May 1997
- Multi-threaded mudding (was a flamefest) Jon A. Lambert
- Multi-threaded mudding (was a flamefest) Jeff Kesselman
- Multi-threaded mudding (was a flamefest) clawrenc@cup.hp.com
- Multi-threaded mudding (was a flamefest) Jeff Kesselman
- Multi-threaded mudding (was a flamefest) coder@ibm.net
- Multi-threaded mudding (was a flamefest) Jeff Kesselman
- Multi-threaded mudding (was a flamefest) coder@ibm.net
- Multi-threaded mudding (was a flamefest) Miroslav Silovic
- Multi-threaded mudding (was a flamefest) Jeff Kesselman
- Multi-threaded mudding (was a flamefest) Jon A. Lambert
- Multi-threaded mudding (was a flamefest) clawrenc@cup.hp.com
- Multi-threaded mudding (was a flamefest) Jeff Kesselman
- Multi-threaded mudding (was a flamefest) Jon A. Lambert
- Multi-threaded mudding (was a flamefest) Miroslav Silovic
- Multi-threaded mudding (was a flamefest) Jon A. Lambert
- Multi-threaded mudding (was a flamefest) Chris Gray
- Of disk swapping, database structure & project management.. Greg Munt
- Of disk swapping, database structure & project management.. Jeff Kesselman
- Of disk swapping, database structure & project management.. Jon A. Lambert
- Of disk swapping, database structure & project management.. clawrenc@cup.hp.com
- Of disk swapping, database structure & project management.. Chris Gray
- Of disk swapping, database structure & project management.. coder@ibm.net
- Of disk swapping, database structure & project management.. Jeff Kesselman
- Of disk swapping, database structure & project management.. clawrenc@cup.hp.com
- More sendmail tests... coder@ibm.net
- Last sendmail test (we're up to 8.*)! coder@ibm.net
- Multi-threaded mudding (was a flamefest) Jeff Kesselman
- Multi-threaded mudding (was a flamefest) Ling
- Comments on the DB layer clawrenc@cup.hp.com
- Comments on the DB layer Chris Gray
- Comments on the DB layer clawrenc@cup.hp.com
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Chris Gray
- Prepositions and parsing S001GMU@nova.wright.edu
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Chris Gray
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Chris Gray
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Chris Gray
- Prepositions and parsing coder@ibm.net
- Prepositions and parsing Chris Gray
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Marian Griffith
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Miroslav Silovic
- Prepositions and parsing Nathan Yospe
- Prepositions and parsing Marian Griffith
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Marian Griffith
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Nathan Yospe
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing clawrenc@cup.hp.com
- Prepositions and parsing Miroslav Silovic
- Prepositions and parsing Chris Gray
- Prepositions and parsing Miroslav Silovic
- Comments on the DB layer clawrenc@cup.hp.com
- Comments on the DB layer Jon A. Lambert
- Comments on the DB layer Jon A. Lambert
- Comments on the DB layer clawrenc@cup.hp.com
- InterMOO: a high-power MOO server (fwd) coder@ibm.net
- MUD-DEV traffic report coder@ibm.net
- Random plotlines Ling
- Random plotlines Chris Gray
- Random plotlines Ling
- Random plotlines clawrenc@cup.hp.com
- Random plotlines Jon A. Lambert
- Random plotlines clawrenc@cup.hp.com
- Random plotlines Marian Griffith
- Random plotlines clawrenc@cup.hp.com
- Administrative notes coder@ibm.net
- Administrative notes Miroslav Silovic
- Administrative notes Marian Griffith
- Administrative notes Todd Lair
- Administrative notes Jeff Kesselman
- Administrative notes Adam Wiggins
- Administrative notes Todd Lair
- Administrative notes Jon A. Lambert
- Administrative notes Adam Wiggins
- Administrative notes Nathan Yospe
- Administrative notes Adam Wiggins
- Administrative notes ashen
- Administrative notes Jeff Kesselman
- Administrative notes Jon A. Lambert
- Administrative notes Travis S Casey
- Administrative notes Jeff Kesselman
- Administrative notes Nathan Yospe
- Administrative notes Jon A. Lambert
- Administrative notes Marian Griffith
- Administrative notes Adam Wiggins
- Administrative notes Marian Griffith
- Administrative notes Fraser McCormick
- Administrative notes Adam Wiggins
- Administrative notes Chris Gray
