January 1998
- Mail from mud Zoran's final Imp Stephen Zepp
- Mail from mud Zoran's final Imp coder@ibm.net
- Mail from mud Zoran's final Imp Shawn Halpenny
- Mail from mud Zoran's final Imp JC Lawrence
- Mail from mud Zoran's final Imp Shawn Halpenny
- Happy new year Marian Griffith
- Totally OT... Marian Griffith
- Totally OT... (Or is it?) s001gmu@nova.wright.edu
- Mud-Dev FAQ Ling
- Mud-Dev FAQ Jon A. Lambert
- Mud-Dev FAQ JC Lawrence
- Mud-Dev FAQ Adam Wiggins
- Who's bugging who? : was- Wild West Jon A. Lambert
- my bio (was Mud-Dev FAQ) Mike Sellers
- request for comments (was: Mud-Dev FAQ) Vadim Tkachenko
- request for comments (was: Mud-Dev FAQ) Jon A. Lambert
- request for comments (was: Mud-Dev FAQ) coder@ibm.net
- request for comments (was: Mud-Dev FAQ) JC Lawrence
- request for comments (was: Mud-Dev FAQ) s001gmu@nova.wright.edu
- request for comments (was: Mud-Dev FAQ) JC Lawrence
- request for comments (was: Mud-Dev FAQ) Vadim Tkachenko
- OT: Suomi Finland Ola Fosheim Grøstad
- OT: Suomi Finland ##Make Nylander
- Totally OT... (Or is it?) (yes it is ;) Marian Griffith
- Totally OT... (Or is it?) (yes it is ;) Ola Fosheim Grøstad
- Totally OT... (Or is it?) (yes it is ;) Adam Wiggins
- Totally OT... (Or is it?) (yes it is ;) Ola Fosheim Grøstad
- Totally OT... (Or is it?) (yes it is ;) Jon A. Lambert
- Totally OT... (Or is it?) (yes it is ;) Ola Fosheim Grøstad
- Totally OT... (Or is it?) (yes it is ;) JC Lawrence
- Totally OT... (Or is it?) (yes it is ;) Jon A. Lambert
- Totally OT... (Or is it?) (yes it is ;) Mike Sellers
- Totally OT... (Or is it?) (yes it is ;) JC Lawrence
- Totally OT... (Or is it?) (yes it is ;) JC Lawrence
- Journal of MUD Research, Vol. 3, No. 1 [TEXT] coder@ibm.net
- World Seeding (was Task Parsing) Ling
- World Seeding (was Task Parsing) JC Lawrence
- World Seeding (was Task Parsing) Stephen Zepp
- threaded servers (was request for comments Mike Sellers
- MUD Economy Shawn Halpenny
- MUD Economy Adam Wiggins
- MUD Economy Shawn Halpenny
- MUD Economy Ling
- MUD Economy Brandon J. Rickman
- MUD Economy Marian Griffith
- MUD Economy Shawn Halpenny
- MUD Economy Shawn Halpenny
- MUD Economy JC Lawrence
- MUD Economy Koster, Raph
- MUD Economy Matt Chatterley
- MUD Economy JC Lawrence
- MUD Economy Jon A. Lambert
- OT: Jobs available Koster, Raph
- OT: DCOM and RMI Jon A. Lambert
- OT: DCOM and RMI Vadim Tkachenko
- OT: DCOM and RMI Vadim Tkachenko
- OT: DCOM and RMI Miroslav Silovic
- OT: DCOM and RMI Alex Oren
- OT: DCOM and RMI Chris Gray
- request for comments Miroslav Silovic
- request for comments JC Lawrence
- Event handling (was: request for comments) Vadim Tkachenko
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) Vadim Tkachenko
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) Vadim Tkachenko
- Event handling (was: request for comments) JC Lawrence
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) JC Lawrence
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) JC Lawrence
- Event handling (was: request for comments) Matt Chatterley
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) s001gmu@nova.wright.edu
- Event handling (was: request for comments) JC Lawrence
- Event handling (was: request for comments) Vadim Tkachenko
- request for comments JC Lawrence
- Text vs Video; Movies, Books & muds. Nathan Yospe
- Unique items (was: Graphic MUDS/Ultima Online) Vadim Tkachenko
- Unique items (was: Graphic MUDS/Ultima Online) JC Lawrence
- Unique items (was: Graphic MUDS/Ultima Online) Brandon J. Rickman
- Unique items (was: Graphic MUDS/Ultima Online) Adam Wiggins
- Unique items (was: Graphic MUDS/Ultima Online) Brandon J. Rickman
- Unique items (was: Graphic MUDS/Ultima Online) Marian Griffith
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) Chris Gray
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Unique items (was: Graphic MUDS/Ultima Online) Adam Wiggins
- Unique items (was: Graphic MUDS/Ultima Online) coder@ibm.net
- Delivery Notification: Delivery has failed PMDF e-Mail Interconnect
