October 1998
- Storytelling vs. Simulationist (Was Room descriptions) ApplePiMan@aol.com
- Storytelling vs. Simulationist (Was Room descriptions) Brandon J. Rickman
- Storytelling vs. Simulationist (Was Room descriptions) Adam Wiggins
- Storytelling vs. Simulationist (Was Room descriptions) ApplePiMan@aol.com
- Storytelling vs. Simulationist (Was Room descriptions) Adam Wiggins
- Storytelling vs. Simulationist (Was Room descriptions) ApplePiMan@aol.com
- Storytelling vs. Simulationist (Was Room descriptions) ApplePiMan@aol.com
- Storytelling vs. Simulationist (Was Room descriptions) Caliban Tiresias Darklock
- Storytelling vs. Simulationist (Was Room descriptions) Peck, Matthew x96724c1
- Storytelling vs. Simulationist (Was Room descriptions) ApplePiMan@aol.com
- Storytelling vs. Simulationist (Was Room descriptions) Peck, Matthew x96724c1
- Storytelling vs. Simulationist (Was Room descriptions) ApplePiMan@aol.com
- Storytelling vs. Simulationist (Was Room descriptions) Caliban Tiresias Darklock
- Storytelling vs. Simulationist (Was Room descriptions) Caliban Tiresias Darklock
- Storytelling vs. Simulationist (Was Room de scriptions) Koster, Raph
- Storytelling vs. Simulationist (Was Room descriptions) Adam Wiggins
- Storytelling vs. Simulationist (Was Room descriptions) Travis S. Casey
- Storytelling vs. Simulationist (Was Roomdescriptions) ApplePiMan@aol.com
- Storytelling vs. Simulationist (Was Room de scriptions) Koster, Raph
- simulation vs. storytelling is a fallacious distinction James Wilson
- simulation vs. storytelling is a fallacious distinction ApplePiMan@aol.com
- simulation vs. storytelling is a fallacious distinction James Wilson
- simulation vs. storytelling is a fallacious distinction ApplePiMan@aol.com
- [DESIGN] To kill or not to kill? (non-violent conflict) The Wildman
- [DESIGN] To kill or not to kill? (non-violent conflict) Richard Woolcock
- [DESIGN] To kill or not to kill? (non-violent conflict) Marian Griffith
- [DESIGN] To kill or not to kill? (non-violent conflict) The Wildman
- [DESIGN] To kill or not to kill? (non-violent conflict) Robert Woods
- [DESIGN] To kill or not to kill? (non-violent conflict) Marc Hernandez
- Quest engines Koster, Raph
- Quest engines ApplePiMan@aol.com
- Quest engines Michael.Willey@abnamro.com
- Quest engines Hal Black
- [Off-Topic] Patents (Was Storytelling vs. Simulationist) ApplePiMan@aol.com
- Psychopaths Ola Fosheim Grøstad
- Psychopaths Koster, Raph
- Storytelling patents (Storytelling vs. Simulationist) Ola Fosheim Grøstad
- [DESIGN] To kill or not to kill? Michael.Willey@abnamro.com
- [DESIGN] To kill or not to kill? The Wildman
- [DESIGN] To kill or not to kill? Michael.Willey@abnamro.com
- [DESIGN] To kill or not to kill? The Wildman
- [DESIGN] To kill or not to kill? Michael.Willey@abnamro.com
- [DESIGN] To kill or not to kill? The Wildman
- Spoofing (Psychopaths) Ola Fosheim Grøstad
- Spoofing (Psychopaths) Koster, Raph
- Spoofing (Psychopaths) Ola Fosheim Grøstad
- Spoofing (Psychopaths) Richard Bartle
- Spoofing (Psychopaths) Richard Bartle
- Spoofing (Psychopaths) Ola Fosheim Grøstad
- [DESIGN] To kill or not to kill? Michael.Willey@abnamro.com
- [DESIGN] To kill or not to kill? The Wildman
- Terrain/Landmass & GIF/BMP quzah [sotfhome]
- Terrain/Landmass & GIF/BMP Adam Wiggins
- Terrain/Landmass & GIF/BMP Chris Gray
- Terrain/Landmass & GIF/BMP quzah [sotfhome]
- Terrain/Landmass & GIF/BMP Hal Black
- Terrain/Landmass & GIF/BMP John Bertoglio
- Terrain/Landmass & GIF/BMP Petri Virkkula
- Terrain/Landmass & GIF/BMP Caliban Tiresias Darklock
- Terrain/Landmass & GIF/BMP Niklas Elmqvist
- Terrain/Landmass & GIF/BMP quzah [sotfhome]
- Terrain/Landmass & GIF/BMP Marc Hernandez
- Terrain/Landmass & GIF/BMP quzah [sotfhome]
- Terrain/Landmass & GIF/BMP Chris Gray
- Terrain/Landmass & GIF/BMP quzah [sotfhome]
- Terrain/Landmass & GIF/BMP Dominic J. Eidson
- Current Projects Alex Stewart
- Current Projects Caliban Tiresias Darklock
- Current Projects Robert Woods
- Current Projects James Wilson
- Current Projects Peck, Matthew x96724c1
- Current Projects Robert Woods
- Current Projects T. Alexander Popiel
- Current Projects Travis S. Casey
- Current Projects Joel Kelso
- Current Projects The Arrow
- Current Projects Ryan Prince
- Current Projects Wilburn, E.J.