- Administrative notes Marian Griffith
- Administrative notes Chris Gray
- Administrative notes Adam Wiggins
- Administrative notes coder@ibm.net
- Administrative notes Chris Gray
- Administrative notes Adam Wiggins
- Administrative notes Jeff Kesselman
- Administrative notes Miroslav Silovic
- Administrative notes Miroslav Silovic
- Administrative notes Chris Gray
- Administrative notes Miroslav Silovic
- Administrative notes Orion Henry
- Administrative notes Marian Griffith
- Administrative notes Adam Wiggins
- Administrative notes Marian Griffith
- Administrative notes Adam Wiggins
- Administrative notes Marian Griffith
- Administrative notes clawrenc@cup.hp.com
- Administrative notes Miroslav Silovic
- Administrative notes Jamie Norrish
- Administrative notes Todd Lair
- Administrative notes Jon A. Lambert
- Administrative notes clawrenc@cup.hp.com
- Administrative notes Jon A. Lambert
- Administrative notes Miroslav Silovic
- Administrative notes Adam Wiggins
- Administrative notes clawrenc@cup.hp.com
- Administrative notes Marian Griffith
- Administrative notes Jon A. Lambert
- Administrative notes Miroslav Silovic
- Administrative notes Jon A. Lambert
- Administrative notes Miroslav Silovic
- Administrative notes Miroslav Silovic
- Administrative notes clawrenc@cup.hp.com
- Administrative notes clawrenc@cup.hp.com
- Administrative notes Jeff Kesselman
- Administrative notes Jeff Kesselman
- Administrative notes Miroslav Silovic
- Administrative notes Caliban Tiresias Darklock
- Administrative notes Miroslav Silovic
- (fwd) A Mud Protocol (MUD Markup Language) clawrenc@cup.hp.com
- Game easter eggs clawrenc@cup.hp.com
- Client<->mud compression protocol coder@ibm.net
- Client<->mud compression protocol Jeff Kesselman
- Introduction Marian Griffith
- Introduction clawrenc@cup.hp.com
- Introduction Jeff Kesselman
- Introduction Jon A. Lambert
- Introduction clawrenc@cup.hp.com
- generic objects, behaviors Andy Davidoff
- generic objects, behaviors Chris Gray
- generic objects, behaviors Jon A. Lambert
- generic objects, behaviors clawrenc@cup.hp.com
- Introduction Oliver Jowett
- Introduction clawrenc@cup.hp.com
- Introduction Oliver Jowett
- Introduction clawrenc@cup.hp.com
- Introduction Matt Chatterley
- Introduction Oliver Jowett
- generic objects, behaviors Ross Nicoll
- generic objects, behaviors Nathan Yospe
- generic objects, behaviors Jeff Kesselman
- generic objects, behaviors Chris Gray
- generic objects, behaviors Jeff Kesselman
- generic objects, behaviors Chris Gray
- generic objects, behaviors clawrenc@cup.hp.com
- generic objects, behaviors Jeff Kesselman
- several messages Ling
- several messages Jeff Kesselman
- several messages clawrenc@cup.hp.com
- several messages Ling
- Role-playing [was several messages] Matt Chatterley
- Role-playing [was several messages] Adam Wiggins
- Role-playing [was several messages] Matt Chatterley
- Role-playing [was several messages] Adam Wiggins
- Role-playing [was several messages] clawrenc@cup.hp.com
- Role-playing [was several messages] Adam Wiggins
- Role-playing [was several messages] Nathan Yospe
- Role-playing [was several messages] Ling
- Role-playing [was several messages] clawrenc@cup.hp.com
- Role-playing [was several messages] coder@ibm.net
- Role-playing [was several messages] Chris Gray
- Introduction Dan Root
- Introduction Chris Gray
- Introduction Dan Root
- Introduction Chris Gray
- Introduction Ling
- Introduction Dan Root
- Introduction Ling
- Introduction clawrenc@cup.hp.com
- Introduction Chris Gray
- Introduction Dan Root
- Introduction Chris Gray
- Introduction Dan Root
- Introduction Ling
- Introduction Dan Root
- Introduction clawrenc@cup.hp.com
- Introduction clawrenc@cup.hp.com
- Introduction Jeff Kesselman
- Introduction Dan Root
- Introduction clawrenc@cup.hp.com
- Introduction Chris Gray
- Introduction clawrenc@cup.hp.com
- Introduction clawrenc@cup.hp.com
- Introduction Jeff Kesselman
- Introduction Chris Gray
- Introduction clawrenc@cup.hp.com
- Introduction Dan Root
- Introduction Miroslav Silovic
- Introduction Chris Gray
- Introduction Miroslav Silovic
- Introduction clawrenc@cup.hp.com
- Introduction Miroslav Silovic
- Introduction coder@ibm.net
- Introduction Chris Gray
