October 1999
- DIVE Holly Sommer
- Admin: Kanga.Nu is going down for couple hours J C Lawrence
- ADMIN: We should be back up now J C Lawrence
- Admin: Archive updates J C Lawrence
- ADMIN: DevMUD is closing J C Lawrence
- ADMIN: Explanation of DevMUD vs MUD-Dev and a minor note J C Lawrence
- ADMIN: For those with an interest in patterns J C Lawrence
- ADMIN: Kanga.Nu Library -- first edition J C Lawrence
- weather Matthew Mihaly
- Alternate Character Sets (Telnet Question) Chimera
- Alternate Character Sets (Telnet Question) Travis S. Casey
- Alternate Character Sets (Telnet Question) Greg Miller
- Interesting little discussion going on at /. Nathan F Yospe
- Dan Kegel: A few notes on writing multiplayer games J C Lawrence
- Dan Kegel: A few notes on writing multiplayer games Bruce Mitchener, Jr.
- Coolmud Ilya, Game Commandos
- Affect of personalizing cannon fodder mobs Lazarus
- Affect of personalizing cannon fodder mobs Caliban Tiresias Darklock
- Affect of personalizing cannon fodder mobs Matthew Mihaly
- Affect of personalizing cannon fodder mobs Chris Turner
On Wed, 13 Oct 1999, Matthew Mihaly wrote:
> I think naming your mass mobs is a neat idea personally. We name the
> majority of our sentient mobs, but we do have areas with "goblin miners"
> or whatnot, and this is boring. Having unique names would be fun. My only
> complaint (and realism isn't a big issue for me) is that it seems a little
> weird for an adventurer to know the name of every single one of that horde
> of drooling kobolds.
It's no different to him knowing the names of all the players. If you
want realism or just something that isn't weird, you could do no worse
than to have everyone shown with a brief description rather than a name
and maybe if they get introduced then it can use a name.
Chris
--
christ@rd.bbc.co.uk #include <stddisclaimer.h> http://www.fysh.org/~maddy
"So this is really me? A no-style gimbo with teeth druids could use as a
place of worship" - Duaine Dibley (Red Dwarf - "Back to Reality")
- Affect of personalizing cannon fodder mobs Chris Turner
- Affect of personalizing cannon fodder mobs Colin Coghill
- Affect of personalizing cannon fodder mobs Greg Miller
- patents and muds Bruce Mitchener, Jr.
- patents and muds Sellers, Michael
- patents and muds Mik Clarke
- patents and muds Cynbe ru Taren
- patents and muds Joe Andrieu
- patents and muds Koster, Raph
- patents and muds Cynbe ru Taren
- Pueblo Par Winzell
- Library updates J C Lawrence
- Pueblo Mik Clarke
- patents and muds Richard Bartle
- patents and muds Scott Boding
- patents and muds Caliban Tiresias Darklock
- patents and muds Joel Kelso
- patents and muds Caliban Tiresias Darklock
- patents and muds Mik Clarke
- patents and muds Mik Clarke
- Cannon fodder mobs alternatives Aaron
- Patent problems Richard Bartle
- History of online gaming Koster, Raph
- historians Matthew Mihaly
- historians Laurel Fan
- historians Matthew Mihaly
- historians Laurel Fan
- historians Philip Loguinov -- Draymoor
- historians Matthew Mihaly
- historians Marian Griffith
- historians Mik Clarke
- historians J C Lawrence
- historians J C Lawrence
- historians cg@ami-cg.GraySage.Edmonton.AB.CA
- historians Matthew Mihaly