- Current Projects Michael.Willey@abnamro.com
- Current Projects David Bennett
- Current Projects chris@realm.zfn.uni-bremen.de
- Current Projects Andrew Wilson
- Current Projects Holly Sommer
- Current Projects Scatter
- Current Projects Michael.Willey@abnamro.com
- Current Projects Niklas Elmqvist
- Red Black Tree ? Valerio Santinelli
- Red Black Tree ? T. Alexander Popiel
- Red Black Tree ? Caliban Tiresias Darklock
- Red Black Tree ? T. Alexander Popiel
- Red Black Tree ? Caliban Tiresias Darklock
- Red Black Tree ? Ben Greear
- MUVE vs. MUD [was Current Projects] Alex Stewart
- Laws of Online World Design Koster, Raph
- Laws of Online World Design Jon A. Lambert
- Laws of Online World Design Ling
- Laws of Online World Design Adam Wiggins
- Laws of Online World Design Michael.Willey@abnamro.com
- Laws of Online World Design J C Lawrence
- Laws of Online World Design ApplePiMan@aol.com
- Laws of Online World Design J C Lawrence
- Laws of Online World Design ApplePiMan@aol.com
- Laws of Online World Design manta@pobox.com
- Laws of Online World Design J C Lawrence
- Laws of Online World Design James Wilson
- Laws of Online World Design J C Lawrence
- Laws of Online World Design ApplePiMan@aol.com
- Laws of Online World Design J C Lawrence
- Laws of Online World Design ApplePiMan@aol.com
- Laws of Online World Design Koster, Raph
- Laws of Online World Design Ola Fosheim Grøstad
- Laws of Online World Design Koster, Raph
- Laws of Online World Design J C Lawrence
- Laws of Online World Design Ola Fosheim Grøstad
- Laws of Online World Design Ola Fosheim Grøstad
- Laws of Online World Design J C Lawrence
- Laws of Online World Design Darrin Hyrup
- Laws of Online World Design Koster, Raph
- Laws of Online World Design Darrin Hyrup
- Laws of Online World Design J C Lawrence
- Laws of Online World Design Hans-Henrik Staerfeldt
- Laws of Online World Design Koster, Raph
- Laws of Online World Design Richard Bartle
- Laws of Online World Design Richard Bartle
- Laws of Online World Design Vadim Tkachenko
- MUVE vs. MUD [was Current Projects] Richard Bartle
- META: Review of FAQ's Bio Section Ling
- META: Review of FAQ's Bio Section Chris Gray
- META: Review of FAQ's Bio Section Benjamin D. Wiechel
- META: Review of FAQ's Bio Section Ling
- META: Review of FAQ's Bio Section J C Lawrence
- META: Review of FAQ's Bio Section Adam Wiggins
- META: Review of FAQ's Bio Section Michael.Willey@abnamro.com
- Advance book review Koster, Raph
- (CDMag) Sosaria Cracked: Why OSI's great social experiment is doomed J C Lawrence
- Ethics & Identity Scatter
- DNS adventure J C Lawrence
- DNS adventure Chris Gray
- DNS adventure Caliban Tiresias Darklock
- DNS adventure Adam J. Thornton
- DNS adventure Vadim Tkachenko
- DNS adventure J C Lawrence
- Trusting the Client (Laws of Online World Design) mark@erdos.Stanford.EDU
- Trusting the Client (Laws of Online World Design) Ola Fosheim Grøstad
- Trusting the Client (Laws of Online World Design) J C Lawrence
- Trusting the Client (Laws of Online World Design) Hal Black
- Trusting the Client (Laws of Online World D esign) Koster, Raph
- Trusting the Client (Laws of Online World Design) Jon Leonard
- Trusting the Client (Laws of Online World Design) J C Lawrence
- Trusting the Client (Laws of Online World Design) Adam J. Thornton
- Trusting the Client (Laws of Online World Design) Marc Hernandez
- Trusting the Client (Laws of Online World D esign) Wilburn, E.J.