- Unique items Richard Woolcock
- Unique items Jon A. Lambert
- Unique items Vadim Tkachenko
- Unique items Jon A. Lambert
- Unique items JC Lawrence
- Delivery Notification: Delivery has failed PMDF e-Mail Interconnect
- Delivery Notification: Delivery has failed PMDF e-Mail Interconnect
- Delivery Notification: Delivery has failed PMDF e-Mail Interconnect
- Two Tiers Ling
- MUD Development Digest Dr. Cat
- FAQ Ling
- Clients Matt Chatterley
- Clients JC Lawrence
- Clients Shawn Halpenny
- Clients Matt Chatterley
- Clients Caliban Tiresias Darklock
- Clients Shawn Halpenny
On Tue, 13 Jan 1998, Matt Chatterley wrote:
> On Tue, 13 Jan 1998, Shawn Halpenny wrote:
> > On Sun, 11 Jan 1998, Matt Chatterley wrote:
> >
> > My two cents:
> >
> > > I think the most popular client features which people have
> > > described to me are an easy to view command line for entering
> > > commands (with no limit on length of lines), and a command
> > > history as well as a 'scroll back' of sorts (aka tf's /recall).
> >
> > I would consider a toggleable vi-mode for the command line practically
> > a necessity. Actually, a number of useful features from shells would be
> > nice:
>
> Hmm. I'm not sure exactly what you mean by 'vi' mode (one which responds
> instantly to keypresses in a char-by-char mode rather than typical line
> based approach?).
That's part of it, but if you're familiar with the standard UNIX
editor 'vi', that's the exact sort of thing I mean. To those
unfamiliar with it, vi is ugly, terse, and often incomprehensible (it
is modal and a lot of people dislike the idea that there's a command
mode and an editing mode). Those who use it frequently often can't
live without it. If you're a bash or ksh shell user, the vi mode
available with them (set -o vi) is precisely what I was referring to.
> > - '!' syntax for recalling old commands
> > - an intelligent history list (as more commands are added, the user-visible
> > offset of previous commands does not change)
> > - etc.
>
> I'm planning on allowing the binding of various keys (and macros) to
> client functions as well as commands to execute, so aliasing ! to 'last
> command' shouldn't be too hard (even to have it require an enter).
Oh, but it doesn't stop there :-) Will I be able to type "!kil" to pull up
the most recent command beginning with "kil"? And "!23" to pull up command
#23?
> For history list, I was originally pondering a two-fold system - a set of
> 'cycling' keys eg 'back one, forward one' etc, along with a scroll/click
> option, but decided it wouldn't be too bad to also extend this so you
> could have a separate window appear containing the last X commands
> executed to be clicked on too. This seems a logical extension.
On a related note, will the client prompt simply be the prompt as sent from
the MUD or a combination of the two? Having a combination of the two and
allowing configuration of the client portion could be useful (depending on
the information the client retains (and presents) about commands (e.g.
current offset into history list, etc.)
[ ... ]
> > > Also a simple information communication system so that screens such as
> > > 'score' and 'stats' which are popular names for similar things on many
> > > games can be permanently displayed or toggled (dynamically updated via
> > > communication from the server to the client), perhaps on an 'information
> > > window' which works as a 'pinboard' allowing iconisation of each window
> > > and such.
> >
> > I would like to be able to control the positions and sizes (within reason)
> > of all user interface elements. The information the MUD may be sending is
> > fine, but I'd like more control over where I have to look to get it.
>
> This is high on my list - something I really want to go for with this
> 'extra information' is 'extra control'. If the mud offers to send
> graphics, you should be able to y/n each transfer, and also to set
> parameters for automatic acception/refusal (eg: Accept all graphics of 20k
> or less which are in gif or jpg format).