- RP thesis... Jeff Kesselman
- RP thesis... Matt Chatterley
- RP thesis... Adam Wiggins
- RP thesis... Matt Chatterley
- RP thesis... Adam Wiggins
- RP thesis... Matt Chatterley
- RP thesis... Nathan Yospe
- RP thesis... Matt Chatterley
- RP thesis... Adam Wiggins
- RP thesis... Chris Gray
- RP thesis... Matt Chatterley
- RP thesis... Jon A. Lambert
- RP thesis... Marian Griffith
- RP thesis... Adam Wiggins
- RP thesis... clawrenc@cup.hp.com
- RP thesis... Matt Chatterley
- RP thesis... Caliban Tiresias Darklock
- RP thesis... Jon A. Lambert
- RP thesis... Jeff Kesselman
- RP thesis... Jon A. Lambert
- RP thesis... Jeff Kesselman
- RP thesis... coder@ibm.net
- RP thesis... Jeff Kesselman
- RP thesis... clawrenc@cup.hp.com
- RP thesis... clawrenc@cup.hp.com
- RP thesis... Adam Wiggins
- RP thesis... clawrenc@cup.hp.com
- RP thesis... Ling
- RP thesis... clawrenc@cup.hp.com
- RP thesis... Jon A. Lambert
- RP thesis... Marian Griffith
- RP thesis... Adam Wiggins
- RP thesis... Adam Wiggins
- RP thesis... Matt Chatterley
- RP thesis... Adam Wiggins
- RP thesis... Matt Chatterley
- RP thesis... Adam Wiggins
- RP thesis... Nathan Yospe
- RP thesis... clawrenc@cup.hp.com
- RP thesis... Matt Chatterley
- RP thesis... clawrenc@cup.hp.com
- RP thesis... Marian Griffith
- RP thesis... Adam Wiggins
- RP thesis... Marian Griffith
- RP thesis... Nathan Yospe
On Thu, 29 May 1997, Marian Griffith wrote:
:On Wed 28 May, Adam Wiggins wrote:
:> [Marian:]
:> > Why not make the ashes of that bonfire a very real object in that
:> > area that will be present in the room every time that room is re-
:> > created. Of course you also have to make it decay over time but
:> > that's something I find in most muds anyway.
:> Right. The trick is, of course, that you just store a general description
:> of the world (things like terrain and elevation), and then *changes* to
:> that. Things like tracks, campfires, objects on the ground, sigils
:> carved in trees, local mana depletions, and so on are stored as lists
:> rather than arrays. If you only have one campfire, you only have one
:> item in the list. [etc snipped]
What if the entire landscape has been burned down? Just a sudden
thought... I use a method similar to this, though variations in my
variable terrains are random, seeded by the location. I do have thoughts
as far as implementing trails and the like... a time weighted apply that
is applied to the region the next time it is instantiated. I think I could
possibly compress it by reucing it to a regional definition... perhaps a
fuzzed third order geometric representation in two dimensions. That way,
if you had a big blotch that was burned, you find the nearest fit, mark
the time, and next time this random region is intantiated, whatever part
of it is visable is going to be presenting its time devalued affects. More
concrete features (an object dropped, a tent, etc...) might be stored in
the current list I have. I am thinking I also might store population
densities with the same time weight, allowing me to randomly model an
ecosphere in these regions... even if they happen to be cities. Of course,
the interesting areas are going to be the ones with nonrandom thought
going into their construction, but I think some incredible things can be
done with the random generation. For example... I have a cave world. I
define the critical regions, and a clear path between them, and the three
or four dozen _types_ of features I have described for these caves... and
then I let the engine extend the caves to hundreds of times their current
size, making them a truely formidable maze. (What's worse, there are some
vital things hidden in that cave system... a hidden sentient aboriginal
species, the headquarters of the resistance, and more...) To make it
worse, in this case, the walls of the cave are too thick to link to the
wormhole network's commnet, which means you are trapped until you get
close to the surface, the cave's populace is unfriendly, and the surface
is a hurricane gale sandstorm. Its bad enough as I have it now... I
created a couple miles of caverns, total... but extending it to hundreds
of miles, requiring you to blaze your paths, and scan for signs of
traffic... makes it into a thinker's situation.
