January 1998
- Mail from mud Zoran's final Imp Stephen Zepp
- Mail from mud Zoran's final Imp coder@ibm.net
- Mail from mud Zoran's final Imp Shawn Halpenny
- Mail from mud Zoran's final Imp JC Lawrence
- Mail from mud Zoran's final Imp Shawn Halpenny
- Happy new year Marian Griffith
- Totally OT... Marian Griffith
- Totally OT... (Or is it?) s001gmu@nova.wright.edu
- Mud-Dev FAQ Ling
- Mud-Dev FAQ Jon A. Lambert
- Mud-Dev FAQ JC Lawrence
- Mud-Dev FAQ Adam Wiggins
- Who's bugging who? : was- Wild West Jon A. Lambert
- my bio (was Mud-Dev FAQ) Mike Sellers
- request for comments (was: Mud-Dev FAQ) Vadim Tkachenko
- request for comments (was: Mud-Dev FAQ) Jon A. Lambert
- request for comments (was: Mud-Dev FAQ) coder@ibm.net
- request for comments (was: Mud-Dev FAQ) JC Lawrence
- request for comments (was: Mud-Dev FAQ) s001gmu@nova.wright.edu
- request for comments (was: Mud-Dev FAQ) JC Lawrence
- request for comments (was: Mud-Dev FAQ) Vadim Tkachenko
- OT: Suomi Finland Ola Fosheim Grøstad
- OT: Suomi Finland ##Make Nylander
- Totally OT... (Or is it?) (yes it is ;) Marian Griffith
- Totally OT... (Or is it?) (yes it is ;) Ola Fosheim Grøstad
- Totally OT... (Or is it?) (yes it is ;) Adam Wiggins
- Totally OT... (Or is it?) (yes it is ;) Ola Fosheim Grøstad
- Totally OT... (Or is it?) (yes it is ;) Jon A. Lambert
- Totally OT... (Or is it?) (yes it is ;) Ola Fosheim Grøstad
- Totally OT... (Or is it?) (yes it is ;) JC Lawrence
- Totally OT... (Or is it?) (yes it is ;) Jon A. Lambert
- Totally OT... (Or is it?) (yes it is ;) Mike Sellers
- Totally OT... (Or is it?) (yes it is ;) JC Lawrence
- Totally OT... (Or is it?) (yes it is ;) JC Lawrence
- Journal of MUD Research, Vol. 3, No. 1 [TEXT] coder@ibm.net
- World Seeding (was Task Parsing) Ling
- World Seeding (was Task Parsing) JC Lawrence
- World Seeding (was Task Parsing) Stephen Zepp
- threaded servers (was request for comments Mike Sellers
- MUD Economy Shawn Halpenny
- MUD Economy Adam Wiggins
- MUD Economy Shawn Halpenny
- MUD Economy Ling
- MUD Economy Brandon J. Rickman
- MUD Economy Marian Griffith
- MUD Economy Shawn Halpenny
- MUD Economy Shawn Halpenny
- MUD Economy JC Lawrence
- MUD Economy Koster, Raph
- MUD Economy Matt Chatterley
- MUD Economy JC Lawrence
- MUD Economy Jon A. Lambert
- OT: Jobs available Koster, Raph
- OT: DCOM and RMI Jon A. Lambert
- OT: DCOM and RMI Vadim Tkachenko
- OT: DCOM and RMI Vadim Tkachenko
- OT: DCOM and RMI Miroslav Silovic
- OT: DCOM and RMI Alex Oren
- OT: DCOM and RMI Chris Gray
- request for comments Miroslav Silovic
- request for comments JC Lawrence
- Event handling (was: request for comments) Vadim Tkachenko
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) Vadim Tkachenko
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) Vadim Tkachenko
- Event handling (was: request for comments) JC Lawrence
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) JC Lawrence
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) JC Lawrence
- Event handling (was: request for comments) Matt Chatterley
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) JC Lawrence
- Event handling (was: request for comments) Vadim Tkachenko
- request for comments JC Lawrence
- Text vs Video; Movies, Books & muds. Nathan Yospe
- Unique items (was: Graphic MUDS/Ultima Online) Vadim Tkachenko
- Unique items (was: Graphic MUDS/Ultima Online) JC Lawrence
- Unique items (was: Graphic MUDS/Ultima Online) Brandon J. Rickman
- Unique items (was: Graphic MUDS/Ultima Online) Adam Wiggins
- Unique items (was: Graphic MUDS/Ultima Online) Brandon J. Rickman
- Unique items (was: Graphic MUDS/Ultima Online) Marian Griffith
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) Chris Gray
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) Adam Wiggins
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Delivery Notification: Delivery has failed PMDF e-Mail Interconnect
- Unique items Richard Woolcock
- Unique items Jon A. Lambert
- Unique items Vadim Tkachenko
- Unique items Jon A. Lambert
- Unique items JC Lawrence
- Delivery Notification: Delivery has failed PMDF e-Mail Interconnect
- Delivery Notification: Delivery has failed PMDF e-Mail Interconnect
- Delivery Notification: Delivery has failed PMDF e-Mail Interconnect
- Two Tiers Ling
- MUD Development Digest Dr. Cat
- FAQ Ling
- Clients Matt Chatterley
- Clients JC Lawrence
- Clients Shawn Halpenny
- Clients Matt Chatterley
- Event handling - some definitions Jon A. Lambert
- Event Handling Jon A. Lambert
- Simulations - was: 'A flamewar startingpoint.' Jon A. Lambert
- Formatting apology Stephen Zepp
- OT: Insane Wordwrapping Caliban Tiresias Darklock
- OT: Insane Wordwrapping Alex Oren
- Summary Marian Griffith
- Clients Andrew Wilson
- Vast areas in muds Ling
- Vast areas in muds John G.
