September 1999
- Battle Systems Philip Loguinov -- Draymoor
- Battle Systems Matthew Mihaly
- Battle Systems Richard Woolcock
- Battle Systems Matthew Mihaly
- Battle Systems Richard Woolcock
- Battle Systems Mik Clarke
- Battle Systems Greg Miller
- Battle Systems Ben Greear
- Battle Systems Matthew Mihaly
- Battle Systems Greg Miller
- Battle Systems Christopher Allen
- Battle Systems Batis
- Battle Systems Hans-Henrik Staerfeldt
- Battle Systems Richard Ross
- Battle Systems Matthew Mihaly
- semi-OT: Alan Cox is a MUD hacker Adam Wiggins
- semi-OT: Alan Cox is a MUD hacker Ben Greear
- Graphical Mud Design JT Herring
- Graphical Mud Design Chris Gray
- Graphical Mud Design David
- ScryMUD is offically open to the public. Ben Greear
- ScryMUD is offically open to the public. Chris Gray
- ScryMUD is offically open to the public. Ben Greear
- ScryMUD is offically open to the public. Ben Greear
- IMP (Interactive Mud Protocol?) Philip Loguinov -- Draymoor
- IMP (Interactive Mud Protocol?) J C Lawrence
- Its not a MUD...is it? J C Lawrence
- An Introduction Hess, Ian {Ian} *CTR*
- An Introduction Caliban Tiresias Darklock
- An Introduction Mik Clarke
- An Introduction Greg Miller
- An Introduction Ilya, SCC, Game Commando
- An Introduction Matthew Mihaly
- An Introduction Jeremy Music "Sterling"
- An Introduction Matthew Mihaly
- An Introduction Jeremy Music "Sterling"
- An Introduction Hess, Ian {Ian} *CTR*
- An Introduction Wes Connell
- An Introduction Greg Miller
- An Introduction Albert
- The Relationship between pkers and monster AI? Tony Wilkinson
- The Relationship between pkers and monster AI? Jeremy Music "Sterling"
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Marc Bowden
- The Relationship between pkers and monster AI? Sellers, Michael
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Tony Wilkinson
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Ilya, SCC, Game Commando
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Travis Casey
- The Relationship between pkers and monster AI? Wes Connell
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Dundee
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Dundee
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Dundee
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? J C Lawrence
- The Relationship between pkers and monster AI? Chris Turner
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Asmodeus
- The Relationship between pkers and monster AI? Dundee
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers andmonster AI? Mik Clarke
- The Relationship between pkers andmonster AI? Matthew Mihaly
- The Relationship between pkers andmonster AI? Sellers, Michael
- The Relationship between pkers andmonster AI? Matthew Mihaly
- The Relationship between pkers andmonster AI? J C Lawrence
- The Relationship between pkers andmonster AI? Matthew Mihaly
- The Relationship between pkers andmonster AI? Ola Fosheim Grøstad
- The Relationship between pkers andmonster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster A I? Sellers, Michael
- The Relationship between pkers and monster AI? Mik Clarke
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Jeremy Music "Sterling"
- The Relationship between pkers and monster AI? Jon A. Lambert
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Travis S. Casey
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Sellers, Michael
- The Relationship between pkers and monster AI? Zaid Sayeed
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Sellers, Michael
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Laurel Fan
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Caliban Tiresias Darklock
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Travis Casey
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Travis S. Casey
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Sellers, Michael
- The Relationship between pkers and monster AI? Solmyr of the Azure Star
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? JT Herring
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Kylotan
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Mik Clarke
- The Relationship between pkers and monster AI? Greg Miller
- The Relationship between pkers and monster AI? Mik Clarke
- The Relationship between pkers and monster AI? Matthew Mihaly
- The Relationship between pkers and monster AI? Adam Wiggins
- Skill Power vs Skill Rarity Philip Loguinov -- Draymoor
- Skill Power vs Skill Rarity Mik Clarke
- Consensual/PvP/PK Ilya, Game Commandos
- Announcement Locke / Mad Merv
- Announcement J C Lawrence
- Announcement Greg Miller
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Spin
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Travis S. Casey
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Hans-Henrik Staerfeldt