- Trusting the Client (Laws of Online World D esign) Jon Leonard
- Trusting the Client (Laws of Online World D esign) Vadim Tkachenko
- Trusting the Client (Laws of Online World D esign) Steve Sparks
- Trusting the Client (Laws of Online World Design) Jon Leonard
- Trusting the Client (Laws of Online World Design) Steve Sparks
- Trusting the Client (Laws of Online World Design) Jon Leonard
- Trusting the Client (Laws of Online World Design) Steve Sparks
- Trusting the Client (Laws of Online World D esign) Vadim Tkachenko
- Trusting the Client (Laws of Online World D esign) Steve Sparks
- Trusting the Client (Laws of Online World D esign) Vadim Tkachenko
- Trusting the Client (Laws of Online World D esign) Steve Sparks
- A Query Regarding Economies in a Text Environment Brandon A Downey
- A Query Regarding Economies in a Text Environment J C Lawrence
- A Query Regarding Economies in a Text Environme nt Koster, Raph
- Trusting the Client (Laws of Online World Design) Chris Gray
- Trusting the Client (Laws of Online World Design) J C Lawrence
- Trusting the Client (Laws of Online World Design) Jon Leonard
- Trusting the Client (Laws of Online World D esign) Wilburn, E.J.
- Trusting the Client (Laws of Online World D esign) J C Lawrence
- [Tech] socket slowdown solved Chris Gray
- [Tech] socket slowdown solved J C Lawrence
- ADMIN: unsubscriptions J C Lawrence
- Trusting the Client (Laws of Online World Design) Chris Gray
- Network float format (RFC 1014) J C Lawrence
- Bruce Sterling on Virtual Community goals J C Lawrence
- Bruce Sterling on Virtual Community goals Koster, Raph
- Bruce Sterling on Virtual Community goals Jon Leonard
- Bruce Sterling on Virtual Community goals J C Lawrence
- Bruce Sterling on Virtual Community goals Jon Leonard
- Bruce Sterling on Virtual Community goals Elis Pomales
- Bruce Sterling on Virtual Community goals Darrin Hyrup
- Bruce Sterling on Virtual Community goals Bruce Mitchener, Jr.
- Bruce Sterling on Virtual Community goals Darrin Hyrup
- Bruce Sterling on Virtual Community goals Niklas Elmqvist
- Bruce Sterling on Virtual Community goals J C Lawrence
- Bruce Sterling on Virtual Community goals Wilburn, E.J.
- Bruce Sterling on Virtual Community goals J C Lawrence
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Jon Leonard
- Bruce Sterling on Virtual Community goals Jon A. Lambert
- Bruce Sterling on Virtual Community goals Jon Leonard
- Bruce Sterling on Virtual Community goals Niklas Elmqvist
- Bruce Sterling on Virtual Community goals Jon Leonard
- Bruce Sterling on Virtual Community goals Jon A. Lambert
- Bruce Sterling on Virtual Community goals Joel Kelso
- Bruce Sterling on Virtual Community goals Marc Hernandez
- Bruce Sterling on Virtual Community goals Bruce Mitchener, Jr.
- Bruce Sterling on Virtual Community goals Adam J. Thornton
- Bruce Sterling on Virtual Community goals J C Lawrence
- Bruce Sterling on Virtual Community goals Jon A. Lambert
- Bruce Sterling on Virtual Community goals Jon A. Lambert
- Bruce Sterling on Virtual Community goals Marc Hernandez
- Bruce Sterling on Virtual Community goals Jon A. Lambert
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals J C Lawrence
- Bruce Sterling on Virtual Community goals Jon Leonard
- Bruce Sterling on Virtual Community goals J C Lawrence
- Bruce Sterling on Virtual Community goals Jon Leonard
- Bruce Sterling on Virtual Community goals ApplePiMan@aol.com
- Bruce Sterling on Virtual Community goals J C Lawrence
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Jon Leonard
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Jon A. Lambert
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Jon A. Lambert
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Bruce Mitchener, Jr.
