September 1999
- Battle Systems Philip Loguinov -- Draymoor
- Battle Systems Matthew Mihaly
- Battle Systems Richard Woolcock
- Battle Systems Matthew Mihaly
- Battle Systems Richard Woolcock
- Battle Systems Mik Clarke
- Battle Systems Greg Miller
- Battle Systems Ben Greear
- Battle Systems Matthew Mihaly
- Battle Systems Greg Miller
- Battle Systems Christopher Allen
- Battle Systems Batis
- Battle Systems Hans-Henrik Staerfeldt
- Battle Systems Richard Ross
- Battle Systems Matthew Mihaly
- semi-OT: Alan Cox is a MUD hacker Adam Wiggins
- semi-OT: Alan Cox is a MUD hacker Ben Greear
- Graphical Mud Design JT Herring
- Graphical Mud Design Chris Gray
- Graphical Mud Design David
- ScryMUD is offically open to the public. Ben Greear
- ScryMUD is offically open to the public. Chris Gray
- ScryMUD is offically open to the public. Ben Greear
- ScryMUD is offically open to the public. Ben Greear
- IMP (Interactive Mud Protocol?) Philip Loguinov -- Draymoor
- IMP (Interactive Mud Protocol?) J C Lawrence
- Its not a MUD...is it? J C Lawrence
- An Introduction Hess, Ian {Ian} *CTR*
- An Introduction Caliban Tiresias Darklock
- An Introduction Mik Clarke
- An Introduction Greg Miller
- An Introduction Ilya, SCC, Game Commando
- An Introduction Matthew Mihaly
- An Introduction Jeremy Music "Sterling"
- An Introduction Matthew Mihaly
- An Introduction Jeremy Music "Sterling"
- An Introduction Hess, Ian {Ian} *CTR*
- An Introduction Wes Connell
- An Introduction Greg Miller
- An Introduction Albert
- The Relationship between pkers and monster AI? Tony Wilkinson
- The Relationship between pkers and monster AI? Jeremy Music "Sterling"
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Marc Bowden
- The Relationship between pkers and monster AI? Sellers, Michael
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Tony Wilkinson
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Ilya, SCC, Game Commando
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Travis Casey
- The Relationship between pkers and monster AI? Wes Connell
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Dundee
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Dundee
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Dundee
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? J C Lawrence
- The Relationship between pkers and monster AI? Chris Turner
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Asmodeus
- The Relationship between pkers and monster AI? Dundee
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers andmonster AI? Mik Clarke
- The Relationship between pkers andmonster AI? Matthew Mihaly
- The Relationship between pkers andmonster AI? Sellers, Michael
- The Relationship between pkers andmonster AI? Matthew Mihaly
- The Relationship between pkers andmonster AI? J C Lawrence
- The Relationship between pkers andmonster AI? Matthew Mihaly
- The Relationship between pkers andmonster AI? Ola Fosheim Grøstad
- The Relationship between pkers andmonster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster A I? Sellers, Michael
- The Relationship between pkers and monster AI? Mik Clarke
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Jeremy Music "Sterling"
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Travis S. Casey
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Sellers, Michael
- The Relationship between pkers and monster AI? Zaid Sayeed
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Sellers, Michael
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Laurel Fan
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Travis Casey
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Travis S. Casey
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Sellers, Michael
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? JT Herring
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Kylotan
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Mik Clarke
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Mik Clarke
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- Skill Power vs Skill Rarity Philip Loguinov -- Draymoor
- Skill Power vs Skill Rarity Mik Clarke
- Consensual/PvP/PK Ilya, Game Commandos
- Announcement Locke / Mad Merv
- Announcement J C Lawrence
- Announcement Greg Miller
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Spin
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Travis S. Casey
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Hans-Henrik Staerfeldt
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Adam Wiggins
On Thu, 16 Sep 1999, Spin wrote:
> Sorry to chop this post up, but it only lightly touched on my current
> main sticking point, that of linear versus quantised values. In the shield
> example, shield effects are quantised to two values, success and failure,
> different shields either work or they don't. Coming from a diku
> background, there are numerous examples of such quantisation, for example
> many spell effects are only available from a given spell and the fixed
> benefit you gain from the spell toggles off and on with the spell.