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Adam Wiggins
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Ilya, Game Commandos
- Tactical Interest Was MUD-Dev digest, Vol 1 #142 - 4 msgs Mik Clarke
- Attracting players // TMC // 'admin' type reviewing Ilya, Game Commandos
- Attracting players // TMC // 'admin' type reviewing J C Lawrence
- Attracting players // TMC // 'admin' type reviewing Emil Eifrém
- Attracting players Koster, Raph
- Attracting players Dominic J. Eidson
- Attracting players Matthew Mihaly
- Attracting players John Hopson
At 09:49 AM 09/16/1999 -0500, Ralph Koster wrote:
>What are the list's thoughts on this issue? The intent is not to get
>Legend/DartMUD/Arctic/etcs (Arctic btw has statistics better than Legend's,
>but overall still in the same league) up into the top echelon, but my
>observation has been that without the influx of new players, administrative
>problems start to rise due to player sense of entitlement, lack of new faces
>to put on your good behavior for, etc.
As the undergrads flock back to school and the resulting wave of new
players has entered my mud in september, I've been asking them where they
heard about my mud (Aarinfel). About 75% have said it was on mudconnector,
through doing a search for a particular set of traits they wanted to find.
I've rated my mud as "Roleplay Enforced", since it's impossible to gain
levels without roleplaying, and that seems to be the primary search term
that brings in new people. Of course, once they search the Aa in the name
means it comes up at the top of the list.
Most people aren't going through the whole list, simply due to the fact
that there are over 1400 muds out there now. Even if they are, there's
only a miniscule chance that they'll get far enough down the list to see
your mud, even if it starts with Aa. Damn numbers. :) The primary aspect
of our listings is the search terms, that's where we need to stake our
territory.
Just to give you a little background on Aarinfel, we're a roleplay
intensive mud which focuses on court politics in an original fantasy world.
Pkilling is always possible but results in becoming an outlaw. Leveling
is done through quests and roleplay. Killing of mobs does not provide
experience points or money. The average age of our players is in the early
to mid twenties, and we've been open for almost exactly one year.
I know this seems like a very specific mud which would only appeal to a
narrow group of serious roleplayers, but we're getting half again as many
new connections as LegendMud and twice as many hompage attempts. It is NOT
my intent to play "mine's bigger than yours" but to create a starting place
to look at why one listing is producing more raw connections than another.
The following are the aspects of LegendMUD rated on their mudconnector
listing:
Multi-Play: No
Player-Kill: Restricted
Extended Class Selection
Equipment Saved
Ansi Color
Quests Available
Character Approval Unnecessary
Newbie friendly
Skill-Based Training System
Skill-Based Equipment System
How many of these are going to be things a prospective new player will
search for? Saving equipment is basically standard these days, as is ansi
color. Everyone says they have extended class selection, just like
everyone says they are newbie friendly. (only 206 out of the 1400 listed
don't say they're newbie friendly) A lot of what you have are negatives,
such as No multiplaying, no wild pkilling, no character approval. While
people may eliminate muds due to those principles, they're not going to be
what attracts them.
Here is the list of options for Aarinfel:
Multi-Play: No
Player-Kill: Restricted
Extended Race Selection
Extended Class Selection
Class-less System
Multi-classing Allowed
Equipment Saved
Ansi Color
Quests Available
Character Approval Unnecessary
Roleplaying Is Enforced
Generally Adult-Oriented
Newbie friendly
Skill-Based Training System
Clans Offered
Detailed Character Customization
World is all original
Small World (under 3,000 rooms)
People really look for things like the all original world and the Enforced
roleplay. There's a lot more here, a lot more ways that the mud will show
up in a search. A couple months ago, Mudconnector changed how it listed
the Roleplay option. It went from having 2 or 3 choices (No roleplay,
roleplay encouraged) to having 4 choices and reset our listing from
"Roleplay required" to "Roleplay allowed". This caused about a 50% drop in
our connections until I noticed the change and corrected it. (Btw, Andrew,
if you're on here, it might be a good thing to notify muds when relevant
listing options change)
This really seems to be the deciding factor, choosing one or two of the
rating options and being rated as high as possible on them. Anyone else
experiencing anything similar?
