kwon Ekstrom
- Introduction Systems Travis Casey
- Introduction Systems Federico Di Gregorio
- Introduction Systems Alistair Milne
- Introduction Systems Alistair Milne
- Updated my site... Koster, Raph
- Knowledge Modeling -- WAS: -- Interesting EQ rant (very long quote) Zak Jarvis
- Digital Property Law Joe Andrieu
- Digital Property Law [was Selling training] Tess Lowe
- Digital Property Law [was Selling training] Matt Mihaly
- Movies bigger than games? (was Digital Property Law) Tess Lowe
- Movies bigger than games? (was Digital Property Law) Kwon Ekstrom
- Movies bigger than games? (was Digital Property Law) Marian Griffith
- Movies bigger than games? (was Digital Property Law) Matt Mihaly
- Movies bigger than games? (was Digital Property Law) Koster, Raph
- Movies bigger than games? (was Digital Property Law) Matt Mihaly
- Movies bigger than games? (was Digital Property Law) Koster, Raph
- Movies bigger than games? (was Digital Property Law) Matt Mihaly
- Movies bigger than games? (was Digital Property Law) greg underwood
- Movies bigger than games? (was Digital Property Law) Brack, J. Allen
- Movies bigger than games? (was Digital Property Law) Richard A. Bartle
- Movies bigger than games? (was Digital Property Law) Eli Stevens
- Movies bigger than games? (was Digital Property Law) Blane Bramble
- Movies bigger than games? (was Digital Property Law) Tess Lowe
- Movies bigger than games? (was Digital Property Law) Richard A. Bartle
- Movies bigger than games? (was Digital Property Law) Frank Crowell
- Movies bigger than games? (was Digital Property Law) Matt Mihaly
- Movies bigger than games? (was Digital PropertyLaw) Frank Crowell
- Movies bigger than games? (was Digital Property Law) Adam Martin
- GDC Dinner -- 23 March 2001 (Good food!) J C Lawrence
- Micro-payment Graphical MUSH Dave Rickey
- Micro-payment Graphical MUSH Dave Rickey
- Fw: MUD-Dev digest, Vol 1 #271 - 30 msgs Elia Morling
- [Meta] GDC Dinner -- 23 March 2001 (Good food!) J C Lawrence
- Small scale commercial text MUDs John W Pierce
- Small scale commercial text MUDs Bruce
- Small scale commercial text MUDs Frank Crowell
- Small scale commercial text MUDs John W Pierce
- Small scale commercial text MUDs Chris Jones
- Small scale commercial text MUDs Lars Duening
- Small scale commercial text MUDs Matt Mihaly
- Small scale commercial text MUDs Emil Eifrém
- Small scale commercial text MUDs Matt Mihaly
- Small scale commercial text MUDs Derek Licciardi
- Small scale commercial text MUDs Matt Mihaly
- Component Based Items Was:Re:data structure design in a new mud Kwon Ekstrom
- Movies bigger than games? (OT) Richard A. Bartle
- Adverts in games (was Habbo Hotel...) Sellers, Michael
- Adverts in games (was Habbo Hotel...) Brian Hook
- Adverts in games (was Habbo Hotel...) F. Randall Farmer
- Adverts in games (was Habbo Hotel...) Frank Crowell
- Adverts in games (was Habbo Hotel...) Andrew Wilson
- Adverts in games (was Habbo Hotel...) John Buehler
- Adverts in games (was Habbo Hotel...) Auli
- Adverts in games (was Habbo Hotel...) Travis Nixon
- Adverts in games (was Habbo Hotel...) Daniel.Harman@barclayscapital.com
- Adverts in games (was Habbo Hotel...) Frank Crowell
- Adverts in games (was Habbo Hotel...) Michael Tresca
- A Brief History of Commercial MUDs Brian Hook
- A Brief History of Commercial MUDs Koster, Raph
- A Brief History of Commercial MUDs Marian Griffith
- A Brief History of Commercial MUDs Koster, Raph
- A Brief History of Commercial MUDs Travis Casey
- A Brief History of Commercial MUDs Sellers, Michael
- A Brief History of Commercial MUDs Travis Casey
- A Brief History of Commercial MUDs Koster, Raph
- A Brief History of Commercial MUDs Koster, Raph
- A Brief History of Commercial MUDs Jessica Mulligan
- A Brief History of Commercial MUDs Brian Hook
- A Brief History of Commercial MUDs Koster, Raph
- A Brief History of Commercial MUDs Klimon, Ian
- A Brief History of Commercial MUDs Matt Mihaly
- A Brief History of Commercial MUDs Jessica Mulligan