I think some initial (sensible) default parameters would be
appropriate. If the first time I log on to the MUD I have to (for
example) y/n each graphic transfer, I'll be frustrated that it
doesn't just work sort of OK and then after I decide I want to
continue playing, I can twiddle the client interface to my heart's
content.
FWIW, sounds to me like you've got a good direction for it all in mind.
--
Shawn Halpenny
- Clients Matt Chatterley
- Event handling - some definitions Jon A. Lambert
- Event Handling Jon A. Lambert
- Simulations - was: 'A flamewar startingpoint.' Jon A. Lambert
- Formatting apology Stephen Zepp
- OT: Insane Wordwrapping Caliban Tiresias Darklock
- OT: Insane Wordwrapping Alex Oren
- Summary Marian Griffith
- Clients Andrew Wilson
- Vast areas in muds Ling
- Vast areas in muds John G.
- Vast areas in muds Nathan Yospe
- Vast areas in muds Mike Sellers
- Vast areas in muds John G.
- Vast areas in muds Nathan Yospe
- META: Web futures for the list JC Lawrence
- OT: Socket programming - platform specific Jon A. Lambert
- OT: Socket programming - platform specific Chris Gray
- OT: Socket programming - platform specific Jon A. Lambert
- OT: Socket programming - platform specific Caliban Tiresias Darklock
- OT: Socket programming - platform specific Chris Gray
- Graphical mud perspectives Richard Woolcock
- Graphical mud perspectives Nathan Yospe
- Graphical mud perspectives Richard Woolcock
- Graphical mud perspectives Koster, Raph
- Graphical mud perspectives Mike Sellers
- Graphical mud perspectives Koster, Raph
- CORBA, RMI, threads Marc Eyrignoux
- CORBA, RMI, threads Nathan Yospe
- CORBA, RMI, threads Marc Eyrignoux
- CORBA, RMI, threads s001gmu@nova.wright.edu
- CORBA, RMI, threads Brandon Gillespie
- CORBA, RMI, threads Chris Gray
- CORBA, RMI, threads Marc Eyrignoux
- CORBA, RMI, threads Brandon Gillespie
- CORBA, RMI, threads s001gmu@nova.wright.edu
- CORBA, RMI, threads coder@ibm.net
- CORBA, RMI, threads s001gmu@nova.wright.edu
- CORBA, RMI, threads Vadim Tkachenko
- CORBA, RMI, threads Caliban Tiresias Darklock
- CORBA, RMI, threads coder@ibm.net
- Clients based on Netscape 5? Greg Munt
- Clients based on Netscape 5? Chris Gray
- Clients based on Netscape 5? Caliban Tiresias Darklock
- Clients based on Netscape 5? Vadim Tkachenko
- Clients based on Netscape 5? Caliban Tiresias Darklock
- Clients based on Netscape 5? Chris Gray
- Clients based on Netscape 5? Vadim Tkachenko
- Clients based on Netscape 5? Chris Gray
- Clients based on Netscape 5? Vadim Tkachenko
- Clients based on Netscape 5? Chris Gray
- Clients based on Netscape 5? Marian Griffith
- Clients based on Netscape 5? coder@ibm.net
- OT? The impact of the web on muds Mike Sellers
- The Anti-Mac Interface JC Lawrence
- 3D graphics (Was: The impact of the web on muds) Jon Leonard
- 3D graphics (Was: The impact of the web on muds) Caliban Tiresias Darklock
- 3D graphics (Was: The impact of the web on muds) coder@ibm.net
- 3D graphics (Was: The impact of the web on muds) Mike Sellers
- 3D graphics (Was: The impact of the web on muds) Chris Gray
- 3D graphics (Was: The impact of the web on muds) Caliban Tiresias Darklock
- 3D graphics (Was: The impact of the web on muds) coder@ibm.net
- 3D graphics (Was: The impact of the web on muds) coder@ibm.net
- VRML Becomes ISO/IEC International Standard (fwd) Nathan Yospe
- Arctic's Project? Brandon Cline
- Arctic's Project? Adam Wiggins
- Arctic's Project? Brandon Cline
- Arctic's Project? Chris Gray
- FAQ Marc Eyrignoux
- Java and Javascript Greg Munt
- Java and Javascript Chris Gray
- Java and Javascript Matt Chatterley