- Bruce Sterling on Virtual Community goals Adam J. Thornton
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Jon A. Lambert
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Chris Gray
- Bruce Sterling on Virtual Community goals Chris Gray
- OT: TTYQuake Niklas Elmqvist
- OT: TTYQuake Adam Wiggins
- OT: TTYQuake Adam J. Thornton
- Trusting the Client (Laws of Online World Matthew R. Sheahan
- Trusting the Client (Laws of Online World Vadim Tkachenko
- Trusting the Client (Laws of Online World J C Lawrence
- FW: Book? Koster, Raph
- GameStorm Matthew R. Sheahan
- GameStorm J C Lawrence
- Trusting the Client (Laws of Online World Jon A. Lambert
- Trusting the Client (Laws of Online World D esign) Koster, Raph
- Trusting the Client (Laws of Online World D esign) quzah [sotfhome]
- Trusting the Client (Laws of Online World D esign) Steve Sparks
- Trusting the Client (Laws of Online World D esign) Koster, Raph
- Trusting the Client (Laws of Online World D esign) Vadim Tkachenko
- Trusting the Client (Laws of Online World D esign) Koster, Raph
- Trusting the Client (Laws of Online World D esign) J C Lawrence
- Lengthy Palace study Koster, Raph
- Hacks/Diablo/etc (was: Trusting the quzah [sotfhome]
- PDMud (was Bruce Sterling on Virtual Community goals) Niklas Elmqvist
- PDMud (was Bruce Sterling on Virtual Community goals) Darrin Hyrup
- PDMud (was Bruce Sterling on Virtual Community goals) Adam J. Thornton
- PDMud (was Bruce Sterling on Virtual Community goals) Hal Black
- PDMud (was Bruce Sterling on Virtual Community goals) Ola Fosheim Grøstad
- PDMud (was Bruce Sterling on Virtual Community goals) ApplePiMan@aol.com
- PDMud (was Bruce Sterling on Virtual Community goals) Niklas Elmqvist
- Recursive look Ling
- Recursive look Holly Sommer
- Recursive look David Bennett
- Recursive look J C Lawrence
- Recursive look Marc Hernandez
- Recursive look Bruce Mitchener, Jr.
- Recursive look Michael.Willey@abnamro.com
- Recursive look The Wildman
- Recursive look Adam Wiggins
- Recursive look Koster, Raph
- Recursive look Ling
- Recursive look Adam Wiggins
- Recursive look Marian Griffith
- Recursive look Brandon J. Rickman
- Recursive look Marian Griffith
- Recursive look Brandon J. Rickman
- Recursive look Marian Griffith
- Recursive look Ola Fosheim Grøstad
- Recursive look Nathan F Yospe
- Recursive look Darrin Hyrup
- Recursive look Ola Fosheim Grøstad
- Recursive look Jon A. Lambert
- Recursive look Matthew R. Sheahan
- Recursive look Nathan F Yospe
- Recursive look Michael.Willey@abnamro.com
- Recursive look Chris Gray
- Recursive look Chris Gray
- evil - good realism Vladimir Prelovac
- evil - good realism S. Patrick Gallaty
- evil - good realism Adam Wiggins
- evil - good realism Wilburn, E.J.
- evil - good realism quzah [sotfhome]
- evil - good realism Jon A. Lambert
- evil - good realism quzah [sotfhome]
- evil - good realism Orion Henry
- evil - good realism Vadim Tkachenko
- evil - good realism J C Lawrence
- evil - good realism Chris Gray
- evil - good realism Brandon A Downey
- evil - good realism quzah [sotfhome]
- evil - good realism Vladimir Prelovac
- evil - good realism Vadim Tkachenko
- PDMud (was Bruce Sterling on Virtual Community goals) Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) Niklas Elmqvist
- PDMud (was Bruce Sterling on Virtual Community goals) Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) Hal Black
- PDMud (was Bruce Sterling on Virtual Community goals) Felix A. Croes
- PDMud (was Bruce Sterling on Virtual Community goals) Darrin Hyrup
- PDMud thread summary Jon Leonard
- PDMud thread summary Chris Gray
- PDMud thread summary Darrin Hyrup
- PDMud thread summary J C Lawrence
- PDMud thread summary Hal Black
- PDMud thread summary Vadim Tkachenko
- PDMud thread summary Darrin Hyrup
- PDMud thread summary J C Lawrence
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary Darrin Hyrup
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary Adam J. Thornton
- PDMud thread summary Jon A. Lambert
- PDMud thread summary Jon A. Lambert
- PDMud thread summary ApplePiMan@aol.com
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary J C Lawrence
- PDMud thread summary ApplePiMan@aol.com
- PDMud thread summary Jo Dillon
- PDMud thread summary The Arrow
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary Chris Gray
- PDMud thread summary ApplePiMan@aol.com
- PDMud thread summary Darrin Hyrup
- PDMud thread summary Chris Gray
- PDMud thread summary Jon Leonard
- PDMud thread summary ApplePiMan@aol.com
- PDMud thread summary Steve Sparks
- PDMud thread summary Jo Dillon
- PDMud thread summary Adam J. Thornton
- PDMud thread summary Jon Leonard
- PDMud thread summary Jo Dillon
- PDMud thread summary Jon Leonard
- PDMud thread summary Vadim Tkachenko
- PDMud thread summary Jo Dillon
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary Vadim Tkachenko
- PDMud thread summary Darrin Hyrup
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary Chris Gray
- PDMud thread summary Jon A. Lambert
- PDMud thread summary Adam J. Thornton
- PDMud thread summary Chris Gray
- PDMud thread summary Chris Gray
- PDMud thread summary James Wilson
- PDMud thread summary ApplePiMan@aol.com
- PDMud thread summary James Wilson
- PDMud thread summary ApplePiMan@aol.com
- PDMud thread summary ApplePiMan@aol.com
- PDMud thread summary Adam J. Thornton
- PDMud thread summary Chris Gray
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary James Wilson
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary Chris Gray
- PDMud thread summary Niklas Elmqvist
- PDMud thread summary Jon A. Lambert
- PDMud thread summary Chris Gray
- PDMud thread summary Chris Gray
- PDMud thread summary Alex Oren
- PDMud thread summary Alex Oren
- PDMud thread summary Jon A. Lambert
- PDMud thread summary Bruce Mitchener, Jr.