:I'm not sure I follow this all, but my simplistic idea would be to have
:a list for 'the forest of green shadows' and another list for 'the
:mountains of sorrow'. That should allow more special objects to be kept.
:And if that's not enough you can further subdivide the forest and the
:mountains until you have a manageable number of objects in each location
:in the world, right?
Right. I call these subdivisions "nodes", and have one per (approx)
hundred meter square, or at least, if the nodes of a 10 km square are not
filled, I have a 10 km square node listing significant nodes. I also have
one node per (defined) enclosure or region. This includes the insides of
containers. It also includes the surfaces of objects with stuff on their
surface.
On another note, it helps to lazy copy these things. If you have a hundred
traffic lights, you can represent them with what amounts to a hundred
pointers to one traffic light, until some idiot bangs into one of them, at
which point, you have 99 pointers plus one damaged light. Same for
instantiated units of a crowd. It also helps to be able to group things,
creating crouds out of preinstantiated people, for example. We've
discussed this a few times before. I'm getting quite good at the grouping
problem. (I think J C coined the phrase Bulking Container?) In any case...
I have gotten to the point that I am using groups of lazy copied objects
to represent the entire construction (physical) of a Character, groups to
handle crowds, to handle dichotomous regions (places that change drasticly
over a short period of time), and for any number of other things,
including the construction of new Items out of simpler Items.
__ _ __ _ _ , , , ,
/_ / / ) /_ /_) / ) /| /| / /\ First Light of a Nova Dawn
/ / / \ /_ /_) / \ /-|/ |/ /_/ Final Night of a World Gone
Nathan F. Yospe - University of Hawaii Dept of Physics - yospe@hawaii.edu - RP thesis... Shawn Halpenny
- RP thesis... Adam Wiggins
- RP thesis... Nathan Yospe
- RP thesis... Caliban Tiresias Darklock
- RP thesis... Travis S Casey
- RP thesis... Ling
- RP thesis... Chris Gray
- RP thesis... Chris Gray
- RP thesis... Adam Wiggins
- RP thesis... Marian Griffith
- RP thesis... Jeff Kesselman
- RP thesis... coder@ibm.net
- RP thesis... Matt Chatterley
- RP thesis... clawrenc@cup.hp.com
- RP thesis... clawrenc@cup.hp.com
- RP thesis... Jeff Kesselman
- RP thesis... Nathan Yospe
- RP thesis... clawrenc@cup.hp.com
- RP thesis... Ling
- RP thesis... coder@ibm.net
- RP thesis... Jeff Kesselman
- RP thesis... Marian Griffith
- RP thesis... Caliban Tiresias Darklock
- RP thesis... Marian Griffith
- Distribution of Exp [was Administrative notes] Matt Chatterley
- unsibscribe Carter T. Shock
- Late introduction Wout Mertens
- Introduction Ross Nicoll
- Roll-playing Khanone@aol.com
- Disk v. Mem ashen
- Disk v. Mem Dan Root
- Disk v. Mem Cynbe ru Taren
- Disk v. Mem Jeff Kesselman
- Disk v. Mem Chris Gray
- Disk v. Mem Nathan Yospe
- Disk v. Mem Chris Gray
- Disk v. Mem Miroslav Silovic
- Disk v. Mem clawrenc@cup.hp.com
- Abnother RP paradigm Jeff Kesselman
- Mud tree coder@ibm.net
- Introduction (Marian) Marian Griffith
- Introduction (Marian) Jeff Kesselman
- Introduction (Marian) Marian Griffith
- Introduction (Marian) Miroslav Silovic
- Levels (was: Administrative notes) Marian Griffith
- Levels (was: Administrative notes) Miroslav Silovic
- Levels (was: Administrative notes) clawrenc@cup.hp.com
- Levels (was: Administrative notes) Adam Wiggins
- Levels (was: Administrative notes) clawrenc@cup.hp.com
- Levels (was: Administrative notes) Adam Wiggins
- Levels (was: Administrative notes) coder@ibm.net
- Levels (was: Administrative notes) Adam Wiggins