Andrew and Ilya, any chance of providing us with some statistics on
searches? How often particular terms and search options are used, stuff
like that?
John (Aka Jarok of Aarinfel)
>> LegendMUD
>> Number of days listed - 693 -
>> Current connect status - Connected -
>> Number of consecutive days with this status - 24 -
>> Raw Avg
>> Total telnet attempts 1775 2.55988
>> Total homepage attempts 1075 1.54978
>> Total searches 1090 1.57287
>> Telnet attempts this month 60 1.93548
>> Homepage attempts this month 41 1.32258
>> Searches this month 5 0.16129
Aarinfel
Number of days listed - 359 -
Current connect status - Connected -
Number of consecutive days with this status - 56 -
Raw Avg
Total telnet attempts 1220 3.39833
Total homepage attempts 1241 3.45682
Total searches 98 0.27298
Telnet attempts this month 97 3.12903
Homepage attempts this month 91 2.93548
Searches this month 8 0.25806 - Attracting players David Bennett
- Attracting players Ilya, Game Commandos
- Attracting players Koster, Raph
- Attracting players The MUD Connector - Administrator
- Attracting players Dundee
- Attracting players Adam Wiggins
- Attracting players Matthew Mihaly
- Attracting players Koster, Raph
- Attracting players Adam Wiggins
- Attracting players Ilya, Game Commandos
- Attracting players Emil Eifrém
- Attracting players Mik Clarke
- Attracting players The MUD Connector - Administrator
- Attracting players Petri Virkkula
- Attracting players Koster, Raph
- Attracting players Matthew Mihaly
- Attracting players Koster, Raph
- Attracting players Matthew Mihaly
- Attracting players David Bennett
- Attracting players Greg Miller
- Attracting players Laurel Fan
- Attracting players Scatter
- Attracting players Andrew Wilson
- Attracting players Caliban Tiresias Darklock
- Attracting players Greg Miller
- Attracting players Caliban Tiresias Darklock
- Attracting players Greg Miller
- Attracting players Greg Miller
- Attracting players Matthew Mihaly
- attracting players Par Winzell
- attracting players David Bennett
- attracting players Mud Imp
- attracting players Marc Bowden
- attracting players adam@treyarch.com
- attracting players Kevin Scott London
- attracting players Ben Greear
- attracting players Wes Connell
- attracting players Marc Bowden
- attracting players Willowreed@aol.com
- attracting players Mordengaard
- attracting players adam@treyarch.com
- attracting players Jon A. Lambert
- attracting players David Bennett
- attracting players Marc Bowden
- Attracting players mrkelley@one.net
- Attracting players Louis
- Attracting players Matt Mihaly
- chess Matthew Mihaly
- chess Robin Cloutman
- an essay on PK Adam Wiggins
- an essay on PK J C Lawrence
- an essay on PK Marian Griffith
- an essay on PK Jeremy Music "Sterling"
- an essay on PK Chris Turner
- an essay on PK Adam Wiggins
- an essay on PK Chris Turner
- an essay on PK Adam Wiggins
- an essay on PK Charles Hughes
- an essay on PK Adam Wiggins
- an essay on PK Chris Turner
- an essay on PK Adam Wiggins
- an essay on PK Matthew Mihaly
- an essay on PK Jon A. Lambert
- an essay on PK Matthew Mihaly
- an essay on PK Ilya, Game Commandos
- an essay on PK Marian Griffith
- an essay on PK Matthew Mihaly