>
> If shield affects some combat statistic (damage avoidance) which is
> affected by other factors as well, eg character speed, then some players
> will indeed survive both encounters with a light shield, or a heavy shield,
> or neither. Obviously this opens the system up to abuse by power gamers,
> but this is really a game balance issue, which I don't even want to open
> the lid on.
This gives me an opening to plug one of my favorite concepts: the idea
that a given attribute is neither good nor bad, but simply affects your
character and the world around it in many ways.
To apply this to a shield, consider: the bigger your shield, the more likely
you are to be able to block an attack (even without being very skillful).
But the bigger your shield, the less you can see, and the less likely
you are to notice anything from someone hiding in the shadows to an
incoming fireball.
By the same token, a heavier shield is more likely to hold up to powerful
blows, but takes more time to drag around and throw into the path of said
blows.
A hide shield can be very large and still stay light, and works great against
bludgeonous attacks, but any sort of edged weapon will cut it to ribbons
rather quickly. By the same token a metal shield doesn't suffer this,
but it is much heavier and it is vulnerable to the 'heat metal' spell
that many fledgling mages like to cast on armor-bedecked warriors.
Etc etc...the attributes of the shield are not only single-bit values, but
they do not have a 'best' value. It's simply up to the character to
decide what is most effective for them. And a player who is well aware of
these interactions is going to do better overall: for example, being smart
enough to put away their hide shield when faced with an opponent wielding
a razor-edged katana, or knowing to throw their metal shield at that mage
standing in the corner casting those nasty 'heat metal' spells.
Adam - Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Ilya, Game Commandos
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Mik Clarke
- Attracting players // TMC // 'admin' type reviewing Ilya, Game Commandos
- Attracting players // TMC // 'admin' type reviewing J C Lawrence
- Attracting players // TMC // 'admin' type reviewing Emil Eifrém
- Attracting players Koster, Raph
- Attracting players Dominic J. Eidson
- Attracting players Matthew Mihaly
- Attracting players John Hopson
- Attracting players David Bennett
- Attracting players Ilya, Game Commandos
- Attracting players Koster, Raph
- Attracting players The MUD Connector - Administrator
- Attracting players Dundee
- Attracting players Adam Wiggins
- Attracting players Matthew Mihaly
- Attracting players Koster, Raph
- Attracting players Adam Wiggins
- Attracting players Ilya, Game Commandos
- Attracting players Emil Eifrém
- Attracting players Mik Clarke
- Attracting players The MUD Connector - Administrator
- Attracting players Petri Virkkula
- Attracting players Koster, Raph
- Attracting players Matthew Mihaly
- Attracting players Koster, Raph
- Attracting players Matthew Mihaly
- Attracting players David Bennett
- Attracting players Greg Miller
- Attracting players Laurel Fan
- Attracting players Scatter
- Attracting players Andrew Wilson
- Attracting players Caliban Tiresias Darklock
- Attracting players Greg Miller
- Attracting players Caliban Tiresias Darklock
- Attracting players Greg Miller
- Attracting players Greg Miller
- Attracting players Matthew Mihaly
- attracting players Par Winzell
- attracting players David Bennett
- attracting players Mud Imp
- attracting players Marc Bowden
- attracting players adam@treyarch.com
- attracting players Kevin Scott London
- attracting players Ben Greear
- attracting players Wes Connell
- attracting players Marc Bowden
- attracting players Willowreed@aol.com
- attracting players Mordengaard
- attracting players adam@treyarch.com
- attracting players Jon A. Lambert
- attracting players David Bennett