- Levels (was: Administrative notes) Nathan Yospe
- Levels (was: Administrative notes) Adam Wiggins
- Levels (was: Administrative notes) coder@ibm.net
- Levels (was: Administrative notes) Adam Wiggins
- Levels (was: Administrative notes) Marian Griffith
- Levels (was: Administrative notes) Ling
- Levels (was: Administrative notes) clawrenc@cup.hp.com
- Levels (was: Administrative notes) Adam Wiggins
- Levels (was: Administrative notes) coder@ibm.net
- Levels (was: Administrative notes) Adam Wiggins
- Role-playing Marian Griffith
- non combat muds (was: Administrative notes) Marian Griffith
- Role-playing Khanone@aol.com
- Role-playing Shawn Halpenny
- Role-playing Ling
- Role-playing Shawn Halpenny
- Languages Chris Gray
- Languages Miroslav Silovic
- Languages Chris Gray
- Languages coder@ibm.net
- Languages Dan Root
- Languages Miroslav Silovic
- Languages Chris Gray
- Languages Miroslav Silovic
- Languages Chris Gray
- Languages Caliban Tiresias Darklock
- Languages Jeff Kesselman
- Languages clawrenc@cup.hp.com
- Languages Caliban Tiresias Darklock
- Languages Chris Gray
- Languages Ben Greear
- Languages Brandon Gillespie
- Languages Chris Gray
- Languages Miroslav Silovic
- Languages Jon A. Lambert
- Languages clawrenc@cup.hp.com
- Quoting and attributions clawrenc@cup.hp.com
- Levels: An abstraction of character abilities. Jon A. Lambert
- Levels: An abstraction of character abilities. Adam Wiggins
- Administration: Subscription problems clawrenc@cup.hp.com
- Languages Chris Gray
- Skills in RP games Matt Chatterley
- Skills in RP games Adam Wiggins
- Skills Ling
- Skills Adam Wiggins
- OO design patterns coder@ibm.net
- Lathander's Introduction Dustan M. Hough
- Lathander's Introduction coder@ibm.net
- A brief introduction.. ok, Nathan Yospe
- Availability of our stuff Chris Gray
- Verb binding Chris Gray
- Verb binding Adam Wiggins
- Support mud [was Languages] ashen
- Support mud [was Languages] Matt Chatterley
- Support mud [was Languages] Oliver Jowett
- Support mud [was Languages] Matt Chatterley
- A brief introduction.. ok, coder@ibm.net
- Role-playing coder@ibm.net
- The limits of system Jamie Norrish
- The limits of system Matt Chatterley
- The limits of system Jamie Norrish
- The limits of system Chris Gray
- The limits of system Shawn Halpenny
- The limits of system Jamie Norrish
- CORBA Miroslav Silovic
- Player coding and security Jeff Kesselman
- Player coding and security Shawn Halpenny
- Player coding and security Nathan Yospe
- Player coding and security clawrenc@cup.hp.com
- Player coding and security Shawn Halpenny
- Player coding and security Chris Gray
- (fwd) Multi-threaded mudding (was a flamefest) clawrenc@cup.hp.com
- handling ambiguity, and prompts Chris Gray
- handling ambiguity, and prompts clawrenc@cup.hp.com
- handling ambiguity, and prompts Raz
- handling ambiguity, and prompts Chris Gray
- Language Adam Wiggins
- DB lock and MT models clawrenc@cup.hp.com
- Virtual rooms (was: RP thesis...) Shawn Halpenny
- Virtual rooms (was: RP thesis...) clawrenc@cup.hp.com
- Virtual rooms (was: RP thesis...) Shawn Halpenny
- Virtual rooms (was: RP thesis...) clawrenc@cup.hp.com
- Virtual rooms (was: RP thesis...) Shawn Halpenny
- Virtual rooms (was: RP thesis...) clawrenc@cup.hp.com
- Virtual rooms (was: RP thesis...) Shawn Halpenny
- Invite/Introduction.... Jeff Kesselman
- Invite/Introduction.... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Miroslav Silovic
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... coder@ibm.net
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... coder@ibm.net
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... coder@ibm.net