- an essay on PK Rhonda Alexander
- an essay on PK Ilya, Game Commandos
- an essay on PK Caliban Tiresias Darklock
- an essay on PK Laurel Fan
- an essay on PK Miroslav Silovic
- an essay on PK Matthew Mihaly
- an essay on PK Marian Griffith
- an essay on PK Matthew Mihaly
- an essay on PK Adam Wiggins
- an essay on PK J C Lawrence
- an essay on PK Richard Bartle
- an essay on PK Jason Spangler
- an essay on PK Willowreed@aol.com
- an essay on PK Koster, Raph
- an essay on PK Ola Fosheim Grøstad
- an essay on PK Richard Bartle
- Might not make right... Spin
- META: MUD-Dev visibility J C Lawrence
- Seeking one or two creative C coders for MURP project. Darin De Stefano
- Algorithms for an Infinite Universe Ola Fosheim Grøstad
- Algorithms for an Infinite Universe Quzah
- Algorithms for an Infinite Universe Jp Calderone
- Algorithms for an Infinite Universe Joel Kelso
- Algorithms for an Infinite Universe Ola Fosheim Grøstad
- Algorithms for an Infinite Universe Ola Fosheim Grøstad
- Dynamic muds ryan
- Dynamic muds Asmodeus
- Dynamic muds Robin Cloutman
- Dynamic muds ryan
- Dynamic muds Ilya, Game Commandos
- Dynamic muds Colin Coghill
- Dynamic muds J C Lawrence
- Dynamic muds Emil Eifrém
- Dynamic muds Katrina McClelan
- Dynamic muds Ilya, Game Commandos
- Dynamic muds David Bennett
- Dynamic muds Christopher Allen - GM Fangs
- Dynamic muds Spin
- Dynamic muds Ilya, Game Commandos
- Dynamic muds Spin
- Dynamic muds Chris Turner
- Dynamic muds Adam Wiggins
- Dynamic muds Mik Clarke
- Dynamic muds Arlie Stephens
- Dynamic muds Eli Stevens {KiZurich}
- Dynamic muds Greg Miller
- Dynamic muds Petri Virkkula
- Dynamic muds Ben Greear
- Dynamic muds Greg Miller
- Dynamic muds Colin Coghill
- Dynamic muds Katrina McClelan
- Dynamic muds Marian Griffith
- Dynamic muds Katrina McClelan
- Dynamic muds Alex Oren
- Dynamic muds Eli Stevens {KiZurich}
- Dynamic muds Chris Gray
- Dynamic muds Ronan Farrell
- Dynamic muds Petri Virkkula
- Dynamic muds Christopher Allen
- Dynamic muds Petri Virkkula
- Dynamic muds Justin Lockshaw
- Dynamic muds Mik Clarke
- Dynamic muds Marian Griffith
- Dynamic muds Travis S. Casey
- Dynamic muds Marian Griffith
- thoughts on 'realism' Matthew Mihaly
- Tactical Interest Spin
- Tactical Interest Spin
- Tactical Interest Adam Wiggins
- what players want, what I want Ilya, Game Commandos
- what players want, what I want Matthew Mihaly
- what players want, what I want Ilya, Game Commandos
- what players want, what I want Justin Lockshaw
- what players want, what I want Caliban Tiresias Darklock
- Creating a mudlib Solmyr of the Azure Star
- Mobiles AI and automation Crystalmir
- Mobiles AI and automation Matthew Mihaly
- Mobiles AI and automation Marc Bowden
- Mobiles AI and automation Mik Clarke
- This is just... STRANGE Dundee
- Mail delivery failed: returning message to sender (fwd) Matthew Mihaly
- Ultima Online Steve Sparks
- Ultima Online Ola Fosheim Grøstad
- Peer pressure and cooperation Miroslav Silovic
- Effiecient interaction (was deliver failed) Spin
- ADMIN: We're moving again J C Lawrence
- "Online migration and population mobility" Koster, Raph
- "Online migration and population mobility" Koster, Raph