January 2000
- JavaWorld: Build an object database J C Lawrence
- Muq update Cynbe ru Taren
- New link support J C Lawrence
- OS Inspiration Phillip Lenhardt
- OS Inspiration Greg Miller
- Chomsky's recursive theory of grammar J C Lawrence
- concerning tokenization, compilation, performance, and other fun stuff. Nate Cain
- concerning tokenization, compilation, performance, and other fun stuff. cg@ami-cg.GraySage.Edmonton.AB.CA
- concerning tokenization, compilation, performance, and other fun stuff. Joel Dillon
- concerning tokenization, compilation, performance, and other fun stuff. Ola Fosheim Grøstad
- Library submission notification and updates J C Lawrence
- EQ packet sniffer J C Lawrence
- Catalog of Compiler Construction Tools J C Lawrence
- Microthreads for Python J C Lawrence
- For those interested in parsers and compilers J C Lawrence
- EQ packet analyzer is gone? Sellers, Michael
- EQ packet analyzer is gone? J C Lawrence
- EQ packet analyzer is gone? J C Lawrence
- RFC: Worldforge project Scott Clitheroe
- ScryMUD 2.0.9 released (compiles on Windows (cygwin)) Ben Greear
- Clay Shirky's "Playfulness in 3-D Spaces" J C Lawrence
- Clay Shirky's "Playfulness in 3-D Spaces" Raph & Kristen Koster
- Clay Shirky's "Playfulness in 3-D Spaces" Sellers, Michael
- Clay Shirky's "Playfulness in 3-D Spaces" Nick Shaffner
- Clay Shirky's "Playfulness in 3-D Spaces" Sellers, Michael
- Clay Shirky's "Playfulness in 3-D Spaces" Jeremy Music "Sterling"
- Clay Shirky's "Playfulness in 3-D Spaces" msew
- ShowEQ Ashran
- Hello! F. Randall Farmer
- Hello! Cynbe ru Taren
- Y2K archives J C Lawrence
- An introduction... Geoffrey A. MacDougall
- An introduction... Lovecraft
- Laws website moves Raph & Kristen Koster
- Ok, got some brand new core dumps. J C Lawrence
- player politics (was An introduction...) Sellers, Michael
- player politics (was An introduction...) Ola Fosheim Grøstad
- player politics (was An introduction...) Sellers, Michael
- player politics (was An introduction...) Ola Fosheim Grøstad
- player politics (was An introduction...) J C Lawrence
- player politics (was An introduction...) Sellers, Michael
- A quick business question... Geoffrey A. MacDougall
- A quick business question... Matthew Mihaly
- A quick business question... Darrin Hyrup
- Question about multithreaded servers Fabian Lemke
- Question about multithreaded servers AR Schleicher
- Question about multithreaded servers Nick Shaffner
- Question about multithreaded servers Ola Fosheim Grøstad
- Question about multithreaded servers Fabian
- Question about multithreaded servers Jon A. Lambert
- Question about multithreaded servers J C Lawrence
- Question about multithreaded servers Greg Underwood
- Question about multithreaded servers cg@ami-cg.GraySage.Edmonton.AB.CA
- Question about multithreaded servers J C Lawrence
- Question about multithreaded servers Greg Underwood
- Question about multithreaded servers J C Lawrence
- Question about multithreaded servers Emil Eifrém
- Question about multithreaded servers J C Lawrence
- Community Relations Dundee
- Community Relations Christopher Allen
- Community Relations Matthew Mihaly
- Community Relations Greg Miller
- Community Relations Darrin Hyrup
- Community Relations Dundee
- Community Relations Ola Fosheim Grøstad
- Community Relations Dundee
- Community Relations Ola Fosheim Grøstad
- Community Relations Dundee
- Community Relations Marian Griffith
- Community Relations Koster, Raph
- Community Relations Jon A. Lambert
- Community Relations Matthew Mihaly
- Community Relations Ola Fosheim Grøstad
- Community Relations Matthew Mihaly
- Community Relations Ola Fosheim Grøstad
- Community Relations Matthew Mihaly
- Community Relations Marc Bowden
- Community Relations Eli Stevens {Grey}
- Community Relations Matthew Mihaly
- Community Relations Raph & Kristen Koster
- Community Relations Matthew Mihaly
- Community Relations Koster, Raph
- Community Relations Travis Casey
- Community Relations Ola Fosheim Grøstad
- Community Relations Travis Casey
- Community Relations Ola Fosheim Grøstad
- Community Relations Matthew Mihaly
- Community Relations Rahul Sinha
- Community Relations Matthew Mihaly
- Community Relations Matthew Mihaly
- Community Relations Ola Fosheim Grøstad
- Community Relations Koster, Raph
- Community Relations Matthew Mihaly
- Community Relations Geoffrey A. MacDougall
- Community Relations Jon A. Lambert
- Community Relations Matthew Mihaly
On Thu, 20 Jan 2000, Jon A. Lambert wrote:
> Matthew Mihaly wrote:
> > Like the way people generally tend to act? Given that I have yet to meet
> > someone who does not bend morality to fit circumstances, it's hardly a
> > surprise that admins do it. Christians are against murder, unless it's
> > done on a really large scale it seems.
