December 1999
- Neural Networks as the AI system for a MUD? PartyG2816@aol.com
- Neural Networks as the AI system for a MUD? claw@kanga.nu
- Neural Networks as the AI system for a MUD? Marc Bowden
--On Thu, Dec 2, 1999 19:15 +0000 PartyG2816@aol.com wrote:
> The subject says it all. I'm out researching various AI tools and i
> hit upon NN's. From the bit I have read, they seem rather
> interesting, and very well suited to a MUD's needs for AI.. But I
> still haven't read far enough to really /know/ if you know what I
> mean... I thought maybe some of you more experienced people on here
> might have used em or know ab it about them.. And if that fails, if
> you can also provide a few other ideas for me to look up after I
> get done digging into NN's :)
>
You saw the term, and it sounded like a good idea....
For practicality's sake, the overhead in handling the structure and
the associative neural "weights" in anything beyond a single-layer
Hopfield network is far too great to justify in return for what you get.
This isn't to say it couldn't be done, but the guts of it sure sren't
going to get handled in LPC.
--------------------------------------------------------------------
Marc Bowden - Soulsinger Dreamshadow:The Legacy of the Three
ryumo@merit.edu 206.246.120.2 3333
-------------------------------------------------------------------- - Neural Networks as the AI system for a MUD? Lo, Kam
- Neural Networks as the AI system for a MUD? Marc Hernandez
- Neural Networks as the AI system for a MUD? Kræn Munck
- Neural Networks as the AI system for a MUD? Hans-Henrik Staerfeldt
- Neural Networks as the AI system for a MUD? PartyG2816@aol.com
- Neural Networks as the AI system for a MUD? Hans-Henrik Staerfeldt
- Neural Networks as the AI system for a MUD? Andrew Norman
- Neural Networks as the AI system for a MUD? Mik Clarke
- New member IronWolf
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- ColdStore J C Lawrence
- New AI Engine released Fabian
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- New AI Engine released Bruce Mitchener, Jr.
- New AI Engine released Elysium
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- AI's in MUDS and Online Gaming IronWolf
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- Combat Systems Ben
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- Commercial Online Roleplaying Games (fwd) J C Lawrence
- Mud-Dev FAQ Marian Griffith
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- Souveniers Lovecraft
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- Proper liscense for MUD source? Perhaps not GPL... (fwd) Ben Greear
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- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) Justin Rogers
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- Collecting ideas for a MUD server... (fwd) J C Lawrence
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- Collecting ideas for a MUD server... (fwd) Greg Miller
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) Greg Miller
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) Greg Miller
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) J C Lawrence
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- Collecting ideas for a MUD server... (fwd) Rahul Sinha
- Collecting ideas for a MUD server... (fwd) Wesley W. Terpstra
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- Collecting ideas for a MUD server... (fwd) Wesley W. Terpstra
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) Rahul Sinha
- Collecting ideas for a MUD server... (fwd) Greg Miller
- Collecting ideas for a MUD server... (fwd) Greg Miller
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) Rahul Sinha
- Collecting ideas for a MUD server... (fwd) J C Lawrence
- Collecting ideas for a MUD server... (fwd) Rahul Sinha
- Collecting ideas for a MUD server... (fwd) J C Lawrence
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- Re[4]: The grass is always greener in the other field Adam Wiggins
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