- PDMud thread summary Jon A. Lambert
- PDMud thread summary Jon A. Lambert
- PDMud thread summary Holly Sommer
- PDMud thread summary Jo Dillon
- PDMud thread summary Adam J. Thornton
- PDMud thread summary Jo Dillon
- PDMud thread summary Adam Wiggins
- PDMud thread summary Jo Dillon
- PDMud thread summary Chris Gray
- PDMud thread summary Chris Gray
- PDMud thread summary Alex Oren
- PDMud thread summary Chris Gray
- PDMud thread summary Alex Oren
- ADMIN: Unsubscriptions J C Lawrence
- DevMUD Event Language Hal Black
- DevMUD Event Language Jon Leonard
- DevMUD Event Language J C Lawrence
- DevMUD Event Language James Wilson
- DevMUD Event Language J C Lawrence
- DevMUD Event Language Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) J C Lawrence
- PDMud (was Bruce Sterling on Virtual Community goals) Niklas Elmqvist
- PDMud (was Bruce Sterling on Virtual Community goals) James Wilson
- PDMud (was Bruce Sterling on Virtual Community goals) Jon Leonard
- PDMud (was Bruce Sterling on Virtual Community goals) ApplePiMan@aol.com
- PDMud (was Bruce Sterling on Virtual Community goals) Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) Niklas Elmqvist
- Crack.Com deceased, Golgotha source released (sorta) J C Lawrence
- Crack.Com deceased, Golgotha source released (sorta) Bruce Mitchener, Jr.
- Crack.Com deceased, Golgotha source released (sorta ) Koster, Raph
- Crack.Com deceased, Golgotha source released (sorta ) Marc Hernandez
- Crack.Com deceased, Golgotha source released (sorta) Adam J. Thornton
- Crack.Com deceased, Golgotha source released (sorta) Adam Wiggins
- Crack.Com deceased, Golgotha source released (sorta) J C Lawrence
- Crack.Com deceased, Golgotha source released (sorta) J C Lawrence
- Crack.Com deceased, Golgotha source released (sorta) Bruce Mitchener, Jr.
- Game Developers Conference Koster, Raph
- Crack.Com deceased Marc Hernandez
- OT, kinda, but yay :) Koster, Raph
- OT, kinda, but yay :) Jon Leonard
- OT, kinda, but yay :) Nathan F Yospe
- OT, kinda, but yay :) Jon Leonard
- OT, kinda, but yay :) Koster, Raph
- OT, kinda, but yay :) Steve Sparks
- OT, kinda, but yay :) Adam Wiggins
- OT, kinda, but yay :) Chris Gray
- OT, kinda, but yay :) Jo Dillon
- OT, kinda, but yay :) Adam Wiggins
- OT, kinda, but yay :) Jo Dillon
- OT, kinda, but yay :) Jo Dillon
- PDMud (was Bruce Sterling on Virtual Community goals) Petri Virkkula
- Crack.Com deceased, Golgotha source released , (sorta) Holly Sommer
- OT: slashdot Adam Wiggins
- OT: slashdot J C Lawrence
- OT: slashdot J C Lawrence
- Language support Koster, Raph
- PDMud, Gamora and Casbah Bruce Mitchener, Jr.
- PDMud, Gamora and Casbah Caliban Tiresias Darklock
- PDMud, Gamora and Casbah Niklas Elmqvist
- PDMud, Gamora and Casbah Jon Leonard
- PDMud, Gamora and Casbah Darrin Hyrup
- PDMud, Gamora and Casbah Niklas Elmqvist
- PDMud, Gamora and Casbah Adam J. Thornton
- PDMud, Gamora and Casbah ApplePiMan@aol.com
- PDMud, Gamora and Casbah Chris Gray
- PDMud, Gamora and Casbah Darrin Hyrup
- PDMud, Gamora and Casbah Niklas Elmqvist
- UO: Second Age Koster, Raph
- PDMud (was Bruce Sterling on Virtual Community goals) Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) Chris Gray
- PDMud (was Bruce Sterling on Virtual Community goals) Bruce Mitchener, Jr.