- Java and Javascript coder@ibm.net
- Java and Javascript Matt Chatterley
- Java and Javascript Caliban Tiresias Darklock
- Java and Javascript Matt Chatterley
- Java and Javascript Caliban Tiresias Darklock
- Java and Javascript Chris Gray
- Java and Javascript Jon Leonard
- Java and Javascript Matt Chatterley
- Java and Javascript Jon A. Lambert
- Java and Javascript Ben Greear
- Java and Javascript Jon A. Lambert
- Java and Javascript Ben Greear
- Java and Javascript Jon A. Lambert
- Java and Javascript Ben Greear
- Java and Javascript Jon A. Lambert
- Java and Javascript Mike Sellers
- Java and Javascript J C Lawrence
- Java and Javascript Caliban Tiresias Darklock
- Java and Javascript Jon A. Lambert
- Java and Javascript Caliban Tiresias Darklock
- Java and Javascript Jon A. Lambert
- Java and Javascript Caliban Tiresias Darklock
- Java and Javascript Jon A. Lambert
- Java and Javascript Caliban Tiresias Darklock
- Java and Javascript Travis Casey
- Java and Javascript Jon A. Lambert
- Java and Javascript Sauron
- Java and Javascript Jon A. Lambert
- Java and Javascript Caliban Tiresias Darklock
- Java and Javascript Alex Oren
- Java and Javascript Chris Gray
- Java and Javascript coder@ibm.net
- Java and Javascript Matt Chatterley
- Java and Javascript coder@ibm.net
- MetaVoice, MetaFont Ling
- MetaVoice, MetaFont Richard Woolcock
- MetaVoice, MetaFont Vadim Tkachenko
- MetaVoice, MetaFont JC Lawrence
- MetaVoice, MetaFont Chris Gray
- The MLI Project Vadim Tkachenko
- The MLI Project Marc Eyrignoux
- The MLI Project Vadim Tkachenko
- The MLI Project coder@ibm.net
- The MLI Project Ling
- The MLI Project coder@ibm.net
- The MLI Project Caliban Tiresias Darklock
- The MLI Project Travis Casey
- The MLI Project Travis Casey
- The MLI Project coder@ibm.net
- The MLI Project s001gmu@nova.wright.edu
- The MLI Project Vadim Tkachenko
- The MLI Project Travis Casey
- The MLI Project Stephen Zepp
- The MLI Project coder@ibm.net
- The MLI Project Travis Casey
- The MLI Project Chris Gray
- The MLI Project Ling
- The MLI Project Andrew C.M. McClintock
- The MLI Project Ling
- The MLI Project Chris Gray
- The MLI Project Caliban Tiresias Darklock
- The MLI Project Chris Gray
- The MLI Project Caliban Tiresias Darklock
- The MLI Project Niklas Elmqvist
- The MLI Project Caliban Tiresias Darklock
- The MLI Project Chris Gray
- The MLI Project Ling
- The MLI Project Caliban Tiresias Darklock
- The MLI Project J C Lawrence
- The MLI Project Chris Gray
- The MLI Project Koster, Raph
- The MLI Project J C Lawrence
- The MLI Project Vadim Tkachenko
- Races and stuff (was: FAQ) Vadim Tkachenko
- Races and stuff (was: FAQ) Marc Eyrignoux
- Races and stuff (was: FAQ) Vadim Tkachenko
- OT: I'm moving again! JC Lawrence
- MUD Development Digest Dr. Cat
- Administrative Responsibilities Greg Munt
- Administrative Responsibilities Jon A. Lambert
- Administrative Responsibilities Greg Munt
- Administrative Responsibilities Jon A. Lambert
- Administrative Responsibilities Mike Sellers
- Administrative Responsibilities Chris Gray
- Administrative Responsibilities Greg Munt
- Administrative Responsibilities coder@ibm.net
- Administrative Responsibilities Jon A. Lambert
- Administrative Responsibilities Greg Munt
- Administrative Responsibilities Jon A. Lambert
- Administrative Responsibilities coder@ibm.net
- Administrative Responsibilities Chris Gray
- Administrative Responsibilities Mike Sellers
- Administrative Responsibilities Mike Sellers
- Administrative Responsibilities Adam Wiggins
- Administrative Responsibilities Greg Munt