- Alright... IF your gonan do DESIESE... Shawn Halpenny
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Marian Griffith
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Marian Griffith
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Marian Griffith
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Alex Oren
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... coder@ibm.net
- Alright... IF your gonan do DESIESE... Marian Griffith
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Marian Griffith
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Jon A. Lambert
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Chris Gray
- Alright... IF your gonan do DESIESE... coder@ibm.net
- Alright... IF your gonan do DESIESE... Chris Gray
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Marian Griffith
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Shawn Halpenny
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Shawn Halpenny
- Alright... IF your gonan do DESIESE... Raz
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Shawn Halpenny
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Shawn Halpenny
- Alright... IF your gonan do DESIESE... Nathan Yospe
- Alright... IF your gonan do DESIESE... Miroslav Silovic
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Miroslav Silovic
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Nathan Yospe
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Matt Chatterley
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Miroslav Silovic
- Alright... IF your gonan do DESIESE... Ben Greear
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Matt Chatterley
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Raz
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Caliban Tiresias Darklock
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Matt Chatterley
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Marian Griffith
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Jon A. Lambert
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Matt Chatterley
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Matt Chatterley
- Alright... IF your gonan do DESIESE... Nathan Yospe
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Jeff Kesselman
- Alright... IF your gonan do DESIESE... Matt Chatterley
- Alright... IF your gonan do DESIESE... Alex Oren
- Alright... IF your gonan do DESIESE... Adam Wiggins
- Alright... IF your gonan do DESIESE... Shawn Halpenny
- Alright... IF your gonan do DESIESE... Nathan Yospe
- Alright... IF your gonan do DESIESE... Huibai
- Alright... IF your gonan do DESIESE... Alex Oren
- Alright... IF your gonan do DESIESE... Brandon J. Rickman
- Alright... IF your gonan do DESIESE... Matt Chatterley
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Alex Oren
- Alright... IF your gonan do DESIESE... Matt Chatterley
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Marian Griffith
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... clawrenc@cup.hp.com
- Alright... IF your gonan do DESIESE... Alex Oren
- Prepositions and Parsing... S001GMU@nova.wright.edu
- Prepositions and Parsing... Chris Gray
- Prepositions and Parsing... S001GMU@nova.wright.edu
- Prepositions and Parsing... Chris Gray
- Prepositions and Parsing... S001GMU@nova.wright.edu
- Prepositions and Parsing... Chris Gray
- unsubscribe mud-dev Dustan M. Hough
- Multiple characters and nested prompts clawrenc@cup.hp.com
- Nutirtion and a Resource Question Jeff Kesselman
- Nutirtion and a Resource Question coder@ibm.net
- Nutirtion and a Resource Question Nathan Yospe
- Nutirtion and a Resource Question coder@ibm.net
- Nutirtion and a Resource Question Nathan Yospe
- Languages Ling