- Golgotha as it applies to PDMud (was Crack.Com deceased, Golgotha source , released (sorta)) Niklas Elmqvist
- OpenMUD: bus-based communications James Wilson
- OpenMUD: bus-based communications Chris Gray
- OpenMUD: bus-based communications Niklas Elmqvist
- OpenMUD: bus-based communications Niklas Elmqvist
- OpenMUD: bus-based communications ApplePiMan@aol.com
- I wanna do it OO James Wilson
- I wanna do it OO Chris Gray
- DevMUD - thoughts.1 Chris Gray
- DevMUD - thoughts.1 James Wilson
- DevMUD - thoughts.1 Chris Gray
- DevMUD - thoughts.1 Chris Gray
- DevMUD - thoughts.1 James Wilson
- DevMUD - thoughts.1 Niklas Elmqvist
- DevMUD - thoughts.1 Chris Gray
- CVS and LXR bruce@portland.puremagic.com
- openmud or pdmud or devmud James Wilson
- openmud or pdmud or devmud Chris Gray
- openmud or pdmud or devmud Darrin Hyrup
- openmud or pdmud or devmud Hal Black
- openmud or pdmud or devmud Jon Leonard
- openmud or pdmud or devmud Adam J. Thornton
- openmud or pdmud or devmud Bruce Mitchener, Jr.
- openmud or pdmud or devmud Adam J. Thornton
- openmud: open issues James Wilson
- openmud: open issues Vadim Tkachenko
- openmud: open issues James Wilson
- openmud: open issues Vadim Tkachenko
- MUD verb handling (Was: DevMUD - thoughts.1) Chris Gray
- MUD verb handling (Was: DevMUD - thoughts.1) Adam J. Thornton
- MUD verb handling (Was: DevMUD - thoughts.1) The Arrow
- MUD verb handling (Was: DevMUD - thoughts.1) Jon Leonard
- MUD verb handling (Was: DevMUD - thoughts.1) Niklas Elmqvist
- Missing the point: OpenMUD, Gamora, Casbah, etc. Bruce Mitchener, Jr.
- Missing the point: OpenMUD, Gamora, Casbah, etc. Jon A. Lambert
- Missing the point: OpenMUD, Gamora, Casbah, etc. Niklas Elmqvist
- Missing the point: OpenMUD, Gamora, Casbah, etc. Darrin Hyrup
- Missing the point: OpenMUD, Gamora, Casbah, etc. Bruce Mitchener, Jr.
- Missing the point: OpenMUD, Gamora, Casbah, etc. Ola Fosheim Grøstad
"Bruce Mitchener, Jr." wrote:
> Good evening all,
Depends... on where you live :)
[ list of codebases for muds... ]
> Many of the people associated with these projects have a strong sense of
> what the problems with the current (and previous) implementations are, and
> how they would do things if they were to start from scratch. In some cases,
> there are _years_ of work invested in those systems, getting them to where
> they are today.
Yes, and that leads to another question, why did it take years?
> Is there a reason that implementation must begin so soon? Is there a reason
> that implementation must begin from scratch? Why not take the time to learn
> about the existing projects, have people look into what has been done and
> where it failed and where it succeeded? Even more than having an existing
> base of code, it might be very profitable just to have a survey of the field
> like that done to assess what the real state of the art is and where the
> real problems are to be solved.
Uhu, but that is a big job. Although there is nothing wrong with throwing
up ideas for technological solutions, it really should be mandatory to ask
the question "what is the question which we just have answered with our
solution???". What really should be required from all software projects,
professional or hobbyist is an ANALYSIS of the problem you are facing.
Before you can do that, you do in fact have to define the problem space, and
then start identifying entities, relations, problems and desired properties.
This can be a boring, tedious and trying process and almost all projects
fail to do a good job at it... The basic goal for a commercially oriented
mud server development project is obviously to create a foundation which
allows for the creation of enjoyable user experiences, with the additional
requirement of minimizing cost (time spent on building, maintenance and
money spent on infrastructure). The goal doesn't help implementation much
though, so you basically have to come up with something more amenable to
analysis. One possibility is to come up with a set of relatively detailed
descriptions of desired example systems, then try to find common
requirements that these systems imply. One will probably have to exclude
some of these systems from the problem space in order to reach a base which
allows for the efficient creation of MUDs.
Not only is this a more structured approach than jumping at technical pet
projects, but it would also make the link between the OpenMUD project and
the resulting end user MUD systems more visible. I believe this could fuel
motivation, which is critical for a volunteer project: "OH yeah, this is the
first step towards MY dream".