- attracting players Marc Bowden
- Attracting players mrkelley@one.net
- Attracting players Louis
- Attracting players Matt Mihaly
- chess Matthew Mihaly
- chess Robin Cloutman
- an essay on PK Adam Wiggins
- an essay on PK J C Lawrence
- an essay on PK Marian Griffith
- an essay on PK Jeremy Music "Sterling"
- an essay on PK Chris Turner
- an essay on PK Adam Wiggins
- an essay on PK Chris Turner
- an essay on PK Adam Wiggins
- an essay on PK Charles Hughes
- an essay on PK Adam Wiggins
- an essay on PK Chris Turner
- an essay on PK Adam Wiggins
- an essay on PK Matthew Mihaly
- an essay on PK Jon A. Lambert
- an essay on PK Matthew Mihaly
- an essay on PK Ilya, Game Commandos
- an essay on PK Marian Griffith
- an essay on PK Matthew Mihaly
- an essay on PK Rhonda Alexander
- an essay on PK Ilya, Game Commandos
- an essay on PK Caliban Tiresias Darklock
- an essay on PK Laurel Fan
- an essay on PK Miroslav Silovic
- an essay on PK Matthew Mihaly
- an essay on PK Marian Griffith
- an essay on PK Matthew Mihaly
- an essay on PK Adam Wiggins
- an essay on PK J C Lawrence
- an essay on PK Richard Bartle
- an essay on PK Jason Spangler
- an essay on PK Willowreed@aol.com
- an essay on PK Koster, Raph
- an essay on PK Ola Fosheim Grøstad
- an essay on PK Richard Bartle
- Might not make right... Spin
- META: MUD-Dev visibility J C Lawrence
- Seeking one or two creative C coders for MURP project. Darin De Stefano
- Algorithms for an Infinite Universe Ola Fosheim Grøstad
- Algorithms for an Infinite Universe Quzah
- Algorithms for an Infinite Universe Jp Calderone
- Algorithms for an Infinite Universe Joel Kelso
- Algorithms for an Infinite Universe Ola Fosheim Grøstad
- Algorithms for an Infinite Universe Ola Fosheim Grøstad
- Dynamic muds ryan
- Dynamic muds Asmodeus
- Dynamic muds Robin Cloutman
- Dynamic muds ryan
- Dynamic muds Ilya, Game Commandos
- Dynamic muds Colin Coghill
- Dynamic muds J C Lawrence
- Dynamic muds Emil Eifrém
- Dynamic muds Katrina McClelan
- Dynamic muds Ilya, Game Commandos
- Dynamic muds David Bennett
- Dynamic muds Christopher Allen - GM Fangs
- Dynamic muds Spin
- Dynamic muds Ilya, Game Commandos
- Dynamic muds Spin
- Dynamic muds Chris Turner
- Dynamic muds Adam Wiggins
- Dynamic muds Mik Clarke
- Dynamic muds Arlie Stephens
- Dynamic muds Eli Stevens {KiZurich}
- Dynamic muds Greg Miller
- Dynamic muds Petri Virkkula
- Dynamic muds Ben Greear
- Dynamic muds Greg Miller
- Dynamic muds Colin Coghill
- Dynamic muds Katrina McClelan
- Dynamic muds Marian Griffith
- Dynamic muds Katrina McClelan
- Dynamic muds Alex Oren
- Dynamic muds Eli Stevens {KiZurich}
- Dynamic muds Chris Gray
- Dynamic muds Ronan Farrell
- Dynamic muds Petri Virkkula
- Dynamic muds Christopher Allen
- Dynamic muds Petri Virkkula
- Dynamic muds Justin Lockshaw
- Dynamic muds Mik Clarke
- Dynamic muds Marian Griffith
- Dynamic muds Travis S. Casey
- Dynamic muds Marian Griffith
- thoughts on 'realism' Matthew Mihaly
- Tactical Interest Spin
- Tactical Interest Spin
- Tactical Interest Adam Wiggins
- what players want, what I want Ilya, Game Commandos
- what players want, what I want Matthew Mihaly
- what players want, what I want Ilya, Game Commandos
- what players want, what I want Justin Lockshaw
- what players want, what I want Caliban Tiresias Darklock
- Creating a mudlib Solmyr of the Azure Star
- Mobiles AI and automation Crystalmir
- Mobiles AI and automation Matthew Mihaly
- Mobiles AI and automation Marc Bowden
- Mobiles AI and automation Mik Clarke
- This is just... STRANGE Dundee
- Mail delivery failed: returning message to sender (fwd) Matthew Mihaly
- Ultima Online Steve Sparks
- Ultima Online Ola Fosheim Grøstad
- Peer pressure and cooperation Miroslav Silovic
- Effiecient interaction (was deliver failed) Spin
- ADMIN: We're moving again J C Lawrence
- "Online migration and population mobility" Koster, Raph
- "Online migration and population mobility" Koster, Raph