>
> There there Matt. You need to find another bogeyman to beat. At least dare
> I suggest, "publicly". We Christians haven't been let on a really good rampage
> in such a long time. The last two centuries have been quite the party for
> the "enlightened atheist". Yeah I know, atheists are against murder, but they
> seem to do it on an incredibly really large scale. They do put the E in
> efficiency. Now I'll stop here and apology in advance for my bigotry and
> stereotyping.
I wasn't attacking Christians in particular, just using this as an example
of general hypocrisy, which we are all guilty of. I still lapse into
anarcho-capitalist rhetoric and theory sometimes, even though I have never
been able to reconcile myself with the anarchists prohibition against the
initiation of force, and the capitalist idea of private property. I act
like I believe it though because, frankly, it's easier. It shames me a bit
whenever I think about it. I don't think atheists are against murder
either, incidentally. There's nothing inherent about atheism that is
anti-murder. Also, you could make the argument that when "Christians" do
go to war, or order war to begin, they aren't really Christians,
particularly as I don't believe they are sincere in asking for forgiveness
for their actions. Kind of off-topic though.
> Anyhow isn't this the anti-thesis of the topic "Community Relations". Presumably
> WE want better relations not worse. The collective WE, meaning mud-dev is
> frankly interested in better relations. Ooops, that's a mistake, eh? I mean what
> right do I have to even begin to speak for such a diverse group. Anti-patterns of
> mud administration are good fodder I think, and appropriate in the realm of what
> not to do. Defending a bad example in the context of the rights of an administrator
> to do it, doesn't really turn bad around to good, nor does it prevent a sort of
> community judgment or consensus forming that "doing X is a bad thing".
> Nor is community consensus always a bad thing. I acknowledge there can be a
> lot of corner cases here, where the beneficial qualities of some administrative
> actions aren't immediately obvious.
Sorry John, but I'm not going to tame my arguments, particularly as I
believe they are adequately well-reasoned. A community judgement may form,
but frankly, that's unlikely to affect my opinion on the matter. I also
think it's fairly bad form asking me to go with the flow. Academic science
suffers greatly from that sort of attitude, I think. If I was on here,
spouting things on the level of "You suck" that'd be one thing. Raph made
a sweeping statement, and I frankly disagree with it. If you're referring
to my Christians remark, well, sorry, but if we want to avoid ever
possibly offending anyone, then I think we better steer away from saying
anything negative about anyone or any group in real life (Capricious Mud
Admins included).
I mean, you seem to be saying that since none of us actually are
interested in running our muds badly, there is no point in talking
abstractly about it. That's fine, but I also didn't bring it up in the
abstract. I just responded. I also think I should point out again, that I
have personally known an admin/owner who made a very good living from a
commercial text mud, and he was the kind of admin we all love to
hate.
> The bottom line is 90% of players don't enjoy being f**ked around with by
> some sadistic psychotic administrator. And 90% of us don't plan to run
> our muds like the Marquis de Sade. So is arguing about the legal rights and
> morality of the 10% relevant? Do WE think they are entitled to some sort of
> social justice or community respect?
Actually no, I don't think the players are entitled to anything that was
not explicitly promised. I firmly believe the legal owners fully own their
world, and that only they have the power to cede any sort of ownership or
control to the users. And yes, I darn well think arguing about that 10% is
relevant. Again, I'm unwilling to shut up just because 90% of you disagree
with me. If that's the standard, then I'll leave the list. But
presumably, if the topic was not of interest, there wouldn't be this
flurry of posts on it.
>
> > I have no problem at all with
> > infanticide, or just leaving a baby outside to die of the elements, for
> > instance, providing it is your baby.
>
> We all have these odd beliefs and opinions. I happen to think that the 37 million
> babies that have been murdered in the last 25 years in the US is sickening.
> It's a peculiar notion I hold, that is frankly beyond debate.
Sure, I understand that, and I respect it, but on the other hand, when we
are talking about issues related to muds, I would hope that no one here is
going to absolutely insist and refuse to ever question, anything. There's
enough of a lack of diversity in the basic style of muds. I don't think
that needs encouraging with dogma.