Some (I believe well documented) common mistakes in software engineering:
1. Forgot to define the basic philosophy of the system and formally accept
it. This is the basic contract for the system, it is important!
2. Ended the analysis too early or skipped it altogether!
3. Got too excited about the initial design, and jumped to implementation.
4. 1+2+3 = spent way too much time in implementation and debugging.
5. 2+3+4+5 => inconsistencies and patches which makes the system unusable.
6. Didn't define a single person as responsible for progress and correction.
7. Didn't discuss the process to be used and how to deal with problems and
unexpected events before the project started.
8. Didn't make smaller exploratory prototypes.
9. Didn't involve the end user in the process.
10. 5+8+9 => incomprehensible model and interface.
11. The design team was more eager to protect their own self-esteem and
explain how impossible the situation was and that they couldn't have done
better given the lack of resources and therefore failed to say "This was a
huge mistake, I did this and that, it was a mistake which should not have
happened. We need to analyse the situation and make some major changes."
12. 11 = They continued the implementation of a bad design, although they
should have known and acknowledge the problem earlier and redesigned the
system when the problem first surfaced.
13. The team members were acting too democratic, avoided conflicts which
should have been resolved at an early stage, and let unqualified people
perform critical tasks due to some idea of fairness. => Socializing was more
important than the product.
There are some properties the definition of the system philosophy should
contain. I'll look it up later. It is always a good idea to write down
several competing philosophies and then try to reach an agreement on one of
them. This is a very small, but important step to take. At least if you
want to reduce some of the upcoming conflicts and problems.
An important observation: a smaller, more coherent and well defined problem
space simplifies all development stages and makes a more useful result more
likely. Nobody will use OpenMUD if it doesn't bring them _substantially_
closer to running a mud than using plain C++ and Unix...
(I haven't yet seen anyone question whether the data structure and content
is expected to be mostly static or extremely dynamic?)
--
Ola - Missing the point: OpenMUD, Gamora, Casbah, etc. Bruce Mitchener, Jr.
- Missing the point: OpenMUD, Gamora, Casbah, etc. Ola Fosheim Grøstad
- Missing the point: OpenMUD, Gamora, Casbah, etc. Chris Gray
- Missing the point: OpenMUD, Gamora, Casbah, etc. Bruce Mitchener, Jr.
- Missing the point: OpenMUD, Gamora, Casbah, etc. Ola Fosheim Grøstad
- Missing the point: OpenMUD, Gamora, Casbah, etc. Chris Gray
- DevMUD module configuration Jon Leonard
- DevMUD module configuration James Wilson
- DevMUD module configuration Bruce Mitchener, Jr.
- DevMUD module configuration J C Lawrence
- DevMUD module configuration Chris Gray
- DevMUD module configuration Niklas Elmqvist
- DevMUD module configuration Vadim Tkachenko
- Inheritance model (was PDMud thread summary) Bruce Mitchener, Jr.
- Inheritance model (was PDMud thread summary) Cynbe ru Taren
- Why did it take years? Cynbe ru Taren
- Why did it take years? Adam Wiggins
- Why did it take years? James Wilson
- Why did it take years? Bruce Mitchener, Jr.
- Why did it take years? Niklas Elmqvist
- Why did it take years? Holly Sommer
- Why did it take years? J C Lawrence
- Why did it take years? Jo Dillon
- Why did it take years? Cynbe ru Taren
- Why did it take years? J C Lawrence
- Why did it take years? Adam Wiggins
- Why did it take years? Chris Gray
- Why did it take years? Erik Ostrom
- Gamora: Lessons learned? (fwd) Niklas Elmqvist
- Gamora: Lessons learned? (fwd) Niklas Elmqvist
- resource management (was: Missing the point) Felix A. Croes
- DevMUD: Inheritable modules The Arrow
- DevMUD: Inheritable modules Bruce Mitchener, Jr.