- Vast areas in muds Nathan Yospe
- Vast areas in muds Mike Sellers
- Vast areas in muds John G.
- Vast areas in muds Nathan Yospe
- META: Web futures for the list JC Lawrence
- OT: Socket programming - platform specific Jon A. Lambert
- OT: Socket programming - platform specific Chris Gray
- OT: Socket programming - platform specific Jon A. Lambert
- OT: Socket programming - platform specific Caliban Tiresias Darklock
- OT: Socket programming - platform specific Chris Gray
- Graphical mud perspectives Richard Woolcock
- Graphical mud perspectives Nathan Yospe
- Graphical mud perspectives Richard Woolcock
- Graphical mud perspectives Koster, Raph
- Graphical mud perspectives Mike Sellers
- Graphical mud perspectives Koster, Raph
- CORBA, RMI, threads Marc Eyrignoux
- CORBA, RMI, threads Nathan Yospe
- CORBA, RMI, threads Marc Eyrignoux
- CORBA, RMI, threads s001gmu@nova.wright.edu
- CORBA, RMI, threads Brandon Gillespie
- CORBA, RMI, threads Chris Gray
- CORBA, RMI, threads Marc Eyrignoux
- CORBA, RMI, threads Brandon Gillespie
- CORBA, RMI, threads s001gmu@nova.wright.edu
- CORBA, RMI, threads coder@ibm.net
- CORBA, RMI, threads s001gmu@nova.wright.edu
- CORBA, RMI, threads Vadim Tkachenko
- CORBA, RMI, threads Caliban Tiresias Darklock
- CORBA, RMI, threads coder@ibm.net
- Clients based on Netscape 5? Greg Munt
- Clients based on Netscape 5? Chris Gray
- Clients based on Netscape 5? Caliban Tiresias Darklock
- Clients based on Netscape 5? Vadim Tkachenko
- Clients based on Netscape 5? Caliban Tiresias Darklock
- Clients based on Netscape 5? Chris Gray
- Clients based on Netscape 5? Vadim Tkachenko
- Clients based on Netscape 5? Chris Gray
- Clients based on Netscape 5? Vadim Tkachenko
- Clients based on Netscape 5? Chris Gray
- Clients based on Netscape 5? Marian Griffith
- Clients based on Netscape 5? coder@ibm.net
- OT? The impact of the web on muds Mike Sellers
- The Anti-Mac Interface JC Lawrence
- 3D graphics (Was: The impact of the web on muds) Jon Leonard
- 3D graphics (Was: The impact of the web on muds) Caliban Tiresias Darklock
- 3D graphics (Was: The impact of the web on muds) coder@ibm.net
- 3D graphics (Was: The impact of the web on muds) Mike Sellers
- 3D graphics (Was: The impact of the web on muds) Chris Gray
- 3D graphics (Was: The impact of the web on muds) Caliban Tiresias Darklock
- 3D graphics (Was: The impact of the web on muds) coder@ibm.net
- 3D graphics (Was: The impact of the web on muds) coder@ibm.net
- VRML Becomes ISO/IEC International Standard (fwd) Nathan Yospe
Thought you guys might be interested in this. I don't think VRML is
practical for a traditional Gmud, but for a graphical chatroom, it
has possibilities.