- Q's Ling
- Q's coder@ibm.net
- Dupes. coder@ibm.net
- Languages coder@ibm.net
- Rooms, 3D arrays, etc. Michael Hohensee
- Rooms, 3D arrays, etc. Nathan Yospe
- Rooms, 3D arrays, etc. coder@ibm.net
- Rooms, 3D arrays, etc. RHS Linux User
- Rooms, 3D arrays, etc. Jeff Kesselman
- Rooms, 3D arrays, etc. Shawn Halpenny
- Rooms, 3D arrays, etc. clawrenc@cup.hp.com
- Rooms, 3D arrays, etc. clawrenc@cup.hp.com
- Rooms, 3D arrays, etc. Michael Hohensee
- Rooms, 3D arrays, etc. Adam Wiggins
- Rooms, 3D arrays, etc. Raz
- Rooms, 3D arrays, etc. Nathan Yospe
- Rooms, 3D arrays, etc. Raz
- Rooms, 3D arrays, etc. Nathan Yospe
- Rooms, 3D arrays, etc. Ling
- Rooms, 3D arrays, etc. Miroslav Silovic
- Rooms, 3D arrays, etc. Chris Gray
- Rooms, 3D arrays, etc. Miroslav Silovic
- Rooms, 3D arrays, etc. Chris Gray
- Rooms, 3D arrays, etc. Miroslav Silovic
- Rooms, 3D arrays, etc. Chris Gray
- Rooms, 3D arrays, etc. clawrenc@cup.hp.com
- Rooms, 3D arrays, etc. Chris Gray
- Rooms, 3D arrays, etc. clawrenc@cup.hp.com
- Rooms, 3D arrays, etc. Miroslav Silovic
- Rooms, 3D arrays, etc. Jon A. Lambert
- Rooms, 3D arrays, etc. Jeff Kesselman
- Rooms, 3D arrays, etc. Chris Gray
- Rooms, 3D arrays, etc. clawrenc@cup.hp.com
- Rooms, 3D arrays, etc. Jeff Kesselman
- Rooms, 3D arrays, etc. Jon A. Lambert
- Rooms, 3D arrays, etc. Chris Gray
- Rooms, 3D arrays, etc. clawrenc@cup.hp.com
- Rooms, 3D arrays, etc. Caliban Tiresias Darklock
- Rooms, 3D arrays, etc. Marian Griffith
- Languages Jeff Kesselman
- Internal Mud Languages Jon A. Lambert
- Internal Mud Languages Jeff Kesselman
- Internal Mud Languages Jon A. Lambert
- Internal Mud Languages Jeff Kesselman
- Internal Mud Languages Chris Gray
- Starting characters (was: Alright...) Jamie Norrish
- Starting characters (was: Alright...) Jamie Norrish
- Starting characters (was: Alright...) Jeff Kesselman
- Starting characters (was: Alright...) Jon A. Lambert
- Spoken Languages & Food [was RP thesis...] Matt Chatterley
- Spoken Languages & Food [was RP thesis...] Adam Wiggins
- Spoken Languages & Food [was RP thesis...] Matt Chatterley
- Spoken Languages & Food [was RP thesis...] Adam Wiggins
- Spoken Languages & Food [was RP thesis...] clawrenc@cup.hp.com
- Spoken Languages & Food [was RP thesis...] Travis S Casey
- Spoken Languages & Food [was RP thesis...] Jeff Kesselman
- Spoken Languages & Food [was RP thesis...] Nathan Yospe
- Spoken Languages & Food [was RP thesis...] clawrenc@cup.hp.com
- Spoken Languages & Food [was RP thesis...] Jon A. Lambert
- Spoken Languages & Food [was RP thesis...] Nathan Yospe
- Spoken Languages & Food [was RP thesis...] Matt Chatterley
- Spoken Languages & Food [was RP thesis...] clawrenc@cup.hp.com
- Spoken Languages & Food [was RP thesis...] Marian Griffith
- Spoken Languages & Food [was RP thesis...] Travis S Casey
- Spoken Languages & Food [was RP thesis...] Matt Chatterley
- Spoken Languages & Food [was RP thesis...] Adam Wiggins
- Spoken Languages & Food [was RP thesis...] Jeff Kesselman
- Pidgin Language & Writing [was RP Thesis] Matt Chatterley
- Resets, repops and quests Alex Oren
- Resets, repops and quests Jeff Kesselman
- Resets, repops and quests Caliban Tiresias Darklock
- Resets, repops and quests Ling
- Resets, repops and quests Chris Gray
- Resets, repops and quests Matt Chatterley
- Resets, repops and quests Todd Lair
- Resets, repops and quests Chris Gray
- Resets, repops and quests Jeff Kesselman
- Resets, repops and quests Raz
- Resets, repops and quests Alex Oren
- Resets, repops and quests Chris Gray
- Resets, repops and quests Raz
- Resets, repops and quests Chris Gray
- Resets, repops and quests Nathan Yospe
- Resets, repops and quests Alex Oren