--matt
- Community Relations Matthew Mihaly
- Community Relations Ola Fosheim Grøstad
- Community Relations Travis S. Casey
- Community Relations Douglas Couch
- Community Relations Dundee
- Community Relations Marian Griffith
- Community Relations Jon A. Lambert
- Community Relations Matthew Mihaly
- Community Relations Jon A. Lambert
- Community Relations Matthew Mihaly
- Community Relations Geoffrey A. MacDougall
- Community Relations Matthew Mihaly
- Community Relations Lovecraft
- Community Relations Geoffrey A. MacDougall
- Community Relations Lovecraft
- Community Relations Marian Griffith
- Community Relations Matthew Mihaly
- Community Relations Sellers, Michael
- Community Relations Lovecraft
- Community Relations J C Lawrence
- Community Relations Lovecraft
- Community Relations J C Lawrence
- Community Relations Koster, Raph
- Community Relations Jon A. Lambert
- Community Relations Ola Fosheim Grøstad
- Community Relations Lovecraft
- Community Relations Jon A. Lambert
- Community Relations Lovecraft
- Community Relations Jon A. Lambert
- Community Relations Jon A. Lambert
- Community Relations J C Lawrence
- Community Relations Wes Connell
- Community Relations Marc Bowden
- Community Relations Dundee
- Community Relations J C Lawrence
- Community Relations J C Lawrence
- Community Relations F. Randall Farmer
- Community Relations Dr. Cat
- Community Relations J C Lawrence
- Community Relations Koster, Raph
- Community Relations Geoffrey A. MacDougall
- Community Relations Matthew Mihaly
- Commercial-use Restrictions on Code Bases (was: help me find 100% fre (fwd) J C Lawrence
- Commercial-use Restrictions on Code Bases (was: help me find 100% fre (fwd) J C Lawrence
- Databases (was Commercial-use Restrictions on Code Bases) Charles Hughes
- Databases (was Commercial-use Restrictions on Code Bases) cg@ami-cg.GraySage.Edmonton.AB.CA
- Databases (was Commercial-use Restrictions on Code Bases) Jon A. Lambert
- Databases (was Commercial-use Restrictions on Code Bases) Jon A. Lambert
- Databases (was Commercial-use Restrictions on Code Bases) J C Lawrence
- Mud-Dev FAQ part I Marian Griffith
- Mud-Dev FAQ part II Marian Griffith
- META: List goals (was OS Inspiration) J C Lawrence
- Valhalla license? CFrancy@aol.com
- Valhalla license? Matthew Mihaly
- Valhalla license? Richard Woolcock
- Planet/Solar System Generation Wes Connell
- Planet/Solar System Generation icecube@ihug.co.nz
- Planet/Solar System Generation Christopher Allen
- Planet/Solar System Generation J C Lawrence
- Planet/Solar System Generation Nolan Darilek
- Planet/Solar System Generation Wes Connell
- Planet/Solar System Generation Richard Woolcock
- How to handle/display partial language skill Joe Kingry
- How to handle/display partial language skill Greg Underwood
- How to handle/display partial language skill Wes Connell
- How to handle/display partial language skill Matt Chatterley
- Signing off... IronWolf
- Simulated Populations phlUID
- Simulated Populations Charles Hughes
- Simulated Populations Vladimir Prelovac
- Simulated Populations phlUID
- Simulated Populations Dundee
- Simulated Populations Wes Connell
- Simulated Populations Nicolai Hansen
- Simulated Populations J C Lawrence
- Simulated Populations J C Lawrence
- Business Licenses CFrancy@aol.com
- Business Licenses Bruce
- Business Licenses J C Lawrence
- [adv-mud] What good is a hero when nobody knows? (fwd) J C Lawrence
- [adv-mud] What good is a hero when nobody knows? (fwd) Matthew Mihaly
- [adv-mud] What good is a hero when nobody knows? (fwd) Wes Connell
- [adv-mud] What good is a hero when nobody knows? (fwd) Matthew Mihaly
- [adv-mud] What good is a hero when nobody knows? (fwd) Erik Jarvi
- Multiply oriented interactive worlds... Justin Rogers
- [adv-mud] What good is a hero when nobody knows? J C Lawrence
- [adv-mud] Topic list repost (fwd) J C Lawrence
- [adv-mud] Spellbound Hierarchy and Keys (fwd) J C Lawrence
- [adv-mud] Spellbound Hierarchy and Keys (fwd) J C Lawrence
- [adv-mud] Better Grammer Detection J C Lawrence
- [adv-mud] MUD-Dev vs. adv-mud J C Lawrence
- MUD-Dev vs. adv-mud phlUID
- [adv-mud] What good is a hero when nobody knows? phlUID
- (fwd) Avatarism and Role-Playing Game Design claw@kanga.nu
- Starlane test Joel Kelso
- hoho Matthew Mihaly
- Current Status of Middle Earth Online Geoffrey A. MacDougall
- ScryMUD 2.0.10 released. Ben Greear
- [adv-mud] What good is a hero when nobody knows? J C Lawrence
- [adv-mud] What good is a hero when nobody knows? Ben Greear
- [adv-mud] What good is a hero when nobody knows? J C Lawrence
- [adv-mud] What good is a hero when nobody knows? Wes Connell
- [adv-mud] What good is a hero when nobody knows? J C Lawrence
- Some new Library references J C Lawrence