--
"You? We can't take you," said the Dean, glaring at the Librarian.
"You don't know a thing about guerilla warfare." - Reaper Man,
Nathan F. Yospe Registered Looney by Terry Pratchett
yospe@hawaii.edu http://www2.hawaii.edu/~yospe Meow
---------- Forwarded message ----------
Date: Tue, 27 Jan 1998 12:23:46 -1000
From: MacDev-1 Moderator <MacDev-1@listmail.xplain.com>
To: MacDev-1 <MacDev-1@listmail.xplain.com>
Subject: VRML Becomes ISO/IEC International Standard
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VRML Becomes ISO/IEC International Standard
VRML97 specification ratifies VRML 2.0 functionality as an official ISO
standard; ISO standardization guarantees stability for VRML specification
and encourages the adoption of VRML in other ISO/IEC standards
San Ramon, CA - January 26, 1998 - The VRML (Virtual Reality Modeling
Language) Consortium today announced that VRML has been approved as an
International Standard by the International Organization for
Standardization (ISO) and International Electrotechnical Commission (IEC).
The VRML97 specification, also known as ISO/IEC 14772, was published by
ISO/IEC in December 1997 as a result of a close collaboration with the VRML
Consortium. VRML 97 defines the complete functionality of the VRML
Consortium's VRML 2.0 specification as International Standard ISO/IEC
14772-1.
As an ISO/IEC standard, VRML has gained international endorsement and
provides a guarantee of specification stability, which will promote content
compatibility to drive the growth of 3D on the Internet. Adoption as an
ISO/IEC standard also enables VRML to be referenced as the 3D component in
other ISO/IEC standards - further widening the potential use of VRML-based
technology.
The VRML97 International Standard was developed by the Joint Technical
Committee 1 (JTC 1) of ISO and IEC in partnership with the VRML Consortium.
The formal processing of VRML97 to become an International Standard began
in June 1996 with the Consortium's VRML 2.0 draft specification, when
representatives from the VRML Architecture Group (VAG) and JTC 1 met in
Kyoto, Japan and signed a cooperative agreement. VRML set an ISO/IEC record
as the first specification to be standardized within 18 months and the
first International Standard to be published in HTML.
Quotes
"Specifications that are adopted by ISO and IEC as International Standards
have demonstrated the highest degree of consensus, stability and quality,"
said George S. Carson, chairman of ISO/IEC JTC 1/SC 24, Computer Graphics
and Image Processing. "The adoption of VRML97 as an International Standard
represents an important step both for the VRML Community, and future ISO
standardization efforts that can reference the 3D technology of VRML97."
"The VRML Consortium has done an outstanding job of driving broad
acceptance of VRML 2.0 as an industry standard," said Ralph Rogers,
principal analyst for Multimedia at Dataquest. "The publication of VRML97
by ISO and IEC completes the process of making VRML the standard for
interactive 3D on the World Wide Web."
"Congratulations are due to the members of the VRML Consortium and ISO/IEC
who have made this achievement possible," said Neil Trevett, president of
the VRML Consortium. "The Consortium's involvement in the publication of
VRML97 as an International Standard illustrates the critical role it is
playing in enabling 3D to become a widespread platform on the Internet."
"The combination of the VRML community's expertise and passion with
ISO/IEC's formal processes and deep experience produced an International
Standard that we can all be proud of," said Rikk Carey, co-author of the
VRML standard and president of Wasabi Software. "VRML97 is a shining
example of how open, consensus-oriented processes can create high-quality
technology standards in a reasonable amount of time."
"As an Internet content developer, we see VRML97 further encouraging the
refinement of VRML as a robust and widespread media type for 3D on the
web," said Lisa Goldman, president & CEO of Construct. "This is a major
milestone for VRML and the VRML community."
VRML Consortium Information
The VRML Consortium, Inc. is a rapidly-growing nonprofit organization with
a mandate to establish and promote VRML as an open, ubiquitous standard for
3D graphics on the Internet. Comprised of over 60 leading technology
companies, the VRML Consortium members provide technical and marketing
expertise for the continued evolution of the VRML standard. Supporting an
open enrollment credo, the Consortium provides its members with early
access to new VRML technological and business developments through
participation in technical working groups and promotional and marketing
activities. Membership information on joining the VRML Consortium is
available at <http://www.vrml.org>.
Josephine Mong Phone #: 408-969-4888 x103
Senior Account Executive Fax #: 408-969-4895
Horizon Communications Pager #: 888-552-5035
jmong@horizonpr.com website: http://www.horizonpr.com
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