- A Brief History of Commercial MUDs Klimon, Ian
- A Brief History of Commercial MUDs Mud-Dev mail
- A Brief History of Commercial MUDs Matt Mihaly
- A Brief History of Commercial MUDs Klimon, Ian
- A Brief History of Commercial MUDs Matt Mihaly
- Broadcasting subscription model Frank Crowell
- MERA attendance J C Lawrence
- Code base for graphical MUD? Mud Monster
- PK vs no-PK? KevinL
- PK vs no-PK? John Buehler
- PK vs no-PK? Vincent Archer
- PK vs no-PK? Kevin Littlejohn
- Adverts in games (was Habbo Hotel...) Elia Morling
- Learning from the Sims Eric Rhea
- Learning from the Sims Nathan F.Yospe
- Learning from the Sims Eric Rhea
- licenses for RPGs (fwd) J C Lawrence
- licenses for RPGs (fwd) Frank Crowell
- licenses for RPGs (fwd) Brian Hook
- licenses for RPGs (fwd) Travis Casey
- licenses for RPGs (fwd) Freeman, Jeff
- licenses for RPGs (fwd) shren
- licenses for RPGs (fwd) Stephen McDonald
- licenses for RPGs (fwd) Travis Casey
- licenses for RPGs (fwd) Mark Watson
- licenses for RPGs (fwd) Adam Martin
- UO2 is dead Frank Crowell
- UO2 is dead Daniel.Harman@barclayscapital.com
- UO2 is dead Koster, Raph
- UO2 is dead Sellers, Michael
- UO2 is dead Alornen
- UO2 is dead Ola Fosheim Grøstad
- UO2 is dead shren
- UO2 is dead Gaffney, Jeremy
- Origin cancelled UWO: ORIGIN (UO2). David Loeser
- Origin cancelled UWO: ORIGIN (UO2). Vincent Archer
- licenses for RPGs (fwd) Timothy Dang
- licenses for RPGs (fwd) Travis Casey
- licenses for RPGs (fwd) Frank Crowell
- MUSH God to Game Designer. Any good books? Capel, Corey
- MUSH God to Game Designer. Any good books? Jon Morrow
- Wireless MUDS? Michael Tresca
- Wireless MUDS? Matt Mihaly
- Movies About MUDs & the Virtual Experience Michael Tresca
- Movies About MUDs & the Virtual Experience rayzam
- Movies About MUDs & the Virtual Experience Kevin Littlejohn
- Movies About MUDs & the Virtual Experience Lee Sheldon
- Movies About MUDs & the Virtual Experience Zak Jarvis
- Movies About MUDs & the Virtual Experience Greg Underwood
- RPGPlanet Review Chris Lloyd
- Majestic... ,was UO2 is dead David Loeser
- MUD Dev FAQ part 2 Marian Griffith
- About the FAQ Marian Griffith
- MERA '01, done J C Lawrence
- Distributed Trust system discussion bruce@puremagic.com
- E Language Gavin Doughtie
- Advertising in video games article Brian Hook
- Concerning Advanced Server designs for MMORPGs Derek Licciardi
- Concerning Advanced Server designs for MMORPGs Valerio Santinelli
- Concerning Advanced Server designs for MMORPGs Jeremy Noetzelman
- MUD-Dev digest, Vol 1 #299 - 13 msgs Paul Schwanz
- Business models for commercial text games Emil Eifrém
- Business models for commercial text games nbossett@pierb.com
- Business models for commercial text games Emil Eifrém
- Business models for commercial text games Matt Mihaly
- Business models for commercial text games Emil Eifrém
- Business models for commercial text games Matt Mihaly
- Business models for commercial text games Christopher Allen
- measuring roleplay Matt Mihaly
- measuring roleplay Val Trullinger
- Checking In Baron, Jonathan
- Checking In Cassandra
- Checking In Brian 'Psychochild' Green
- Movies bigger than games? (was Digital Property Law) Matt Mihaly
- Movies bigger than games? (was Digital Property Law) John Buehler
- Movies bigger than games? (was Digital Property Law) Adam Martin
- Movies bigger than games? Greg Underwood
- Movies bigger than games? Greg Underwood
- Movies bigger than games? Matt Mihaly
- A Tale In The Desert Ling
- A Tale In The Desert Ola Fosheim Grøstad
- MERA Pix Scott Martins
- MERA Pix J C Lawrence
- www.innbetweenworlds.com (was: Mud Timeline) Bruce
- SOAP (was: A new MUD-standard) Bruce
- MUD-Dev digest, Vol 1 #301 - 15 msgs Dr. Cat
- MUD-Dev digest, Vol 1 #301 - 15 msgs Baron, Jonathan
- MUD-Dev digest, Vol 1 #301 - 15 msgs Koster, Raph
- MUD-Dev digest, Vol 1 #301 - 15 msgs Baron, Jonathan
- news sites? Tamzen Cannoy
- news sites? Cassandra
- news sites? Myschyf