- DevMUD: Inheritable modules Jon Leonard
- DevMUD: Inheritable modules The Arrow
- DevMUD: Inheritable modules Jon Leonard
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules Jon Leonard
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules Jo Dillon
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules Niklas Elmqvist
- DevMUD: Inheritable modules Jon Leonard
- DevMUD: Inheritable modules Niklas Elmqvist
- DevMUD: Inheritable modules Jo Dillon
- DevMUD: Inheritable modules Robert Brady
- DevMUD: Inheritable modules J C Lawrence
- DevMUD: Inheritable modules Darrin Hyrup
- DevMUD: Inheritable modules Jo Dillon
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules Adam J. Thornton
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules Jon A. Lambert
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules Jon A. Lambert
- DevMUD: Inheritable modules Cynbe ru Taren
- DevMUD: Inheritable modules Jon A. Lambert
- DevMUD: Inheritable modules Jo Dillon
- DevMUD: Inheritable modules Vadim Tkachenko
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules Adam J. Thornton
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules The Arrow
- DevMUD: Inheritable modules The Arrow
- DevMUD: Inheritable modules Thandor
- DevMUD: Inheritable modules The Arrow
- DevMUD: Inheritable modules Thandor
- DevMUD: Inheritable modules Jon A. Lambert
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules Chris Gray
- DevMUD: Inheritable modules James Wilson
- DevMUD: Inheritable modules J C Lawrence
- [DevMUD] driver implementation language Hal Black
- META/ADMIN: CVS for DevMUD security J C Lawrence
- META/ADMIN: CVS for DevMUD security Jon Leonard
- META/ADMIN: CVS for DevMUD security James Wilson
- DevMUD Objectives? Thandor
- DevMUD Objectives? Koster, Raph
- DevMUD Objectives? Ola Fosheim Grøstad
- DevMUD Objectives? Petri Virkkula
- DevMUD Objectives? Thandor
- DevMUD Objectives? Niklas Elmqvist
- DevMUD Objectives? Thandor
- DevMUD Objectives? Darrin Hyrup
- DevMUD Objectives? Travis Casey
- DevMUD Objectives? Chris Gray
- DevMUD Objectives? Chris Gray
- DevMUD Objectives? Hal Black
- DevMUD Objectives? Thandor
- Why modules? (Was: Inheritable modules) Ola Fosheim Grøstad
- Why modules? (Was: Inheritable modules) Chris Gray
- Why modules? (Was: Inheritable modules) Chris Gray
- Why modules? (Was: Inheritable modules) Thandor
- Why modules? (Was: Inheritable modules) James Wilson
- Why modules? (Was: Inheritable modules) Adam J. Thornton
- Why modules? (Was: Inheritable modules) Vadim Tkachenko
- Why modules? (Was: Inheritable modules) Ola Fosheim Grøstad
- Why modules? (Was: Inheritable modules) Vadim Tkachenko
- Why modules? (Was: Inheritable modules) Ola Fosheim Grøstad
- Why modules? (Was: Inheritable modules) Thandor
- Why modules? (Was: Inheritable modules) James Wilson
- Why modules? (Was: Inheritable modules) Jon A. Lambert
- Why modules? (Was: Inheritable modules) Thandor
- Why modules? (Was: Inheritable modules) Jon A. Lambert
- Why modules? (Was: Inheritable modules) Ola Fosheim Grøstad
- Why modules? (Was: Inheritable modules) Vadim Tkachenko
- Why modules? (Was: Inheritable modules) Ola Fosheim Grøstad
- Why modules? (Was: Inheritable modules) Jon A. Lambert
- Why modules? (Was: Inheritable modules) Ola Fosheim Grøstad
- Why modules? (Was: Inheritable modules) Vadim Tkachenko
- Why modules? (Was: Inheritable modules) Jon A. Lambert
- Why modules? (Was: Inheritable modules) Vadim Tkachenko
- Why modules? (Was: Inheritable modules) Vadim Tkachenko
- Why modules? (Was: Inheritable modules) Vadim Tkachenko
- Why modules? (Was: Inheritable modules) J C Lawrence
- MUD-Dev's DevMUD: a word of caution Greg Munt
- MUD-Dev's DevMUD: a word of caution Cynbe ru Taren
- MUD-Dev's DevMUD: a word of caution Ola Fosheim Grøstad
- MUD-Dev's DevMUD: a word of caution Chris Gray
- MUD-Dev's DevMUD: a word of caution ApplePiMan@aol.com
- MUD-Dev's DevMUD: a word of caution Jon A. Lambert
- MUD-Dev's DevMUD: a word of caution Chris Gray
- MUD-Dev's DevMUD: a word of caution Ola Fosheim Grøstad
- MUD-Dev's DevMUD: a word of caution Cynbe ru Taren
- MUD-Dev's DevMUD: a word of caution Ola Fosheim Grøstad
- MUD-Dev's DevMUD: a word of caution Adam J. Thornton
- MUD-Dev's DevMUD: a word of caution Ola Fosheim Grøstad
- MUD-Dev's DevMUD: a word of caution James Wilson
- MUD-Dev's DevMUD: a word of caution Ola Fosheim Grøstad
- MUD-Dev's DevMUD: a word of caution Niklas Elmqvist
- MUD-Dev's DevMUD: a word of caution The Arrow
- MUD-Dev's DevMUD: a word of caution Thandor
- DevMUD: Module message passing The Arrow
- DevMUD: Module message passing Vadim Tkachenko
- Why mudules and some other questions. Ben Greear
- Why mudules and some other questions. Vadim Tkachenko
- Reminiscing Jon A. Lambert