- Resets, repops and quests Chris Gray
- Resets, repops and quests clawrenc@cup.hp.com
- Resets, repops and quests Shawn Halpenny
- Resets, repops and quests clawrenc@cup.hp.com
- Resets, repops and quests Adam Wiggins
- Resets, repops and quests Chris Gray
- Resets, repops and quests Alex Oren
- Resets, repops and quests clawrenc@cup.hp.com
- Resets, repops and quests Huibai
- Resets, repops and quests clawrenc@cup.hp.com
- Resets, repops and quests clawrenc@cup.hp.com
- Nutirtion and a Resource Question Jeff Kesselman
- Nutirtion and a Resource Question clawrenc@cup.hp.com
- Conventions (was RP thesis) S001GMU@nova.wright.edu
- Conventions (was RP thesis) Jeff Kesselman
- Conventions (was RP thesis) Adam Wiggins
- Levels and Goals [was Alright..IF your gonan do DESIESE] Matt Chatterley
- Levels and Goals [was Alright..IF your gonan do DESIESE] Jeff Kesselman
- Numbers [was RP thesis...] Matt Chatterley
- RP thesis... (Chinese stuff) Ling
- Meta issues [was Alright... IF your gonan do DESIESE...] Matt Chatterley
- Meta issues [was Alright... IF your gonan do DESIESE...] clawrenc@cup.hp.com
- Meta issues [was Alright... IF your gonan do DESIESE...] Matt Chatterley
- Important: Posting requirements coder@ibm.net
- Levels and Goals [was Alright..IF your gonan do Adam Wiggins
- Levels and Goals [was Alright..IF your gonan do Jeff Kesselman
- Levels and Goals [was Alright..IF your gonan do clawrenc@cup.hp.com
- Levels and Goals [was Alright..IF your gonan do Jeff Kesselman
- Levels and Goals [was Alright..IF your gonan do clawrenc@cup.hp.com
- Levels and Goals [was Alright..IF your gonan do Jeff Kesselman
- Levels and Goals [was Alright..IF your gonan do clawrenc@cup.hp.com
- Levels and Goals [was Alright..IF your gonan do Jeff Kesselman
- Goal orienetd NPCs Jeff Kesselman
- Goal orienetd NPCs Nathan Yospe
- lots of stuff, sigh. Chris Gray
- Levels and Goals [was Alright..IF your gonan do Jon A. Lambert
- Probability (was: Alright... IF your gonan do DESIESE...) Shawn Halpenny
- Quests [was Resets, repops and quests] Matt Chatterley
- Quests [was Resets, repops and quests] Shawn Halpenny
- Quests [was Resets, repops and quests] Jeff Kesselman
- Quests [was Resets, repops and quests] Ling
- Quests [was Resets, repops and quests] Matt Chatterley
- Aims [was Alright... IF your gonan do DESIESE...] Matt Chatterley
- Habitat Data clawrenc@cup.hp.com
- Habitat Data clawrenc@cup.hp.com
- Habitat Anecdotes clawrenc@cup.hp.com
- Habitat Anecdotes Chris Gray
- Social Dimensions of Habitat's Citizenry clawrenc@cup.hp.com
- Social Dimensions of Habitat's Citizenry Jeff Kesselman
- The Lessons of Lucasfilm's Habitat clawrenc@cup.hp.com
- The Lessons of Lucasfilm's Habitat Jon A. Lambert
- The Lessons of Lucasfilm's Habitat clawrenc@cup.hp.com
- The Lessons of Lucasfilm's Habitat Jeff Kesselman
- The Lessons of Lucasfilm's Habitat clawrenc@cup.hp.com
- The Lessons of Lucasfilm's Habitat Jeff Kesselman
- The Lessons of Lucasfilm's Habitat clawrenc@cup.hp.com
- The Lessons of Lucasfilm's Habitat Jeff Kesselman
- The Lessons of Lucasfilm's Habitat Ling
- The Lessons of Lucasfilm's Habitat Chris Gray
- The Lessons of Lucasfilm's Habitat clawrenc@cup.hp.com
- The Lessons of Lucasfilm's Habitat coder@ibm.net
- Oracle Layza's Tales from Fujitsu Habitat clawrenc@cup.hp.com
- Powergamers [Was..Alright If] ashen
- Taming free PK ashen
- Taming free PK Marian Griffith
- Taming free PK Adam Wiggins
- Taming free PK Jeff Kesselman
- Taming free PK clawrenc@cup.hp.com
- MUDs - An environment, not a game Adam Wiggins
- MUDs - An environment, not a game Raz
- MUDs - An environment, not a game Adam Wiggins
- DESIGN: The Rules of Magic (fwd) Nathan Yospe