October 1999
- DIVE Holly Sommer
- Admin: Kanga.Nu is going down for couple hours J C Lawrence
- ADMIN: We should be back up now J C Lawrence
- Admin: Archive updates J C Lawrence
- ADMIN: DevMUD is closing J C Lawrence
- ADMIN: Explanation of DevMUD vs MUD-Dev and a minor note J C Lawrence
- ADMIN: For those with an interest in patterns J C Lawrence
- ADMIN: Kanga.Nu Library -- first edition J C Lawrence
- weather Matthew Mihaly
- Alternate Character Sets (Telnet Question) Chimera
- Alternate Character Sets (Telnet Question) Travis S. Casey
- Alternate Character Sets (Telnet Question) Greg Miller
- Interesting little discussion going on at /. Nathan F Yospe
- Dan Kegel: A few notes on writing multiplayer games J C Lawrence
- Dan Kegel: A few notes on writing multiplayer games Bruce Mitchener, Jr.
- Coolmud Ilya, Game Commandos
- Affect of personalizing cannon fodder mobs Lazarus
- Affect of personalizing cannon fodder mobs Caliban Tiresias Darklock
- Affect of personalizing cannon fodder mobs Matthew Mihaly
- Affect of personalizing cannon fodder mobs Chris Turner
- Affect of personalizing cannon fodder mobs Colin Coghill
- Affect of personalizing cannon fodder mobs Greg Miller
- patents and muds Bruce Mitchener, Jr.
- patents and muds Sellers, Michael
- patents and muds Mik Clarke
- patents and muds Cynbe ru Taren
- patents and muds Joe Andrieu
- patents and muds Koster, Raph
- patents and muds Cynbe ru Taren
- Pueblo Par Winzell
- Library updates J C Lawrence
- Pueblo Mik Clarke
- patents and muds Richard Bartle
- patents and muds Scott Boding
- patents and muds Caliban Tiresias Darklock
- patents and muds Joel Kelso
- patents and muds Caliban Tiresias Darklock
- patents and muds Mik Clarke
- patents and muds Mik Clarke
- Cannon fodder mobs alternatives Aaron
- Patent problems Richard Bartle
- History of online gaming Koster, Raph
- historians Matthew Mihaly
- historians Laurel Fan
- historians Matthew Mihaly
- historians Laurel Fan
- historians Philip Loguinov -- Draymoor
- historians Matthew Mihaly
- historians Marian Griffith
- historians Mik Clarke
- historians J C Lawrence
- historians J C Lawrence
- historians cg@ami-cg.GraySage.Edmonton.AB.CA
- historians Matthew Mihaly
On Mon, 1 Nov 1999 cg@ami-cg.GraySage.Edmonton.AB.CA wrote:
> [Matthew Mihaly:]
>
> > Hi. I want to have a position in Achaea that consists of overseeing the
> > chronicles of Achaean history, and ensuring that all the plots and
> > intrigues and broad storylines are recorded for the sake of posterity, and
>
> [snip!]
>
> Sounds like an interesting project. I know there are lots of responses to
> this already, that I haven't read yet, but hey, why should that stop me? :-)
> My immediate impression is that this is a lot like writing a book. Can
> you have the gods come up with overall "plotlines" and sections, and then
> perhaps have mortals fill in the details, subject to editing by the gods?
>
Well, the gods influence overall plotlines quite a bit, but it's also
largely up to the mortals. We Gods sometimes directly cause certain
plotlines to be influenced in certain ways, but many of the Gods are
(intentionally) factionalized. The Goddess of LIght and the God of
Darkness are strong enemies, for instance, and their plots (not
coordinated between each other) against each other (generally acted, by
necessity, through mortal agents, since gods can't directly harm each
other), are an example of how plots develop. In other words, the history
is already there happening. I'm just trying to organize the recording of
it. (history from before modern times (modern times beginning when Achaea
went online) is written by me).
--matt
- historians Matthew Mihaly